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Posted

This mod creates a lot of traffic and dialogue esp if using dialogue expansions for other NPC types.

 

But holy shit its so funny hearing people talk all serious about dragons and magic and war and then some Hydra NPC is like "you stupid bitch, you dumb slut whore with a big ass, you fucking idiot" lmao

 

10/10 would recommend

  • 4 weeks later...
  • 3 weeks later...
Posted

Everything in the mod is working for me but the conversations, all of the added dialogue just doesn't seem to exist ingame for me

  • 1 month later...
Posted
On 12/8/2022 at 9:51 AM, duy123a said:

Hydra Slave Mod v0.91: Download
New requirements: KS Hair SE (and maybe Botox for Skyrim)
Includes fixes from my 0.9 fixed version. Includes edit from @Demonwolf218 with my tweaks (no red,blue,yellow,meme skins). Add slaver faction for some slavers missing it. Remove glasses. Botox Patch.
It is heavy, so good luck for testing it.
Please using a furniture patch I add below to use with this one.
Ps: Due to a crazy number of NPCs in this mod, I can't test it. If you find someone with weird color, please give me an ID of it (open console and click to it).

Hydragorgon Furniture Patch.esp 33.14 kB · 466 downloads

 

File was removed,

Possible to get it again?

  • 2 months later...
  • 1 month later...
Posted (edited)

I have been using this mod for years and always enjoyed the HG "fixed" unique named slaves and their stories at the Blue Palace, Palace of the kings, DragonReach etc as well as the couples found at Falkreath (Germanicus and wife) and at Morthal (? Bravehearts) and the often unpleasant travelers with their slaves found abusing them in most inns (?Zargo the dark?), not to forget Belethor's stepsister (CryBaby) and Bimbo the equine expert.  : )

 

But suddenly they have all vanished from my game despite still being present in the esp files but simply not being present in game. I had a corruption crash with this 80+ hr char (Unhandled native exception occurred at 0x7FF6D66B6DE8 (SkyrimSE.exe+1236DE8) on thread 36916!) and I had to fiddle quite a lot to NOT lose the char and eventually succeeded after 8 days of frustration and bad language. So, I wonder if I caused it.

Does anyone know where in the load order the esp should be? I ask as that is my likely next step assuming I can get a save to run once I do so.

 

I am using 1.0 and all of the above chars were present ingame initially (In fact, I killed one who tried to rape my char at Morthal and I wonder if I should not have).

 A year ago I tried 0.91/0.92 but the same thing happened to those versions right from the start and so I dumped them and returned to 1.0. I also recently dumped Populated skyrim Reborn wondering it overloaded the NPCs in the game but so far has not worked.

 

Any clues?

Edited by Will55
Posted (edited)
On 9/15/2024 at 7:56 AM, randy1990 said:

is there a patch for pahe so that we can buy them 

Don't Bother trying to buy them as the modder has already said he cannot do that.

 

Instead, console their base code and do a "player.placeatme XXwhatever" and then enslave the copy.

OR if you know how to use Proteus just copy her and enslave her (I always enslave the original and leave the copy)

 

There are problems with both methods as if the slave has (as usual) iron collars and restraints, these are rarely removable (as they tend to spawn back) while one of my favourite slaves : Monkey, is totally impossible to copy and keep as they all run back to their master in Understone Keep and I tried everything to keep them: chains etc.

Edited by Will55
  • 1 month later...
  • 2 weeks later...
Posted

Does anyone know what happened to the "no nude males" patch? Th's mentioned on the front page, but there's no link nor is there a file in the downloads. Has it been rolled into one of the other files?

Posted

There are some problems i have with this mod. First of all they are all nude. Like Imagine someone had a slave they wouldnt just roam them around in the city nude. it would be better if they wore some form of clothing, can i change that? like i have a mod to set outfits for npcs but it doesnt work and even if it did work i would have to set outfits for 200 slaves lol. was wondering if there was a way to set clothes in the mods folder? Also it doesnt show up in the mod manager maybe add an option there in which people can select how many slaves there are and if they are clothed or nude. 

Posted

Is there a stable version or patched version somewhere? Every game I use this with crashes and gets ctd within hours of gameplay, and other forums have said this mod is incredibly dangerous to use for that very reason.

  • 2 weeks later...
  • 1 month later...
Posted
10 hours ago, lkyouka said:

they appear with their features invisible. i can only see their head and their hands. anyone have a clue as to what i did wrong?

 

I am not sure if I remember correctly. But I think there was an issue with the ZAZ doggie belt. Have a look at their inventory with inv and remove the doggie belt for testing. I think there's a patch somewhere here on LL.

Posted

Does someone know which patch could possibly distribute clothes for slavegirls?
From what I've understood from mod they are supposed to be naked but looks like some other addon from modlist I dresses them into rags and prison robes

  • 2 weeks later...
  • 1 month later...
Posted (edited)

Is this mod stable?  I've added it on and off to my load order but have never noticed anything to be particularly wary of.

 

I'm attempting to make voices for it and some of it came out pretty nice.

 

Edited by kamithemoon
Posted
On 3/19/2025 at 5:56 AM, kamithemoon said:

Is this mod stable?  I've added it on and off to my load order but have never noticed anything to be particularly wary of.

 

I'm attempting to make voices for it and some of it came out pretty nice.

 

I have never had any issues with it over the past couple of years.

 

The voice line sounds very good. Would this be a replacement for the Hydra voice pack here: https://www.loverslab.com/files/file/26758-xvasynth-voice-packs/?

Posted
21 hours ago, Gudulba said:

I have never had any issues with it over the past couple of years.

 

The voice line sounds very good. Would this be a replacement for the Hydra voice pack here: https://www.loverslab.com/files/file/26758-xvasynth-voice-packs/?

Eventually, if I ever finish it.  Otherwise, it can just function as a supplement to make some voices sound better.  But just fixing the typos is so much work it's giving me carpal tunnel.

  • 3 weeks later...
Posted
1 minute ago, DTESSurvivor said:

Everything seems to be working well but I have come across a bug.  This encounter, two slaves, are the only ones I've seen like this.

image.png.f1f6a31be6b041196188dd5961a0c484.png

I did try bodyslide but I cannot find any of the ZBF gear.

Posted
On 4/5/2022 at 9:02 PM, tzkfaci said:

Hey could you tell me how to change the output path? I dont really know how to use bodyslide

edit: nvm i figured it out! if anyone else is new and needs to fix the invisible body/doggiebelt issue:

 

go to

skyrimse/ZAZ 8.0 CBBE SE Rev2/CalienteTools/BodySlide/SliderSets

open ZAZGSBDoggieBelt.osp with notepad++ (or whatever)

change <OutputPath> 06ZaZGSBDoggieBelt to 06ZaZ - GSBDoggieBelt (adding space before and after hyphen)

run bodyslide after

 

 

sorry to necro but did somebody manage to fix this on ZAZ 8?

My default output path is

        <OutputPath>meshes\ZaZ-UltimateDataPack\ZaZ - Accessories\Restraints\06ZAZ - GSBDoggieBelt</OutputPath>

 

so there sems to have the space already. however it's ZAZ not ZaZ -> i've tried with ZaZ isntead of ZAZ, mesh is still invisible

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