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Posted
6 hours ago, deathmorph said:

 

If you have installed all of this ...

 

2026-04-1507_18_18-RadMorphingRedux-Page49-Downloads-Fallout4NonAdultMods-LoversLab.png.7d2e4869a919524b6372d9d7290c8843.png

 

... especially set up and activated the triggers, then it should work. I’m asking just to be safe - don’t get me wrong; sometimes you just can't be too thorough - but did you actually turn the mod on?

Yes. I went through that checklist last night. Everything is enabled. I even tested the triggers both as they're set on the Unhealthy Craving page and how you have them listed in the above photos. I had everything enabled. 

 

I'll note a couple things. I have one other mod that has body morph effects that worked before (Human Cattle), but I don't know if those morphs are just much more simple. I have tested RMR and UC with that mod both enabled and disabled, and it's had the same result. I have another mod that's reliably added variable body morphs in the past that I'll test tonight.

 

I currently am using the body preset CBBEVaginaMorphPhysics with Zeroed Sliders. I don't know if that's throwing it off, but I can get it changed over to a different preset tonight if that's the issue. 

 

UC seems to be working fine. I was able to use the debugging part of the MCM to get my weight to different levels, as well as just mass consuming fancy lads, and it always provided the changes to stats all the way from Emaciated to Obscenely Obese. It just doesn't show on my twig of a test character. I can attempt one of the other morph packages listed on the RMR page to see if it does anything either. 

 

I know I'm repeating myself, I just want to be thorough. If you have any ideas, or if any of this sounds notable, please let me know. I have missed important parts of mods in the past even if they were obvious. 

Posted
50 minutes ago, DaedalusEx said:

Yes. I went through that checklist last night. Everything is enabled. I even tested the triggers both as they're set on the Unhealthy Craving page and how you have them listed in the above photos. I had everything enabled. 

 

I'll note a couple things. I have one other mod that has body morph effects that worked before (Human Cattle), but I don't know if those morphs are just much more simple. I have tested RMR and UC with that mod both enabled and disabled, and it's had the same result. I have another mod that's reliably added variable body morphs in the past that I'll test tonight.

 

I currently am using the body preset CBBEVaginaMorphPhysics with Zeroed Sliders. I don't know if that's throwing it off, but I can get it changed over to a different preset tonight if that's the issue. 

 

UC seems to be working fine. I was able to use the debugging part of the MCM to get my weight to different levels, as well as just mass consuming fancy lads, and it always provided the changes to stats all the way from Emaciated to Obscenely Obese. It just doesn't show on my twig of a test character. I can attempt one of the other morph packages listed on the RMR page to see if it does anything either. 

 

I know I'm repeating myself, I just want to be thorough. If you have any ideas, or if any of this sounds notable, please let me know. I have missed important parts of mods in the past even if they were obvious. 

Wait...is BodyFat a tag specific to Fusion Girl, with CBBE using a different tag? 

Posted
4 hours ago, DaedalusEx said:

Wait...is BodyFat a tag specific to Fusion Girl, with CBBE using a different tag? 

 

I know that Vaultbait uses Fusion Girl - just like I do. Just to be safe: aside from F4SE, is SUP F4SE installed for the OldGen version?

 

Fusion Girl is not listed as a requirement for either mod (Rad Morphing Redux or Unhealthy Craving).

Both mods are body-agnostic and work very well with CBBE as long as BodySlide is used. Rad Morphing Redux even includes ready-made default settings for CBBE right in the installer (in addition to Fusion Girl and a few others). Unhealthy Craving builds entirely on top of that.

With CBBE users the issue is usually that the internal slider names are different from Fusion Girl, so the morphing doesn’t trigger automatically. In the MCM of Rad Morphing Redux the triggers and the matching slider values for the CBBE body just need to be set correctly. The RMR Helper can help with that.

Once that’s done, Unhealthy Craving should also trigger the Body-Fat track. If it still doesn’t work afterwards, it could be due to the load order of the body overlays or missing LooksMenu morphs in some clothing items. Fusion Girl is definitely not required, though.

Posted
8 hours ago, deathmorph said:

 

I know that Vaultbait uses Fusion Girl - just like I do. Just to be safe: aside from F4SE, is SUP F4SE installed for the OldGen version?

