Jump to content

Recommended Posts

Posted
2 hours ago, MathiasAdemar said:

hey. been keeping an eye on this for a while and was curious what all still needs done to release this and the companion mod you made into the AE version? i would love to get back into this, but fully understand that you are working on other stuff. :)

 

I still use LE.  Permissions to convert are given freely to anyone who wants to do it.

  • 6 months later...
Posted
6 hours ago, DevilsAvacado said:

Oh this mod is exactly my kinda thing, how's development been going?

 

It is no longer being developed.  The faction system in Skyrim (all versions) is not capable of the granular interactions I want, and the amount of scripting needed to force it is both absurd and likely game-breaking.

 

Supposedly Starfield's new engine expands this, so it might be possible in TES6, but that remains to be seen.

Posted
3 hours ago, DevilsAvacado said:

Ah. Anythin else you have planned for Chaurus? They've always fascinated me

 

Not at the moment.  Sorry.

Posted
On 3/5/2023 at 2:57 AM, Seijin8 said:

 

It is no longer being developed.  The faction system in Skyrim (all versions) is not capable of the granular interactions I want, and the amount of scripting needed to force it is both absurd and likely game-breaking.

 

Supposedly Starfield's new engine expands this, so it might be possible in TES6, but that remains to be seen.


But you know what would fit in starfeild?   those little things that like to hug peoples faces!  maybe this time they dont necessarily have to hug the face though :P  i kid, but seriously- itll be interesting to see what starfeilds kit can do..

  • 1 year later...
Posted (edited)
16 hours ago, TELETENTA said:

Does this mod work in the latest Updated version of AE ? 

 

This is the LE section of the site.  There is a conversion on the SE section, but I have no idea if it functions on AE (though I don't see why it wouldn't).

Edited by Seijin8
  • 1 year later...
Posted
On 3/5/2023 at 10:57 AM, Seijin8 said:

 

It is no longer being developed.  The faction system in Skyrim (all versions) is not capable of the granular interactions I want, and the amount of scripting needed to force it is both absurd and likely game-breaking.

 

Supposedly Starfield's new engine expands this, so it might be possible in TES6, but that remains to be seen.

Hey. I'm on SE/AE (1.6.1170, but without CC crap) and installed your mod, but not yet tried it's features. Since you stopped developing this mod, I want to ask you - is it worth to keep it in game? Like, it's fun and playable? Because amount of log it throws is killing me, while I'm trying to debug PSQ and SexLab PPlus interaction, haha.

So I wonder, should I bother fix logging in your code or no?

Posted
5 hours ago, 0XWOLKX0 said:

Hey. I'm on SE/AE (1.6.1170, but without CC crap) and installed your mod, but not yet tried it's features. Since you stopped developing this mod, I want to ask you - is it worth to keep it in game? Like, it's fun and playable? Because amount of log it throws is killing me, while I'm trying to debug PSQ and SexLab PPlus interaction, haha.

So I wonder, should I bother fix logging in your code or no?

 

There's a separate version for SE, look around in the SE section of the site.

 

Beyond that, do what you want with it.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...