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[mod] RimJobWorld - Extension


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I need help. every time i try to start a new colony with this mod active i get an error message that the map could not be generated. when i check the error log i get this: 

Spoiler

Could not resolve cross-reference to Verse.ApparelLayerDef named ArmsOuterBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named BeltsOnSkinBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named GagOuterBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named GagOuterBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named LegsOuterBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named AnusBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named AnalInsertableBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named BeltsOnSkinBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named BeltsOnSkinBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named GenitalsBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named BeltsOnSkinBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named GenitalsBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.ApparelLayerDef named BeltsOnSkinBondage (wanter=layers) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not resolve cross-reference to Verse.BodyPartGroupDef named GenitalsBPG (wanter=bodyPartGroups) 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Translation data for language English has 10 errors. Generate translation report for more info. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

as well as this:

Spoiler

Error in Precept.Notify_MemberGenerated(): System.MissingMethodException: System.Collections.Generic.List`1<Verse.Hediff> rjw.PawnExtensions.GetAnusList(Verse.Pawn)
  at rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear (RimWorld.Pawn_ApparelTracker __instance, RimWorld.Apparel newApparel) [0x00025] in <796a15e8a7164b6e99ff3b567d4f7b0e>:0 
  at (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker.RimWorld.Pawn_ApparelTracker.Wear_Patch4(RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  at RimWorld.PreceptComp_Apparel.GiveApparelToPawn (Verse.Pawn pawn, RimWorld.Precept_Apparel precept) [0x00030] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.PreceptComp_Apparel_Desired.Notify_MemberGenerated (Verse.Pawn pawn, RimWorld.Precept precept) [0x00080] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Precept.Notify_MemberGenerated (Verse.Pawn pawn) [0x00015] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Ideo.Notify_MemberGenerated (Verse.Pawn member) [0x00011] in <d243303f714d4dc48680ccaecd2f594e>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Error in Precept.Notify_MemberGenerated(): System.MissingMethodException: System.Collections.Generic.List`1<Verse.Hediff> rjw.PawnExtensions.GetAnusList(Verse.Pawn)
  at rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear (RimWorld.Pawn_ApparelTracker __instance, RimWorld.Apparel newApparel) [0x00025] in <796a15e8a7164b6e99ff3b567d4f7b0e>:0 
  at (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker.RimWorld.Pawn_ApparelTracker.Wear_Patch4(RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  at RimWorld.PreceptComp_Apparel.GiveApparelToPawn (Verse.Pawn pawn, RimWorld.Precept_Apparel precept) [0x00030] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.PreceptComp_Apparel_Desired.Notify_MemberGenerated (Verse.Pawn pawn, RimWorld.Precept precept) [0x00080] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Precept.Notify_MemberGenerated (Verse.Pawn pawn) [0x00015] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Ideo.Notify_MemberGenerated (Verse.Pawn member) [0x00011] in <d243303f714d4dc48680ccaecd2f594e>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Error in Precept.Notify_MemberGenerated(): System.MissingMethodException: System.Collections.Generic.List`1<Verse.Hediff> rjw.PawnExtensions.GetAnusList(Verse.Pawn)
  at rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear (RimWorld.Pawn_ApparelTracker __instance, RimWorld.Apparel newApparel) [0x00025] in <796a15e8a7164b6e99ff3b567d4f7b0e>:0 
