Guest Posted March 22, 2020 Posted March 22, 2020 could someone port those two mods to xps format ? thx in advance
JohnGin Posted March 23, 2020 Posted March 23, 2020 On 3/14/2020 at 2:51 AM, xxsjxx said: It uses unreal engine too, just like DragonBall FighterZ and Guilty Gear (team RED, same as FighterZ kinda). Unlike Guilty Gear however, no nude-ish base body under the clothing it seems ( at least for Metera ) just hollow and empty, same as the FighterZ models which makes things more difficult. Managed to extract rigged models and models with normals. Heads seem to have a high and low poly model, in a separate file from the body. I think Guilty Gear uses the same idea. FighterZ just has it all in one, probably 'cos these models are more complicated. I threw on a toon shader on the model below. Here's some useful info for those curious about modding: https://www.gildor.org/smf/index.php/topic,7009.0.html Exporting 3D models Use the uModel to extract assets (along with the previous info from above): https://www.gildor.org/en/projects/umodel#files Normals: Export as gltf (for normals), then use Noesis to convert to obj (this is what works for me, I'm a Maya user, it's not great but Blender's controls are silly) Proper Rig: Use Noesis to convert .psk models to fbx or whatever Enter this in Noesis (Advanced options) to make the model stand upright: -rotate 90 0 0 -fbxnewexport Vertex colors/paint + UV Sets: Use uModel to export it as a gltf, then use Noesis to convert to fbx. Yeah I'll need to look for a better method to get models... Haven't tried loading anything into the game just yet though. But it should be possible since it's Unreal....unlike Kill la Kill IF. Anyways, don't expect any mods from me anytime soon though. I'm still busy with modding FighterZ lol. How can I unpack the game to see the model files?
nuocda Posted March 23, 2020 Posted March 23, 2020 quickbms + unreal_tournament_4 script key : 0x2A472D4B6150645367566B597033733676397924423F4528482B4D6251655468
JohnGin Posted March 23, 2020 Posted March 23, 2020 6 hours ago, nuocda said: quickbms + unreal_tournament_4 script key : 0x2A472D4B6150645367566B597033733676397924423F4528482B4D6251655468 thanks! wokrs perfect I can run the game unpacked or i have to pack again? at least now i can try to make something, thanks again
nuocda Posted March 23, 2020 Posted March 23, 2020 idk way to repack but u can try guide make mod file ( put in "~mods" folder)
xxsjxx Posted March 23, 2020 Posted March 23, 2020 3 hours ago, JohnGin said: thanks! wokrs perfect I can run the game unpacked or i have to pack again? at least now i can try to make something, thanks again Use uModel to extract (without having to unpack every file, much easier/faster) Models should be exported as GLTF(uModel) then converted to fbx via noesis. This way you get normals, vertex paint, UVs and the rig. The rig might need to be adjusted and unparented so the G_root is the highest in the hierarchy, or just export the .psk (uModel) and convert (noesis) to fbx for a proper rig. You need unreal Engine 4.2.1 and have to set up the folders correctly to pack files. Then you need another tool to repack it such as this one: https://mega.nz/#!VVlwwCLL!TDBl3WBB2uEHKFhiXpLdynRZ6irUiLW82HmltmoTW8M Getting your model into Unreal engine (use 4.2.1) Modding GBF is pretty much the same as FighterZ 2
klbsa Posted March 23, 2020 Posted March 23, 2020 out of curiosity. Is it possible to extract a model of this game and open it with programs like DAZ 3D and Poser? If yes, any idea how I can do that? Thanks in advance
JohnGin Posted March 24, 2020 Posted March 24, 2020 9 hours ago, klbsa said: out of curiosity. Is it possible to extract a model of this game and open it with programs like DAZ 3D and Poser? If yes, any idea how I can do that? Thanks in advance I am trying extract the models and convert to fbx (tutorial is a few messages up) the model itself have varoius archives (body, hair, head, details, base etc) if I make something I come back here (sorry if my english is bad) 2
