hgfdghdffvdtdr Posted July 11, 2022 Posted July 11, 2022 Â update when already or it will not be I know when he will fix his computer, but red can fix a month
Hexagun Posted July 11, 2022 Posted July 11, 2022 12 hours ago, hgfdghdffvdtdr said: Â update when already or it will not be I know when he will fix his computer, but red can fix a month If Red will fix his PC in a month, then update will be bigger.
red3dred Posted July 12, 2022 Author Posted July 12, 2022 Alright, sorry folks, had my computer go Kaput during a outage, reinstalled Windows, lost a good amount of files, but backed up and restored all the mod works. Now, as for the 0.4.0 update, it's pretty much ready, just gotta solve a few things on my end, then i should be able to release it. A few monsters are currently on the chopping board when it comes to "Are these good enough to release?" so they're being held for now. EG: Wisper, Petricub, Voltip, etc. 4
Fijle Posted July 12, 2022 Posted July 12, 2022 22 minutes ago, red3dred said: Alright, sorry folks, had my computer go Kaput during a outage, reinstalled Windows, lost a good amount of files, but backed up and restored all the mod works. Now, as for the 0.4.0 update, it's pretty much ready, just gotta solve a few things on my end, then i should be able to release it. A few monsters are currently on the chopping board when it comes to "Are these good enough to release?" so they're being held for now. EG: Wisper, Petricub, Voltip, etc. Publish the mod when you are satisfied with the result, users will wait anyway. 4
MethMoth Posted July 13, 2022 Posted July 13, 2022 did anyone have a picture of the list of all the monster? for some reason i just cant find it in the page
red3dred Posted July 13, 2022 Author Posted July 13, 2022 2 hours ago, MethMoth said: did anyone have a picture of the list of all the monster? for some reason i just cant find it in the page I have to remake the image with the monsters, i didn't get to finish it back when my PC had died.
red3dred Posted July 14, 2022 Author Posted July 14, 2022 21 hours ago, red3dred said: I have to remake the image with the monsters, i didn't get to finish it back when my PC had died. [E] Alright, now that's outta the way... Update is here, change-notes on what changed is available on the bottom of the download page. Enjoy folks. 7
Zoroc Posted July 15, 2022 Posted July 15, 2022 Something appears to be broken. I tested with several of the monsters that were changed, but most positions are unavailable. Scaveran appears to have asset issues. starbound.log
red3dred Posted July 15, 2022 Author Posted July 15, 2022 1 hour ago, Zoroc said: Something appears to be broken. I tested with several of the monsters that were changed, but most positions are unavailable. Scaveran appears to have asset issues. Â Oh. You're running Calumny's teratophilia pack, and it's overwriting the Teratophilia content. I was wondering what those errors were. Yeah that's why Scaveran is broken =V If someone wants to fix that Calumny support so it works WITH Teratophilia, it should probably load before Terato. Though i think that might lead to even more brokenness, as two mods that add supports to the same monster cause massive issues... I guess Calumny's thing is incompatible for now? The assets will likely be implemented later since they gave me the OK on doing so. 1
TemtemLover Posted July 15, 2022 Posted July 15, 2022 6 hours ago, red3dred said: Â Oh. You're running Calumny's teratophilia pack, and it's overwriting the Teratophilia content. I was wondering what those errors were. Yeah that's why Scaveran is broken =V If someone wants to fix that Calumny support so it works WITH Teratophilia, it should probably load before Terato. Though i think that might lead to even more brokenness, as two mods that add supports to the same monster cause massive issues... I guess Calumny's thing is incompatible for now? The assets will likely be implemented later since they gave me the OK on doing so. I've tried putting priority to negative and it still caused issues. (Also for some reason when I tried to unpack the pak and just throw files into old folder - it didn't work.. I dunno why) Â I guess someone could repack calumny thingy for now, removing current terato supports - for the most hungry peeps that are ok with one pose 1
TemtemLover Posted July 15, 2022 Posted July 15, 2022 Calumny.zip  Calumny pack with -1 priority for those who are too lazy to change one number with notepad file  Should work. 2
Laz44 Posted July 16, 2022 Posted July 16, 2022 Skimbus is bugged right now, mainly wrong animations and no actor swapping. got some images of it. hope this helps 1
TemtemLover Posted July 16, 2022 Posted July 16, 2022 8 hours ago, Laz44 said: Skimbus is bugged right now, mainly wrong animations and no actor swapping. got some images of it. hope this helps Well skimbus is forced to be actor 2 only.. I dunno why your character is in actor 2 pose too.. Â
red3dred Posted July 16, 2022 Author Posted July 16, 2022 8 hours ago, Laz44 said: Skimbus is bugged right now, mainly wrong animations and no actor swapping. got some images of it. hope this helps Images generally don't help, and a log is preferred, but thanks for the report. However i'll take the blame for this one! I had assumed we have both actors for Skimbus, could've sworn we did, but apparently we don't. I'll work on that when it's not 6 AM...