  at (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker.RimWorld.Pawn_ApparelTracker.Wear_Patch4(RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  at RimWorld.PreceptComp_Apparel.GiveApparelToPawn (Verse.Pawn pawn, RimWorld.Precept_Apparel precept) [0x00030] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.PreceptComp_Apparel_Desired.Notify_MemberGenerated (Verse.Pawn pawn, RimWorld.Precept precept) [0x00080] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Precept.Notify_MemberGenerated (Verse.Pawn pawn) [0x00015] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Ideo.Notify_MemberGenerated (Verse.Pawn member) [0x00011] in <d243303f714d4dc48680ccaecd2f594e>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Error in Precept.Notify_MemberGenerated(): System.MissingMethodException: System.Collections.Generic.List`1<Verse.Hediff> rjw.PawnExtensions.GetAnusList(Verse.Pawn)
  at rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear (RimWorld.Pawn_ApparelTracker __instance, RimWorld.Apparel newApparel) [0x00025] in <796a15e8a7164b6e99ff3b567d4f7b0e>:0 
  at (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker.RimWorld.Pawn_ApparelTracker.Wear_Patch4(RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  at RimWorld.PreceptComp_Apparel.GiveApparelToPawn (Verse.Pawn pawn, RimWorld.Precept_Apparel precept) [0x00030] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.PreceptComp_Apparel_Desired.Notify_MemberGenerated (Verse.Pawn pawn, RimWorld.Precept precept) [0x00080] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Precept.Notify_MemberGenerated (Verse.Pawn pawn) [0x00015] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Ideo.Notify_MemberGenerated (Verse.Pawn member) [0x00011] in <d243303f714d4dc48680ccaecd2f594e>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Error in Precept.Notify_MemberGenerated(): System.MissingMethodException: System.Collections.Generic.List`1<Verse.Hediff> rjw.PawnExtensions.GetAnusList(Verse.Pawn)
  at rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear (RimWorld.Pawn_ApparelTracker __instance, RimWorld.Apparel newApparel) [0x00025] in <796a15e8a7164b6e99ff3b567d4f7b0e>:0 
  at (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker.RimWorld.Pawn_ApparelTracker.Wear_Patch4(RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  at RimWorld.PreceptComp_Apparel.GiveApparelToPawn (Verse.Pawn pawn, RimWorld.Precept_Apparel precept) [0x00030] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.PreceptComp_Apparel_Desired.Notify_MemberGenerated (Verse.Pawn pawn, RimWorld.Precept precept) [0x00080] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Precept.Notify_MemberGenerated (Verse.Pawn pawn) [0x00015] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Ideo.Notify_MemberGenerated (Verse.Pawn member) [0x00011] in <d243303f714d4dc48680ccaecd2f594e>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Error in Precept.Notify_MemberGenerated(): System.MissingMethodException: System.Collections.Generic.List`1<Verse.Hediff> rjw.PawnExtensions.GetAnusList(Verse.Pawn)
  at rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear (RimWorld.Pawn_ApparelTracker __instance, RimWorld.Apparel newApparel) [0x00025] in <796a15e8a7164b6e99ff3b567d4f7b0e>:0 
  at (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker.RimWorld.Pawn_ApparelTracker.Wear_Patch4(RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  at RimWorld.PreceptComp_Apparel.GiveApparelToPawn (Verse.Pawn pawn, RimWorld.Precept_Apparel precept) [0x00030] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.PreceptComp_Apparel_Desired.Notify_MemberGenerated (Verse.Pawn pawn, RimWorld.Precept precept) [0x00080] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Precept.Notify_MemberGenerated (Verse.Pawn pawn) [0x00015] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.Ideo.Notify_MemberGenerated (Verse.Pawn member) [0x00011] in <d243303f714d4dc48680ccaecd2f594e>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 0.505511 ms
Critical error in root Start(): System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: string Verse.Translator.Translate(string)
  at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
  at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0 
   --- End of inner exception stack trace ---
  at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x000a8] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 
  at RimWorld.AlertsReadout..ctor () [0x00088] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at RimWorld.UIRoot_Play..ctor () [0x00016] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at Verse.Root.<Start>b__6_0 () [0x0001c] in <d243303f714d4dc48680ccaecd2f594e>:0 
  at Verse.Root.Start () [0x00066] in <d243303f714d4dc48680ccaecd2f594e>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

As well as several other errors. 

 

Am i missing another neccesary mod? Or are they just in the wrong order? I really want to try this mod out, but i have no idea what im doing wrong... ? 

