Wallywoon Posted March 19, 2023 Posted March 19, 2023 (edited) On 3/10/2023 at 5:31 PM, NCRRanger6971 said: Some of the head colors are mismatched. Any fix for this? Mismatched in what way? Do you have a screenshot? If you're getting gray/black faces you can try the "Face Discoloration Fix" which you can find on Nexus. If that's not the case then it's likely a load order issue. Edited March 19, 2023 by Wallywoon
Munch_ Posted March 23, 2023 Posted March 23, 2023 Having a bit of a problem with this mod I need help with.. everything is working fine and great except for one thing going on with the tails. they always stay stiff and stick straight out with no animation (Until they ragdoll). I've already tried restarting FNIS, re-installing XPMSE/HDT-SMP and rearranging my load order but the problem still persists It's not really game breaking but it's still pretty annoying.   Â
Munch_ Posted March 24, 2023 Posted March 24, 2023 5 hours ago, Munch_ said: Having a bit of a problem with this mod I need help with.. everything is working fine and great except for one thing going on with the tails. they always stay stiff and stick straight out with no animation (Until they ragdoll). I've already tried restarting FNIS, re-installing XPMSE/HDT-SMP and rearranging my load order but the problem still persists It's not really game breaking but it's still pretty annoying.    Neverminded, I managed to fix the issue Turns out I was actually using the regular HDT-SMP mod instead of the faster version listed in the description, oops Â
netherexistance Posted April 4, 2023 Posted April 4, 2023 (edited) I'm having the face discoloration bug with Ysolda and Faralda and I don't know what it's happening. I did the whole xEdit and CreationKit thing, I have YiffyAge and everything as low in the load order as possible. I've stripped my modlist down to a comfortable bare minimum and I've run out of Ideas. Funnily enough, if I set her race as Khajiit her correct head seems to show up, maybe the FaceGen script screwed up somehow? Or maybe I did and I'm just an idiot.  Thanks in advance Edited April 4, 2023 by netherexistance
Kardien Lupus Posted April 5, 2023 Posted April 5, 2023 Can I request patch for interesting NPC? I'm Bad Dog's Patron.
Wallywoon Posted April 6, 2023 Posted April 6, 2023 On 4/4/2023 at 9:39 AM, netherexistance said: I'm having the face discoloration bug with Ysolda and Faralda and I don't know what it's happening. I did the whole xEdit and CreationKit thing, I have YiffyAge and everything as low in the load order as possible. I've stripped my modlist down to a comfortable bare minimum and I've run out of Ideas. Funnily enough, if I set her race as Khajiit her correct head seems to show up, maybe the FaceGen script screwed up somehow? Or maybe I did and I'm just an idiot.   Hm... So I had an issue similar to this when I was testing SkyFurry. I had forgotten that I had ran Yiffy Age's NPC patcher on Imperious. So when I started up SkyFurry the NPCs would have Yiffy Age heads and Skyfurry bodies (they have completely different fur colors from each other). I just ran SkyFurry's NPC Patcher and it worked fine. So the best advice I can give to you is run the Yiffy Age Patcher on your mods and try that. Alternatively reinstall your mods.
meatslinger Posted April 13, 2023 Posted April 13, 2023 Is there any sort of a patch/addon that improves functionality with RaceMenu? It seems like a lot of the sliders aren't able to manipulate the face, especially, and I'd love to be able to tweak features like the eye socket/eyeball size and the mouth width on my character (to name a few). Or is that a bug with my install of RaceMenu? Body sliders seem to be fine with my body type (BHUNP); it's just the face morphing that isn't working fully.
