LesboIsBesto Posted July 21, 2019 Author Posted July 21, 2019 32 minutes ago, modal said: You can make anything work with MO that works with NMM. Not really sure what they are referring to there. When you install a mod in MO2 and it can't figure out where the data directory is, it asks you to correct the file structure. So an update to this shit: I cleared the list of suppressed animations, turns out there was shit actually being suppressed & clearing it allowed SLAL to register the lesbian animations, ALL of them. They show up in the toggle list & in the list for available animations mid-sex. Problem still, they do not play. My characters get into position but only stand still or do that weird buggy hump animation on each other. Here's a log of that shit goin down: Papyrus.0.log Bout to check my files for leftover shit, hoping I dont fuck up Another update: After uninstalling Billy's pack again, I checked my files & there's nothing referencing his stuff anywhere except the copies of his older packs I saved in a folder with my other mods. Nothing that can touch the game itself tho so dont think NMM is fucking up cuz of left behind files.
modball Posted July 21, 2019 Posted July 21, 2019 40 minutes ago, LesboIsBesto said: My characters get into position but only stand still or do that weird buggy hump animation on each other Did you rebuild registry and reload json in SLAL after clearing the suppressed items? If so, remove Billy's again, run FNIS, skyrim, rebuild registry and reload **Reapply** json, wait for it to finish and make a save. Reinstall Billy's and repeat that process. Usually FNIS problems will equal a T-pose but doesn't hurt to do that again.
LesboIsBesto Posted July 21, 2019 Author Posted July 21, 2019 1 hour ago, modal said: Did you rebuild registry and reload json in SLAL after clearing the suppressed items? If so, remove Billy's again, run FNIS, skyrim, rebuild registry and reload **Reapply** json, wait for it to finish and make a save. Reinstall Billy's and repeat that process. Usually FNIS problems will equal a T-pose but doesn't hurt to do that again. I did all of that & it still isnt working? The animations register but dont play correctly at all. Dont know what changed this time around to let them register if they not even gonna play Papyrus.0.log
modball Posted July 21, 2019 Posted July 21, 2019 1 hour ago, LesboIsBesto said: I did all of that & it still isnt working? The animations register but dont play correctly at all. Dont know what changed this time around to let them register if they not even gonna play Papyrus.0.logFetching info... Tough one but at least one of the issues (not showing up) has been dealt with. I don't want to recommend cleaning and/or resetting sexlab but if you do, export your settings first. You may want to find out what cleaning and resetting to defaults does exactly. I don't recall ever using it. Might find some good info here: I think at this point (barring sexlab being messed up) its got to be a file conflict or something about the file structure not being correct. I have seen that actor idle during scenes before after I botching SLAL pack edits (removed some animations I didn't need but forgot to edit the json file or made a syntax error in that or in the FNIS text file in the animation meshes folder). Might want to check again for any FNIS errors or inconsistencies. You could try going back to an earlier version of Billy's to see if that works. If you don't have a copy I have several older versions.
Grey Cloud Posted July 21, 2019 Posted July 21, 2019 11 hours ago, bandygirl1 said: I've never once knocked you or anyone else for that No but you and others always have to precede recommendations of MO with criticism of NMM as if just because you suffered a problems then everyone will suffer the same problem. There are more people with problems with MO than NMM in tech support but they are always dismissed as user error. The way I look at it is that people who last used NMM years ago when NMM was several versions back and they themselves didn't know as much as they do now assume that NMM hasn't moved on and that they never did anything wrong back then. My 'And' point was: Files left in the data folder so what? The data folder is just a folder. If the esp has gone then the files would not get used. If they are textures or something without an esp then they will either get overwritten by what replaces them or ignored. 9 hours ago, modal said: You can make anything work with MO that works with NMM. Not really sure what they are referring to there. Agreed. I would suggest that the mod author didn't know anything about MO so said that as a cop out. This is related to my above comments about LOOT and mod authors. Mod authors always recommend placing their mod at the end of the load order. Good luck to anyone trying to get all their mods at the end of their load order. LOOT is the way forward but is another tool which gets criticised by people who had a bad experience with it, commonly because they don't know how to use it properly. It is surprising, or not, how many mod authors talk absolute rubbish about modding Skyrim. MadMansgun has a lot of animation related advice and an installation guide over on the MNC SLAL version page. Obviously mostly creature related but you might find something.