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14 minutes ago, Mytologist said:

I need help. every time i try to start a new colony with this mod active i get an error message that the map could not be generated. when i check the error log i get this: 

  Reveal hidden contents

as well as this:

  Reveal hidden contents

As well as several other errors. 

 

Am i missing another neccesary mod? Or are they just in the wrong order? I really want to try this mod out, but i have no idea what im doing wrong... ? 

you are missing rjw 4.8.1+

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  • 5 weeks later...
1 hour ago, qimakio said:

Are there any known mods that conflict with this extension because currently anytime my pawns equip a anal plug it disappears

you probably have a version of RPG style inventory that doesn't add a slot for the buttplug.

do pawns get the "plugged" moodlet? does it show up when you change the gear tab back to the vanilla list? does the item drop when you forcefully strip the pawn?

 

or does the plug fully despawn? in that case please post a log for further bug-hunting!

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  • 4 weeks later...
9 hours ago, Soaryne said:

Would you willing to add bondage gear to the cloth option list for ideology and add to the list on clothing SoS2 holograms colonist can choose to wear in this cloth list?

what lists are those?

Link to comment
On 11/6/2021 at 1:01 AM, Ed86 said:

what lists are those?

When you first go to make your faith with the new DLC you have the option to choose with cloth which gender see as secret and will get a mood bonus if they wear the clothing you chosen and have a chance to start the game wearing them. (chain, plug, and blindfold are in the list both only the plug they have a change to start with and armbinder and legbinder are not an option. Also any change you can have it where if you choose one gender is nude that setting bondage gear will not let you still choose bondage gear with that?)

 

The second list is part of the Save Your Ship 2 mod. In SoS2 they have an afterlife casket let is you add a freshly dead pawn to they become an hologram that can still interact with the colony and do work but can't wear normal clothing. They have a list of what type of clothing their hologram outfit take the appear of and effect of. Would you be willing to add bondage gear, plugs, and gag to that list?

 

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On 11/9/2021 at 11:18 PM, Soaryne said:

When you first go to make your faith with the new DLC you have the option to choose with cloth which gender see as secret and will get a mood bonus if they wear the clothing you chosen and have a chance to start the game wearing them. (chain, plug, and blindfold are in the list both only the plug they have a change to start with and armbinder and legbinder are not an option. Also any change you can have it where if you choose one gender is nude that setting bondage gear will not let you still choose bondage gear with that?)

 

The second list is part of the Save Your Ship 2 mod. In SoS2 they have an afterlife casket let is you add a freshly dead pawn to they become an hologram that can still interact with the colony and do work but can't wear normal clothing. They have a list of what type of clothing their hologram outfit take the appear of and effect of. Would you be willing to add bondage gear, plugs, and gag to that list?

 

bondage is in list, it is forbidden to spawn on pawns

 

no

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On 8/12/2021 at 12:56 AM, kakkaohjus said:

Hot damn does this have some excellent compatibility with Ideology, having dildos and plugs as favored apparel or sex machines religious objects.

 

Is there any interaction beyond those 2 examples? And what do you mean by "sex machines religious objects", I can't work that out.

 

Also, does the favored apparel work for you? I just can't get the bondage items to give the mood bonus. I add them as starting items in the scenario editor, I make them favored apparel, I equip them after starting, and the mood bonus just never shows up. Vanilla items work fine.

 

On 11/13/2021 at 10:44 AM, Ed86 said:

bondage is in list, it is forbidden to spawn on pawns

 

Curiously, the ballgag and ring gag actually aren't in the list, and looking through the files I can't figure out why. I even added "<canBeDesiredForIdeo>true</canBeDesiredForIdeo>" to their ThingDefs, even though the other items that show up don't have it, and still nothing.

 

And can you please point me to where the "forbidden to spawn on pawns" thing is defined in the files? I can't find it anywhere, or any reference to it online.