netherexistance Posted April 15, 2023 Posted April 15, 2023 On 4/6/2023 at 3:36 AM, Wallywoon said: Hm... So I had an issue similar to this when I was testing SkyFurry. I had forgotten that I had ran Yiffy Age's NPC patcher on Imperious. So when I started up SkyFurry the NPCs would have Yiffy Age heads and Skyfurry bodies (they have completely different fur colors from each other). I just ran SkyFurry's NPC Patcher and it worked fine. So the best advice I can give to you is run the Yiffy Age Patcher on your mods and try that. Alternatively reinstall your mods. After a week of trying to solve the issue I found out that it was the stupid Creation Kit all along. No amount of mod fiddling or reinstalling would do anything. For some reason, the CK wasn't exporting the facegens correctly even if I selected Ysolda specifically, unless I edited her appearance first. During my tests (and learning of the CK interface) I accidentally changed her skin to very bright blue and to my surprise the CK exported that no problems. So now I have a Sonic-Ysolda looking thing but at least "it just works!" I will change her looks to something less eye-raping later, when I can be bothered to. And sorry, I didn't take any screens of the monstrosity, I didn't dare to.
Ah1410 Posted April 15, 2023 Posted April 15, 2023 Hello, I'm not sure what I'm doing wrong, the mod worked fine until I added an armor mod, and when I removed it, it still wouldn't work. It just gets infinitely stuck at the game launch loading screen. If anyone could please help me I'd be really thankful!  Here's my load order:  Spoiler  0 0    Skyrim.esm  1 1    Update.esm  2 2    Dawnguard.esm  3 3    HearthFires.esm  4 4    Dragonborn.esm  5 5    ccBGSSSE001-Fish.esm 254 FE  0 ccQDRSSE001-SurvivalMode.esl 254 FE  1 ccBGSSSE037-Curios.esl  6 6    ccBGSSSE025-AdvDSGS.esm  7 7    Unofficial Skyrim Special Edition Patch.esp  8 8    Lanterns Of Skyrim - All In One - Main.esm  9 9    BSAssets.esm  10 a    MajesticMountains_Landscape.esm 254 FE  2 MajesticMountains_Moss.esp 254 FE  3 RealisticWaterTwo - Resources.esm  11 b    BSHeartland.esm  12 c    BS_DLC_patch.esp  13 d    RaceCompatibility.esm  14 e    SexLab.esm  15 f    SexLabAroused.esm  16 10    CreatureFramework.esm  17 11    MCS - Core.esm  18 12    ZaZAnimationPack.esm 254 FE  4 TrueHUD.esl 254 FE  5 MorrowindCreatures.esl  19 13    Devious Devices - Assets.esm  20 14    Devious Devices - Integration.esm  21 15    daymoyl.esm  22 16    Skyrim - Utility Mod.esm  23 17    Devious Devices - Expansion.esm  24 18    Devious Devices - Contraptions.esm  25 19    Schlongs of Skyrim - Core.esm  26 1a    GenderBender.esm  27 1b    SkyUI_SE.esp 254 FE  6 Particle Patch for ENB.esp  28 1c    Reverb and Ambiance Overhaul - Skyrim.esp  29 1d    SMIM-SE-Merged-All.esp  30 1e    Immersive Sounds - Compendium.esp  31 1f    EnhancedLightsandFX.esp  32 20    Weapons Armor Clothing & Clutter Fixes.esp  33 21    COTN - Falkreath.esp  34 22    COTN - Dawnstar.esp  35 23    COTN - Morthal.esp  36 24    Summermyst - Enchantments of Skyrim.esp  37 25    Cutting Room Floor.esp  38 26    AI Overhaul.esp  