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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted

Hi loving this adventure.  Everything was going dandy. I can't seem to start 'Redemption'. Can somebody please show the 'setstage' info please. Ive had Dibella speak out several time That the sybel needs me, but back and forth to Riften to the bunkhouse numerous times, just the vanilla dialogue. I'd rather not give up at this stage.

 

Brilliant mod so far thanks alot.

Posted (edited)
14 hours ago, Miauzi said:

Well - just a little bit of information from you where it is now specifically stuck
I linked something in my previous entry - did this information help at all?
Or have you ignored this information?
Is there a quest entry and if so...
..which quest is it?
--
Even if you find the mod that overwrites/hides the dialogue line of the Dibella quest for the priestess "Senna"...
..it is still necessary to start either an older save or a completely new game!
With the older save, it is sufficient if you have saved Sybil from the Forsworn in the quest to save Sybil but have not yet entered the Dibella Temple with her.

i ignored it because i have that tab open and have had it open since before i posted my first question but its the same quest a sybil's journey there is no text description in the quest entry but the quest objectives are always the same its something like the sybil is a newbie in the sisterhood and the other is that the sybil's initiation is about the begin and senna never has any new lines and when dibella speaks through the sybil and i ask her what the goddess said she says speak let the goddess speak through my lips but nothing happens after and senna has no new lines so i am stuck and this is the 2nd new char for this to happen to

20220410213250_1.jpg

Edited by thor192
Posted
15 hours ago, thor192 said:

Ich habe es ignoriert, weil ich diesen Tab geöffnet habe und ihn geöffnet hatte, bevor ich meine erste Frage gepostet habe, aber es ist dieselbe Quest. Die Reise einer Sybil. Es gibt keine Textbeschreibung im Questeintrag, aber die Questziele sind immer dieselben, es ist so etwas wie die Sybil ist ein Neuling in der Schwesternschaft und das andere ist, dass die Initiation der Sybil am Anfang steht und Senna nie neue Zeilen hat und wenn Dibella durch die Sybil spricht und ich sie frage, was die Göttin gesagt hat, sagt sie, lass die Göttin durch mich sprechen Lippen, aber danach passiert nichts und Senna hat keine neuen Zeilen, also stecke ich fest und dies ist der 2. neue Char, dem dies passiert

20220410213250_1.jpg

I had it exactly as you described it - also with a new character.

The only remedy was that I found out which mod suppressed the dialogue option with "Senna" and then deactivated it.

I believe that without a similar approach, you will not find a solution to your problem.

Posted
9 hours ago, Miauzi said:

I had it exactly as you described it - also with a new character.

The only remedy was that I found out which mod suppressed the dialogue option with "Senna" and then deactivated it.

I believe that without a similar approach, you will not find a solution to your problem.

but i dont even know where to start with mods that would effect senna i dont think i have any others that effect her and i dont want to go through over 200 mods to see what to disable

Posted
Vor 10 Minuten sagte thor192:

Aber ich weiß nicht einmal, wo ich mit Mods anfangen soll, die Senna beeinflussen würden. Ich glaube nicht, dass ich andere habe, die sie beeinflussen, und ich möchte nicht über 200 Mods durchgehen, um zu sehen, was zu deaktivieren ist

I also have over 250 different mods and had to think about how to go about a quest.
Oki - I took a "shot in the blue" after a little deliberation.
Working Hypothesis:
A mod affects the dialogue system with the NPC - what if it's a mod that adds new dialogue lines for its function (e.g. a quest mod) by itself.
Based on this, I considered whether I have mods that not only provide additional conversation options for certain NPCs - e.g. potentially possible companions (there are "romance" mods from the SexLab area) but all NPCs.
I had exactly the same - I tried deactivating it first -> and I was successful
I guess I got a lot of luck too
and
If you read my posts in the thread on "Sisterhood" you can see that I was close to despair.
--
Through SL hormones and the intention to get the "Bimbo"/"Tussi" function fully up and running, for example, I have included a mod that brings additional NPCs (as beauticians for the player char) to every city - for Markath it's in place Lady with her hairdressing chair and her cosmetic stuff in the Dibella Temple.
Due to the DCL mod by Kimi (Deviously Cursed Loot), an NPC (for the bondage quest) sits with the ropes in the temple and another mod places a humanoid "Dwemer" robot as a Dibella sister (recruitable as a companion ) into.
Lots of mods that bring "add-ons" to the temple and which I also suspected as potential candidates.
But it wasn't them - it was something that didn't even remotely have anything to do with the "sisterhood" mod...
..but a companion mod (Elsie for Milk-Mod-Econnomy) - which added 2 or 3 additional lines of dialogue for each NPC.
In addition, the base mod -> MME - which also had additional call options.
--
It may even be that you can get everything to work together - but then you have to "dig" deep into the dialogue system to prevent mutual overwriting of mods - definitely too high/difficult for me.