bandygirl1 Posted July 21, 2019 Posted July 21, 2019 38 minutes ago, Grey Cloud said: No but you and others always have to precede recommendations of MO with criticism of NMM as if just because you suffered a problems then everyone will suffer the same problem. There are more people with problems with MO than NMM in tech support but they are always dismissed as user error. The way I look at it is that people who last used NMM years ago when NMM was several versions back and they themselves didn't know as much as they do now assume that NMM hasn't moved on and that they never did anything wrong back then. My 'And' point was: Files left in the data folder so what? The data folder is just a folder. If the esp has gone then the files would not get used. If they are textures or something without an esp then they will either get overwritten by what replaces them or ignored. Except that I haven't. You *could* perhaps see my agreement with modal as such, but like I said; You asked. I told you. Anything else you've seen me post on MO vs NMM is me saying that there is nothing wrong with using NMM. It's usually followed by me saying that MO will give you far more control over your game, and that the two are not remotely equitable here. That's not a criticism. That's a fact. The reason MO problems in tech support are always dismissed as user error is because they are. MO doesn't touch the game folders. Your skyrim install remains pristine. Where people run into issues is not understanding how the left pane works, not setting data directories, and not setting up executables-all because they can't be bothered to read a tutorial or watch a video. And lol about trash conflicting files left in the data folder. Honestly not interested in getting into a mod manager war here. People who are happy using NMM should continue to do so. People who point out to others the advantages of using MO should be allowed to do so without derailing threads dealing with affronted NMM users.
Grey Cloud Posted July 21, 2019 Posted July 21, 2019 57 minutes ago, bandygirl1 said: And lol about trash conflicting files left in the data folder. I've still got the data folder from the old machine and it is an absolute shit-heap of files and folders left over from various mods. Didn't make any difference to the stability or performance of my game.
Grey Cloud Posted July 21, 2019 Posted July 21, 2019 1 hour ago, bandygirl1 said: MO doesn't touch the game folders. Your skyrim install remains pristine. This is just another MO user mantra. Can you provide any technical evidence that this is in any way, shape or form a good thing?
bandygirl1 Posted July 21, 2019 Posted July 21, 2019 Like I said Grey; I'm not going to get into an argument here or derail this thread any further. I'm simply not interested. I've seen you recommend researching yourself, watching Gopher and Gamerpoets vids, STEP guides, ect countless times to people posting in this forum. There is a reason those very same sources recommend MO. The information is out there. It's not my job to spoonfeed it to you.
LesboIsBesto Posted July 21, 2019 Author Posted July 21, 2019 11 hours ago, modal said: Tough one but at least one of the issues (not showing up) has been dealt with. I don't want to recommend cleaning and/or resetting sexlab but if you do, export your settings first. You may want to find out what cleaning and resetting to defaults does exactly. I don't recall ever using it. Might find some good info here: I think at this point (barring sexlab being messed up) its got to be a file conflict or something about the file structure not being correct. I have seen that actor idle during scenes before after I botching SLAL pack edits (removed some animations I didn't need but forgot to edit the json file or made a syntax error in that or in the FNIS text file in the animation meshes folder). Might want to check again for any FNIS errors or inconsistencies. You could try going back to an earlier version of Billy's to see if that works. If you don't have a copy I have several older versions. I ran FNIS again & did a consistence check, only thing that came up was stuff with APSexIdles, nothing with Billy at all or other errors. My sexlab settings are exported already so I'll try that after cleaning SexLab. But doing stuff like uninstalling more mods than Billy's pack is not an option for me this far in. Checked the file structure of the animations again & it looks exactly like the ZIP structure has it so not sure what to look for in problems? GenerateFNIS_LogFile.txt
LesboIsBesto Posted July 21, 2019 Author Posted July 21, 2019 12 hours ago, modal said: Tough one but at least one of the issues (not showing up) has been dealt with. I don't want to recommend cleaning and/or resetting sexlab but if you do, export your settings first. You may want to find out what cleaning and resetting to defaults does exactly. I don't recall ever using it. Might find some good info here: I think at this point (barring sexlab being messed up) its got to be a file conflict or something about the file structure not being correct. I have seen that actor idle during scenes before after I botching SLAL pack edits (removed some animations I didn't need but forgot to edit the json file or made a syntax error in that or in the FNIS text file in the animation meshes folder). Might want to check again for any FNIS errors or inconsistencies. You could try going back to an earlier version of Billy's to see if that works. If you don't have a copy I have several older versions. BRUH IT WORKED, IT FUCKING WORKED ;D Cleaning SexLab then rebuilding the registry & reloading/reapplying the JSON settings let the lesbian animations register AND play correctly! HOWEVER, I did not import my SexLab settings that I have exported so imma make sure this shit actually working by importing them & setting up my animations in SLAL & the sexlab toggle section to exactly how I always set em. Thankfully I always document my mod settings so that shouldn't take long. Will update if the animations are still working consistently.
