bark1313 Posted July 12 Posted July 12 On 7/8/2026 at 6:25 AM, nocere said: Is the mod in german or is it available in english now? There’s an AI translation a few pages back. But I can send you the full translation of all the files. The only thing I can't figure out is why the character name in `showracemenu` keeps changing to something like "sklavin zarin." i dont know what this mean English ME.zip 1
zaira Posted July 12 Author Posted July 12 7 hours ago, bark1313 said: There are a few really unpleasant and poorly thought-out aspects ... I’d suggest cutting this nonsense out entirely ... I suggest that you make your own slavery mod - MEP does obviously not fit to you. If you insist on continue with MEP - source code is open, feel free to contribute. BTW: keyboard definition are in SKSE\Plugins\StorageUtilData\MariaPoses (explained in format.md document) And some others in SKSE\Plugins\StorageUtilData\MariaPoses\MariaHotkeys.json 1
zaira Posted July 12 Author Posted July 12 6 hours ago, bark1313 said: sklavin zarin SKSE\Plugins\StorageUtilData\MariaDefaults.json I decided to provide the MOD with my personal settings - but you should use them as a template for your own settings.
audhol Posted July 12 Posted July 12 1 hour ago, zaira said: I suggest that you make your own slavery mod - MEP does obviously not fit to you. If you insist on continue with MEP - source code is open, feel free to contribute. Noli pati a scelestis opprimi
bark1313 Posted July 13 Posted July 13 14 hours ago, zaira said: I suggest that you make your own slavery mod - MEP does obviously not fit to you. If you insist on continue with MEP - source code is open, feel free to contribute. BTW: keyboard definition are in SKSE\Plugins\StorageUtilData\MariaPoses (explained in format.md document) And some others in SKSE\Plugins\StorageUtilData\MariaPoses\MariaHotkeys.json I see—so that’s the reaction to criticism? I’m just offering advice—and that advice doesn't come out of nowhere. If the mod were intuitive, no one would be asking questions. As it stands, we’re forced to figure out how it works through trial and error. I didn't say the mod's idea was bad; it's just that the implementation itself is unconventional. I’m not just making empty claims; take the makeup, for instance—the owner is constantly unhappy with it and asks for it to be changed. What exactly should it be changed to, how, and how many times? And most importantly, why? It completely stalls progress on the mod. For me, it's the comma key; the P.B. growngair mod stopped working completely, even though I hadn't seen any errors associated with it at all. It’s completely unclear what the point of the slave school is; I’d like to test it out, but I’m not being sent there. There’s no interaction with NPCs inside either, aside from the standard stuff. I also can't start your mod's quests via the console; simply nothing happens. Just saying, if a mod is idiotic, people won't bother posting any advice or suggestions in the comments. I'm sorry you took it the wrong way. That's up to you.
bark1313 Posted July 13 Posted July 13 13 hours ago, audhol said: Noli pati a scelestis opprimi Et quis tibi ius dedit alios iudicandi?
zaira Posted July 13 Author Posted July 13 4 hours ago, bark1313 said: I see—so that’s the reaction to criticism? It's not about the what, it's about the how.
zaira Posted July 13 Author Posted July 13 Writing a complete documentation will take months. I might do, but actually I have a different focus. And there is a list of unstable quests "MariaQuestMap.xlsx" - eg. the slave school. Does not make sense to report anything here. I am focussing on quests using vanilla locations. The others might being dropped.
zaira Posted July 13 Author Posted July 13 Regarding the expectations of master of how the whore should look - actually master want's a goth girl: hair color - very dark lip color - dark or very much red eyeliner color - thick black eye socket color - very colorful nail color - very dark or equipable nails Kill the quest MEPPimpHygiene if a goth girl is not your beef. 1
bark1313 Posted July 13 Posted July 13 29 minutes ago, zaira said: It's not about the what, it's about the how. thats what you call "how" "int": { "controller_actionmenu": 268, "controller_posemenu": 269, "controller_holdplug": 42, "keyboard_actionmenu": 16, "keyboard_posemenu": 25, "keyboard_holdplug": 42, "keyboard_debug": 87, "keyboard_escape": 1, "keyboard_escape2": 68, "keyboard_openmouth": 24, "keyboard_closeeyes": 18, "keyboard_togglecam": 44, "keyboard_defaultpose": 36, "keyboard_body_control": 51 } } "Extremely informative"—especially the animations, all of which are in German. But never mind that; we can figure out what's what. The real issue is when a quest bugs out—what am I supposed to do then? For instance, I'm currently trying to get through the "Playhouse" quest, but it gets stuck at the point where the character gets shoved into the cage. After that, the female guard just stands there staring blankly. What am I supposed to do with her? In another situation, we’d use `setstage` and carry on. But here, it’s not there.
zaira Posted July 13 Author Posted July 13 Playhouse quest is on the blacklist. I am overloaded with enough stuff - so instead of telling me what is missing - if you manage to find out something (or ask me on distinct issues) you can contribute to documentation...