Posted
On 4/11/2022 at 8:55 PM, Miauzi said:

I also have over 250 different mods and had to think about how to go about a quest.
Oki - I took a "shot in the blue" after a little deliberation.
Working Hypothesis:
A mod affects the dialogue system with the NPC - what if it's a mod that adds new dialogue lines for its function (e.g. a quest mod) by itself.
Based on this, I considered whether I have mods that not only provide additional conversation options for certain NPCs - e.g. potentially possible companions (there are "romance" mods from the SexLab area) but all NPCs.
I had exactly the same - I tried deactivating it first -> and I was successful
I guess I got a lot of luck too
and
If you read my posts in the thread on "Sisterhood" you can see that I was close to despair.
--
Through SL hormones and the intention to get the "Bimbo"/"Tussi" function fully up and running, for example, I have included a mod that brings additional NPCs (as beauticians for the player char) to every city - for Markath it's in place Lady with her hairdressing chair and her cosmetic stuff in the Dibella Temple.
Due to the DCL mod by Kimi (Deviously Cursed Loot), an NPC (for the bondage quest) sits with the ropes in the temple and another mod places a humanoid "Dwemer" robot as a Dibella sister (recruitable as a companion ) into.
Lots of mods that bring "add-ons" to the temple and which I also suspected as potential candidates.
But it wasn't them - it was something that didn't even remotely have anything to do with the "sisterhood" mod...
..but a companion mod (Elsie for Milk-Mod-Econnomy) - which added 2 or 3 additional lines of dialogue for each NPC.
In addition, the base mod -> MME - which also had additional call options.
--
It may even be that you can get everything to work together - but then you have to "dig" deep into the dialogue system to prevent mutual overwriting of mods - definitely too high/difficult for me.

cant find it. do you know of a way to find the list for setstage so i can just advance the quest? i have tried searching with help command i did help "dibella" and setstage "sybil" and anything that would relate that i could think of

Posted
Vor 2 Stunden sagte thor192:

kann es nicht finden. Kennen Sie eine Möglichkeit, die Liste für Setstage zu finden, damit ich die Quest einfach vorantreiben kann? Ich habe versucht, mit dem Hilfebefehl zu suchen. Ich habe "Dibella" geholfen und "Sybil" eingestellt und alles, was sich darauf bezieht, was mir einfällt

I can tell you this much -> the Dibella quest CANNOT be progressed cleanly with setstage.
I've tried that myself and failed.
As long as the dialogue with "Senna" is not possible, it will fail - since each quest level is treated improperly - among other things, the optical changes to the members of the priesthood will not be implemented!
The mod author pointed this out himself
and
if you look in the thread of the LE version there is also plenty of information about it.
I already linked the list with the quest stages.
I'm out of here on the spot

Posted
1 hour ago, Miauzi said:

I can tell you this much -> the Dibella quest CANNOT be progressed cleanly with setstage.
I've tried that myself and failed.
As long as the dialogue with "Senna" is not possible, it will fail - since each quest level is treated improperly - among other things, the optical changes to the members of the priesthood will not be implemented!
The mod author pointed this out himself
and
if you look in the thread of the LE version there is also plenty of information about it.
I already linked the list with the quest stages.
I'm out of here on the spot

guess i cant play this mod then because i cant get her lines to show up which sucks

Posted
buenozee sagte vor 4 Stunden:

Ich habe ein Problem mit Di Bella Sisterhood, SL-Szenen führen dazu, dass mein Spieler schnell in die Mitte der Karte reist / teleportiert und dann in die Luft fliegt? danke

is the teleport function in the SL menu deactivated at all?

Posted

One minor thank you. Thank you for naming the mods in yyyy-mm-dd format. I keep the prior versions on my hard drive just in case, and it's nice to be able to alpha sort by date. (For non-USA folks, it's probably confusing I say this in the first place, but I'm so used to seeing non-alpha date formats). 

Posted

Hi! I'm currntly using SD+ as death alternative, but it seems too easy to esacpe, since everytime my character only gets not working arm chains (shich strangely don't play any animations) and collar. So i have two questions: is there any way to get more devices while enslaved? and Is it normal that you can use fists/draw weapons while wearing chains?

