Monoman1 Posted January 14, 2020 Author Share Posted January 14, 2020 14 minutes ago, emes said: I'm a bit confused on the Masochism Status. The notes show the range as being 0 to 4, but I was at something like 1.9 and it was marked as "Loves"? (And the remarks my character was making certainly sounded like she was enjoying it.) That slider is per step. There are 4 steps to full blown masochist - hates - dislikes - likes - loves 0.4 + 0.4 +0.4 +0.4 = the total range if the slider is at 0.4. A decent rate for you depends on a lot of things like: How often you'll get spanked and timescale (pretty important I think) 15 minutes ago, emes said: a zillion times while using the alchemy table You can turn that off/down if you don't like it. 16 minutes ago, emes said: I'm also curious about the SLSO integration. I love that Ed added the progressive enjoyment voice packs I suggested way, way back, but I never seem to hear them during the "aggressive" animations, even if my character seems to be getting enjoyment. Does STA affect that at all? As the character starts to become more of a masochist, it'd be nice to hear more of the enjoyment sounds rather than the pain/abuse ones The actual yelps from spanks don't change but the dialogue does. From 'I'll kill you for that' to 'Harder' etc. Link to comment
emes Posted January 14, 2020 Share Posted January 14, 2020 18 minutes ago, Monoman1 said: That slider is per step. There are 4 steps to full blown masochist - hates - dislikes - likes - loves 0.4 + 0.4 +0.4 +0.4 = the total range if the slider is at 0.4. A decent rate for you depends on a lot of things like: How often you'll get spanked and timescale (pretty important I think) Yeah, I think I had Timescale 8 and Time Flies makes things like crafting, buying/selling and reading take time, so I figured it would take some tinkering to find settings that work. (I'm still trying to figure out the combination of mods that will make things interesting without being too much of a pain in the ass. Turns out Apropos 2's wear and tear mixed with Wounds and Diseased was way too much. Zero stamina regeneration and being spammed with paralysis multiple times a second was just utter frustration, but I digress...) Anyway, I think I get what you're saying. So I'm going to want to increase that step value quite a bit to make the transition take longer. 18 minutes ago, Monoman1 said: You can turn that off/down if you don't like it. I found that option and I appreciate it. :) Selling potions was about all I could do to keep my Devious Follower at bay and pay guard tolls, but, with my setup, the spanks were happening non-stop during crafting. 18 minutes ago, Monoman1 said: The actual yelps from spanks don't change but the dialogue does. From 'I'll kill you for that' to 'Harder' etc. Sorry, I was talking about the SLSO voice packs. There's a progressive set of moans when the player character is enjoying herself, but, during non-consensual events, it seems to just play the sounds from the "pain" folder. I was curious if STA's masochism ever makes that switch over, so that when the character is sufficiently masochistic, they'll get the enjoyment moans rather than the pain ones during those events. Link to comment
Lupine00 Posted January 15, 2020 Share Posted January 15, 2020 7 hours ago, Monoman1 said: That slider is per step. There are 4 steps to full blown masochist - hates - dislikes - likes - loves 0.4 + 0.4 +0.4 +0.4 = the total range if the slider is at 0.4. A decent rate for you depends on a lot of things like: How often you'll get spanked and timescale (pretty important I think) Why don't you just convert the underlying numbers to a single percentage value that people can understand without any additional explanation? I still don't have confidence that I can figure what that status is telling me, despite having it explained many times. I think that the 1, 2, 3, 4 in the tooltip confuses people - just listing the stage names would be clearer - as that 1, 2, 3, 4 (stage ID) is not the number that's shown in the status, which is (instead) the progress within the stage? But I'm still not sure. Also, the configuration slider is unintuitive, and the explanation is also confusing. I'm afraid to change it because I'm not sure what the outcome will be. Personally, I'd like to configure gain speed different to loss speed. I think the way it works now is something like: MasochismDelta = Time * (((BumRedness + BoobRedness) * 0.5 * RateOfGain) - RateOfDecay) ?? But RateOfGain and RateOfDecay have a fixed relationship to each other? Link to comment
