Gremilcar Posted September 11, 2020 Posted September 11, 2020 The Discord server mentioned in RJW mod threadĀ https://discord.gg/CXwHhv8
musland Posted September 20, 2020 Posted September 20, 2020 On 9/11/2020 at 1:00 PM, John the Anabaptist said: I got really annoyed by the "CompTick" that kept flooding my debug log, since it would eventually hit the debug log cap and I wouldn't be able to see any more messages. I've removed that and adjusted the milk generation logic (the code was... not pretty)Ā and some of the text to be consistent with the rest of Rimworld. Ā If nobody else decides to pick up maintenance of this mod, feel free to post any suggestions and I might try to add them in. mali milkable colonists 1.3.1.zip 787.51 kB Ā· 173 downloads Ā Would it be technically possible to make it so that the milk is directly added to the milkers inventory? I've got a prison setup where several female prisoners produce milk but when they get milked, the milk gets dropped in the cell and is "reserved for prisoners", so I have to manually pick up with a pawn because hauling is blocked by that. Ā Btw thanks for keeping this mod alive. Much appreciated.
ghostfalll Posted September 22, 2020 Posted September 22, 2020 I guess I could prolly fiddle with the files to do this myself, but am lazy and would rather ask (or maybe it's already implemented anyway?).Ā Can you make it so that lactation increases hunger rate by like 10% or so?Ā Milk gotta come from somewhere...
John the Anabaptist Posted September 27, 2020 Posted September 27, 2020 On 9/20/2020 at 3:03 AM, musland said: Would it be technically possible to make it so that the milk is directly added to the milkers inventory? I've got a prison setup where several female prisoners produce milk but when they get milked, the milk gets dropped in the cell and is "reserved for prisoners", so I have to manually pick up with a pawn because hauling is blocked by that. Ā Btw thanks for keeping this mod alive. Much appreciated. I haven't played vanilla Rimworld in a longĀ time, so I'm not sure if that sort of system would be vanilla-compatible. Last I recall, vanilla Pawns in Rimworld do not have inventories, and as such cannot store anything in them. If I am mistaken, please let me know. But I have encountered the same problem as you, since sometimes my lactating Pawns also produce milk in my jail that is automatically "reserved for prisoner use". So far, I'm not sure what the best solution would be for this kind of problem. On 9/21/2020 at 8:24 PM, ghostfalll said: I guess I could prolly fiddle with the files to do this myself, but am lazy and would rather ask (or maybe it's already implemented anyway?).Ā Can you make it so that lactation increases hunger rate by like 10% or so?Ā Milk gotta come from somewhere... Hunger rate is already increased by 50% for permanently lactating Pawns, but not for regular lactating Pawns. You have a point, though. Added. v1.3.2 - Fixed the HumanMilk problem, added a new MilkPatch provided by Gremilcar. - Regular drug-induced lactation now increases hunger rate by 10%. Ā mali milkable colonists 1.3.2.zip
TheQuackening Posted October 1, 2020 Posted October 1, 2020 On 9/27/2020 at 9:16 PM, John the Anabaptist said: I haven't played vanilla Rimworld in a longĀ time, so I'm not sure if that sort of system would be vanilla-compatible. Last I recall, vanilla Pawns in Rimworld do not have inventories, and as such cannot store anything in them. If I am mistaken, please let me know. But I have encountered the same problem as you, since sometimes my lactating Pawns also produce milk in my jail that is automatically "reserved for prisoner use". So far, I'm not sure what the best solution would be for this kind of problem. Hunger rate is already increased by 50% for permanently lactating Pawns, but not for regular lactating Pawns. You have a point, though. Added. v1.3.2 - Fixed the HumanMilk problem, added a new MilkPatch provided by Gremilcar. - Regular drug-induced lactation now increases hunger rate by 10%. Ā mali milkable colonists 1.3.2.zip 705.5 kB Ā· 77 downloads Well, this isn't working for me. It completely fucked up my hauling system. Pawns won't haul anything, even when I try to directlyĀ give haul orderĀ with right click. 'Prioritize hauling XX...' option won't even show. Ā Somehow Tory187's older version (MMC humanoid milk) works with no problem, so I'll stick withĀ that.
ghostfalll Posted October 2, 2020 Posted October 2, 2020 17 hours ago, george962002 said: Well, this isn't working for me. It completely fucked up my hauling system. Pawns won't haul anything, even when I try to directlyĀ give haul orderĀ with right click. 'Prioritize hauling XX...' option won't even show. Ā Somehow Tory187's older version (MMC humanoid milk) works with no problem, so I'll stick withĀ that. Hauling being borked confirmed.Ā Switching back to older version restores hauling.Ā Kept the lactation changes from xml (assuming it works), must be some issue with Gremilcar's patch...