Posted
On 4/18/2022 at 8:41 AM, buenozee said:

im having an issue with di bella sisterhood, SL scenes cause my player fast travel / teleport to the middle of map and then fly in the air ?  thnx

Maybe this helps:

 

Posted

Evening,

I'm considering Frostfall for my next playthrough but for SD+ it requires a patch for the mod: "SL Warmbodies" but there is no SE version of the mod. 

So far I'm unable to find an SE version for the "SexLabWarmBodiesPatch SE v20171222" to be used on. 

 

Is there an SE version and I just can't find it, or isn't there one yet?

Posted
On 12/19/2021 at 8:45 PM, DeepBlueFrog said:

 

Thanks.. That log helped me fix a few issues, including a bad text string related to equipping slavery devices. I am not sure that is the error you saw but it is still an error I had to fix.

Hi there,

many thanks for all your work and effort!

Are ther any news on this issue? I have the same issue with the 2 latest SD versions. I basically get the ingame message that immersive override was not found and that the device was aborted. Below are the correspoding log lines, which appear directly after the last naked defeat animation with the SD outcome (problem is independent from naked defeat). The very last lines are the ones, which appear together with the ingame message.

Best

 

 

 

[04/30/2022 - 11:18:46PM] [_sdqs_fcts_inventory] _SDGVP_HardcoreMode: 1
[04/30/2022 - 11:18:46PM] [_sdqs_fcts_inventory] bLimitedRemoval: False
[04/30/2022 - 11:18:46PM] [_sdqs_fcts_inventory] transferInventory - Hardcore
[04/30/2022 - 11:18:46PM] [_sdqs_fcts_inventory] transferInventory - Player storage: [ObjectReference < (1A12B65D)>]
[04/30/2022 - 11:18:46PM] [SD] filteredRemoveAllItems - filter : WEAPON
[04/30/2022 - 11:18:46PM] ERROR: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].RaceMenuHHScaleEffect.Dispel() - "<native>" Line ?
    [None].RaceMenuHHScaleEffect.RemoveEffect() - "RaceMenuHHScaleEffect.psc" Line 87
    [None].RaceMenuHHScaleEffect.OnUnload() - "RaceMenuHHScaleEffect.psc" Line 49
[04/30/2022 - 11:18:47PM] [Zad]: EvaluateAA([Actor < (00000014)>])
[04/30/2022 - 11:18:47PM] [Zad]: UpdateControls()
[04/30/2022 - 11:18:48PM] [Zad]: EvaluateAA: Reverting to unbound AA
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2heqp base: 0 number: 0
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hidle base: 0 number: 0
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hatkpow base: 0 number: 0
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hatk base: 0 number: 0
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hstag base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _jump base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sneakmt base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sneakidle base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sprint base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _shout base: 0 number: 0
[04/30/2022 - 11:18:49PM] [SD]         filteredRemoveAllItems WEAPON sent to [ObjectReference < (1A12B65D)>]
[04/30/2022 - 11:18:49PM] [SD]         filteredRemoveAllItems 13 / 13 - scanning 13 Items
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtx base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mt base: 0 number: 0
[04/30/2022 - 11:18:49PM] [SD]         filteredRemoveAllItems - removing : Dravin's Bow
[04/30/2022 - 11:18:50PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtturn base: 0 number: 0
[04/30/2022 - 11:18:50PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtidle base: 0 number: 0
[04/30/2022 - 11:18:50PM] [SD] filteredRemoveAllItems - filter : Ammo
[04/30/2022 - 11:18:50PM] [SD]         filteredRemoveAllItems Ammo sent to [ObjectReference < (1A12B65D)>]
[04/30/2022 - 11:18:50PM] [SD]         filteredRemoveAllItems 12 / 12 - scanning 12 Items
[04/30/2022 - 11:18:50PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00000007)>] group: _mt base: 22 number: 4
[04/30/2022 - 11:18:51PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00000007)>] group: _mtx base: 0 number: 4
[04/30/2022 - 11:18:51PM] [SD] filteredRemoveAllItems - filter : gold
[04/30/2022 - 11:18:51PM] [SD] filteredRemoveAllItems - filter : Key
[04/30/2022 - 11:18:52PM] [SD] filteredRemoveAllItems - filter : Misc
[04/30/2022 - 11:18:52PM] [SD]         filteredRemoveAllItems Misc sent to [ObjectReference < (1A12B65D)>]
[04/30/2022 - 11:18:52PM] [SD]         filteredRemoveAllItems 12 / 12 - scanning 12 Items
[04/30/2022 - 11:18:52PM] [SD]         filteredRemoveAllItems - removing : Skeleton Key
[04/30/2022 - 11:18:53PM] [SD]         filteredRemoveAllItems - removing : Meridia's Beacon
[04/30/2022 - 11:18:53PM] [SD]         filteredRemoveAllItems - removing : Unusual Gem
[04/30/2022 - 11:18:53PM] [SD]         filteredRemoveAllItems - removing : Curious Silver Mold
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: Collar - sReturnText: Collar
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit] equipDeviceNPCByString : Collar
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]     - Actor override not found for Collar
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]     - Racial override not found for Collar
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]     - Actor override detected for Collar - Material: None
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]   no override found - aborting device
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] Queue punishment: Adding WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] Punishment received: WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] Punishment length: 7.981338