jc321 Posted July 13 Posted July 13 On 7/12/2026 at 11:36 AM, bark1313 said: I’d suggest cutting this nonsense out entirely and looking at how the *Binding* mod handles it. A radial menu triggered by a hotkey is a reliable, intuitive solution. I tried changing the keybindings, and... they just don't work. So... what am I supposed to do about that? I use a game controller and the radial menu is there (press left on dpad) and popup list (pressing right on dpad) however the mouth opening I couldn't find an option so went through pressing all the keys until I found it. .. I can't fathom out where the german is coming from, I thought mariaidles.json which I translated it all to english but still pops up in German so need to investigate further. On 7/12/2026 at 11:36 AM, bark1313 said: Lines of dialogue vanishing is a special kind of sadomasochism; that's always been a challenge, and being able to ask what was the order again is actually a good idea, (although maybe you get whipped for asking) .. for now I have to use the radial menu to kill the quest to get through
necris6244 Posted July 16 Posted July 16 I translated the latest version of the mod using an auto-translator and am sharing it here in case anyone needs it. I haven't tested it thoroughly; I just launched the game to make sure it worksMariaProstitution.esp
zaira Posted July 16 Author Posted July 16 (edited) On 7/12/2026 at 12:36 PM, bark1313 said: Lines of dialogue vanishing It might help if you install the lip files - I have no idea. I wish I could deliver voice files, but I can't. I can just point to the tool https://www.nexusmods.com/skyrimspecialedition/mods/177360 - the voice quality is fantastic - it processes the whole voice generation in a batch. But you need a powerful GPU and a lot of time. It took more than one week 24/7 to generate all voices for my mod (using a RTX 4090). MEP is very dialog centric, and it is an absolute game changer playing MEP with voice output. Edited July 16 by zaira
Nikerage Posted July 16 Posted July 16 10 hours ago, zaira said: It might help if you install the lip files - I have no idea. I wish I could deliver voice files, but I can't. I can just point to the tool https://www.nexusmods.com/skyrimspecialedition/mods/177360 - the voice quality is fantastic - it processes the whole voice generation in a batch. But you need a powerful GPU and a lot of time. It took more than one week 24/7 to generate all voices for my mod (using a RTX 4090). MEP is very dialog centric, and it is an absolute game changer playing MEP with voice output. More than one week 24/7 ?? Daaamn im scared of my electricity bill - probably two weeks for me with a RTX 3060 👀👀
DaVe_TeH_KiLlAh Posted July 17 Posted July 17 man i remeber this mod from LE, it's such a good concept but setting up and the troubleshooting are crazy. I don't remember the dependencies being as long as they are, will all of these be essential for future builds?
zaira Posted July 18 Author Posted July 18 On 7/17/2026 at 9:04 PM, DaVe_TeH_KiLlAh said: will all of these be essential for future builds? I stopped implementing everything myself and integrate other mods. Most dependencies are soft dependencies - if you don't install them, some things turn weird, but it still starts up.
GamerGirlPee91 Posted July 20 Posted July 20 (edited) I can't open the pose or action menu, I've tried using the default hot keys and defining new ones, and nothing, I have all dependencies installed, any idea what I could be missing? Also MEPinterest seems to fail to start when propositioning an NPC.. edit: MEPinterest doesn't seem to fail as often, and the suitor menu now opens, but I can't get poses menu to show up on any hotkeys I set or the defaults, I changed the hotkeys in the hotkeys.json file, is there something else I need to change? I used the appropriate DX11 code Edited Wednesday at 05:00 AM by GamerGirlPee91 update
Almend Posted Wednesday at 05:56 PM Posted Wednesday at 05:56 PM Hi, I have a question about racemenu appearance in this mod. I know that master npc commands to apply makeup, nails and etc, but what about hairstyles and hair colours? Is hairstyles also will be changing sometimes? Or do you have this mechanic in plans?
Jappa123 Posted Wednesday at 09:19 PM Posted Wednesday at 09:19 PM not gonna lie this is way to hardcore for me compared to older version, what i mean is that i can barely leave any cell, basically event after event after event without any cooldown or something, guess there isnt some kind configuration to set suitor chances or cooldown between events right?
zaira Posted Wednesday at 09:47 PM Author Posted Wednesday at 09:47 PM 28 minutes ago, Jappa123 said: without any cooldown This gonna be fixed soon
zaira Posted Wednesday at 09:51 PM Author Posted Wednesday at 09:51 PM 3 hours ago, Almend said: Is hairstyles also will be changing sometimes Well, Hair color is already enforced. How can I predefine a style (wig)? Could be via config... But you can equip wig and ask you master if he likes your look (this starts outfit tracker) - then you gonna be punished if you unequip the wig. 1
GamerGirlPee91 Posted Thursday at 03:32 AM Posted Thursday at 03:32 AM On 7/20/2026 at 1:06 AM, GamerGirlPee91 said: I can't open the pose or action menu, I've tried using the default hot keys and defining new ones, and nothing, I have all dependencies installed, any idea what I could be missing? Also MEPinterest seems to fail to start when propositioning an NPC.. edit: MEPinterest doesn't seem to fail as often, and the suitor menu now opens, but I can't get poses menu to show up on any hotkeys I set or the defaults, I changed the hotkeys in the hotkeys.json file, is there something else I need to change? I used the appropriate DX11 code Ok so I figured it out, I saw the comments about not using the newest SkyUI and went to an older revision, but I wasn’t using an old enough version of SkyUi, I went a couple versions back and using Skyui 5_2_se got everything working just updating in case others have this issue
zaira Posted 14 hours ago Author Posted 14 hours ago On 7/22/2026 at 11:19 PM, Jappa123 said: without any cooldown Fixed, should be 1 client every 10 minute. Beggars might also ask, but rejected by pimp.
Jappa123 Posted 13 hours ago Posted 13 hours ago 48 minutes ago, zaira said: Fixed, should be 1 client every 10 minute. Beggars might also ask, but rejected by pimp. Great! How about event like cross whipping by Serana in castle volkihar? I've tried that quest and Serena was crazy, i got like 3 whipping events with like 10s cooldown, couldnt even reach main door.
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