Daddy_snuffles Posted January 24, 2023 Posted January 24, 2023 13 hours ago, Jgoftl said: Per the mod author who posted it on Nexus "Just minor script changes and support for Nexus's Vortex/Collections System." Also, at the bottom of the description page on Nexusmods, under credits it mentions that a modder had made it High Poly Head compatible. So if you're having an issue with it not working for High Poly Head, it's likely a problem with your mod list. I started using this file instead of the one over on nexus and the High Poly Head seems to be working fine. I'm not sure how that would be an issue with my load order.
zeldafrake Posted January 28, 2023 Posted January 28, 2023 (edited) Ok so i only noticed today that daymarr released his custom wet texture on the 17/9. the only problem is that they are psd files so you would have to blend them manually, so if anyone on here has already done that, would you be willing to share with those that don't know or can blend the textures. https://www.nexusmods.com/skyrimspecialedition/mods/78804?tab=files&file_id=332463 Edited January 28, 2023 by zeldafrake 7
assassin394 Posted February 8, 2023 Posted February 8, 2023 (edited) Hi. How do I go about replace the wet textures in this mod? All I see in the mod folders is number files. How do I know which files is female and male? Could I, say copy the wet specular texture from Bijin skin and replace the one in this mod? Edited February 8, 2023 by assassin394
Serenity_XXI Posted February 21, 2023 Posted February 21, 2023 Does this actually work with SexLab SE and SexLab Arroused? I don't see any of the mod integration options like in the screenshots on my end... 1
Lulu the Milky Succubus Posted February 28, 2023 Posted February 28, 2023 I've tried searching as much as I can before asking this but for some reason WetFunction Redux will not detect Sexlab Aroused Redux. Has anyone else had this issue or possibly know why this may be happening?
Serenity_XXI Posted March 2, 2023 Posted March 2, 2023 On 2/28/2023 at 8:35 PM, H3GgCkhQnfyxPfjQhrdb said: I've tried searching as much as I can before asking this but for some reason WetFunction Redux will not detect Sexlab Aroused Redux. Has anyone else had this issue or possibly know why this may be happening? Same question I asked right above you lol... After some more experimentation I realized it does actually detect SexLab scenes and reacts accordingly in updating the "wetness" levels. But it won't show the SexLab settings option in the mod's MCM menu no matter what. Guess that part of it is broken. It also took a little time before I noticed it started working, not sure what was up with that. I downloaded the version that's on the Nexus as it's *slightly* updated, though not sure it makes a big difference.
isthisevenskyrim Posted March 5, 2023 Posted March 5, 2023 did anyone manage to get the .dds for psd custom wetskin available on nexus?
Qwert_yyy Posted March 6, 2023 Posted March 6, 2023 (edited) On 3/2/2023 at 11:44 PM, SwissCheeseConnoisseur said: Same question I asked right above you lol... After some more experimentation I realized it does actually detect SexLab scenes and reacts accordingly in updating the "wetness" levels. But it won't show the SexLab settings option in the mod's MCM menu no matter what. Guess that part of it is broken. It also took a little time before I noticed it started working, not sure what was up with that. I downloaded the version that's on the Nexus as it's *slightly* updated, though not sure it makes a big difference. Get in the habit of reading at least a few pages of the topic you're asking the question on. People on every page ask the same questions, the answers to which were given on one of the last pages. Remove the WetFunction SDA patch or move the SDA below WetFunction. Another similar problem was somewhere within five pages ago. Regarding the textures from FO4, someone try this file, I just inverted it to black and removed the noise a little, tried to make it look the same as all the other normal maps in skyrim have. This must look really bad, because it's just a quick experiment. wet_010_s.dds Edited March 6, 2023 by Soldream 1
majw69 Posted March 10, 2023 Posted March 10, 2023 I don't understand why the translation file for this mod is invalid. No matter how much I try, its MCM language is always English. -- It can't utilize the translation files under Interface/Translations like other mods.
zeldafrake Posted March 17, 2023 Posted March 17, 2023 On 3/6/2023 at 1:21 PM, Soldream said: Get in the habit of reading at least a few pages of the topic you're asking the question on. People on every page ask the same questions, the answers to which were given on one of the last pages. Remove the WetFunction SDA patch or move the SDA below WetFunction. Another similar problem was somewhere within five pages ago. Regarding the textures from FO4, someone try this file, I just inverted it to black and removed the noise a little, tried to make it look the same as all the other normal maps in skyrim have. This must look really bad, because it's just a quick experiment. wet_010_s.dds to be honest i couldn't even tell if any of the textures were changed, since wouldn't you need to blend all the files to contain the new texture for it to show up? Btw daymar has released their skyrim compatible resource texture for wet funtion redux, it's on the download page of the nexus version, it's pds files so try working with them instead of the fo4 ones that were link on here.