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] Adding punishment item: Wrist Restraints
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] clearDeviceByString for [Actor < (00000014)>]
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] player is not wearing: WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: WristRestraint - sReturnText: WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] equipDeviceNPCByString : WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Actor override not found for WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Racial override not found for WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Actor override detected for WristRestraint - Material: None
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]   no override found - aborting device
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] Your owner inspects you carefully.
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] You are marked as your owner's property.
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - tattoo: Slavers Hand (back)
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - fRaceOverride: [Race <RedguardRace (00013748)>]
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - fActorOverride: [iSDcGetActorReady < (8E0850BB)>]
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - Actor override detected:
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Actor override not found for tattoo
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - Race override detected:
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Racial override not found for tattoo
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - NO override detected
[04/30/2022 - 11:18:57PM] [Zad]: EvaluateAA([Actor < (00000014)>])
[04/30/2022 - 11:18:57PM] [Zad]: UpdateControls()
[04/30/2022 - 11:18:57PM] [Zad]: EvaluateAA: Reverting to unbound AA
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2heqp base: 0 number: 0
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hidle base: 0 number: 0
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hatkpow base: 0 number: 0
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hatk base: 0 number: 0
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hstag base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _jump base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sneakmt base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sneakidle base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sprint base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _shout base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtx base: 0 number: 0
[04/30/2022 - 11:18:59PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mt base: 0 number: 0
[04/30/2022 - 11:18:59PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtturn base: 0 number: 0
[04/30/2022 - 11:18:59PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtidle base: 0 number: 0
[04/30/2022 - 11:18:59PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00000007)>] group: _mt base: 22 number: 4
[04/30/2022 - 11:19:00PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00000007)>] group: _mtx base: 0 number: 4
[04/30/2022 - 11:19:01PM] [_sdqs_enslavement] Update slave state
[04/30/2022 - 11:19:01PM] [_sdqs_enslavement] Time enslaved: 0.004192
[04/30/2022 - 11:19:01PM] [_sdqs_enslavement]        Device [0] = WristRestraint - Remaining time: 0.597567
[04/30/2022 - 11:19:01PM] [_sdras_player] Receiving 'slavery status update' event
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] SLavery exposure: 1 - level: 1
[04/30/2022 - 11:19:01PM] [_sdqs_enslavement]         Device equipped - update punishment status
[04/30/2022 - 11:19:01PM] [SLD] [iSDcGetActorReady < (8E0850BB)>] sex: 1.000000 - Rel: -5.000000 - Slavery: 1.000000
[04/30/2022 - 11:19:01PM] [SLD] Human speaker: TRUE
[04/30/2022 - 11:19:01PM] [SLD] Beast speaker: False
[04/30/2022 - 11:19:01PM] [SLD] Master beast speaker: False
[04/30/2022 - 11:19:01PM] [SLD] Human relationship: 1.000000
[04/30/2022 - 11:19:01PM] [SLD] Beast relationship: 0.000000
[04/30/2022 - 11:19:01PM] [SLD] _SLD_speakerAlias: [iSDcGetActorReady < (8E0850BB)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_humanLoverAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_beastLoverAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_humanMasterAlias: [iSDcGetActorReady < (8E0850BB)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_humanSlaveAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_beastMasterAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_beastSlaveAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] Disposition: -7 Trust: -2 Seduction: 0 Corruption: 0
[04/30/2022 - 11:19:01PM] [SLD] Leash: 1 Stance: 0
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Trust pool before update: -2
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Trust pool after update: -3(Min:-60 / Max:10)
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit] Adding punishment item: Wrist Restraints
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit] clearDeviceByString for [Actor < (00000014)>]
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] --- Slavery update
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] It's a new day as a slave.
Disposition: -10
(Overall: -2/0)
Days enslaved: 0/0
Buyout gold : 880 to go
Allowance: 3 hours owed.
You are mostly Submissive
 (-4)
Slavery level: 1
 Today your owner needs ..
Sex, Beating you,
Food, Gold,
Angry - Suspicious