SeriousGameTester Posted July 17, 2022 Posted July 17, 2022 23 hours ago, TemtemLover said: Well skimbus is forced to be actor 2 only.. I dunno why your character is in actor 2 pose too..  Found the problem about this... Maybe I am wrong but this code change solve the layer and pose problem. in skimbus.monstertype.patch line 20-26 : ( 0.4.0 ) { "op" : "add", "path" : "/baseParameters/statusSettings/stats/forceRole", "value" : { "baseValue" : 0 } },  Should be : { "op" : "add", "path" : "/baseParameters/statusSettings/stats/forceRole", "value" : { "baseValue" : 2 } }, Â
red3dred Posted July 17, 2022 Author Posted July 17, 2022 18 minutes ago, SeriousGameTester said: Found the problem about this... Maybe I am wrong but this code change solve the layer and pose problem. in skimbus.monstertype.patch line 20-26 : ( 0.4.0 ) { "op" : "add", "path" : "/baseParameters/statusSettings/stats/forceRole", "value" : { "baseValue" : 0 } },  Should be : { "op" : "add", "path" : "/baseParameters/statusSettings/stats/forceRole", "value" : { "baseValue" : 2 } },  Yeah i had removed that value, as i saw it as i was fixing the eggs for monsters, i thought "Don't skimbus have both actors?". Turns out i'm dumbo silly. Lemme fix that... 2
Zak0ya Posted July 23, 2022 Posted July 23, 2022 Excuse me, is there anyway I could just change the health of the node or whatever it's called after I defeat them? Like if I could just make the health 10 so if I don't feel like doing anything with the monster I've just defeated I could just kill it quickly?Â
red3dred Posted July 24, 2022 Author Posted July 24, 2022 (edited) 7 hours ago, Zak0ya said: Excuse me, is there anyway I could just change the health of the node or whatever it's called after I defeat them? Like if I could just make the health 10 so if I don't feel like doing anything with the monster I've just defeated I could just kill it quickly? The reason why it has so much health is from the main Sexbound API (Defeat, but the idea was developed from conversations with users about the problem), they have around 100 health to "prevent the nodes being instakilled when in T6+", which it might still one-shot the node at that point. The problem is, the health of the node doesn't scale with the planet's level, which means it'll have 100 health regardless of how strong the monsters/you are. The solution is changing it inside the Sexbound API's Defeat mod. Spoiler  Other objects are also "smashable" (breakable) but don't seem to inherit this value (sexbound_node_node has 199 HP for some reason). Edited July 24, 2022 by red3dred 3
Dracarius Posted July 27, 2022 Posted July 27, 2022 (edited) Hey, I love this mod, but I've found the defeat aspect kinda gets in the way of resource gathering.. meaning I gotta wait like 30 seconds every time I kill something if I wanna get something out of it.. but I also don't wanna get rid of this aspect of the mod cause I like it.. is it possible to get the best of both worlds? Like is it possible to toggle this? If I wanna bang a creature by killing it I can, but if I'm on a meat hunt, I can just go through slaughtering without coating the planet in sex nodes? Edited July 27, 2022 by Dracarius
TemtemLover Posted July 27, 2022 Posted July 27, 2022 7 hours ago, Dracarius said: Hey, I love this mod, but I've found the defeat aspect kinda gets in the way of resource gathering.. meaning I gotta wait like 30 seconds every time I kill something if I wanna get something out of it.. but I also don't wanna get rid of this aspect of the mod cause I like it.. is it possible to get the best of both worlds? Like is it possible to toggle this? If I wanna bang a creature by killing it I can, but if I'm on a meat hunt, I can just go through slaughtering without coating the planet in sex nodes? One post above you.. 1
Dracarius Posted July 27, 2022 Posted July 27, 2022 52 minutes ago, TemtemLover said: One post above you.. Ah. Missed that.. thank you. 1
Kloqaxe Posted August 7, 2022 Posted August 7, 2022 heya, i've been reading through and trying to figure out how the "rare" scenes work. Some kind of a percantage would do, but if there is an admin command to "spawn tha animation in" i would greatly apreaciate it. Thank you.
red3dred Posted August 7, 2022 Author Posted August 7, 2022 2 hours ago, Kloqaxe said: heya, i've been reading through and trying to figure out how the "rare" scenes work. Some kind of a percantage would do, but if there is an admin command to "spawn tha animation in" i would greatly apreaciate it. Thank you. There are no "rare scenes", there are only rare monsters, who some of which, were given one extra sex-position animation.
anthonybam5 Posted August 9, 2022 Posted August 9, 2022 can you please tell me how to download a pak file so i can try this mod out
red3dred Posted August 9, 2022 Author Posted August 9, 2022 1 hour ago, anthonybam5 said: can you please tell me how to download a pak file so i can try this mod out ????? You just... download them? 3
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