39 27    Skyrim Immersive Creatures Special Edition.esp  40 28    SoundsofSkyrimComplete.esp  41 29    ZAZpatch.esp  42 2a    AVExpansion.esp  43 2b    Obsidian Mountain Fogs.esp  44 2c    The Great City of Winterhold.esp  45 2d    The Great Town of Shor's Stone.esp  46 2e    The Great Village of Old Hroldan.esp  47 2f    Undriel_QuaintRavenRock.esp  48 30    DemonicCreatures.esp  49 31    DungeonsRevisited.esp  50 32    The Great Village of Mixwater Mill.esp  51 33    Settlements Expanded SE.esp  52 34    Thunderchild - Epic Shout Package.esp  53 35    ELFX - Weathers.esp  54 36    Hothtrooper44_ArmorCompilation.esp  55 37    SexLab More Creatures.esp  56 38    CWB.esp  57 39    Immersive Music.esp  58 3a    Populated Cities Towns Villages Legendary.esp  59 3b    FurnitureMarkerSex.esp  60 3c    SkyrimIsWindy.esp  61 3d    SimplyBiggerTreesSE.esp  62 3e    sanguinesDebauchery.esp  63 3f    devious skyrim devious encounters.esp  64 40    Immersive Encounters.esp  65 41    Immersive Weapons.esp  66 42    PrvtI_HeavyArmory.esp  67 43    Deviously Cursed Loot.esp  68 44    JK's Riverwood.esp  69 45    BDUngulates.esp  70 46    The Great City of Dragon Bridge.esp  71 47    MoreNastyCritters.esp  72 48    SexLab_Dialogues.esp  73 49    1Ogres.esp  74 4a    HornyCreatures.esp 254 FE  7 BeastHHBB.esp 254 FE  8 Complete NPC Overhaul - Argonians.esp           CNPCO Argonians - CRF Patch.esp 254 FE  9 Missing Follower Dialogue Fix.esp  75 4b    ArteFake.esp  76 4c    RaceCompatibilityUSKPOverride.esp  77 4d    CBBE.esp  78 4e    RaceMenu.esp  79 4f    RaceMenuPlugin.esp  80 50    RaceMenuMorphsCBBE.esp  81 51    Character Creation Overhaul.esp  82 52    DawnguardArsenal.esp  83 53    Immersive Patrols II.esp           CCO - Permanent Birthsigns.esp  84 54    ForgottenCity.esp 254 FE  a PaarthurnaxQuestExpansion.esp  85 55    Deviously Enslaved.esp  86 56    SLDragons.esp  87 57    SpousesEnhancedSE.esp  88 58    Skyrim Flora Overhaul.esp 254 FE  b Nilheim_MiscQuestExpansion.esp  89 59    PaladinArtifactsAndArmor.esp  90 5a    BDUngulateSOS.esp  91 5b    Apocalypse - Magic of Skyrim.esp  92 5c    Andromeda - Unique Standing Stones of Skyrim.esp  93 5d    Schlongs of Skyrim.esp  94 5e    HentaiCreatures.esp  95 5f    BDDeerNPCOverrides.esp 254 FE  c MCMHelper.esp  96 60    BRB_BeastRaceBodypaints.esp  97 61    FAO.esp 254 FE  d HIMBO.esp 254 FE  e RaceMenuMorphsHIMBO.esp 254 FE  f AIMFIX.esp  98 62    CCO - Diverse Races And Genders.esp  99 63    CCO - Dynamic Skill Progression.esp 100 64    RaceScalingDisabled.esp 101 65    SmoothCam.esp 102 66    DSer360MovementBehavior.esp 103 67    Footprints.esp 104 68    Cathedral Weathers.esp 105 69    RuinedSpellSwordArmorLagrie.esp 106 6a    Hothtrooper44_Armor_Ecksstra.esp 254 FE 10 Immersive Armors Weight Patch.esp 107 6b    VeezaraAliveRemake.esp 108 6c    Dr_Bandolier.esp 109 6d    MaximumCarnage.esp 110 6e    VioLens SE.esp 254 FE 11 Cathedral Weather Godrays.esp 254 FE 12 Follow Me Darling.esp 111 6f    truetelekinesis.esp 254 FE 13 MajesticMountains.esp 254 FE 14 SkygazerMoonsSize.esp 112 70    Genesis Surface Spawns.esp 254 FE 15 