 Trust: -6
 (Exposure: 1)
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Slavery level: 1 (Exposure: 1)
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] iSexComplete: 0 Count: 0 / 2 - Need: -2 +/- 4
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] iPunishComplete: 0 Count: 0 / 1 - Need: -1 +/- 4
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] iFoodComplete: 0 Count: 0 / 1 - Need: -1 +/- 4
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] iGoldComplete: 0 Count: 0 / 35 - Need: -35 +/- 4
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Master: Mood: -10 - Trust: -6 - Personality Type: 3
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Master: Overall Disposition: -2
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Master: Slave trust points: 4 - Master trust threshold: 10
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Master: GoldTotal: 0
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit] player is not wearing: WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: WristRestraint - sReturnText: WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit] equipDeviceNPCByString : WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]     - Actor override not found for WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]     - Racial override not found for WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]     - Actor override detected for WristRestraint - Material: None
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]   no override found - aborting device
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Pick slavery task by name: Inspection
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Looking up slavery task: Inspection
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery]      Task found: 0 [None]
[04/30/2022 - 11:19:01PM] [SLH] Sex from Actorbase:1
[04/30/2022 - 11:19:01PM] [SLH] Sex from Sexlab:1
[04/30/2022 - 11:19:01PM] [SLH] Sex from Hormones:1
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Start a new task - bad task ID: 0
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery]                  - iNumberTasks: 17

Posted
On 4/3/2022 at 8:09 PM, Sirgod said:

Hi all, using Skyrim AE here.

I have the current version of SUM and Devious Equip, etc. etc. everything shows up fine under the SUM system page except for SDP version.

Now I am going out on a limb, and thinking it is Sanguine debauchery Plus from the first page, Uhm, Enhanced 2022-01-31 and Resources 2021-07-31 to be exact. 
 



Is this SUM looking for the wrong version of SDP, or am I just using the wrong version here?

Thanks all.

 

What is SUM?

 

On 4/4/2022 at 4:17 PM, thor192 said:

Hi in the mod the sisterhood of dibella i started a new male character and got past the heart of debilla quest and a sybil's journey quest started but i cant do anything to move it forward i keep talking to fjorta and press the option what can i do for you and sometimes she just says thank you for rescuing me others she does a sex act but no matter how many times i do so or wait a few days the quest does not update please help, and dibella does not talk through her like it says in the guide

 

There are just too many hooks into the player being female for the major part of the quest that I couldn't find a way to make it work as a male character.

The only way to progress past the quest with Fjotra is to have your character become female. There is a built-in bridge in the mod using Hormones or you can use other sex change mods like YPS Fashion. 

 

On 4/4/2022 at 11:42 PM, Papersword said:

Got back into Skyrim again with a new save. Ran into an issue with Hormones. While the body morphing works perfectly when manually set, no amount of sex per day increases the growth numbers. They all remain at 1.0. Under the SLIF mode there appears to be body changes from the PC Hormones (Female. Growth, Ect) applied that aren't under Body Morph mode. But, again no increase Swell per day from sex acts. I know the Metabolism hormone has an effect on Swell/Growth, which at base is 75 for Redguards. I set Metabolism rate to 0 to circumvent it increasing to the point that Swell is almost non-existent. Would that be preventing any Swell? 

 

Oh, and for testing purposes I set the Swell modifier to 100% so if there even is a miniscule amount it should have shown up. 

 

PS. Figured it out. I had set the Low Sex Activity Buffer to 10 because I wasn't interested in having any shrinking parts. Setting it back down to 1 allowed a 0.09 swell change at 10% Swell Modifier. Have the shrink modifier set to 0 for the same effect as having a high Activity Buffer.

 

Thanks for reporting.. I will have to look into that.

 

On 4/6/2022 at 5:04 PM, Benjy D said:

Regarding Sexlab Stories, Redwave, any way to get a few more customers into the interior of the ship without creation kit? For SE AE. 

 

That is planned but I didn't get to it yet.

One possibility is to use mods like Dangerous Nights, which spawns NPCs at random when you sleep.

