Sidewym Posted June 3, 2020 Posted June 3, 2020 Hello, I am looking for some tips for what to do, my game crashes to desktop whenever a horse is aroused enough to load the penis mesh, sometimes I can still get into animations without the mesh appearing. The animations work fine. If you need more info let me know this is my first post "Horse fix for MNC" doesnt seem to be doing anything
Sidewym Posted June 3, 2020 Author Posted June 3, 2020 27 minutes ago, Illana said: is mnc overwriting xp32 as it should? do you mean load order? sorry double reply for quote, bad at forums
Sidewym Posted June 3, 2020 Author Posted June 3, 2020 7 minutes ago, anjenthedog said: Are you using BAKALabs ABC or SOS for animals? yea I have Animal SOS for other creatures LoadOrderSidewym.txt
anjenthedog Posted June 4, 2020 Posted June 4, 2020 hmm. ok... have you checked creature framework to ensure the horse is properly assigned? I have read in the past that certain animals can cause CTDs if equipped with certain schlongs (although I don't know the details, not whether horses are one of the creatures. I've never run into that myself so haven't chased it)
Illana Posted June 4, 2020 Posted June 4, 2020 10 hours ago, Sidewym said: do you mean load order? sorry double reply for quote, bad at forums MNC has it's own creature skeletons which must overwrite the ones from xp32. In MO2 this means MNC goes below xp32 and vortex you must set the overwrite dropdowns to MNC
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