Monoman1 Posted January 15, 2020 Author Share Posted January 15, 2020 28 minutes ago, Lupine00 said: Why don't you just convert the underlying numbers to a single percentage value that people can understand without any additional explanation? Yea I suppose that would make more sense. Link to comment
Tenri Posted January 15, 2020 Share Posted January 15, 2020 25 minutes ago, Lupine00 said: I think that the 1, 2, 3, 4 in the tooltip confuses people - just listing the stage names would be clearer - as that 1, 2, 3, 4 (stage ID) is not the number that's shown in the status, which is (instead) the progress within the stage? But I'm still not sure. I am fairly sure that the number in the status is the current total masochism gain, when that number passes the step size you go from hates to dislikes, passes 2x step size from dislikes to likes, and 3x step size from likes to loves. So if step size is 0.4 (the default?) when the displayed value is below 0.4 you hate pain between 0.4 and 0.8 you dislike pain 0.8 and 1.2 you like pain over 1.2 you love pain 25 minutes ago, Lupine00 said: Also, the configuration slider is unintuitive, and the explanation is also confusing. I'm afraid to change it because I'm not sure what the outcome will be. Personally, I'd like to configure gain speed different to loss speed. I think the way it works now is something like: MasochismDelta = Time * (((BumRedness + BoobRedness) * 0.5 * RateOfGain) - RateOfDecay) ?? But RateOfGain and RateOfDecay have a fixed relationship to each other? Higher step size takes longer to hit each threshold, an probably longer to reduce below each threshold as well, I would like separate sliders for increase and decrease as well. Link to comment
Lupine00 Posted January 15, 2020 Share Posted January 15, 2020 45 minutes ago, Tenri said: So if step size is 0.4 (the default?) when the displayed value is below 0.4 you hate pain between 0.4 and 0.8 you dislike pain 0.8 and 1.2 you like pain over 1.2 you love pain A "buffer" area beyond loves or hates would make sense too, they might still function the same as loves or hates, but allow you to develop more commitment to that situation. So if 1.6 is the current 'top end' of loves, I think there must already be a one step buffer, because my character has loves 2.0, but it doesn't go above 2.0 If the number of 'buffer steps' could be set by the player, I could set a limit of say ... 3.2 ... so a char that gets masochism up there would takes a long time without pain to drop back down below 1.2 and stop loving it. But it's still a confusing way to represent it. This is the first time I've actually understood it, assuming that Tenri is correct in how it works. Link to comment
Monoman1 Posted January 15, 2020 Author Share Posted January 15, 2020 8 minutes ago, Lupine00 said: But it's still a confusing way to represent it. This is the first time I've actually understood it, assuming that Tenri is correct in how it works. Yes he's right as far as I remember. Can't really change the number of steps as it's tied to things like the pain buff/debuff and how much enjoyment or unenjoyment (?) you get from being spanked during sex. Link to comment
Tenri Posted January 15, 2020 Share Posted January 15, 2020 1 hour ago, Lupine00 said: A "buffer" area beyond loves or hates would make sense too, they might still function the same as loves or hates, but allow you to develop more commitment to that situation. So if 1.6 is the current 'top end' of loves, I think there must already be a one step buffer, because my character has loves 2.0, but it doesn't go above 2.0 If the number of 'buffer steps' could be set by the player, I could set a limit of say ... 3.2 ... so a char that gets masochism up there would takes a long time without pain to drop back down below 1.2 and stop loving it. But it's still a confusing way to represent it. This is the first time I've actually understood it, assuming that Tenri is correct in how it works. the reason the stat caps at 2.0 with 0.4 means that hates might be anything below 2x (the idea being 1x to 2x but we start at 0x), then dislike 2x to 3x, like 3x to 4x, and finally loves from 4x to 5x. Regardless of if the extra multiple is on the hates or loves side is probably just an off by one error, or could be intentional to make that side take longer to go from full to the next/previous stage. Link to comment
