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SL Defeat "Add-on" SE


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SL Defeat "Add-on" SE

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SL Defeat "Add-on" SE

 

I did NOT create this mod. That honor belongs to the Talented -Caden-

I only converted it for Skyrim Special Edition, and have shared it with you with their permission.

 

If you enjoy this mod, click on the link and give -Caden- some love, and check out their other mods!

 

The following copied from the original LE page:

-----------------------------------------------------------------------

 

Sexlab Defeat "Add-on"

1506052770_ElderScrollsVSkyrimScreenshot2019_05.28-16_42_41.90(2).thumb.png.100a2f2a5985d7c0b6ecf664c18c3507.png

 

I take no credit for the making of the mod SL Defeat, all of the amazing work for SL Defeat was done by Goubo

 

 

Description

    This is a dialog Add-on for SL Defeat that adds Follower Aware Dialog to the combat rape

 

What this adds

   More PC rape aware dialog

   Not so easy to talk/bribe your way out of a surrender

   Dialog that is aware of the following followers:  

                                                                

Aela the Huntress (Was already part of Defeat, just remove the condition of faction Silverhand)

Uthgerd the Unbroken

Erik the Slayer

Jenassa
Marcurio
Lydia
Jordis the Sword Maiden
Ria
Mjoll
J'Zargo
Vilkas
Cicero
Sven
Annekke

 

Installation

Since this is technically not a Add-on, but an overwrite instead, it will not add a additional ESP file to your game

 

SL Defeat SE and its requirements 

 

Install SL Defeat first, then overwrite the ESP with the file from this addition, unzip and drop the file in or install with mod manager and click yes to overwrite

 

FAQ:

 

Is this compatible with the SE version?

  Yes this is a esp only file so download the SE version and then overwrite with this esp

 

My game crashed after I installed this mod, why?

  No it didnt, its a dialog change, think before making a dumb statement

 

Will you do more dialog?

  Possibly yes, we will see what time I have

 

 

If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz


  • Submitter
  • Submitted
    08/18/2019
  • Category
  • Requires
    SexLab Defeat SE
  • Regular Edition Compatible
    No

 

  • 3 months later...
Posted

When defeated my character and the Bandit will just stand there and look at each other and do nothing. Also there is no dialogue or anything when defeated. Incompatability issues with another SL mod I'm guessing? 

Posted
On 8/18/2019 at 3:29 PM, 4nk8r said:

Which version is this, "regular" or "DLC"?

DLC as SE has all the DLC included by default.

Posted
On 8/21/2019 at 8:53 PM, Caco Demon said:

This plugin edit overwrites the Futa addon you have posted. Any chance we can get a merge of both?

-Caden- made both mods, so maybe he can provide one? I can understand why that might be a PITA

Posted
22 hours ago, akuma35 said:

When defeated my character and the Bandit will just stand there and look at each other and do nothing. Also there is no dialogue or anything when defeated. Incompatability issues with another SL mod I'm guessing? 

I'm not sure, Caden might have an answer on the original LE upload. 

  • 11 months later...
Posted
On 11/29/2019 at 10:44 AM, akuma35 said:

When defeated my character and the Bandit will just stand there and look at each other and do nothing. Also there is no dialogue or anything when defeated. Incompatability issues with another SL mod I'm guessing? 

Boosting this...the same happens to me.

  • 4 months later...
Posted

When i updated so it was a seperate ESP, i am now getting two MCM's for it. I assume this means i need to disable the original esp?

 

  • 2 weeks later...
Posted

same as above comments, duplicate mcm menu, means its calling a script that is already being called by the actual defeat mod, since its not an overwrite but an acutal esp, that would present a problem. my question is, would the older version of your mod still work for the current version of defeat?

  • 2 weeks later...
Posted

I think the last update was extremely unfortunate in that it only makes clear in a sentence in the description that you are supposed to RENAME SexLabDefeat Add-on.esp into SexLabDefeat.esp to overwrite the Original.

 

If you just update your mods with it without checking (its just an update right?) you end up with 2 Defeat MCM menu entries.

 

My suggestion would be to rename the esp back in the next release - I will surely have forgotten by then and end up with 2 Defeat MCM entries again.

  • 2 weeks later...
Posted
On 4/14/2021 at 9:35 AM, blkhawk said:

I think the last update was extremely unfortunate in that it only makes clear in a sentence in the description that you are supposed to RENAME SexLabDefeat Add-on.esp into SexLabDefeat.esp to overwrite the Original.

 

If you just update your mods with it without checking (its just an update right?) you end up with 2 Defeat MCM menu entries.

 

My suggestion would be to rename the esp back in the next release - I will surely have forgotten by then and end up with 2 Defeat MCM entries again.

Did you fix it though? I don't know what to do

  • 4 weeks later...
  • 1 month later...
Posted (edited)
On 5/26/2021 at 7:55 AM, therick84 said:

Does anyone know if this will work with BAKA's defeat edit and voice packs? 

I have it working with an xEdit. The burlap sack in the original defeat mod that is called in "immersive abduction" has a different id than the one in "defeat add-on"

I changed the name of "sexlabdefeat add-on.esp" to "sexlabdefeat.esp", and replaced that file in the \Data file.

Then changed the Form-ID for immersive abduction to the new form-ID in the new .esp using xEdit.

 

Only one MCM menu and immersive abduction are working together.

 

Edit: Sorry I should not have quoted the above. This is different from the BAKA and everything uses different form ids, lots to edit to get this add-on to work.

Edited by Wolfhunter72
update after realising a missunderstanding
  • 9 months later...
  • 4 weeks later...
Posted (edited)

Caden's profile has been deleted and the Legendary Version is no longer available of this. Could you please add the LE version(s) (if you have the futa one, as well) to the uploads? Or maybe someone else re-uploaded the LE version and I'm being a dumb. Either way I'd like to know.

Edited by Yuni
  • 4 weeks later...
Posted

Well I'm going to take an educated guess and say this is no longer compatible with the new 5.3.6 update from Bane Master as it would overwrite the esp if it is renamed, undoing the updates and it would create a second SLDefeat running in tandem if it isn't renamed, creating who knows what issues.  But I bet they would all be bad.

  • 7 months later...
  • 3 months later...
  • 10 months later...
Posted

Can anyone confirm that this mod works? It appears to be an exact duplicate to Goubo's Defeat. I inspected both versions of the file (2.0 and 2.1) using CK and xEdit and I couldn't find any follower lines.

  • 3 weeks later...
Posted

I have removed this mod from my mod loader but I still see this mod's dialogues and functions. Is there a certain way I have to uninstall this mod? Please help

  • 5 months later...
Posted
On 3/23/2021 at 12:20 PM, Halleaon said:

Like the above comments, i now have two mcm menus for defeat when installing this.

Apparently, the latest update he converted it from left the MCM in tact. Trying to edit it out is a lot more difficult because xEdit won't map the main mod's MCM in due to plugin errors

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