AMX CCO Andromeda Patch.esp 254 FE 16 HouseOfHorrorsQuestExpansion.esp 113 71    ExperienceMultipliers.esp 114 72    mco.esp 115 73    DeviouslyHelpless.esp 116 74    FadeTattoos.esp 254 FE 17 EVE - Footstep Sounds Restored.esp 117 75    FNIS.esp 118 76    dD - Enhanced Blood Main.esp 119 77    MMI.esp 120 78    RapeTattoos.esp 121 79    Simple No More Stupid Dog.esp 122 7a    SL_Kidnapped_Redux.esp 123 7b    SlaveTats.esp 124 7c    ENB Light.esp 125 7d    EBT - IC PATCH.esp 126 7e    dD-Larger Splatter Size.esp 127 7f    Skyrim Weapons Expansion.esp 128 80    BDIC.esp 129 81    BDICHentaiCreatures.esp 130 82    SOS - TRX - Futanari Addon Horse.esp 254 FE 18 BakaFactoryABC.esp 254 FE 19 SLAL_AnimationByBakaFactory.esp 131 83    BDICCFPatch.esp 132 84    CBPC anus support.esp 133 85    Devious Devices For Him.esp 254 FE 1a Devious Devices SE patch.esp 134 86    Devious Devices - BRRF.esp 135 87    Devious Devices - Equip.esp 136 88    SOS - ERF - Horse Penis Redux Addon (No Balls).esp 137 89    SOS - ERF - Horse Penis Redux Addon.esp 138 8a    SLALAnimObj.esp 139 8b    NoOverpenetration.esp 140 8c    SexLabTools.esp 141 8d    SexLab Aroused Creatures.esp 142 8e    SexLabDefeat.esp 143 8f    mslDeviousCaptures.esp 254 FE 1b adcSexlife.esp 144 90    SexLabMatchMaker.esp 145 91    NibblesAnimObjects.esp 146 92    SLAnimLoader.esp 147 93    XPMSE.esp 148 94    SOSRaceMenu.esp 149 95    SOS - VectorPlexus Muscular Addon.esp 150 96    SOS - VectorPlexus Regular Addon.esp 254 FE 1c Improved Combat Sounds v2.2.esp 151 97    Werewolf Full Access.esp 254 FE 1d SOS - Revealing Armors.esp 254 FE 1e Revealing WACCF Armor.esp 152 98    BadDogSchlongCore.esp 153 99    BDUngulateHoodies.esp 254 FE 1f BDSpikySlitSchlong.esp           SOS - Smurf Average Addon.esp 154 9a    Imperious - Races of Skyrim.esp 155 9b    Complete Crafting Overhaul_Remastered.esp 156 9c    aMidianBorn_ContentAddon.esp 254 FE 20 Revealing aMidianBorn Armor.esp 157 9d    Ordinator - Perks of Skyrim.esp 158 9e    Immersive Citizens - AI Overhaul.esp 159 9f    Relationship Dialogue Overhaul.esp 160 a0    TheChoiceIsYours.esp 161 a1    SaveTheIcerunner.esp 254 FE 21 CNPCO Argonians - Save the Icerunner Patch.esp 162 a2    YiffyAgeConsolidated.esp 163 a3    YASaintSeducerPatch.esp 164 a4    YiffyAgeDigiBoots.esp 254 FE 22 YiffyAgeSchlongs.esp 165 a5    Yiffy Age Beyond Bruma Patch.esp 254 FE 23 YASeducerSchlong.esp 166 a6    YAUSSEPPatch.esp 167 a7    HentaiCreaturesYAPatch.esp 168 a8    Alternate Start - Live Another Life.esp 169 a9    RAO - Alternate Start Patch.esp 170 aa    RealisticWaterTwo.esp 254 FE 24 Bashed Patch, 0.esp           WACCF_BashedPatchLvlListFix.esp  Â
diritaam Posted April 21, 2023 Posted April 21, 2023 So after a bit of troubleshooting I've kind of narrowed my problem down I've been CTD Everytime I start a new game, but loading an existing save works fine. All races show up in the racemenu, but for some reason the snow elves crash as soon as I select them. I've got every mod that's compatable with Legacy of the Dragonborn installed ATM, but I can't think of which one could be affecting snow elves.