Lupine00 Posted January 15, 2020 Share Posted January 15, 2020 5 hours ago, Monoman1 said: Can't really change the number of steps as it's tied to things like the pain buff/debuff and how much enjoyment or unenjoyment (?) you get from being spanked during sex. Wouldn't you simply track the "raw" value in a new variable, then put the capped data into the existing one? I'm seeing loves - 2.0 and it seems not to go higher. Link to comment
Monoman1 Posted January 15, 2020 Author Share Posted January 15, 2020 3 hours ago, Lupine00 said: Wouldn't you simply track the "raw" value in a new variable, then put the capped data into the existing one? Not sure I follow. Do you mean take the slider value (0.4) multiply it by 4 steps. And then this is 100% ? 3 hours ago, Lupine00 said: I'm seeing loves - 2.0 and it seems not to go higher. Your slider is at 0.4? Tenris right I might have added more to slow down 'unbecoming' a masochist. But I can't remember off hand. Link to comment
Lupine00 Posted January 15, 2020 Share Posted January 15, 2020 15 minutes ago, Monoman1 said: Not sure I follow. Do you mean take the slider value (0.4) multiply it by 4 steps. And then this is 100% ? Not really. For display, take whatever is the limit, let's say it's 2.0 (I suspect it is, if your slider is 0.4) multiply by 100, divide by the max. e.g. Float displayValue = (value * 100.0) / maxValue For the actual value, to allow it to have more range... Invent a Float 'rawValue' When updating (only), update and persist THAT. Then clamp it to the expected bounds. But clamp the rawValue according to a wider spread... e.g. Float totalRedness = boobRedness * boobWeight + bumRedness * bumWeight ; where boobWeight + bumWeight == 1.0 Float masochismDelta = (totalRedness - rednessBaseline) * timeDelta ; where rednessBaseline determines the rate of decay rawValue += masochismDelta rawValue = Min(Max(-stepSize * 2.0, rawValue), maxValue + stepSize * 3.0) masochismValue = Min(Max(0.0, rawValue), maxValue) ; where maxValue is the one mentioned above in the MCM. Link to comment
SommethinggFishhyy Posted January 15, 2020 Share Posted January 15, 2020 Hello. I have a problem with texture. When they spank my characters ass, her body texture starting to gliching with green pixels. I did increase body overlay but it still happening. Can you help me? I really like your mod but i cant enjoy it because of this texture thing. Im using CBBE body. What should i do? What i am doing wrong? Link to comment
Monoman1 Posted January 15, 2020 Author Share Posted January 15, 2020 11 minutes ago, nakafalan said: Hello. I have a problem with texture. When they spank my characters ass, her body texture starting to gliching with green pixels. I did increase body overlay but it still happening. Can you help me? I really like your mod but i cant enjoy it because of this texture thing. Im using CBBE body. What should i do? What i am doing wrong? Someone had this problem before. Try this file: https://www.loverslab.com/topic/118840-spank-that-ass/?do=findComment&comment=2756408 Must repack the mod with that file. 2 hours ago, Lupine00 said: Not really. I'm going to have to read this a few times 1 Link to comment
Yukitemi Posted January 17, 2020 Share Posted January 17, 2020 Can you please create option that makes slap events ALWAYS increase arousal? :3 I prettymuch use this mod to punish my annoying habbit... bumping into people to cut off dialogues. So I need debuffs, but I don't like that arousal goes down. Link to comment
SommethinggFishhyy Posted January 17, 2020 Share Posted January 17, 2020 YAY thank you! Link to comment