 

On 4/20/2022 at 10:30 PM, TheRightDoorIsNotTheLeft said:

One minor thank you. Thank you for naming the mods in yyyy-mm-dd format. I keep the prior versions on my hard drive just in case, and it's nice to be able to alpha sort by date. (For non-USA folks, it's probably confusing I say this in the first place, but I'm so used to seeing non-alpha date formats). 

 

That comes from my day job. I work with too many files and I can't stand not being able to sort them by date alphabetically :)

 

On 4/24/2022 at 10:30 AM, DMC500 said:

Hi! I'm currntly using SD+ as death alternative, but it seems too easy to esacpe, since everytime my character only gets not working arm chains (shich strangely don't play any animations) and collar. So i have two questions: is there any way to get more devices while enslaved? and Is it normal that you can use fists/draw weapons while wearing chains?

 

You can get more diverse gear by being enslaved by other races (Dark elves especially). I had to cut down on the diversity after Devious Devices got rid of their tagging system.

I had to rebuild my own internal way of tagging. It is still limited and I hope to be able to add more diversity back later.

 

On 4/26/2022 at 3:57 PM, Straze said:

Evening,

I'm considering Frostfall for my next playthrough but for SD+ it requires a patch for the mod: "SL Warmbodies" but there is no SE version of the mod. 

So far I'm unable to find an SE version for the "SexLabWarmBodiesPatch SE v20171222" to be used on. 

 

Is there an SE version and I just can't find it, or isn't there one yet?

 

Hopefully someone in this thread by convert the mod. I will add it to the first page if anyone can do the conversion.

 

Posted (edited)
3 hours ago, DeepBlueFrog said:

What is SUM?

Inte's Skyrim Utility Mod

 

Edited by worik
Posted
17 hours ago, saiermann said:

Hi there,

many thanks for all your work and effort!

Are ther any news on this issue? I have the same issue with the 2 latest SD versions. I basically get the ingame message that immersive override was not found and that the device was aborted. Below are the correspoding log lines, which appear directly after the last naked defeat animation with the SD outcome (problem is independent from naked defeat). The very last lines are the ones, which appear together with the ingame message.

Best

 

 

 

