factoryclose Posted June 3, 2019 Posted June 3, 2019 Human Biped RIg by BakaFactory View File Human Biped Rig by BakaFactory (3BBB / TBBP Compatible)   Description  I hope you work for your animations both in a easier way and in an optimized way.  I hope you like it! I made the rig compatible with 3BBB skeleton. It has controllable Anus, Belly as well.  With this, you can control your belly as well. Cheers.   Requirements  3ds Max 2012(only for exporting motions)  HCT Tool - [HavokPcXsContentTools_X64_2011-3-1_20120402]  3ds Max version over 2014(for making motions)  Your animation skill    Note for Modders  Use 'XPMS 4.64 RIG TBBP 3BBB Bone Skeleton' for exporting motions.  If you want to use your own rig or old rigs from other sites, you should use either 'XPMS 4.64 RIG HDT Extension Bone Skeleton' or 'XPMS 4.64 RIG HDT Extension Bone Skeleton.txt' at least.  Do not use other bone lists other than these three txt files!    Submitter factoryclose Submitted 06/04/2019 Category Modders Resources Requires Special Edition Compatible 11
Velekayl Posted June 4, 2019 Posted June 4, 2019 I'd love to try to start animating - but I just can't find a reliable source to obtain 3DS Max version 2014
firestormx64 Posted June 5, 2019 Posted June 5, 2019 You can get 3DS Max for 3 years by "becoming a student". No they don't check.
factoryclose Posted October 18, 2019 Author Posted October 18, 2019 A new 3BBB compatible rig has been updated. The old TBBP bone is fully compatible with this rig. You can now move belly, anus.
Koalmex Posted October 31, 2019 Posted October 31, 2019 I made my animations in 3DSMax 2010, I just updated to 2014 I do the same export process but the animations in the game do not work. I am using the same export settings and my previous 3dsmax 2010 file. Should I use other export settings? Is the havok tool content that I am using correct? Please someone who uses 3dsmax 2014 for animations tells me what configuration or version of havok tool should I use  Tools i use: - HavokContentTools_2014-1-1_20150216_64Bit_Anarchy.exe - hktcnv for convert xml to hkx
nappilydeestruction Posted November 18, 2019 Posted November 18, 2019 I don't have 3ds max 2014 student version. I only have 3ds max 2017 studentversion. Will that version be fine?
NCK30 Posted November 18, 2019 Posted November 18, 2019 As far as I know only 3DSMax 2010 and 2012 work for Skyrim. I myself use Max 2012.  You have to use this version of the Havok Content tools to export properly. Can be downloaded on the link below.  HavokPcXsContentTools_X64_2011-3-0_20120119  https://drive.google.com/drive/folders/0B8SgSQGjqypSdXBtSUNXaGY0Z2c   Unless something has changed I don't think Skyrim will accept newer versions of 3DS Max / Havok Content Tools. 1
NCK30 Posted November 18, 2019 Posted November 18, 2019 Unless of course if we are talking about the Special Edition. Maybe the limitations have gone from that. Â My previous post above covers Oldrim.
Koalmex Posted November 24, 2019 Posted November 24, 2019 Can you add 3BBB breasts controllers in the RIG controllers? Please Awesome work i love it
Koalmex Posted November 24, 2019 Posted November 24, 2019 I can't find the version with rig controls. Can you upload it please ?.
factoryclose Posted November 25, 2019 Author Posted November 25, 2019 On 10/31/2019 at 9:31 AM, Koalmex said: I made my animations in 3DSMax 2010, I just updated to 2014 I do the same export process but the animations in the game do not work. I am using the same export settings and my previous 3dsmax 2010 file. Should I use other export settings? Is the havok tool content that I am using correct? Please someone who uses 3dsmax 2014 for animations tells me what configuration or version of havok tool should I use  Tools i use: - HavokContentTools_2014-1-1_20150216_64Bit_Anarchy.exe - hktcnv for convert xml to hkx If you want to export your motions, when you save your work, save it as 2012 ver or below. I recommend you use 2012 for exporting motions.  On 11/19/2019 at 2:41 AM, nappilydeestruction said: I don't have 3ds max 2014 student version. I only have 3ds max 2017 studentversion. Will that version be fine? HCT doesn't support 2017. You must have 2012 version to export your motions.  16 hours ago, Koalmex said: Can you add 3BBB breasts controllers in the RIG controllers? Please Awesome work i love it Alright, I'll add it. 2
Koalmex Posted November 25, 2019 Posted November 25, 2019 5 hours ago, factoryclose said: Alright, I'll add it. Thank you very much, it is easier to animate with rings
nappilydeestruction Posted November 25, 2019 Posted November 25, 2019 14 hours ago, factoryclose said: If you want to export your motions, when you save your work, save it as 2012 ver or below. I recommend you use 2012 for exporting motions. Â HCT doesn't support 2017. You must have 2012 version to export your motions. Â Â Well if only 3d max 2012 was available now, darn it! Thank you for letting me know.