legraf Posted January 18, 2020 Share Posted January 18, 2020 Hurrah for the new version, thanks Monoman1. This is a wonderfully solid mod. One request for a future version, perhaps: could "talking" to avoid spanks (middle-mouse button to denigrate ones' self) cause a small reduction in DF resistance? One point perhaps? Then there's a need to try balancing the two effects - and of course saying such things under duress should reduce resistance. Link to comment
Monoman1 Posted January 18, 2020 Author Share Posted January 18, 2020 1 hour ago, legraf said: Hurrah for the new version, thanks Monoman1. This is a wonderfully solid mod. One request for a future version, perhaps: could "talking" to avoid spanks (middle-mouse button to denigrate ones' self) cause a small reduction in DF resistance? One point perhaps? Then there's a need to try balancing the two effects - and of course saying such things under duress should reduce resistance. Hmm. I'll wait and see what comes of the discussion over on SLS before deciding anything. 1 Link to comment
Lupine00 Posted January 19, 2020 Share Posted January 19, 2020 My wish list: 1) beg NPCs for spanks via dialogue - if masochism high enough, and debuff high enough. - PC must choose to do this on purpose, a dialog option, not forced! - causes a 'proximity' spank 2) can use speak button on any sex scene - if you use it with a non-spanker, it may start them spanking (chance per time you speak, until they trigger) - once they start spanking, they are treated as a normal spanker 3) beg NPCs for spanky sex - like (2) but if masochism high enough, and debuff high enough, you are allowed to do to ask. - PC must choose to do this on purpose, a dialog option, not forced! - Starts a sex scene (ideally with spanking animation, if you have one). - NPC will be very spanky. - Maybe some NPCs react badly to this request? But in a predictable way, not just random. 2 Link to comment
aspirine2 Posted January 19, 2020 Share Posted January 19, 2020 why is spank bumps not running while pc wearing armor the same as pc is naked ??is that an option you added or i got my SLA outdated Link to comment
Corsayr Posted January 19, 2020 Share Posted January 19, 2020 42 minutes ago, aspirine2 said: why is spank bumps not running while pc wearing armor the same as pc is naked ??is that an option you added or i got my SLA outdated If your butt is armored you can't be spanked. This is a deliberate part of the mod. There are keywords you can add that indicate armor is spank-able. Link to comment
aspirine2 Posted January 19, 2020 Share Posted January 19, 2020 5 hours ago, Corsayr said: If your butt is armored you can't be spanked. This is a deliberate part of the mod. There are keywords you can add that indicate armor is spank-able. and so wearing clothes is more effective than wearing an armor ...lol...so what if i said my pc is wearing a bikini ..??..i 'm not using Baka version ..! Link to comment
legraf Posted January 20, 2020 Share Posted January 20, 2020 4 hours ago, aspirine2 said: and so wearing clothes is more effective than wearing an armor ...lol...so what if i said my pc is wearing a bikini ..?? Then the bikini needs one of the keywords recognized by StA as spankable (you can modify in StA's MCM which keyword is "bare enough" to permit spanking. Until that happy day when everyone switches to using keywords that show when something is blocked, instead of keywords to show something is available. Link to comment
aspirine2 Posted January 20, 2020 Share Posted January 20, 2020 many thanks indeed ..how can you change to bare enough at mcm ...i can't find that setting at the Spank that ass mcm ?? Link to comment
legraf Posted January 20, 2020 Share Posted January 20, 2020 I'm sorry aspirine2, I was mistaken - in StA, you can only check the "use Baka SLA keywords" choice, so that some armor allows spanks. It must have been in SL Survival that you could choose which keyword made the character spankable. Link to comment
John Calumnus Posted January 25, 2020 Share Posted January 25, 2020 On 1/18/2020 at 2:21 PM, Monoman1 said: Hmm. I'll wait and see what comes of the discussion over on SLS before deciding anything. Is the inability to vocally interact at maximum masochism intentional? Link to comment
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