Seijin8 Posted August 18, 2022 Author Posted August 18, 2022 2 hours ago, MathiasAdemar said: hey. been keeping an eye on this for a while and was curious what all still needs done to release this and the companion mod you made into the AE version? i would love to get back into this, but fully understand that you are working on other stuff. I still use LE. Permissions to convert are given freely to anyone who wants to do it.
DevilsAvacado Posted March 5, 2023 Posted March 5, 2023 Oh this mod is exactly my kinda thing, how's development been going?
Seijin8 Posted March 5, 2023 Author Posted March 5, 2023 6 hours ago, DevilsAvacado said: Oh this mod is exactly my kinda thing, how's development been going? It is no longer being developed. The faction system in Skyrim (all versions) is not capable of the granular interactions I want, and the amount of scripting needed to force it is both absurd and likely game-breaking. Supposedly Starfield's new engine expands this, so it might be possible in TES6, but that remains to be seen.
DevilsAvacado Posted March 5, 2023 Posted March 5, 2023 Ah. Anythin else you have planned for Chaurus? They've always fascinated me 1
Seijin8 Posted March 5, 2023 Author Posted March 5, 2023 3 hours ago, DevilsAvacado said: Ah. Anythin else you have planned for Chaurus? They've always fascinated me Not at the moment. Sorry.
Sillius_Maximus Posted March 8, 2023 Posted March 8, 2023 On 3/5/2023 at 2:57 AM, Seijin8 said: It is no longer being developed. The faction system in Skyrim (all versions) is not capable of the granular interactions I want, and the amount of scripting needed to force it is both absurd and likely game-breaking. Supposedly Starfield's new engine expands this, so it might be possible in TES6, but that remains to be seen. But you know what would fit in starfeild? those little things that like to hug peoples faces! maybe this time they dont necessarily have to hug the face though i kid, but seriously- itll be interesting to see what starfeilds kit can do..
TELETENTA Posted May 17, 2024 Posted May 17, 2024 Does this mod work in the latest Updated version of AE ?
Seijin8 Posted May 18, 2024 Author Posted May 18, 2024 (edited) 16 hours ago, TELETENTA said: Does this mod work in the latest Updated version of AE ? This is the LE section of the site. There is a conversion on the SE section, but I have no idea if it functions on AE (though I don't see why it wouldn't). Edited May 18, 2024 by Seijin8
0XWOLKX0 Posted June 19, 2025 Posted June 19, 2025 On 3/5/2023 at 10:57 AM, Seijin8 said: It is no longer being developed. The faction system in Skyrim (all versions) is not capable of the granular interactions I want, and the amount of scripting needed to force it is both absurd and likely game-breaking. Supposedly Starfield's new engine expands this, so it might be possible in TES6, but that remains to be seen. Hey. I'm on SE/AE (1.6.1170, but without CC crap) and installed your mod, but not yet tried it's features. Since you stopped developing this mod, I want to ask you - is it worth to keep it in game? Like, it's fun and playable? Because amount of log it throws is killing me, while I'm trying to debug PSQ and SexLab PPlus interaction, haha. So I wonder, should I bother fix logging in your code or no?
Seijin8 Posted June 19, 2025 Author Posted June 19, 2025 5 hours ago, 0XWOLKX0 said: Hey. I'm on SE/AE (1.6.1170, but without CC crap) and installed your mod, but not yet tried it's features. Since you stopped developing this mod, I want to ask you - is it worth to keep it in game? Like, it's fun and playable? Because amount of log it throws is killing me, while I'm trying to debug PSQ and SexLab PPlus interaction, haha. So I wonder, should I bother fix logging in your code or no? There's a separate version for SE, look around in the SE section of the site. Beyond that, do what you want with it.
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