Raven 54 Posted June 12, 2025 Posted June 12, 2025 3 hours ago, Joe_Oni said: Maybe my modload is bugged but is that quest working? I have it working at the present, the camera gets auto focused and that caused some dialogue to be invisible, reload a save and do it again. you only get certain jobs depending on your addiction level, 75 for all jobs, read it somewhere around page 10 to 15. just save often, the dialogues are iffy throughout, for my game, the remote camera it seems is the culprit, at least for me, I have the vanilla camera setup. Good Luck 1
SWEET JEEBUS Posted June 12, 2025 Posted June 12, 2025 Heyo Just wanted to jump in saying that I have been enjoying this mod for a long time now and am happy to see that even if just for fixes it gets updated again. I certainly do hope that at some point you get a spark of inspiration to come back for bigger things like expanding on the hypno content but until then I will just silently enjoy playing this mod. 1
bholt917 Posted June 13, 2025 Posted June 13, 2025 On 6/10/2025 at 3:36 PM, DæmonEyes said: I can see if I can get the mirelurks to scale with player level to make that less of a chore. The death claw issues could be due to running some mod that changes creatures like death claws in some way. I haven't been able to reproduce the issues with that one and I've already fiddled with it a little bit trying to fix it for others so I don't think I'm going to revisit it again. In general I've decided not to use combat defeat scenarios going forward as they can conflict with some other popular mods and it just creates weird gameplay. A ghost encounter would be fun. The player maybe makes some missteps in their investigation and finds themself in a sticky situation with a host of ghosts. Maybe they even possess you after the gangbang. Currently working on another bounty scenario though so might be awhile before I look into something like that. Still a ways a way but should be a fun one. I tried the VR thing again and it did the same thing where there was no victory or defeat and I was stuck in the VR program after killing the death claw with a better weapon since the sword did nothing. I don't have a deadlier death claw type mod but I do have Wasteland Offspring. I am pretty sure that mod is causing a quest in the mod Animal Seducer to be glitched by removing the talk to the dog UI when the dog shows up in the cemetery. I just won't worry about the VR quest. I guess all of the NPCs are level 1. The sailor on the boat that was going to rape the woman in the red dress must be level 1. When my character challenged him, I found that his punches did nothing and I killed him easily. That sailor, just like the mirelurks should be of equal or higher level to the player to make it easier to lose since that is generally the point of the scenario. I explored the island a bit and found what seems to be new locations. The sexlab had two NPCs with nothing useful to say and the rest of the places are empty or not accessible. You must have several scenarios planned. It will be interesting to see what you do with that. I noticed a lot of framerate stutters on the island. My computer is not top tier but not a potato either (I7 gen 13 and RTX3060) so I don't normally get stutters that much. I don't know what combination of mods might be causing that. Good job on the mod so far and I look forward to seeing what do with it.
DæmonEyes Posted June 14, 2025 Author Posted June 14, 2025 On 6/12/2025 at 2:32 AM, Raven 54 said: Has anyone written or thought about writing a walkthrough for this mod? With no pointers it is very difficult to figure out what to do next. Currently trying to figure what the Hypno Doc wants finished before I return to him. I had a bad cataract surgery that makes it very difficult to read, and if I read lots then I get a really bad headache, so a walkthrough that has what someone needs to know on one page, instead of tryin to sort through 51 pages of support thread would be very helpful. Thanks He instilled a trigger in you. It was supposed to be some what vague in that sense that your character isn't supposed to know its there. When talking to a male npc you should get a prompt for it. Has a short cooldown and needs to happen 3 times. In theory it would happen naturally while you play pretty quickly, but I can see why its a bit frustrating. On 6/12/2025 at 8:12 AM, Joe_Oni said: I kinda want to know which quests are working or not. I see the gameshow was put on pause. I was wondering about the shake shop, spoiler, duh Reveal hidden contents I saw the notice about addiction so I purposely don't take the perk. I bought some shakes but all I get is a status line saying I'm not addicted. I also saw a message that the addiction had wore off though I never noticed anything. Maybe my modload is bugged but is that quest working? To start the shake shop you have to look through the back window at night. Then ask to work there. As your addiction goes up more scenarios are unlocked. 