 

And same question as above - on your end, do the bondage items actually give a mood bonus if chosen as favored apparel? Cause it doesn't work for me even on a clean install with default mod options, so I'm out of ideas on what could be causing it on my end.

 

Finally, I also can't get the bondage items to work with the nudity precept. Even though there's a "<countsAsClothingForNudity>false</countsAsClothingForNudity>" line in the thingdefs for the BondageGearBase thing (and even though I added the same line to the individual bondage items as well), in-game I get an error when I have the nudity precept chosen along with any of the bondage items as favored apparel.

 

 

Anyway, sorry for the question dump and thank you for your work on this mod!

 

 

EDIT: I figured out one of the problems, see below if you're curious.

 

Edited by Vercinger
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Well, bleh. After so many wasted hours, I've finally figured out one of the problems. Turns out the bondage items give the mood bonus just fine, but only the first favored apparel in the ideology list gives a bonus, the rest are ignored by the game. Darn stupid bugs wasting my time!

 

I made a reddit post about it - https://www.reddit.com/r/RimWorld/comments/qwcppf/ideology_is_there_any_way_to_enable_more_than_one/

 

And that lead to this bug report - https://ludeon.com/forums/index.php?topic=54870

 

...which was supposed to be fixed in an earlier version. But here we are.

 

 

In any case, at least I know now that it isn't a mod-related issue, so scratch that from my questions above.

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9 hours ago, Vercinger said:

Curiously, the ballgag and ring gag actually aren't in the list, and looking through the files I can't figure out why. I even added "<canBeDesiredForIdeo>true</canBeDesiredForIdeo>" to their ThingDefs, even though the other items that show up don't have it, and still nothing.

 

And can you please point me to where the "forbidden to spawn on pawns" thing is defined in the files? I can't find it anywhere, or any reference to it online.

<generateCommonality>0.0</generateCommonality>
 

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  • Ed86 changed the title to [mod] RimJobWorld - Extension
  • 2 months later...

A work nicely done.

Now the questions: There will be a chance to have an option to change the chances of the "auto-fuck machine" modes?

I don't remember if your mod do this or was another one that have this feature, but i ask anyway: why if my pawn have the "tough" trait, the positive mood for wearing "the apparel" is disabled (there are the tought, but it is equal to 0, while other pawn have a positive number)?

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  • 4 months later...
  • 2 weeks later...
  • 5 weeks later...

Any chance for some more tribal friendly options? Hololocks are expensive and hard to craft for a tribal, it would be nice if you could just make a simple gag and armbinder etc out of some rope instead of needing so much stuff and years of research  to craft them. 

Edited by NoppaiKohai
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  • 4 weeks later...

So some of the more difficult items can only be purchased by merchant ships?
like a ball gag , legbinder , armbinder...
I've researched almost all the projects and still don't see an option for crafting

Also, ball gag cannot be displayed normally by appearance when using the  Appearance clothes  mod
sad?

 

Link to comment
On 7/4/2022 at 6:51 PM, NoppaiKohai said:

Any chance for some more tribal friendly options? Hololocks are expensive and hard to craft for a tribal, it would be nice if you could just make a simple gag and armbinder etc out of some rope instead of needing so much stuff and years of research  to craft them. 

You could try https://steamcommunity.com/sharedfiles/filedetails/?id=1578234826

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  • 1 month later...
  • 4 weeks later...

Is it possible to change the slot somehow? The toy has an "Additional equipment" slot, on this slot there are exoskeletons and all sorts of various important stray items. In addition, I use a mod to hide some slots.
I tried checking the files and couldn't find the slot change line.

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10 hours ago, Soldream said:

Is it possible to change the slot somehow? The toy has an "Additional equipment" slot, on this slot there are exoskeletons and all sorts of various important stray items. In addition, I use a mod to hide some slots.
I tried checking the files and couldn't find the slot change line.

Could always use Cherry Picker to change its slot

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