Jump to content

Recommended Posts

Posted

Anyone know what might cause the pregnant body disappear while having sex?

If it's invisible, an incorrect installation of the maternity clothing, if it's just nude and not pregnant that is an issue with the players toon because of a game engine limitation, for some reason NPC's don't have the issue.

Posted

Apologies for possible repost or newbie question, but were P7 pregnancies disabled/shortened to avoid reaching that level? Bighorners were fairly reliable on that score, now they max at 6. Something I need to set or just a tweak to the mod?

Posted

Apologies for possible repost or newbie question, but were P7 pregnancies disabled/shortened to avoid reaching that level? Bighorners were fairly reliable on that score, now they max at 6. Something I need to set or just a tweak to the mod?

There were some adjustments in pregnancy size at one stage in the beta and no one reported any issues, so it seems I need to tweak the BigHorners larger, so will do that for the next beta release.

Posted

 

Apologies for possible repost or newbie question, but were P7 pregnancies disabled/shortened to avoid reaching that level? Bighorners were fairly reliable on that score, now they max at 6. Something I need to set or just a tweak to the mod?

There were some adjustments in pregnancy size at one stage in the beta and no one reported any issues, so it seems I need to tweak the BigHorners larger, so will do that for the next beta release.

 

 

Thank you kindly for that, I'll keep an eye out for it.

Posted

Alrighty, I tried doing a thorough search of my question and came up with a answer that didn't make any sense to me so I think I will rephrase the question. If I am using the T6M body while in any of the pregnancy phases / stages is there no body change while having all of the appropriate up - to - date requirements? I have triple checked my load order etc and don't know if it's just a work in progress thing or something I need to do on my end.

 

If this is something I need to do on my end what exactly am I supposed to do or has it already been done by someone already because I can't seem to find any t6m pregnant meshes or texture paths. Explain to me as if I don't know how to edit the texture paths if that is what I am supposed to do because I am truly confused.

Posted

So your pregnancy is going through to birthing ok except no visuals?

 

The default Nude Pregnant meshes are T3Cali but there are alternate T6 Nude meshes I think if you set the Players body to T6 in SCR's MCM. Thedre are very few T6 outfits with Pregnancy meshes,most will appear as T3Cali

 

If you are wearing an outfit that has no pregnant meshes made for it, it won't swap

 

Can you turn on Pregnancy debugging to 7 and check the console messages are showing increases in body size from 0-4 for human pregnancy

Posted

I have not been able to find any other similar issues being reported.  I thought I would post here to see if anyone knows of a way to resolve this. 

 

Attempting the Wolf-Breeder quest is one way that causes this bug every time (but I have had the same game-break/camera freeze occur in other instances too, which makes me think perhaps it is not directly related to the breeder mod.) 

 

After being raped and the quest continue messages come up moving the quest to where the wolf appears... For a brief instant the pipboy appears showing my right leg is completely broken, then the main view is frozen for left-right movement but up-down movement works.  I can't move my toon at all.  The only enabled UI keys are: (W)ait, (') for console and, pressing the mouse wheel does allow left-right-camera rotation and releasing causes the snap-back to view from behind.   If I try to wait, I am ragdoll-cannoned about 50feet but when landing, the interface is still disabled in the same way.  I also tried waiting several days to see if it would clear up (trying not to laugh too hard as I hurdled myself against the drive-in screen over and over)

 

Since (Tab) will not pull up the pipboy, I can't use a doc bag or stim-pack.  I tried "player.resethealth" - no effect.  I also made sure that the checkbox was off for the limb-damage setting, but this stage of the quest must be automatically setting the limb to broken.

 

I am using FOMM to load and order my mods, attaching a load-order export...

 

 

Posted

Pregnancy has nothing to do with making Sex happen, it only does things when it notices sex happen, and I've never heard of this issue before in Breeder, but sounds like something is screwed up somewhere or you need to try a clean save. It that fails report the issue in Breeder, but as no one else is getting it, you have something different/wrong in your installation to everyone else. If clean save doesn't fix it then disable Breeder and other mods one by one till you find which one is causing the issue, Does sex work ok with just SexoutSex for humans or SexAssualt for Creatures? If they are not working Breeder isn't going to work.

Posted

im having a problem where the stage 1 pregnacy body appears straight after giving birth even though im not pregnant it wouldnt bother me but i hate the type 3 body and it just reverts to it with a small bump could someone help?

Posted

Semen bloating in large amounts can also cause Belly Bloating too.

how do i disable that (if possible) sorry i have been away from fallout for a long time so im quite clueless with certain mods lol

Posted

There's isn't a way of disabling it, it means you have a lot of semen. wash out with douching or wait for it to disperse.

oh great thank you pal :) sorry but where do i get one of those? :o

Posted

If you check 6 posts up, Halstrom comments that heavy semen bloating also causes your belly to grow. Either stop acting like such a hussie or shake up a nuka cola.

Posted

Douches in general can fuck up the bacteria/yeast balance in the vagina.  *The More You Know!*

 

More trivia...this topic was somewhat dealt with by the book/movie Even Cowgirls Get the Blues by Tom Robbins.  I need to dust off his novels.

Posted

Odessa, my pc has a semen count of 0

 

tried to remove the effect with the console (player.removespell 1100139e)

says the effect is not found on my character but it persists in the effects list in the pipboy.  Really don't know what to do about it.  Is there a way to see a list of effects on the pc in the console?  It has to be a dupicate of that effect, maybe somehow got stuck in my save.  If I could find out it's ID maybe I could get rid of it.