23 hours ago, bholt917 said: I tried the VR thing again and it did the same thing where there was no victory or defeat and I was stuck in the VR program after killing the death claw with a better weapon since the sword did nothing. I don't have a deadlier death claw type mod but I do have Wasteland Offspring. I am pretty sure that mod is causing a quest in the mod Animal Seducer to be glitched by removing the talk to the dog UI when the dog shows up in the cemetery. I just won't worry about the VR quest. I guess all of the NPCs are level 1. The sailor on the boat that was going to rape the woman in the red dress must be level 1. When my character challenged him, I found that his punches did nothing and I killed him easily. That sailor, just like the mirelurks should be of equal or higher level to the player to make it easier to lose since that is generally the point of the scenario. I explored the island a bit and found what seems to be new locations. The sexlab had two NPCs with nothing useful to say and the rest of the places are empty or not accessible. You must have several scenarios planned. It will be interesting to see what you do with that. I noticed a lot of framerate stutters on the island. My computer is not top tier but not a potato either (I7 gen 13 and RTX3060) so I don't normally get stutters that much. I don't know what combination of mods might be causing that. Good job on the mod so far and I look forward to seeing what do with it. The only way to trigger the VR deathclaw scene is to hit him 3 times with the weapon provided. If you kill it that won't do anything. Regardless it doesn't sound like it is going to work for you unfortunately. I agree the combat balance could be better. I think just adding level scaling to those encounters would be enough I'll try and get that done in the next update. I do have a lot of ideas for a lot of those new locations but it takes a lot of time. It's not your pc that's the issue its just an intensive mod. Do you get stuttering in the combat zone in the base game? There's a reason why diamond city is made an interior separate cell instead of being open world, in hindsight should have done that with Gold City. Thx for the support! 2
Raven 54 Posted June 14, 2025 Posted June 14, 2025 2 hours ago, DæmonEyes said: He instilled a trigger in you. It was supposed to be some what vague in that sense that your character isn't supposed to know its there. When talking to a male npc you should get a prompt for it. Has a short cooldown and needs to happen 3 times. In theory it would happen naturally while you play pretty quickly, but I can see why its a bit frustrating. Thank you for this entertaining work. I did finally figure it out, "Duh", on my part, I appreciate your answer. Thank You
bholt917 Posted June 14, 2025 Posted June 14, 2025 2 hours ago, DæmonEyes said: The only way to trigger the VR deathclaw scene is to hit him 3 times with the weapon provided. If you kill it that won't do anything. Regardless it doesn't sound like it is going to work for you unfortunately. I agree the combat balance could be better. I think just adding level scaling to those encounters would be enough I'll try and get that done in the next update. I do have a lot of ideas for a lot of those new locations but it takes a lot of time. It's not your pc that's the issue its just an intensive mod. Do you get stuttering in the combat zone in the base game? There's a reason why diamond city is made an interior separate cell instead of being open world, in hindsight should have done that with Gold City. Thx for the support! The weapon provided seems to do very little. I hit that deathclaw many times and all it did was damage the deathclaw's arm and sometimes it reacts to being hit in the head but no victory. That deathclaw hit my character many times and no defeat. About the framerate stutter, sometimes it does it a lot and other times it doesn't do it for a while. It seems to vary depending on where on the island my character is. Gold City does it the worse due to having more assets there. I don't recall having that problem in the combat zone. I was checking out the bounties. The third bounty is investigating Rollo Ranch. I don't know where Rollo Ranch is. There is a Redwillow or maybe Redwidow Ranch with livestock and a cave next to it that I found on the other side of the island but not Rollo Ranch. Where is it? Another thing, a female NPC hypnotized my character. After the message about what the NPC did to my character cleared, the NPC walked away and my character was just stuck with no controls. How do I fix that situation? I vaguely remember there was some action I could take to correct that but I don't remember what it is.