Alonely Posted November 26, 2019 Posted November 26, 2019 This looks fantastic! I'd love to use it for my animations! Â But, I'm guessing there's not a good way to export this to Maya so I can work with it there, and then import it back? Man, if only I could make Sims animations with Maya... ?
Koalmex Posted November 27, 2019 Posted November 27, 2019 Baka Controller Rig New 2019 Female Ver 1.16.max AWESOME thanks u very much
Koalmex Posted November 28, 2019 Posted November 28, 2019 On 11/24/2019 at 10:15 PM, factoryclose said:  I think that "XPMS 4.64 RIG HDT 3BBB Bone Skeleton" has an error missing bones from the previous version like  "L Breast04 R Breast00 R Breast01"
factoryclose Posted December 27, 2019 Author Posted December 27, 2019 On 11/29/2019 at 7:00 AM, Koalmex said: I think that "XPMS 4.64 RIG HDT 3BBB Bone Skeleton" has an error missing bones from the previous version like  "L Breast04 R Breast00 R Breast01" What the... I'll check it out
mccalas89 Posted January 21, 2020 Posted January 21, 2020 Hi! For some reason I can't open the file in 3ds max 2012. It opens in 3ds max 2018 with no problem (with nvidia mental ray and NifTools).  I have a cleanly installed 3dsmax 2012, with only havok tools 2011-3.1 and niftools (tried versions 3.7.0, 3.7.3, and 3.8.0). Only message is "file open failed <path>\ baka rig .max"  Am I missing a needed plugin, or something?  Edit: Loaded after launching as admin. I feel stupid. But thanks for the rig!!
Dirtnap Posted December 24, 2020 Posted December 24, 2020 On 6/4/2019 at 6:00 PM, Velekayl said: I'd love to try to start animating - but I just can't find a reliable source to obtain 3DS Max version 2014 Same here. I've looked everywhere, and then everywhere else. I'm dying to animate for 3bbb lol. I guess there's just some arcane secret to getting this done and probably just get lucky to find 2014 for sale used somewhere. I'm going to keep looking. If I see anything I'll let you know.
FlufyFox Posted February 10, 2021 Posted February 10, 2021 SO everything still only work with the older versions of 3ds max? its almost impossible to get these programs nowdays
FlufyFox Posted February 15, 2021 Posted February 15, 2021 On 6/3/2019 at 12:59 PM, factoryclose said: Human Biped RIg by BakaFactory View File Human Biped Rig by BakaFactory (3BBB / TBBP Compatible)   Description  I hope you work for your animations both in a easier way and in an optimized way.  I hope you like it! I made the rig compatible with 3BBB skeleton. It has controllable Anus, Belly as well.  With this, you can control your belly as well. Cheers.   Requirements  3ds Max 2012(only for exporting motions)  HCT Tool - [HavokPcXsContentTools_X64_2011-3-1_20120402]  3ds Max version over 2014(for making motions)  Your animation skill    Note for Modders  Use 'XPMS 4.64 RIG TBBP 3BBB Bone Skeleton' for exporting motions.  If you want to use your own rig or old rigs from other sites, you should use either 'XPMS 4.64 RIG HDT Extension Bone Skeleton' or 'XPMS 4.64 RIG HDT Extension Bone Skeleton.txt' at least.  Do not use other bone lists other than these three txt files!    Submitter factoryclose Submitted 06/04/2019 Category Modders Resources Requires  Special Edition Compatible   I got an full working version of 3ds max 2012 , to animate with your stuff we need 2014 version? i have seem that set things up is more hard them animate itself xD sorry if i am too dumb, has been some days i just trying to get the stuff to start working... and Thanks to you and all others modders that make amazing content to help the "magic" happens ^^
FlufyFox Posted July 30, 2021 Posted July 30, 2021 Hey hello its me again haha, did you have another version of your rig with older controllers ? Having those 3bbb and other misc freatures on it ? i think they much easier to use them Biped, i am not an 3ds expert so idk how i could mix stuff up or change anything or i am just really dumb :v i am sorry to come bother you all the time, i hope you doing great on whatever you working now s2
sullivan Posted December 21, 2021 Posted December 21, 2021 (edited) So if i understand right, this rig can only be used in Max2014 upwards? Â edit. Ok so it seems to work fine in 2012 after being saved as 2012 version in max 2015. Â Edited February 5, 2022 by sullivan
njgamer74 Posted February 15, 2022 Posted February 15, 2022 the 2 things i want to know can i attack in the air and attack under waterÂ
Funnybizness Posted March 22, 2022 Posted March 22, 2022 (edited) This is truly a GODSEND. I really do appreciate this. When animating, it feels exilierating to be able to have so much control. Phile's rig is brilliant but to have extra control is definitely a huge bonus. Thank you. Edited March 22, 2022 by Funnybizness
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