Rogelio11 Posted October 4, 2020 Posted October 4, 2020 sorry to bother you guys who is managingĀ the mod, Ā I got a race request list to add for this modĀ Ā Ā if it is possible, please and thank you very much! Sorry if i posted the links. dont know if it is required if any case the mod is not there or available public. Ā Nyaron racehttps://steamcommunity.com/sharedfiles/filedetails/?id=1854376306 Rabbie The Moonrabbit racehttps://steamcommunity.com/sharedfiles/filedetails/?id=1837246563 Revia Racehttps://steamcommunity.com/sharedfiles/filedetails/?id=2020041005 Moyo-From the depthhttps://steamcommunity.com/sharedfiles/filedetails/?id=2182305386 Vulpes - Adorable Foxes! [1.2]https://steamcommunity.com/sharedfiles/filedetails/?id=2174717519 [SYR] Thrumkinhttps://steamcommunity.com/sharedfiles/filedetails/?id=2017359567 Slither Racehttps://steamcommunity.com/sharedfiles/filedetails/?id=1637478086 Sergals Gnolls Lions and Frogshttps://steamcommunity.com/sharedfiles/filedetails/?id=1501315350 Pawnboldhttps://steamcommunity.com/sharedfiles/filedetails/?id=1503070736 Ferian Racehttps://steamcommunity.com/sharedfiles/filedetails/?id=1611790118 Ā Ā
John the Anabaptist Posted October 5, 2020 Posted October 5, 2020 Ahhh, I'm retarded. I overoptimised a section of code, my bad guys. Ā v1.3.3 - Reverted an overeager optimisation on my part. Ā mali milkable colonists 1.3.3.zip
John the Anabaptist Posted October 5, 2020 Posted October 5, 2020 v1.3.4 -Ā AddedĀ Alien_OrassanHumanHybridĀ toĀ MilkPatchĀ providedĀ byĀ DianaWinters. Ā mali milkable colonists 1.3.4.zip 1
hydrak64 Posted October 6, 2020 Posted October 6, 2020 IDK if this is something you already fixed or if it's a conflict with mods or whatever, but I got this mod some time ago and just recently started trying to play with it but found that It's causing pawns to not be able to haul anything. And when i go to manually tell them to haul, the option doesn't even show up in the rightclick bars.
John the Anabaptist Posted October 8, 2020 Posted October 8, 2020 On 10/6/2020 at 2:59 PM, hydrak64 said: IDK if this is something you already fixed or if it's a conflict with mods or whatever, but I got this mod some time ago and just recently started trying to play with it but found that It's causing pawns to not be able to haul anything. And when i go to manually tell them to haul, the option doesn't even show up in the rightclick bars. You're reporting the bug that was first reported on October 1, which I fixed in v1.3.3 (I believe).
reeverdark Posted October 14, 2020 Posted October 14, 2020 On 10/5/2020 at 8:43 PM, John the Anabaptist said: v1.3.4 -Ā AddedĀ Alien_OrassanHumanHybridĀ toĀ MilkPatchĀ providedĀ byĀ DianaWinters. Ā mali milkable colonists 1.3.4.zip 705.63 kB Ā· 152 downloads Is the an updated version of the one that's currently on steam? What is the difference between the 2?
Ed86 Posted October 21, 2020 Posted October 21, 2020 since everyone now has their own version of MC, ive decided i need one too Ā v1.3.5 - rewrite breast size code, breast size now has (noticeble) effect on milk production - multi breast support - allow milk go over max capacity(max 150%) - breast increase from not milking(1%/day) - changed rjwpregnancy detection - added rjw dependency and since its me i also - disabled milk? production for parts that has no Fluidtype((slime)/hydraulics/bionics) - removed Chicken Egg and other nonsence "milk" production Ā RJW Milkable Colonists.7z 6
reeverdark Posted October 21, 2020 Posted October 21, 2020 13 hours ago, Ed86 said: since everyone now has their own version of MC, ive decided i need one too Ā v1.3.5 - rewrite breast size code, breast size now has (noticeble) effect on milk production - multi breast support - allow milk go over max capacity(max 150%) - breast increase from not milking(1%/day) - changed rjwpregnancy detection - added rjw dependency and since its me i also - disabled milk? production for parts that has no Fluidtype((slime)/hydraulics/bionics) - removed Chicken Egg and other nonsence "milk" production Ā RJW Milkable Colonists.7z 369.3 kB Ā· 22 downloads OMG!!! Your amazing! thats EXACTLY what i was looking for! now all we need are milk pups so colonists can self milk!Ā 3