DæmonEyes Posted June 14, 2025 Author Posted June 14, 2025 1 hour ago, bholt917 said: The weapon provided seems to do very little. I hit that deathclaw many times and all it did was damage the deathclaw's arm and sometimes it reacts to being hit in the head but no victory. That deathclaw hit my character many times and no defeat. About the framerate stutter, sometimes it does it a lot and other times it doesn't do it for a while. It seems to vary depending on where on the island my character is. Gold City does it the worse due to having more assets there. I don't recall having that problem in the combat zone. I was checking out the bounties. The third bounty is investigating Rollo Ranch. I don't know where Rollo Ranch is. There is a Redwillow or maybe Redwidow Ranch with livestock and a cave next to it that I found on the other side of the island but not Rollo Ranch. Where is it? Another thing, a female NPC hypnotized my character. After the message about what the NPC did to my character cleared, the NPC walked away and my character was just stuck with no controls. How do I fix that situation? I vaguely remember there was some action I could take to correct that but I don't remember what it is. Red Willow ranch is Rollo's ranch. It's a dead end though. I had started it but am currently reworking that bounty into something else and expanding on it though. There were many scenarios I was working on that where in varying degrees of completion and I forgot to disable that one before sending out the last update. To return controls. Q: My character controls are disabled even though they shouldn't be, what can I do? A: Type in console DumpInputEnableLayers, one of those layers should have bctfunctions associated with it so maybe something like layer 0 (something ...) layer 1 (bctfunctions ... type resetinputenablelayer 1 in console type setplayeraidriven 0 2
UsernameTaken666 Posted June 14, 2025 Posted June 14, 2025 Work on this at your own pace obvs. Best wishes to you and appreciate your work.
Juffo78 Posted June 14, 2025 Posted June 14, 2025 On 4/24/2025 at 1:15 AM, DæmonEyes said: Cool ideas. I could see a scenario where the player is taken by the slavers, trained, and sold. The Peculiar pets owner could purchase the player and add them to the stable. Thanks for the support. And don't forget to thank Izzy as well. They put a lot of work into making the interior designs look amazing. That would be a great scenario. In addition, it could be an alternative outcome if the PC fails to resist the "rat king". She in turned in an animal and sold until the effect wears off and she must escape/ buy her freedom. Perhaps than get an item to resist and take the rat king out. It is great that you recovered from you burn-out (Don´t put too much pressure on you, burn-outs are no joke). Thanks to you and Izzy for this amazing mod. 1
katrina.balanchuk Posted June 14, 2025 Posted June 14, 2025 On 4/24/2025 at 1:15 AM, DæmonEyes said: Cool ideas. I could see a scenario where the player is taken by the slavers, trained, and sold. The Peculiar pets owner could purchase the player and add them to the stable. This would make perfect sense!
izzyknows Posted June 14, 2025 Posted June 14, 2025 8 hours ago, DæmonEyes said: It's not your pc that's the issue its just an intensive mod There are a couple tiny tweaks I need to fix in Gold City, but then the area can have the precombines built and packed in a ba2. That is IF you're happy with the area. That will improve FPS performance in that area. Now that Hot Rod Power Tour is over (was a spur of the moment idea with my son) I'll get to work on the mine. Sorry for the delay! 😁 1
katrina.balanchuk Posted June 14, 2025 Posted June 14, 2025 1 hour ago, izzyknows said: There are a couple tiny tweaks I need to fix in Gold City, but then the area can have the precombines built and packed in a ba2. That is IF you're happy with the area. That will improve FPS performance in that area. Now that Hot Rod Power Tour is over (was a spur of the moment idea with my son) I'll get to work on the mine. Sorry for the delay! 😁 Will those BA2s be .163 or .984 BA2s?
bholt917 Posted June 15, 2025 Posted June 15, 2025 18 hours ago, DæmonEyes said: Red Willow ranch is Rollo's ranch. It's a dead end though. I had started it but am currently reworking that bounty into something else and expanding on it though. There were many scenarios I was working on that where in varying degrees of completion and I forgot to disable that one before sending out the last update. To return controls. Q: My character controls are disabled even though they shouldn't be, what can I do? A: Type in console DumpInputEnableLayers, one of those layers should have bctfunctions associated with it so maybe something like layer 0 (something ...) layer 1 (bctfunctions ... type resetinputenablelayer 1 in console type setplayeraidriven 0 Thanks for info. Red Willow ranch is the only location that I could find with the word "ranch" in it and it has a nearby cave to house a monster. That is why it is the first place I tried just to find the cave contained no monster. Glad to know it is just an unfinished scenario and not something I missed. About the disabled controls, I forgot that there were instructions in the FAQ on the mod page. The disabled control problem must be pretty common for it to be in FAQ. I guess it is just a consequence of the way the scenarios are done. Keep up the good work in making Fallout 4 more interesting.
izzyknows Posted June 15, 2025 Posted June 15, 2025 (edited) 13 hours ago, katrina.balanchuk said: Will those BA2s be .163 or .984 BA2s? If I do them they'll be 163. I "think" DæmonEyes is also on 163. The stupid thing is they only changed the header version and nothing else. In other words, they just wanted fork shit up for no reason. Edited June 15, 2025 by izzyknows 1
Onedrift Posted July 11, 2025 Posted July 11, 2025 AHHH! I just got back into a new FO4 playthrough and saw this was getting updated. It's like Christmas in July for real! Thanks for all the work you've done on it and will continue to do on it (hopefully!)