Bad Dog Posted May 2, 2023 Author Posted May 2, 2023 On 4/13/2023 at 1:02 AM, meatslinger said: Is there any sort of a patch/addon that improves functionality with RaceMenu? It seems like a lot of the sliders aren't able to manipulate the face, especially, and I'd love to be able to tweak features like the eye socket/eyeball size and the mouth width on my character (to name a few). Or is that a bug with my install of RaceMenu? Body sliders seem to be fine with my body type (BHUNP); it's just the face morphing that isn't working fully. I don't really get the RaceMenu slider thing, tho I've done a few. I'm pretty sure those sliders will only work if the head has specific morphs for them, and the modder did the right incantation for RM to know about them. (Or maybe the incantation is done in RM, which would be why the sliders show up even tho they don't work. So no, I'd have to explicitly make those morphs in the heads for the sliders to work. Â
meatslinger Posted May 3, 2023 Posted May 3, 2023 On 5/2/2023 at 7:20 AM, Bad Dog said: I don't really get the RaceMenu slider thing, tho I've done a few. I'm pretty sure those sliders will only work if the head has specific morphs for them, and the modder did the right incantation for RM to know about them. (Or maybe the incantation is done in RM, which would be why the sliders show up even tho they don't work. So no, I'd have to explicitly make those morphs in the heads for the sliders to work. Â Yeah, I did myself some reading about how TRI files work in Bethesda games, and taught myself the basics of making new transformations. Only preliminary stuff - I'm just figuring out Blender after years of working with CAD software - but I did at least learn how to create new morphs for a small set of polygons, so that was fun. I'm moving on to learning how to make them all play nicely with each other so something like raising a cheekbone doesn't make the eyeball clip through, etc. Mostly I just want to be able to make characters with slightly more exaggerated facial features, like larger eyes, broader/narrower cheeks, etc. I'm really liking the SkyFurry derivative of Y.A. when played with a strong cartoon/oil paint filter over top, and boosted colors; gives it a sort of cartoon vibe, and I want to have a character that matches the aesthetic. Â If I'm not mistaken, I think you made the original head meshes for Y.A., right? If so, then first of all, super big thanks for that. Second, if I did create a bunch of TRI files to add more RaceMenu sliders, would you be okay with that being shared (yourself being fully credited for the original meshes, of course)? If I understand how the TRI/NIF formats interact, you have to recompile TRI files back into a singular NIF, and I don't want to go sharing edits/addons to your original work if you're not okay with that. If I could produce them as just a "patch" to add more sliders with the Y.A. resources as a dependency, I'd prefer to (but don't know how or if that's possible). 1
Grisha Qofn Posted May 15, 2023 Posted May 15, 2023 Hello, I found only two files on your google disk (except for the older versions). Installed both, but my game has no schlongs. At all. Instead there are holes in the texture. When installing the options file I chose erotic option
Manspeaker Posted May 16, 2023 Posted May 16, 2023 (edited) For some reason, the female textures aren't lining up with the female mesh. Changing the mesh in bodyslide does not help, as the texture moves with it. How do I fix this? Â *edit: fixed by loading 3BA after the asset file Edited May 16, 2023 by wungybungy
Manspeaker Posted May 16, 2023 Posted May 16, 2023 14 hours ago, Grisha Qofn said: Hello, I found only two files on your google disk (except for the older versions). Installed both, but my game has no schlongs. At all. Instead there are holes in the texture. When installing the options file I chose erotic option Use SOS and the Hoodies file
Bad Dog Posted May 20, 2023 Author Posted May 20, 2023 On 5/3/2023 at 2:20 PM, meatslinger said: ... if I did create a bunch of TRI files to add more RaceMenu sliders, would you be okay with that being shared (yourself being fully credited for the original meshes, of course)? If I understand how the TRI/NIF formats interact, you have to recompile TRI files back into a singular NIF, and I don't want to go sharing edits/addons to your original work if you're not okay with that. If I could produce them as just a "patch" to add more sliders with the Y.A. resources as a dependency, I'd prefer to (but don't know how or if that's possible). Yeah, sure, go wild. Should be easy enough to just provide the files you're changing.  Easiest way to deal with nifs & tris is use pyNifly to load up the base shape and tris (both expression and chargen) for all head parts you're mucking with--so head, mouth, and eyes. You can even do hair if you like. Then you can make sure all the parts work together with a particular tri and when you export, you get both nif and tris. Â