[04/30/2022 - 11:18:46PM] [_sdqs_fcts_inventory] _SDGVP_HardcoreMode: 1
[04/30/2022 - 11:18:46PM] [_sdqs_fcts_inventory] bLimitedRemoval: False
[04/30/2022 - 11:18:46PM] [_sdqs_fcts_inventory] transferInventory - Hardcore
[04/30/2022 - 11:18:46PM] [_sdqs_fcts_inventory] transferInventory - Player storage: [ObjectReference < (1A12B65D)>]
[04/30/2022 - 11:18:46PM] [SD] filteredRemoveAllItems - filter : WEAPON
[04/30/2022 - 11:18:46PM] ERROR: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
    [None].RaceMenuHHScaleEffect.Dispel() - "<native>" Line ?
    [None].RaceMenuHHScaleEffect.RemoveEffect() - "RaceMenuHHScaleEffect.psc" Line 87
    [None].RaceMenuHHScaleEffect.OnUnload() - "RaceMenuHHScaleEffect.psc" Line 49
[04/30/2022 - 11:18:47PM] [Zad]: EvaluateAA([Actor < (00000014)>])
[04/30/2022 - 11:18:47PM] [Zad]: UpdateControls()
[04/30/2022 - 11:18:48PM] [Zad]: EvaluateAA: Reverting to unbound AA
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2heqp base: 0 number: 0
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hidle base: 0 number: 0
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hatkpow base: 0 number: 0
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hatk base: 0 number: 0
[04/30/2022 - 11:18:48PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hstag base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _jump base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sneakmt base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sneakidle base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sprint base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _shout base: 0 number: 0
[04/30/2022 - 11:18:49PM] [SD]         filteredRemoveAllItems WEAPON sent to [ObjectReference < (1A12B65D)>]
[04/30/2022 - 11:18:49PM] [SD]         filteredRemoveAllItems 13 / 13 - scanning 13 Items
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtx base: 0 number: 0
[04/30/2022 - 11:18:49PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mt base: 0 number: 0
[04/30/2022 - 11:18:49PM] [SD]         filteredRemoveAllItems - removing : Dravin's Bow
[04/30/2022 - 11:18:50PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtturn base: 0 number: 0
[04/30/2022 - 11:18:50PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtidle base: 0 number: 0
[04/30/2022 - 11:18:50PM] [SD] filteredRemoveAllItems - filter : Ammo
[04/30/2022 - 11:18:50PM] [SD]         filteredRemoveAllItems Ammo sent to [ObjectReference < (1A12B65D)>]
[04/30/2022 - 11:18:50PM] [SD]         filteredRemoveAllItems 12 / 12 - scanning 12 Items
[04/30/2022 - 11:18:50PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00000007)>] group: _mt base: 22 number: 4
[04/30/2022 - 11:18:51PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00000007)>] group: _mtx base: 0 number: 4
[04/30/2022 - 11:18:51PM] [SD] filteredRemoveAllItems - filter : gold
[04/30/2022 - 11:18:51PM] [SD] filteredRemoveAllItems - filter : Key
[04/30/2022 - 11:18:52PM] [SD] filteredRemoveAllItems - filter : Misc
[04/30/2022 - 11:18:52PM] [SD]         filteredRemoveAllItems Misc sent to [ObjectReference < (1A12B65D)>]
[04/30/2022 - 11:18:52PM] [SD]         filteredRemoveAllItems 12 / 12 - scanning 12 Items
[04/30/2022 - 11:18:52PM] [SD]         filteredRemoveAllItems - removing : Skeleton Key
[04/30/2022 - 11:18:53PM] [SD]         filteredRemoveAllItems - removing : Meridia's Beacon
[04/30/2022 - 11:18:53PM] [SD]         filteredRemoveAllItems - removing : Unusual Gem
[04/30/2022 - 11:18:53PM] [SD]         filteredRemoveAllItems - removing : Curious Silver Mold
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: Collar - sReturnText: Collar
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit] equipDeviceNPCByString : Collar
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]     - Actor override not found for Collar
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]     - Racial override not found for Collar
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]     - Actor override detected for Collar - Material: None
[04/30/2022 - 11:18:55PM] [_sdqs_fcts_outfit]   no override found - aborting device
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] Queue punishment: Adding WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] Punishment received: WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] Punishment length: 7.981338
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] Adding punishment item: Wrist Restraints
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] clearDeviceByString for [Actor < (00000014)>]
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] player is not wearing: WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: WristRestraint - sReturnText: WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] equipDeviceNPCByString : WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Actor override not found for WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Racial override not found for WristRestraint
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Actor override detected for WristRestraint - Material: None
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]   no override found - aborting device
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] Your owner inspects you carefully.
[04/30/2022 - 11:18:56PM] [_sdqs_enslavement] You are marked as your owner's property.
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - tattoo: Slavers Hand (back)
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - fRaceOverride: [Race <RedguardRace (00013748)>]
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - fActorOverride: [iSDcGetActorReady < (8E0850BB)>]
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - Actor override detected:
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Actor override not found for tattoo
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - Race override detected:
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit]     - Racial override not found for tattoo
[04/30/2022 - 11:18:56PM] [_sdqs_fcts_outfit] sendSlaveTatModEvent - NO override detected
[04/30/2022 - 11:18:57PM] [Zad]: EvaluateAA([Actor < (00000014)>])
[04/30/2022 - 11:18:57PM] [Zad]: UpdateControls()
[04/30/2022 - 11:18:57PM] [Zad]: EvaluateAA: Reverting to unbound AA
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2heqp base: 0 number: 0
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hidle base: 0 number: 0
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hatkpow base: 0 number: 0
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hatk base: 0 number: 0
[04/30/2022 - 11:18:57PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _h2hstag base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _jump base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sneakmt base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sneakidle base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _sprint base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _shout base: 0 number: 0
[04/30/2022 - 11:18:58PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtx base: 0 number: 0
[04/30/2022 - 11:18:59PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mt base: 0 number: 0
[04/30/2022 - 11:18:59PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtturn base: 0 number: 0
[04/30/2022 - 11:18:59PM] FNIS aa SetAnimGroup mod: DeviousDevices Actor: [ActorBase < (00000007)>] group: _mtidle base: 0 number: 0
[04/30/2022 - 11:18:59PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00000007)>] group: _mt base: 22 number: 4
[04/30/2022 - 11:19:00PM] FNIS aa SetAnimGroup mod: FNIS Sexy Move Actor: [ActorBase < (00000007)>] group: _mtx base: 0 number: 4
[04/30/2022 - 11:19:01PM] [_sdqs_enslavement] Update slave state
[04/30/2022 - 11:19:01PM] [_sdqs_enslavement] Time enslaved: 0.004192
[04/30/2022 - 11:19:01PM] [_sdqs_enslavement]        Device [0] = WristRestraint - Remaining time: 0.597567
[04/30/2022 - 11:19:01PM] [_sdras_player] Receiving 'slavery status update' event
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] SLavery exposure: 1 - level: 1
[04/30/2022 - 11:19:01PM] [_sdqs_enslavement]         Device equipped - update punishment status
[04/30/2022 - 11:19:01PM] [SLD] [iSDcGetActorReady < (8E0850BB)>] sex: 1.000000 - Rel: -5.000000 - Slavery: 1.000000
[04/30/2022 - 11:19:01PM] [SLD] Human speaker: TRUE
[04/30/2022 - 11:19:01PM] [SLD] Beast speaker: False
[04/30/2022 - 11:19:01PM] [SLD] Master beast speaker: False
[04/30/2022 - 11:19:01PM] [SLD] Human relationship: 1.000000
[04/30/2022 - 11:19:01PM] [SLD] Beast relationship: 0.000000
[04/30/2022 - 11:19:01PM] [SLD] _SLD_speakerAlias: [iSDcGetActorReady < (8E0850BB)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_humanLoverAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_beastLoverAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_humanMasterAlias: [iSDcGetActorReady < (8E0850BB)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_humanSlaveAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_beastMasterAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] _SLD_beastSlaveAlias: [Actor < (900687AA)>]
[04/30/2022 - 11:19:01PM] [SLD] Disposition: -7 Trust: -2 Seduction: 0 Corruption: 0
[04/30/2022 - 11:19:01PM] [SLD] Leash: 1 Stance: 0
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Trust pool before update: -2
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Trust pool after update: -3(Min:-60 / Max:10)
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit] Adding punishment item: Wrist Restraints
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit] clearDeviceByString for [Actor < (00000014)>]
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] --- Slavery update
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] It's a new day as a slave.
Disposition: -10
(Overall: -2/0)
Days enslaved: 0/0
Buyout gold : 880 to go
Allowance: 3 hours owed.
You are mostly Submissive
 (-4)
Slavery level: 1
 Today your owner needs ..
Sex, Beating you,
Food, Gold,
Angry - Suspicious