 

Fusion Girl is not listed as a requirement for either mod (Rad Morphing Redux or Unhealthy Craving).

Both mods are body-agnostic and work very well with CBBE as long as BodySlide is used. Rad Morphing Redux even includes ready-made default settings for CBBE right in the installer (in addition to Fusion Girl and a few others). Unhealthy Craving builds entirely on top of that.

With CBBE users the issue is usually that the internal slider names are different from Fusion Girl, so the morphing doesn’t trigger automatically. In the MCM of Rad Morphing Redux the triggers and the matching slider values for the CBBE body just need to be set correctly. The RMR Helper can help with that.

Once that’s done, Unhealthy Craving should also trigger the Body-Fat track. If it still doesn’t work afterwards, it could be due to the load order of the body overlays or missing LooksMenu morphs in some clothing items. Fusion Girl is definitely not required, though.

So I have been testing, and I found that it was just because I was using the wrong triggers. I used the help tool (I had missed that before) and it's shown how it will work on CBBE. Unfortunately, I am not skilled enough with CBBE sliders to make morphs that don't look totally deformed. For the time being I'll need to stop, but at least I know what the issue is, and it's likely someone figured out this issue. Thank you for the help!

Posted
3 hours ago, DaedalusEx said:

So I have been testing, and I found that it was just because I was using the wrong triggers. I used the help tool (I had missed that before) and it's shown how it will work on CBBE. Unfortunately, I am not skilled enough with CBBE sliders to make morphs that don't look totally deformed. For the time being I'll need to stop, but at least I know what the issue is, and it's likely someone figured out this issue. Thank you for the help!

You could just use/try fusion girl as well, since that seems to be working for people. From what I've experienced, swapping that stuff around mid-game usually causes no issue at all, but it's also good behaviour to make a manual save to go back to if anything does go wrong when changing mods regardless.  

 

Just be sure to get bodyslide packs for your custom clothing outfits or they'll be invisible/weird, basically all the larger clothing items/packs have fusion girl bodyslides along with CBBE packs plus there's a large thread here on the LL forums with people making new bodyslides all the time for FG. 

  • 1 month later...
Posted

Just wanted to put this post out there for anyone with the issues where the MCM RMR menu was not showing trigger screens properly.  I have spent a few hours troubleshooting this and ran into several issues, and after much talk with AI, browsing forums, and much troubleshooting I managed to get this to finally work.  I have three trigger mods: Arousal, Rads, and UnhealthyCravings.

For the issue with the trigger screen, it was as previous pics in this forum portrayed - in the slider sets my 'triggers' section was broken, and completely missing "Trigger Name" and the information for it.  I followed VaultBait's (thanks man) suggestion loosely and had assumed it was MCM not loading right.  This maybe was from script lag.  But what I did is several times I tried to 'disable' rmr in mcm (with the debug alert to notify if it was disabled) - it didn't work the first time because I never got the prompt telling me it was disabled.  I reloaded and tried it again.  This time when disabling I immediately got the notice it was disabled.  I saved my game.  I reloaded my game, waited 30 seconds, and then 'enabled' the mod again.  After re-enabled, my trigger section was there and working. All slider screens were loading fine.

However, that was not the end to my issues.  As someone else reported, I could see 'trigger name' dropdown present now, however I had no triggers to select from.  From here I tried to manually change the name of the triggers in mcm (mcm trigger rads to just rad) thinking it would force mcm rmr to notice the change.  It did not.  I changed it back to rads.  I saved and exited the game.  I disabled the 3 trigger mods in vortex.  I started the game up. I saved the game without those trigger mods active.  I exited the game, I re-enabled the trigger mods.  I reloaded the game and they were there and already populated in the trigger-name fields correctly (they were imported from rmr helper correct)

 

I tested rads, unhealthy cravings, and arousal, and all three triggers worked and applied morphs to the body.  

 

I sure hope this helps someone.... it took me a long while troubleshooting - I believe it may have been all caused by delay in scripts and rmr being slow or wonky.  Enough disable/re-enable and forced engagement it works.  I wish I had a more clear answer, but this did it for me after enough trial/error.

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