Ghostfox Wolfsbane Posted May 21, 2023 Posted May 21, 2023 (edited) Getting a flag, marking the Furry Age Expanded SE Assets as being for a different game, in MO2. Edited May 23, 2023 by Ghostfox Wolfsbane
lavatube Posted May 23, 2023 Posted May 23, 2023 It'd be interesting if you could immersivity transition between the non-furry Skyrim and furry-skyrim. Maybe the land is cursed, or the more skooma you take the more furry the world becomes. I know that's not likely possible given how the assets are replaced, but it's a fun idea.Â
lolic Posted June 3, 2023 Posted June 3, 2023 (edited) After installing the newest version 15.3 from the google drive I get missing head shadows for almost all races (example pic below). I made sure that my issue persists with a completely clean install with only engine fixes installed. When inspecting the nif files with nifskope, I couldn't find any differences between them. It would be great if someone has any idea, what could be causing this issue.  Cheers  This is happening for the following races: Dark Elf (f), Dremora (f), High Elf (m,f), Imperial (m,f), Khajiit (m,f), Nord (m,f), Orc (m,f), Reachman (m,f), Redguard (m,f), Skaal (m,f), Snow Elf (f)   Edited June 3, 2023 by lolic typo
AverageSkyrimModder Posted June 8, 2023 Posted June 8, 2023 I know this has probably been fixed before, but I'm having an issue with the CBBE version of this mod. The nipples on the breasts are higher than they are supposed to be, not only that, but some weird texture glitch on the hip too. I have all requirements and options set as CBBE. Note: I have both CBBE and CBBE 3BA enabled. Â Here's a screenshot of what I'm dealing with:
Krashark Posted June 9, 2023 Posted June 9, 2023 23 hours ago, AverageSkyrimModder said: I know this has probably been fixed before, but I'm having an issue with the CBBE version of this mod. The nipples on the breasts are higher than they are supposed to be, not only that, but some weird texture glitch on the hip too. I have all requirements and options set as CBBE. Note: I have both CBBE and CBBE 3BA enabled. You likely have a body mesh overwriting YA meshes. Check your load order, and put all furry mods at the bottom.
Usagiki Posted June 10, 2023 Posted June 10, 2023 Has anyone tried playing this with Wheels of Lull (WoL)? When I reached level 20 to trigger the start of WoL, Lavados runs to me like any courier, but upon initiating conversation with me the game freezes but doesn't outright crash to desktop (even when allowed to sit there over night). I've contacted with Millisecond through their discord, but they have not been able to identify what might be causing this. The problem goes away when I remove YA. Lavados does have an animated helmet that moves when he talks with you, I'm not sure if that might have anything to do with it. By default YA does not seem to change anything about the bodies of the npcs in WOL. Since YAÂ alters NPCs, armor addons, armor, headparts, races and texture sets, I was thinking that I could attempt to learn how to make a patch with SSEdit so long as it is something that could be remedied through that tool. While I'm attempting to figure that out, I just thought I might bring it up here in case someone might have either already identified the conflict, or might have some advice for how to debug such conflicts. In case anyone wants them. Papyrus log w/trace & debug: https://gist.github.com/HikariMagic/410ce58006e45bb2905b5d7bfe69b86e Load order: https://gist.github.com/HikariMagic/c223869acbabe573dfa90a2b66e687df
AverageSkyrimModder Posted June 11, 2023 Posted June 11, 2023 On 6/9/2023 at 4:12 PM, Vaccinated Alligator said: You likely have a body mesh overwriting YA meshes. Check your load order, and put all furry mods at the bottom. Yep, that was it! I completely forgot to check my conflict options when I was done deploying it. Thank you for responding and helping out!
Ghostfox Wolfsbane Posted June 13, 2023 Posted June 13, 2023 I noticed a new issue where the digi boots crash my game every time, without fail. whenever I put them on after taking off all clothing, I get a ctd.
RuoYuDaz Posted June 17, 2023 Posted June 17, 2023 I'm sorry to ask about my game character's purple feet (other NPCS are normal). I recently upgraded from YA15.0.1 to the latest and disabled SAM light and YA sam patch, resulting in my character's feet looking like this... This is my new game archive. I tried to open my old game archive and my cat man's feet were fine. What to do in this case?
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