P_Jay Posted November 6, 2020 Posted November 6, 2020 I'm not entirely sure why this script doesn't add HumanoidMilk to the ingredient list of latte from the tea and coffee mod. Can someone enlighten me? Ā <?xml version="1.0" encoding="utf-8" ?> <Patch> <Operation Class="PatchOperationFindMod"> <mods> <li>Vanilla Brewing Expanded - Coffees and Teas</li> </mods> <match Class="PatchOperationSequence"> <operations> <li Class="PatchOperationReplace"> <success>Always</success> <xpath>/Defs/RecipeDef[defName = "VBE_BrewLatteCoffee"]/ingredients/</xpath> <value> <ingredients> <li> <filter> <thingDefs> <li>VBE_IceCoffee</li> <li>VBE_HotCoffee</li> </thingDefs> </filter> <count>0.7</count> </li> <li Name="VBE_MilkIngredient"> <filter> <thingDefs> <li>Milk</li> <li>HumanoidMilk</li> </thingDefs> </filter> <count>0.5</count> </li> </ingredients> </value> </li> <li Class="PatchOperationAdd"> <success>Always</success> <xpath>/Defs/RecipeDef[defName = "VBE_BrewLatteCoffee"]/fixedIngredientFilter/thingDefs</xpath> <value> <li>HumanoidMilk</li> </value> </li> <li Class="PatchOperationAdd"> <success>Always</success> <xpath>/Defs/RecipeDef[defName = "VBE_BrewLatteCoffee"]/defaultIngredientFilter/thingDefs</xpath> <value> <li>HumanoidMilk</li> </value> </li> </operations> </match> </Operation> </Patch> Ā
Ed86 Posted November 6, 2020 Posted November 6, 2020 v1.3.6(Ed86) - fixed check where you could have both Natural and Lact-MAX(permanent) lactations at same time, permanent now replaces natural - added breast size increase from milking, size increase from Lact-X and Natural/Lact-MAX stack -- Natural,Lact-MAX +1%, up to 60% of max breast size -- Lact-X +2%, up to 90% of max breast size -- HyperLact-MAX +3%, up to 180% of max breast size Ā -changed identifier toĀ rjw.milk.humanoid RJW Milkable Colonists.zip 6
Ed86 Posted November 12, 2020 Posted November 12, 2020 v1.3.7(Ed86) - changed milkcomp activation check from faction check to colonists, prisoners, pawns on player home map. So now factionless "guests" can also give milk - set up git, updates notification - removed 1.0 support, its probably long dead anyway Ā RJW Milkable Colonists 1.3.7.7z 10
ghostfalll Posted November 28, 2020 Posted November 28, 2020 Seems silly to ask, but for natural/regular Lact-XĀ lactation, does size go back down once lactation finishes?Ā Don't feel like waiting around to test an entire progression. Ā Also, does using HyperLact-MAX overwrite normal Lact-MAX?
Ed86 Posted November 28, 2020 Posted November 28, 2020 14 hours ago, ghostfalll said: Seems silly to ask, but for natural/regular Lact-XĀ lactation, does size go back down once lactation finishes?Ā Don't feel like waiting around to test an entire progression. Ā Also, does using HyperLact-MAX overwrite normal Lact-MAX? no Ā yes
Akp001 Posted January 19, 2021 Posted January 19, 2021 Does it work on old saves? In my current colony the meter goes up but you can't click on a pawn and there is no milk. New saves work fine Also can you add that milk meter goes faster on archtech implants?
Blackfluffy42 Posted January 23, 2021 Posted January 23, 2021 On 11/12/2020 at 4:07 AM, Ed86 said: v1.3.7(Ed86) - changed milkcomp activation check from faction check to colonists, prisoners, pawns on player home map. So now factionless "guests" can also give milk - set up git, updates notification - removed 1.0 support, its probably long dead anyway Ā RJW Milkable Colonists 1.3.7.7z 368.88 kB Ā· 1,352 downloads Thanks for your work on this! Ā I'm curious why any tweaks I make to theĀ HumanCompHasGatherableBodyResource.cs file does not change anything in game. I was hoping to adjust limits and rates of growth but I can't.
Ed86 Posted January 24, 2021 Posted January 24, 2021 8 hours ago, Blackfluffy42 said: Thanks for your work on this! Ā I'm curious why any tweaks I make to theĀ HumanCompHasGatherableBodyResource.cs file does not change anything in game. I was hoping to adjust limits and rates of growth but I can't. compile dll
Blackfluffy42 Posted January 24, 2021 Posted January 24, 2021 Thanks for the quick reply! Got it working.
Chiisai Posted February 10, 2021 Posted February 10, 2021 So the Kijin race isn't working because it seems they changed the hediff for themĀ from kijin_race to alien_kijin, no idea how to fix or make alter the mod to make it work sadly.
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