Katauni Posted September 29, 2020 Posted September 29, 2020 On 9/28/2020 at 1:31 PM, LaEspada said: It's usually an HDT or SMP problem. SMP can act really weird with amputator framework. Update: You WERE right! I de-selected HDT-SMP SSE on my mod manager, started a new game, and it ran like a charm. Thanks for the help! TL;DR If your game is dropping to 1 frame every three seconds once you get enslaved by father and enter the main room of the hut from the cellar, its because Amputator and HDT are having a tantrum. Just removing HDT solves it. 1
w234aew Posted September 30, 2020 Posted September 30, 2020 Neat to see this converted, but the LE version has a soft requirement of BeeingFemale, the SE release of which is VERY outdated. This is practically required for 2 of the possible endings. For this mod to really appeal for SE, some work to get those script hooks into Fertility Mode instead would be necessary. I think I took a look at the scripts at 1 point, I'll see if I can find anything else.
Blinder Posted September 30, 2020 Posted September 30, 2020 There are two masters missing. I already checked the requirements,and they are not there: SD Cages.esp & dcc-dm2.esp Any idea what mods are these?
JB. Posted September 30, 2020 Posted September 30, 2020 Thanks nomkaz! @InvIMJ The esp "dcc-dm2.esp" is this and has a discouraging message at the start. ? I have SD Cages (LE) installed and it works fine in SE. 1
Blinder Posted October 1, 2020 Posted October 1, 2020 9 hours ago, JBpy said: Thanks nomkaz! @InvIMJ The esp "dcc-dm2.esp" is this and has a discouraging message at the start. ? I have SD Cages (LE) installed and it works fine in SE. Thanks for the reply And thanks to you too Nomkaz! While it's awesome that the LE version of SD Cages runs on SE,i dont feel like filling my Skyrim with cages,I'll probably never use. I hope we get some kind of fix about the Display Model requirement sometime... 1
Shane498 Posted October 1, 2020 Posted October 1, 2020 So without display model the mod doesn't work? I tried to install everything except that and it ain't working Edit: ok i got it, but when the father enslaves me my game drop to 10 fps... i have an rx560 2gb isn't much, but i always get 60 fps ?
zwdragonbone8314 Posted October 2, 2020 Posted October 2, 2020 I don't think we can use dcc-dm2.esp as I just got 26 warning by running FNIS.
zwdragonbone8314 Posted October 2, 2020 Posted October 2, 2020 I can see there is Display model SE version. Unfortunately, this SE version of MOD does not recognize it.
Blinder Posted October 2, 2020 Posted October 2, 2020 5 hours ago, zwdragonbone8314 said: I can see there is Display model SE version. Unfortunately, this SE version of MOD does not recognize it. Yup,and that's a bummer. I went the extra mile though,and so far,so good.I've been playing the mod with no problems so far for about 1 hour. Fingers crossed. What I did was: 1)Downloaded the SE Version of the Display model here. 2)Installed via Mod Manager.Then I renamed the esp dse-display-model.esp to dcc-dm2.esp 2)Opened the pchsWartimes.esp in SSEdit, Loaded ONLY the pchsWartimes.esp . 3)Found the File Header line,and searched for dcc-dm2.esp . I changed the name to dse-display-model.esp, so the mod would recognize it as its master. 4)Closed SSEdit,Renamed the esp in step 2) back to it's original. Viola.Everything is working good so far. I hope it's a valid fix,since I haven't tested it thourougly yet... Try it yourselves,and see if it's working. 7
JB. Posted October 2, 2020 Posted October 2, 2020 25 minutes ago, Blinder said: 3)Found the File Header line,and searched for dcc-dm2.esp . I changed the name to dse-display-model.esp, so the mod would recognize it as its master. Thanks! But, how do I change it?
pikarooh Posted October 2, 2020 Posted October 2, 2020 1 hour ago, JBpy said: Thanks! But, how do I change it? If you use mod organizer you must add launch arguments (easiest way to allow editing) in the SSEDIT exe . Modify executables->Arguments-> *write in field*: -IKnowWhatImDoing -AllowMasterFilesEdit Apply, quit, launch ssedit, select pshswartimes.esp->file header->master file->mouse2 to edit. 5
JB. Posted October 3, 2020 Posted October 3, 2020 Thank you. I use Vortex, but I found the command line and finally edited it.