modball Posted July 21, 2019 Posted July 21, 2019 1 hour ago, LesboIsBesto said: Thankfully I always document my mod settings so that shouldn't take long. You are wise to do this.. I should take up that practice. Awesome! Glad you finally got them operational. Not enough Lesbian animations out there.
modball Posted July 21, 2019 Posted July 21, 2019 7 hours ago, Grey Cloud said: LOOT is the way forward I have a lot of merges (30-ish encompassing easily over 150 esps, mostly armor/clothing) and still float at around 240 to 250 active plugins until I run another merge. LOOT can't handle that stuff and understandably so as it's not built to handle plugins that are not in its database. If I trust LOOT with my load order, my game crashes. If I set my plugin order manually and run Wrye Bash, TES5Edit etc. to identify and correct any conflicts when necessary, I have no issues. For standard mod installations LOOT is an awesome tool but it just stopped working for me as my mod list grew. While your advice is sound for most people, it doesn't apply to those who spend as much time or more modding and tweaking their game as they do playing it. I'm just here trying to help LesboIsBesto get his animations working and it looks like the problem is now solved.
modball Posted July 21, 2019 Posted July 21, 2019 3 minutes ago, Grey Cloud said: But hey, you have merged all your pretty dresses - whoopy fucking-do. Honestly dude, I am here trying to help someone with an actual problem and you are here... not sure what you are trying to do other than create a useless argument and derail the thread.
Grey Cloud Posted July 21, 2019 Posted July 21, 2019 I already helped the OP - told her the problem was at her end but she didn't want to hear that. You have come up with a convoluted technical solution and she is happy.
modball Posted July 21, 2019 Posted July 21, 2019 1 hour ago, Grey Cloud said: told her the problem was at her end sigh,....that is not helping, that's blaming. Nice try though.
LesboIsBesto Posted July 22, 2019 Author Posted July 22, 2019 6 hours ago, Grey Cloud said: I already helped the OP - told her the problem was at her end but she didn't want to hear that. You have come up with a convoluted technical solution and she is happy. Imagine thinkin am a girl lmao. Also Grey u helped up to the post with the pics for registry steps, after that was a bunch of extra unnecessary shiet u basically started. Am glad Modal stuck around to keep up the help & not get dragged into whatever that other shiet was >.> But again, u one of the only 3 ppl who even bothered to reply to this post despite me posting it 3 times over 2 weeks so am still thankful lel. 7 hours ago, modal said: You are wise to do this.. I should take up that practice. Awesome! Glad you finally got them operational. Not enough Lesbian animations out there. Just finished testing my animations after adjusting all my settings & starting up a game from there, the animations still work & I have no problems I can see currently. Guess I can consider this solved at last. One last thing tho, is that mod you linked earlier, "SexLab More Animations", reliable to use? I am very close to hitting 500 now & before all this I discovered Babo's pack for the 1st time & I wanna try it out. Will that mod cause any issues known specific to it or you think its good to go?
modball Posted July 22, 2019 Posted July 22, 2019 4 hours ago, LesboIsBesto said: One last thing tho, is that mod you linked earlier, "SexLab More Animations", reliable to use? I have had zero issues with it.
Grey Cloud Posted July 22, 2019 Posted July 22, 2019 7 hours ago, LesboIsBesto said: I am very close to hitting 500 now & before all this I discovered Babo's pack for the 1st time & I wanna try it out. I don't use the SMA mod but I've never heard bad things about it. I have about 11k anims in FNIS but my SL count is well below the 500 mark in SL. I've removed a lot of them because they either weren't my thing or they didn't work as advertised. They way I work is that if I have a problem like this I tend to remove rather than add. I only added the Babo pack a short while ago so I haven't really got a 'feel' for it yet and can't comment on the animations. Didn't have any problems installing it.
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