Electric Aether Posted June 10, 2020 Posted June 10, 2020 Blush When Aroused v1.3 SE View File the original conversion for SE was deleted some time ago This is that same conversion, nothing different. I do not take credit for this conversion  Original Mod if you want to know what it does  Submitter Electric Aether Submitted 06/10/2020 Category Adult Mods Requires Sexlab Regular Edition Compatible 6
Yinkle Posted June 10, 2020 Posted June 10, 2020 This port was removed because it is broken. Install at your own risk. 1
Electric Aether Posted June 10, 2020 Author Posted June 10, 2020 2 hours ago, Yinkle said: This port was removed because it is broken. Install at your own risk. It works just fine for me the only issue I've had was CTD when decapitating the head of enemies that are blushing which can be fixed by disabling the blush on enemies in the MCM
MountainManCO Posted June 11, 2020 Posted June 11, 2020 10 hours ago, Electric Aether said: It works just fine for me It complains about the level of netimmerse override being too low for me. Didn't that check need to be modified for SE as well? 2
Blub2500 Posted June 11, 2020 Posted June 11, 2020 I'm using charmers of the reach without getting any blush effect whatsoever. Are the two mods incompatible and if so can this incompatibility be resolved?  Edit: For some reason I get an effect now but it isn't a blush effect like in the pictures, just a redish circle that has the same intensity of color at any point on its surface.Â
Titan643 Posted June 11, 2020 Posted June 11, 2020 After installing it my MCM keeps resetting itself so I have to start all over.
Electric Aether Posted June 11, 2020 Author Posted June 11, 2020 14 hours ago, MountainManCO said: It complains about the level of netimmerse override being too low for me. Didn't that check need to be modified for SE as well? perhaps so, I haven't gotten anything of that sort so i can't really help you
Electric Aether Posted June 11, 2020 Author Posted June 11, 2020 1 hour ago, Titan643 said: After installing it my MCM keeps resetting itself so I have to start all over. what do you mean?
Electric Aether Posted June 11, 2020 Author Posted June 11, 2020 12 hours ago, Blub2500 said: I'm using charmers of the reach without getting any blush effect whatsoever. Are the two mods incompatible and if so can this incompatibility be resolved?  Edit: For some reason I get an effect now but it isn't a blush effect like in the pictures, just a redish circle that has the same intensity of color at any point on its surface. You can change what the blush looks like in the MCM
Titan643 Posted June 11, 2020 Posted June 11, 2020 I mean all my mods in MCM would default to original settings as if I had never set them up.
Electric Aether Posted June 12, 2020 Author Posted June 12, 2020 1 hour ago, Todd420 said: why is SL required? not an arrousal thing? Just put that there because am a lazy traveler
Electric Aether Posted June 12, 2020 Author Posted June 12, 2020 5 hours ago, Titan643 said: I mean all my mods in MCM would default to original settings as if I had never set them up. sounds like a J containers problem
Todd420 Posted June 12, 2020 Posted June 12, 2020 9 hours ago, Electric Aether said: sounds like a J containers problem I used long time with LE.. haven't tried this one.. FG is the issue.. don't use SL. A REDUX was the master then no problem
Electric Aether Posted June 12, 2020 Author Posted June 12, 2020 2 hours ago, Todd420 said: I used long time with LE.. haven't tried this one.. FG is the issue.. don't use SL. A REDUX was the master then no problem Never know that
akuma35 Posted June 16, 2020 Posted June 16, 2020 On 6/11/2020 at 7:49 AM, MountainManCO said: It complains about the level of netimmerse override being too low for me. Didn't that check need to be modified for SE as well? Happens to me too. Any way to fix this??
murf Posted June 17, 2020 Posted June 17, 2020 9 hours ago, akuma35 said: Happens to me too. Any way to fix this?? Â look in racemenu folder for some ini file maybe skse64.ini i forget exact file name. in it are various allowfacialoverlays for playeronly and numberoffacialoverlays set them to allow on non players and i set my default overlays to 8. Â i think your game will crash if someone gets beheaded while blush is active. other than that blush works fine. 3
Electric Aether Posted June 17, 2020 Author Posted June 17, 2020 14 hours ago, murf said: Â look in racemenu folder for some ini file maybe skse64.ini i forget exact file name. in it are various allowfacialoverlays for playeronly and numberoffacialoverlays set them to allow on non players and i set my default overlays to 8. Â i think your game will crash if someone gets beheaded while blush is active. other than that blush works fine. yea I recommend disabling blush for enemies in mcm 1
akuma35 Posted June 18, 2020 Posted June 18, 2020 On 6/17/2020 at 4:32 AM, murf said:  look in racemenu folder for some ini file maybe skse64.ini i forget exact file name. in it are various allowfacialoverlays for playeronly and numberoffacialoverlays set them to allow on non players and i set my default overlays to 8.  i think your game will crash if someone gets beheaded while blush is active. other than that blush works fine.  Thank you for your immediate reply. I changed all the values in the skee64.ini to 8 and in the nioverride.ini also to 8. It's working perfectly now, thanks a lot!! skee64.ini 2
Fredfish Posted June 18, 2020 Posted June 18, 2020 On 6/17/2020 at 3:32 AM, murf said: Â look in racemenu folder for some ini file maybe skse64.ini i forget exact file name. in it are various allowfacialoverlays for playeronly and numberoffacialoverlays set them to allow on non players and i set my default overlays to 8. Â i think your game will crash if someone gets beheaded while blush is active. other than that blush works fine. In Blush When Aroused MCM go to System/Troubleshooting and check Disable killmove victim overlays This should stop CTDs when someone is beheaded 1
murf Posted June 18, 2020 Posted June 18, 2020 5 hours ago, akuma35 said:  Thank you for your immediate reply. I changed all the values in the skee64.ini to 8 and in the nioverride.ini also to 8. It's working perfectly now, thanks a lot!! skee64.ini 6.04 kB · 0 downloads you're welcome. glad its working for you 1
anjenthedog Posted June 28, 2020 Posted June 28, 2020 Hmm works fine here. Oddly though, the download link shows it was updated June 10, but my copy was installed 7 months ago and yet, it's the same version. Has something changed in the code without a version update to the file name?
Electric Aether Posted June 28, 2020 Author Posted June 28, 2020 2 hours ago, anjenthedog said: Hmm works fine here. Oddly though, the download link shows it was updated June 10, but my copy was installed 7 months ago and yet, it's the same version. Has something changed in the code without a version update to the file name? it's the same file 1
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