Zabulsko Posted October 3, 2020 Posted October 3, 2020 7 hours ago, JBpy said: Thank you. I use Vortex, but I found the command line and finally edited it. I'm also using Vortex. Where did you find the command line and how did you edit it?
JB. Posted October 3, 2020 Posted October 3, 2020 @Velo Here: Click on the three dots. Select "Edit". Find the "Command line" and paste this: -IKnowWhatImDoing -AllowMasterFilesEdit Save
Zabulsko Posted October 3, 2020 Posted October 3, 2020 @JBpy, thank you very much! Vortex doesn't notify me about the missing master file now, though I'm still getting CTD with Wartimes enabled. I'll try to iron out the rest.
JB. Posted October 3, 2020 Posted October 3, 2020 Yeah, I was finally able to test it and I also have CTD at the start of SAL. On one occasion it managed to load the character creator correctly, but I still had a CTD within seconds. If anyone wants to share their functional plugin... ?
bkeul Posted October 5, 2020 Posted October 5, 2020 Hello! I am loving the mod so far, but I'm having an issue at the party. The men ask you to serve the drink from your arse, which I know how to do, but I cannot remove the Carrot, so they get desatisfied and I lose points. Any ideas how to workaround?
Shane498 Posted October 5, 2020 Posted October 5, 2020 So I got enslaved by the father, I wake up in the cellar, punch the pig father to death but and then what? Mother doesn't say anything, should I get another quest?
Dumbo2 Posted October 5, 2020 Posted October 5, 2020 I got to the point where i have to give him the gold for the trinkets. But the dialogue just repeats itself and the quest isn't going forward. I also do not loose the money. Wartimes Quest stage is 190.
pikarooh Posted October 6, 2020 Posted October 6, 2020 It is old, not very working versio of the mod. Only way I could get it working was to get out of creator with older versio then upgrade to this. Still most of the functionality of the mod is not implemented or broken. It's not good experience until latest versions of the mod get ported over to SSE.
Ru8y Posted October 27, 2020 Posted October 27, 2020 i can't even get it to start since it says its missing two master files (SDCages.esp) and (dcc-dm2.esp)
Drag0nHunt3r55 Posted November 1, 2020 Posted November 1, 2020 Ok so i downloaded this mod and all the requirements and i get the prompt that i'm missing these masters: SDcages.esp dcc-dm2.esp Anyone know a fix for this? (Edit: SDcages.esp is now working) (Edit 2: Nevermind fully works now only issue i have now is with the amputator mod. It isn't compatible in the fnis with sse detailed error ">>Warning: \character\behaviors\FNIS_Amputator_Behavior.hkx not Skyrim SE compatible<<")
FakePiano Posted November 2, 2020 Posted November 2, 2020 Hey, in alternate start I don't see the message to start Is there a fix?
FakePiano Posted November 2, 2020 Posted November 2, 2020 On 11/1/2020 at 12:04 PM, Drag0nHunt3r55 said: Ok so i downloaded this mod and all the requirements and i get the prompt that i'm missing these masters: SDcages.esp dcc-dm2.esp Anyone know a fix for this? (Edit: SDcages.esp is now working) (Edit 2: Nevermind fully works now only issue i have now is with the amputator mod. It isn't compatible in the fnis with sse detailed error ">>Warning: \character\behaviors\FNIS_Amputator_Behavior.hkx not Skyrim SE compatible<<") how did you get it to work? 1
Guest Posted November 11, 2020 Posted November 11, 2020 Fantastic mod! do you think you could make it so you don't have to do the alternate start to start the quest, give us the ability to start the quest by visiting the dragonborn's family whilst casually playing the game?
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