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Psyche Animation (LE/SE) (2021-12-1)


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Posted (edited)
On 5/20/2022 at 6:55 PM, Roggvir said:


@PsycheHHH In version 1.1.9, the PsycheBanditDefeatFFF and PsycheLesbianFF animation definitions in "Psyche Anim.json" contain errors: unknown type: 'type'.

The reason is erroneous type value "type" (literally, this is what the type variable is set to - "type").
I guess it should be "Female" or "Male" or something like that.

 

I didn't have time to check if it actualyl has any impact in game, but SLAL does complain about it when registering animations, so i assume its not totally unimportant.

Necro post, but: This is a modified .json for 1.2.1 for the few people that may stumble into this thread.

 

Example:

Spoiler
{
      "actors": [
        {
          "stages": [
            {
              "id": "PsycheBanditDefeatFFF_A1_S1"
            },
            {
              "id": "PsycheBanditDefeatFFF_A1_S2"
            },
            {
              "id": "PsycheBanditDefeatFFF_A1_S3"
            },
            {
              "id": "PsycheBanditDefeatFFF_A1_S4"
            },
            {
              "id": "PsycheBanditDefeatFFF_A1_S5"
            }
          ],
          "type": "Female"
        },
        {
          "stages": [
            {
              "id": "PsycheBanditDefeatFFF_A2_S1"
            },
            {
              "id": "PsycheBanditDefeatFFF_A2_S2"
            },
            {
              "id": "PsycheBanditDefeatFFF_A2_S3"
            },
            {
              "id": "PsycheBanditDefeatFFF_A2_S4"
            },
            {
              "id": "PsycheBanditDefeatFFF_A2_S5"
            }
          ],
          "type": "Female"
        },
        {
          "stages": [
            {
              "id": "PsycheBanditDefeatFFF_A3_S1"
            },
            {
              "id": "PsycheBanditDefeatFFF_A3_S2"
            },
            {
              "id": "PsycheBanditDefeatFFF_A3_S3"
            },
            {
              "id": "PsycheBanditDefeatFFF_A3_S4"
            },
            {
              "id": "PsycheBanditDefeatFFF_A3_S5"
            }
          ],
          "type": "Female"
        }
      ],
      "id": "PsycheBanditDefeatFFF",
      "name": "PsycheBanditDefeatedFFF",
      "sound": "Squirting",
      "stages": [
        {
          "number": 1,
          "sound": "none"
        },
        {
          "number": 2,
          "sound": "none"
        },
        {
          "number": 5,
          "sound": "none"
        }
      ],
      "tags": "Psyche,Forced,Dirty,Sex,Vaginal,Anal,FFF"
    }

 

 

 

----

 

11/15 - updated to actually correct values per the SLANIM source

Psyche Anim.zip

Edited by Nuascura
  • 2 weeks later...
  • 1 month later...
Posted (edited)

This is awesome. I love the detail. The trembling, shaking of the female PC's body, the smoothness of the struggle. It reminds me of FB's animations if it had finer details and smoother animations. I'm looking for more anims like this one where it makes good use of the body physics in each animation.. it makes the older ones look so stiff and clunky in comparison.. we do have to start somewhere, but look at where we are now! This is great! I'll definitely keep tabs on this pack and check for any updates like I keep an eye on Anub's and Billy updates.

Edited by PeepoLeFrog
  • 1 month later...
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  • 2 weeks later...
Posted (edited)
16 hours ago, Sirl123 said:

where this awesome guy go? I WANT PSYCHE!!! I WANT 1.2.0!!! 

Think he was busy with work or vacation, at least based on what I remembered from his last patreon post. He was inactive for awhile after that post, but it was only recently that I noticed his account got closed. Not sure if that was due to inactivity, or because of some crackdown on inappropriate content. I'm speculating on the later since baka/factoryclosed also got his patreon shutdown, so I'm guessing something happened, but I don't know.

Edited by orca92
Posted
1 hour ago, orca92 said:

Think he was busy with work or vacation, at least based on what I remembered from his last patreon post. He was inactive for awhile after that post, but it was only recently that I noticed his account got closed. Not sure if that was due to inactivity, or because of some crackdown on inappropriate content. I'm speculating on the later since baka/factoryclosed also got his patreon shutdown, so I'm guessing something happened, but I don't know.

Patreon now wants you to upload photo ID, and I think Baka at least, refused to to that.

  • 2 weeks later...
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  • 1 month later...
Posted
On 10/26/2023 at 2:36 PM, killia said:

I found the LE version 1.1.9 version on my PC so here you go

 

https://www.mediafire.com/file/fvb5yfhrvp7lbrc/PsycheAnimation_LE_1.1.9V.7z/file

You Fucking HERO Thank You so much, I just expend an hour to found this...i just came back to playing Skyrim from a 20 month Hiatus and i couldnt find this great anims...I dont know what is about this SLAL Pack but it cant be match by FunnyBizz or BakaFactory, No offense to the Authors XD

Posted

Dang bro can anyone recommend me good ass animators like Psyche that has beast stuff? The ones I know of that have really good shit other than Psyche is Billyyy, Babo/Bakafactory, GS, & Anubs

Posted
3 hours ago, yewm0n said:

Dang bro can anyone recommend me good ass animators like Psyche that has beast stuff? The ones I know of that have really good shit other than Psyche is Billyyy, Babo/Bakafactory, GS, & Anubs

i have some animations in HCOS, but most of them are probably not what your looking for.

  • 5 months later...
Posted (edited)

It's a shame they left, their animations are quite complete and well-organized from what I've seen. I will release a version for OSTIM SA this Friday of the mod in its version 1.2.1 for Skyrim SE. Thank you if you read this comment. I still don't know what picture to use for the OSTIM menu, but I will keep looking. Thanks.

Edited by anon202269
Posted (edited)
On 12/23/2023 at 2:43 AM, TheVolcanoGodess said:

If anyone needs the 1.2.1 SE version. A friend of mine has the mediafire link: PsycheAnimation

 

Thanks!
 

loaded them with fnis, slal registered/enabled, but end up with t-pose in latest steam version. objects load in (poles etc), actors just stand t-posed though.

 

moving pack up in load order fixed

Edited by sierrra
  • 1 month later...
  • 6 months later...
Posted (edited)
On 5/30/2024 at 4:42 AM, anon202269 said:

It's a shame they left, their animations are quite complete and well-organized from what I've seen. I will release a version for OSTIM SA this Friday of the mod in its version 1.2.1 for Skyrim SE. Thank you if you read this comment. I still don't know what picture to use for the OSTIM menu, but I will keep looking. Thanks.

 

it's shame to say that, life is so rude

Edited by Myu77 - AmoGlobine

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