 

Like I said, the slightly pregnant stat showed up soon after my pc had her last baby and she has had no sex (with anything male, at least) since and has taken in no semen.  Belly size in normal, scanner says everything's peachy.  It's just that status effect I can't get rid of and it's cut my agility by 1 and ap by 5 which is what makes me really want to get rid of it

 

Also...  Just a thought: wouldn't a nuka cola douche have a serious risk of causing a yeast infection?  Hence eating sweets out of your lover's vagina is a no-no.

Can you turn on debug and tell me what the bodysize is being reported?

 

Maybe Cola Douches do that, but it didn't stop girls in the 60's from trying it as a contraceptive technique regardless :)

Posted

The log you sent is very helpful (you should put text that long in spoiler though, there's a speech bubble button for it), it rules out semen bloating as the issue.

 

I may have found an issue with the P1 pregnant body not swapping back, looking into it further.

 

"Sexual Exhaustion" effect  isn't by any of my mods, maybe Spunk, Lust or SexoutNG

Guest Unimportant
Posted

A few notes, so far.

 

1. The Random Preg Outfit Spawning option won't stay checked, but still seems to spawn the outfits on occasion.

2. Miscarriages seem to be impossible. Maxed percent chance in the options, and a headshot sneak attack crit with an AMR did nothing. 20 times in a row. That comes out creepier than it was meant to.

3. Even with Female Fertility set to 3, NPCs that aren't companions don't seem to get pregnant. This includes non-vanilla companions (Willow, specifically).

4. Pregnancy animation duration, when set too long, makes the messages repeat themselves. And, in Cass' case, gives you a new baby each time the message says you get a new one. That family got big faster than intended. Also, when stripping down for birth, there seems to be a bug concerning outfits that come with preg versions; at least, in Cass' case, she ended up giving birth through her jeans, which could not have been comfortable.

Posted

A few notes, so far.

 

1. The Random Preg Outfit Spawning option won't stay checked, but still seems to spawn the outfits on occasion.

2. Miscarriages seem to be impossible. Maxed percent chance in the options, and a headshot sneak attack crit with an AMR did nothing. 20 times in a row. That comes out creepier than it was meant to.

3. Even with Female Fertility set to 3, NPCs that aren't companions don't seem to get pregnant. This includes non-vanilla companions (Willow, specifically).

4. Pregnancy animation duration, when set too long, makes the messages repeat themselves. And, in Cass' case, gives you a new baby each time the message says you get a new one. That family got big faster than intended. Also, when stripping down for birth, there seems to be a bug concerning outfits that come with preg versions; at least, in Cass' case, she ended up giving birth through her jeans, which could not have been comfortable.

 

1. Yeah it resets because it only needs to happen once, every time you do it it adds another outfit into the levelled lists which means people were getting 20 preg versions of outfits at a vendor and only one regular version.

 

2. I found a few quirks in Miscarriage formula a couple of weeks ago and readjusted them in the current beta.

 

3. Can you check if they have fertility tokens by activating PregDebug.esp or they have PregFert messages in the console with debugging set to 8, I also did some improvement on the fertility enabling in the beta's recently.

 

4. I will have a look, sounds like Cass's outfit has somehow got in the ok for birthing formlist she should have stripped automatically unless she re-equipped it automatically again. Sometimes NPC's just don't want to have no armor.

Posted

First of all, as a lurker, just wanna say this is an amazing mod; really appreciate those who worked on it.  Secondly, I apologize for any lack of knowledge about the topic--though I've been playing FO3 and FONV with mods for years and have been using FOMM/NMM, FNVEDIT, and the Geck for a while, I'm a user and not a modder.  That being said, I'm pretty sure I set this up correctly.  I used NMM to install the most recent versions of SO, SCR, and SOPreg/SOOffspring, and followed the OP instructions.

 

I didn't want to check 48 pages (not including the beta thread) of posts, but I'm thinking (Improved) Companion Sandbox is incompatible with this mod, when utilizing the sandbox relax feature.  Using PregDebug.esp, it seems that, because the sandbox mod creates a new container for an NPC, the tokens, pregnancy body and whatnot are all set to that container and are removed when I ask my companions to follow again (though they stay in the companions' "relax" inventory).  This wouldn't be a problem since I could just keep them on relax, but when they're giving birth, this mod scripts them to follow again, meaning they lose those tokens.  If I then ask them to relax again, to regain those tokens, they're stuck in the 'giving birth' stage with no way to proceed.  Still, it's sort of funny to watch a sandboxed Cass do pushups with a P6 body, or follow me 'crabwalking' when she's stuck at the birthing stage.  :)

 

I've set the speed of pregnancy to '1' (the quickest).  Changing the load order (i.e. setting SOPreg/SOOffspring to .esps and moving them after the Sandbox mod) did nothing.  While it's not a big deal for me to simply remove the Sandbox mod or refrain from using the 'relax' feature, I was just curious if it's possible to use both this mod and that one together.  Sorry for the long post; I value detail over brevity.  :/  Thanks much.

 

EDIT:  Oh, and I'm having the 'preg body/tokens disappear on fast travel/through doors' problem, but I suppose I can just leave the girls at home.

 

EDIT 2:  In regards to the above post, I managed to get Willow pregnant with tokens in her inventory.  Just saying.

Posted

Well it sounds like this is incompatible with the Improved Companion Sandbox mod, I've never heard of it before this, but if it does any removal of the Scripted tokens in a NPC's inventory it's going to break something for sure in all my mods as they all depend on scripted tokens in the actors inventories, moving them resets al the scripts. If the scripted tokens detect they are in a non living container they automatically delete themselves to remove excess load issues.

 

The tokens disappearing mod I'm hoping to have fixed in the beta, just testing final changes in a new beta release now before releasing it today if all goes well.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...