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[AAF] RSE II: Combat Surrender and Abductions (12/30/19)


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Posted

Hai i've had some trouble i suspected related to this mod

 

When i faced human enemy (raider, gunner) and their hp pass certain number, my attack is inflict very little damage to them. I must shot them repeatedly until they surrender

 

The damage is normal when the enemy still has full health or my companion is the one whose dealing damage to the enemy

 

I've tried to change this mod option using MCM but nothing happened

  • 1 month later...
  • 1 month later...
Posted

Hey not sure if anyone is around anymore but I am having an issue where after being violated and abducted using AAF violate my captors do absolutely nothing. No animations or scenarios or anything. I just spawn in and eventually decide to escape while my captors idly walk around. Am I missing something?

Posted
3 minutes ago, Gravidx said:

Hey not sure if anyone is around anymore but I am having an issue where after being violated and abducted using AAF violate my captors do absolutely nothing. No animations or scenarios or anything. I just spawn in and eventually decide to escape while my captors idly walk around. Am I missing something?

Actually nevermind I was able to get something to happen I just had to wait like 3 minutes. If only there was a way to reduce the cooldown between visitors.

Posted

Really amazing mod! Just been curious, is there any setting or patch to allow the actor to keep her previous clothes and armor during the abduction stage instead of naked?

  • 2 weeks later...
Posted
On 12/24/2024 at 7:10 AM, Gravidx said:

Actually nevermind I was able to get something to happen I just had to wait like 3 minutes. If only there was a way to reduce the cooldown between visitors.

 

There is, by increasing the timescale. The game has timescale 20 by default. Open the console and type set timescale to 60, or whatever number you'd like. But don't forget to put it back to 20(I'm using 6 for more immersion), or time will fly by like there is no tomorrow.

Posted

When I get abduction as Violate ending the enemies don't become hostile again. I read that this could be caused by raider pet? So you can't have both mods installed?

Posted

I was reading through the description but couldn't find my answer. Is this mod compatible with Kziitd's fetish toolset and devious devices?

Like, will it apply restraints based on those mods or will there be any trouble if the character is bound in restraints before starting an abduction quest?

Posted
On 1/1/2025 at 7:18 PM, Omnibalzar said:

When I get abduction as Violate ending the enemies don't become hostile again. I read that this could be caused by raider pet? So you can't have both mods installed?

Enable raider pet integration in this mod's mcm. It's in the abductions section

Posted
1 hour ago, muhavaux33 said:

Enable raider pet integration in this mod's mcm. It's in the abductions section

 

But that's going to disable the boundary in which you're allowed to move. How does that work?

Posted
50 minutes ago, Omnibalzar said:

 

But that's going to disable the boundary in which you're allowed to move. How does that work?

Do you say this from experience or from theory? Afaik raider pet has its own boundary thing

Posted
12 hours ago, muhavaux33 said:

Do you say this from experience or from theory? Afaik raider pet has its own boundary thing

 

It's what it says in the MCM when you mouse over the raider pet integration option. Are you saying Raider Pet will take over? Posts in this thread suggest that CSA and RP are not compatible, but that might have been for an earlier version.

Posted
13 hours ago, muhavaux33 said:

Do you say this from experience or from theory? Afaik raider pet has its own boundary thing

 

Raider Pet doesn't have a boundary, you can come and go freely.  It has to be that way since the raiders sometimes send you out on quests.

Posted
7 hours ago, Omnibalzar said:

 

It's what it says in the MCM when you mouse over the raider pet integration option. Are you saying Raider Pet will take over? Posts in this thread suggest that CSA and RP are not compatible, but that might have been for an earlier version.

 

7 hours ago, EgoBallistic said:

 

Raider Pet doesn't have a boundary, you can come and go freely.  It has to be that way since the raiders sometimes send you out on quests.

So it turns out that both mods are indeed not that compatible. If you want to have the boundary abduction allows you to have you'll have to disable raider's pet then?

Posted
5 minutes ago, muhavaux33 said:

 

So it turns out that both mods are indeed not that compatible. If you want to have the boundary abduction allows you to have you'll have to disable raider's pet then?

 

You can't turn off Raider Pet, and I don't think you can get enslaved by it if they don't have a leader, like in the abduction zone. So it's one of the two.

  • 1 month later...
Posted

Lol AAF_RCE.esp missing, only 3 mentinos on the site about that .esp missing all leading no where. Oh well, this mod looked like fun, completely got rid of it since there are no answers anywhere and no one has ever had this issue. GG mod, well played.

Posted

Why is it impossible to be the rapist ??? I shoot the enemy and they surrender, I go through the dialogue, then when the sex scene starts my character is ALWAYS the "taker" not the "giver", never in the dominant position despite changing the setting that is supposed to take care of that. Is there a fix for this ? also there used to be an option to have a follower rape the surrendered enemy, why is that suddenly not an option ???

Posted
13 hours ago, emporerelrickinslayer said:

Why is it impossible to be the rapist ??? I shoot the enemy and they surrender, I go through the dialogue, then when the sex scene starts my character is ALWAYS the "taker" not the "giver", never in the dominant position despite changing the setting that is supposed to take care of that. Is there a fix for this ? also there used to be an option to have a follower rape the surrendered enemy, why is that suddenly not an option ???

 

The only part of this mod that is known to still work properly, for the most part, is the player kidnapping.  The mod is no longer supported and works as is, and it's best to be used along with Violate.

  • 2 weeks later...
Posted
On 3/7/2025 at 5:03 PM, emporerelrickinslayer said:

Why is it impossible to be the rapist ??? I shoot the enemy and they surrender, I go through the dialogue, then when the sex scene starts my character is ALWAYS the "taker" not the "giver", never in the dominant position despite changing the setting that is supposed to take care of that. Is there a fix for this ? also there used to be an option to have a follower rape the surrendered enemy, why is that suddenly not an option ???


AAF Violate has these options, could you be confusing the two?

  • 5 months later...
  • 4 weeks later...
Posted

Hello, I am having an issue where after the enemy has surrendered or my char has surrendered the animations refuse to start. I have all required files, tried re-installing, restarting aaf in game and restarting game. Nothing has worked so far, any help would be awesome!

  • 3 weeks later...
Posted

Hello cultured people! I'm using the RSE mod and the Super Mutant Females 1.0.1 mod. When my character is abducted by super mutants, and they're female, no animation occurs. I'm trying to figure out how to use FO4Edit to add the new race, but with my very limited knowledge, I haven't been able to see how it all works.

 

If anyone knows what I should do, that would be great! Being abducted just trying to escape isn't very fun, really.

 

Well, I also have the Fut version of the Super Mutant Females installed with Just Business, so I'd like to get everything working together, haha.

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