Onedrift Posted July 13, 2025 Posted July 13, 2025 Sorry for the double posting here. Got a weird one, this section of the street causes NPCs to fall through, then reappear, then fall, etc. It's localized to this spot, but that causes the "Follow Raphtalia" event to hard lock, as she starts constantly falling through the ground near the corner. Anyone got a good way to fix this?
poblivion Posted July 27, 2025 Posted July 27, 2025 (edited) Hi, for some reason I can't leave this text window. Can anyone help? Spoiler The text box appears to be too large. Edited July 27, 2025 by poblivion
DæmonEyes Posted July 28, 2025 Author Posted July 28, 2025 On 7/12/2025 at 11:21 PM, Onedrift said: Sorry for the double posting here. Got a weird one, this section of the street causes NPCs to fall through, then reappear, then fall, etc. It's localized to this spot, but that causes the "Follow Raphtalia" event to hard lock, as she starts constantly falling through the ground near the corner. Anyone got a good way to fix this? I'm not sure what's causing that issue for you or what a quick fix would be. I can look at making some adjustments to that area for the next release though. 21 hours ago, poblivion said: Hi, for some reason I can't leave this text window. Can anyone help? Hide contents The text box appears to be too large. I would think you could just hit enter or whatever your confirm button is to move on. The prompt just goes off screen but the button to continue should still be there. 1
poblivion Posted July 28, 2025 Posted July 28, 2025 (edited) 1 hour ago, DæmonEyes said: I would think you could just hit enter or whatever your confirm button is to move on. The prompt just goes off screen but the button to continue should still be there. I tried pressing various keys E, Enter, etc..., but nothing helped. Maybe it's a game bug, or some other mod is causing it. I think I figured it out. Once the Text Box appears, I only have to press the "E" key. If I click the mouse button or press another key before pressing "E" key, pressing E key will not work. Edited July 28, 2025 by poblivion
poblivion Posted July 28, 2025 Posted July 28, 2025 JB. advised me to use the mod: "FallUI - Confirm Boxes". it works like a charm. I recommend ! https://www.nexusmods.com/fallout4/mods/48958 Now the Text Box looks like this: Spoiler
krlll Posted July 28, 2025 Posted July 28, 2025 On 7/13/2025 at 12:21 AM, Onedrift said: Sorry for the double posting here. Got a weird one, this section of the street causes NPCs to fall through, then reappear, then fall, etc. It's localized to this spot, but that causes the "Follow Raphtalia" event to hard lock, as she starts constantly falling through the ground near the corner. Anyone got a good way to fix this? I also have this problem. In this same area and also the slums.
katrina.balanchuk Posted July 28, 2025 Posted July 28, 2025 (edited) One new bug the last newer file had that the older one didnt was when I approached the loan officer in the casin to tell her I did not have the money I could not do so. a textbox opened with with the statement "type your text here" But no matter what I tried to type, nothing would show. And I was unable to "confess" my inability to pay again. Edited July 28, 2025 by katrina.balanchuk
DæmonEyes Posted July 28, 2025 Author Posted July 28, 2025 9 hours ago, poblivion said: JB. advised me to use the mod: "FallUI - Confirm Boxes". it works like a charm. I recommend ! https://www.nexusmods.com/fallout4/mods/48958 Now the Text Box looks like this: Reveal hidden contents Glad you found a solution! 9 hours ago, krlll said: I also have this problem. In this same area and also the slums. Thanks for the additional report. Wasn't sure if it was a one off. I'll see if I can find a solution. 7 hours ago, katrina.balanchuk said: One new bug the last newer file had that the older one didnt was when I approached the loan officer in the casin to tell her I did not have the money I could not do so. a textbox opened with with the statement "type your text here" But no matter what I tried to type, nothing would show. And I was unable to "confess" my inability to pay again. Nothing in my mod should ever prompt you with a textbox. I can try and run through the scenario and see if something strange is occurring but most likely that's another mod doing something. 2
espguy Posted July 29, 2025 Posted July 29, 2025 are there plans for content for male characters in the future of itll always be female only?
Adultman Posted August 8, 2025 Posted August 8, 2025 Thanks for the great mod, I see a lot of potential in it. In this regard, is it still being developed or is it in a frozen state?
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