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[Beta] Barbarous Continent


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Posted
4 hours ago, Adultman said:

Thanks for the great mod, I see a lot of potential in it. In this regard, is it still being developed or is it in a frozen state?

Slowly but surely. ;)

 

Posted
On 7/12/2025 at 11:21 PM, Onedrift said:

Sorry for the double posting here. Got a weird one, this section of the street causes NPCs to fall through, then reappear, then fall, etc. It's localized to this spot, but that causes the "Follow Raphtalia" event to hard lock, as she starts constantly falling through the ground near the corner. Anyone got a good way to fix this?

ScreenShot0.png

I've had that problem in the previous version and the current one. I did find that if you can catch them at just the right moment and get their ID in the console, you can set tcl (toggle collision) for them and they're stop dropping through the map (because they're floating). That worked to fix the quest you're referring to for me, as she pathed fine with collision turned off.

 

It did not, of course, fix the overall problem, even if you toggle collision for all npcs, I think because the generic ones are being randomly generated. And in my case, the npcs over by the farm/cow pens end up dying from falling and accumulate over time. 

 

Anyway, hope that helps while the fix is being worked on.

  • 1 month later...
Posted

Thanks for your work on this. I love this Mod!

 

I got the same problem with the people falling in the Ground and respawn in Sky ...

I also try tcl ,but now there are many death people from falling on the ground.

 

Other thing: Call me blind, but where is the Farmhouse i have to hunt the molerat ?

Can someone share a picture please?

 

Posted
1 hour ago, Mr.Gee said:

Thanks for your work on this. I love this Mod!

 

I got the same problem with the people falling in the Ground and respawn in Sky ...

I also try tcl ,but now there are many death people from falling on the ground.

 

Other thing: Call me blind, but where is the Farmhouse i have to hunt the molerat ?

Can someone share a picture please?

 

Are you running the Next Gen update?

 

The farmhouse is in the corral with all the critters. The door is a hatch on the left side leanto.

Posted (edited)

Just FYI last time I played this, on the new BC update, I noticed that the latest BC  update while introducing some previously held unpublished content also introduced some bugs, were there had been none before

Edited by katrina.balanchuk
Posted
Wow, thanks for the quick response. Yes, it's next-gen.
One more tip, or rather, a request. Is it possible to make the quest readable again for the PipBoy? Sometimes I just miss things...
Posted
1 hour ago, izzyknows said:

The farmhouse is in the corral with all the critters. The door is a hatch on the left side leanto.

Thanks a lot - find the hatch :)

Posted

Another matter: Possibly you can use the Crop in place of security Barton for punishment. Looks much better and makes mor sense.ScreenShot7.thumb.png.ba4ec118be470db545cdc64cacc008ba.png

This one i mean, you get automatically from TortureDevices if you use Punishment. 

ScreenShot5.png

ScreenShot6.png

Posted
8 hours ago, Mr.Gee said:

Another matter: Possibly you can use the Crop in place of security Barton for punishment. Looks much better and makes mor sense.ScreenShot7.thumb.png.ba4ec118be470db545cdc64cacc008ba.png

This one i mean, you get automatically from TortureDevices if you use Punishment. 

ScreenShot5.png

ScreenShot6.png

 

I agree with the sentiment that to use a crop for punishments is much superior for immersion.

 

You are referring to the scene in the ship hold?

Maybe the completed BC will have other scenes like that.

 

Or is there a scene I missed?

Posted

There is also a scene in the Casino if you can´t pay the loan back. In the Prison if you not obey. 

If there more i don´t know in the moment. Most time my PC is a well-behaved sub ;) 

Posted (edited)

An idea for the event when you receive the collar from the other student at the university.

 

1. Whenever the player is near her and not wearing the collar, the PC get punished.

   (if this leads to problems in the classrooms, the trigger is the entrance to the university)

2. The bed in the player's room is swapped for a small animal cage (no direct function).

    If the player now wants to sleep, they must speak to their mistress and ask for permission.

(The picture would be perfect if the player character would automatically kneel when addressing the mistress.)

    Ending the dialogue ("nothing else" - or something like that) results in punishment for wasting their time.

    Otherwise, the player asks to sleep, devices are put on them, and both walk (in the player's case, more crawling or hopping ;)) next to the cage and the usual time selection window appears.     

After waking up, the PC crawl back to their mistress and ask to be released. 

Edited by Mr.Gee
Posted

Hi,

 

Wow, this mod has improved so much since the last time I played it. Very good work.Really hope it gets expanded further.

I am still on the 163 version and most everything worked just fine for me. Just a pity that the outfits are still cbbe. I also have Nuka Ride, and there are a lot of Fusion girl outfits there which could work here as well.

Only problems I had were with the VR quest on the ship. I tried it quite a few times in different ways. But it just does not teleport you anywhere  after beating tge deathclaw.

Also in the abandoned mansion, where the angel turns you into a pair of panties just has a black screen.

Otherwise really good. Love it.

 

 

  • 3 weeks later...
Posted (edited)

Kincade explains the brothel job offers but none actually starts.
 

Except maid and prostitute.

Edited by xyzxyz
Posted
1 hour ago, xyzxyz said:

Wasn't there a quest to get enrolled in the university?

3 hypnosis sessions and you'll be given a letter of recommendation along with instructions. ;)

 

Posted (edited)

I took the first bounty quest (investigating missing cattle) with the highest reward but haven't found the farm yet. Where is it?

Edited by xyzxyz
Posted
5 hours ago, xyzxyz said:

I took the first bounty quest (investigating missing cattle) with the highest reward but haven't found the farm yet. Where is it?

On the other side of the island. Not sure if that one is finished...

Posted
10 hours ago, izzyknows said:

On the other side of the island. Not sure if that one is finished...

Lots of empty structures over there outside of town

Posted
10 hours ago, xyzxyz said:

Lots of empty structures over there outside of town

Future expansion. But the settlement is working! ;)

Slaver City also has a dungeon, processing and training for new slaves... very deadly though. And a couple others scattered around the island. Most never find them as it takes an explorer mindset. LOL

Posted

Hmm, ever since I've been to that continent my melee attacks don't do any damage anymore. Shooting works fine. Are there any hidden effects still active?

Posted
1 hour ago, xyzxyz said:

Hmm, ever since I've been to that continent my melee attacks don't do any damage anymore. Shooting works fine. Are there any hidden effects still active?

Not that I know of, but I just build the world, no scripting on my end. I've never had that issue so dunno.

Posted

First time trying this mod - it have lot of potential! Ship scenes was interesting :)  I stuck in brothel on X cross - couldn't move and there were no options...Character was gagged and I use one option form speak list, but that's all. Stayed on X cross without any chance to move...

Posted
On 10/22/2025 at 6:21 PM, deff. said:

First time trying this mod - it have lot of potential! Ship scenes was interesting :)  I stuck in brothel on X cross - couldn't move and there were no options...Character was gagged and I use one option form speak list, but that's all. Stayed on X cross without any chance to move...

There should be a guy beating you up with a stun batton.

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