zeldafrake Posted March 17, 2023 Posted March 17, 2023 (edited) Tried to blend the textures myself and i think i did it right for the most part but it still doesn't have that 3d look to it might need to use the normal map texture to get that effect. and the wet texture isn't showing up on the head or hands even though i blended the textures for them. I blended the textures with the assumption that the body resource texture are meant to be Wet_100_dds Edited March 17, 2023 by zeldafrake 1
Popular Post zeldafrake Posted March 17, 2023 Popular Post Posted March 17, 2023 (edited) Okay, so i managed to get the textures to work for the head and hands too now, but i have realized that you can only get the 3d look via normal maps. Here are my wet textures made with Daymarrs custom textures. Make a folder path that is the same as other WFR texture replacers and pack it into a rar or zip, now you can use it with your mod manager of choice. wet_100_s.ddswet_101_s.ddswet_110_s.ddswet_111_s.ddswethand_s.ddswethead_s.dds So my question is, is anyone here experienced in editing script sources? Because there would be a need to add a function to WFR to change the normalmap to a wet one with the same rate it does for the wetness effect, otherwise you would have to replace your normalmaps outright to have a constant wet look which would be dumb. Here are my normalmap wet textures that are made using Daymarrs custom wet textures and Bits and Pieces, i made them in BC7(sRGB) and with mip maps enabled. Feel free to use them to figure out a way to get WFR to use them. wetbody_msn.dds wethands_msn.dds wethead_msn.dds Edited March 18, 2023 by zeldafrake 22
MiniNuke Posted March 22, 2023 Posted March 22, 2023 Does not work in VR, CTD when closing the menu after choosing any of the "auto-apply" options. 1
purplehaze Posted April 6, 2023 Posted April 6, 2023 Is not compatible with Skyrim Outfit System SE Revived Wetness is not applied to saved outfits.
vivalamememan Posted April 7, 2023 Posted April 7, 2023 On 11/22/2022 at 6:47 AM, Cursed Raccoon said: My problem was that i forgot to turn on the wet textures xD but now everything works fine like it should be. And i havent noticed any neck seam on my end.. What do you mean by 'forgot to turn on the wet textures'? As in, you forgot to turn them on in MO2 or something? I've got the cbbe sweat textures so they shouldn't be missing. Might be an issue with high poly head.
BurgerBob7 Posted April 14, 2023 Posted April 14, 2023 what am i doing wrong i dont see any wet effect is it cause of my enb? or does it require a vanilla copy of the game?
Nuascura Posted April 19, 2023 Posted April 19, 2023 On 4/13/2023 at 10:33 PM, BurgerBob7 said: what am i doing wrong i dont see any wet effect is it cause of my enb? or does it require a vanilla copy of the game? On 4/7/2023 at 2:14 AM, vivalamememan said: What do you mean by 'forgot to turn on the wet textures'? As in, you forgot to turn them on in MO2 or something? I've got the cbbe sweat textures so they shouldn't be missing. Might be an issue with high poly head. Feel free to ignore this if you've already done so. But for the uninitiated, this mod requires you to activate for individual targets via MCM 1. Open MCM, navigate to Wet Function Redux SE MCM window 2. Open Targets tab 3. On right-side, select your player, activate effect, and return to game
cprdf89e Posted April 19, 2023 Posted April 19, 2023 I've tried to make wet function's effect work in sexlab scene, but as soon as the scene started the sweat droplet effect just disappeared. I tried messing around the setting in MCM, setting all the numbers in the sexlab integration to 10, tried forced value to my character, but sadly nothing worked. Is this normal or something is wrong?
duy123a Posted April 23, 2023 Posted April 23, 2023 When I equip a DD collar the sweat/droplet effect disappear, even I unequip the collar later. The only way I can get it is apply the effect again after wearing the collar .~.
Dorabella Posted April 24, 2023 Posted April 24, 2023 Is it normal that it does not apply to the head, whether man or woman? Spoiler
H Bof Posted April 26, 2023 Posted April 26, 2023 (edited) I recently remodded my game from scratch and for some reason with wet function, once its applied it tanks my frames to hell and every 30 seconds or so my pc "sparkles" briefly and tanks my frames even more. I've never had this issue before does anyone know what could be a cause/sollution? I'm using NVT ENB and ENB Light if those could have anything to do with it, but idk since I usually have a solid 50-60 frames running these without wet function. Tho I think I've used these with wet function before with no issues lol I love modding. Edit: I completely forgot I was running the Nexus version of the mod, after downloading the LL version it seems to be working just fine. It must be some of the script changes that daymarr mentioned or something, I'll leave this up in case anyone else has this issue. Edited April 26, 2023 by H Bof
km4387 Posted May 17, 2023 Posted May 17, 2023 (edited) Edit: removed - the problem I was seeing was actually from the WetFunction script in SDA Patch Hub. If you're one of the few that downloaded my script, I recommend removing it. If Aroused isnt showing up in your mcm, try removing SDA's version of WetFunctionMCM.pex and use the original script that came with this mod. Sorry for any confusion - pitfalls of using alot of mods. Edited May 18, 2023 by km4387
ssss93t4s3s Posted May 23, 2023 Posted May 23, 2023 is this mod works with AE newest version? or should i downgrade it?
jdhue Posted May 24, 2023 Posted May 24, 2023 On 4/24/2023 at 6:36 PM, ?????? 1627 said: Is it normal that it does not apply to the head, whether man or woman? Hide contents have you work around this? in my case, textures sometimes affect head, sometimes not.
jdhue Posted May 27, 2023 Posted May 27, 2023 On 5/25/2023 at 12:09 AM, Kazyachka said: I had this too when I used this: But after a lot of time spent playing Skyrim and also influenced by the fact that I used a High Poly head, I switched to this version and everything works stably i am still have this problem when i am outdoor
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