JohnGin Posted March 24, 2020 Posted March 24, 2020 This is what I have at the moment, I am not an expert in blender but its just a test, at least I can see the model, I tried with zbrush but is more complicated 4
Neikiii Posted March 25, 2020 Posted March 25, 2020 Is it possible to make a Zeta mod without pigtails? There's a model of her if you win with the skybound super. Is any way to make that model the default one to play? 1
domamaypa Posted March 26, 2020 Posted March 26, 2020 can some lads show me whats up yggdrasils skirt?. i like her bare legs
aldenalden4 Posted March 26, 2020 Posted March 26, 2020 Looking forward to Yggdrasil, Ferry, and Narmaya! 1
201193 Posted March 26, 2020 Posted March 26, 2020 2 hours ago, xxsjxx said: I'll try and finish her this week A suggestion to fellow modders is to make (or at least keep) some armor parts for the nude models (like gauntlets, boots and accessories) for the modded characters. I would personally enjoy that alot an I think it is a good option to have. Keep up the good work! 7
xxsjxx Posted March 26, 2020 Posted March 26, 2020 1 hour ago, 201193 said: A suggestion to fellow modders is to make (or at least keep) some armor parts for the nude models (like gauntlets, boots and accessories) for the modded characters. I would personally enjoy that alot an I think it is a good option to have. Keep up the good work! Might make a variation, was thinking of a just topless version initially, or expose both top and bottom. I did some editing to the butt, so it'd be a waste to simply have a topless option. So best option imo is to expose her chest and crotch. But then people might be annoyed and want a bare-foot/topless variation too. sigh Atm she's barefoot with heels. I have mixed feelings about this, due to the sound effect (metal heel against ground) and pose etc. I'd rather just make one variation to keep it simple. These things take up too much time anyways. 4 hours ago, domamaypa said: can some lads show me whats up yggdrasils skirt?. i like her bare legs Enjoy https://gyazo.com/6b3fe4ab5cb58385829f8a5728bf492a Spoiler yggy.mp4 4
aldenalden4 Posted March 26, 2020 Posted March 26, 2020 Im one of those just like to keep it simple and likes barefeet and just nothing on, but its really up to the modder to do what they want!
Sinyu Posted March 26, 2020 Posted March 26, 2020 14 hours ago, LeanJuancito said: Hi! I've made a Nude Katalina mod. Posting it here if anyone wants to try it out. Link : https://cdn.discordapp.com/attachments/555792097517764628/692499113966829609/Katalina.7z Screenshots : Spoiler Nice work. Though, her vagina line looks a little too high in some shots. 2
201193 Posted March 26, 2020 Posted March 26, 2020 Amazing zeta and ferry. Really like your fashion taste!
JoeMesh Posted March 26, 2020 Posted March 26, 2020 12 hours ago, xxsjxx said: Enjoy https://gyazo.com/6b3fe4ab5cb58385829f8a5728bf492a Reveal hidden contents yggy.mp4 2.1 MB · 0 downloads There's something funny about a Primal Beast just wearing some plain old cotton panties.
Valleni Posted March 28, 2020 Posted March 28, 2020 I found this on a Japanese website https://animanch.com/archives/20201946.html
wanigonn Posted March 28, 2020 Posted March 28, 2020 There are ways to mod without use epic games launcher and unreal ?
Hakufu1021 Posted March 28, 2020 Posted March 28, 2020 5 hours ago, wanigonn said: There are ways to mod without use epic games launcher and unreal ? The game uses Unreal engine. In order to get the mods to work ingame. You have to use Unreal. As you require Unreal to bake and package them properly. There's no other way. Unless someone makes a stand alone script/program. But considering Unreal is freely available I doubt anyone is going to do that. Except for maybe SF5. I think (I could be wrong) they did that with it to make the workflow easier. If they infact did, you could use their work to do the same for this game. But I'm leaning on No. Otherwise the tools would have already been shared.
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