 Trust: -6
 (Exposure: 1)
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Slavery level: 1 (Exposure: 1)
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] iSexComplete: 0 Count: 0 / 2 - Need: -2 +/- 4
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] iPunishComplete: 0 Count: 0 / 1 - Need: -1 +/- 4
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] iFoodComplete: 0 Count: 0 / 1 - Need: -1 +/- 4
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] iGoldComplete: 0 Count: 0 / 35 - Need: -35 +/- 4
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Master: Mood: -10 - Trust: -6 - Personality Type: 3
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Master: Overall Disposition: -2
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Master: Slave trust points: 4 - Master trust threshold: 10
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Master: GoldTotal: 0
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit] player is not wearing: WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: WristRestraint - sReturnText: WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit] equipDeviceNPCByString : WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]     - Actor override not found for WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]     - Racial override not found for WristRestraint
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]     - Actor override detected for WristRestraint - Material: None
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_outfit]   no override found - aborting device
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Pick slavery task by name: Inspection
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Looking up slavery task: Inspection
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery]      Task found: 0 [None]
[04/30/2022 - 11:19:01PM] [SLH] Sex from Actorbase:1
[04/30/2022 - 11:19:01PM] [SLH] Sex from Sexlab:1
[04/30/2022 - 11:19:01PM] [SLH] Sex from Hormones:1
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery] Start a new task - bad task ID: 0
[04/30/2022 - 11:19:01PM] [_sdqs_fcts_slavery]                  - iNumberTasks: 17

 

Just as an update. I tested the older version from 2020:

 

With these files I don't have any problems. As soon as I try a newer Version the problem appears. All other requirements are up to date.

Best

Posted (edited)

Hi! Maybe I'm just blind, but does anybody know where to find a version of SLDialogues which is compatible with SE?

 

I'm missing Dialogues from SD+ with the owner and I guess this optional dependency fixes this.

 

Thanks in advance!

 

/edit

Finally I found the conversion here: 

 

Edited by dingdingdinggo
Posted
6 hours ago, dingdingdinggo said:

Hi! Maybe I'm just blind, but does anybody know where to find a version of SLDialogues which is compatible with SE?

 

I'm missing Dialogues from SD+ with the owner and I guess this optional dependency fixes this.

 

Thanks in advance!

 

/edit

Finally I found the conversion here: 

 

 

This is a very old conversion that will likely break things.

 

The latest SE conversion for Dialogues is in my SSE conversion thread - look at the first post here: 

 

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