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Dead or Alive 6 - Modding Thread and Discussion


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Posted
4 hours ago, PerfectDark023 said:

用户名623

Can you make this into an outfit but more natural, or can you not recreate this glitch?

20190618052258_1.jpg.cd6136b7142ef756f319a163ab79f905.jpg

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20190618052304_1.jpg.4bae18c8e4c070c3cc67ae68b54beaf9.jpg

 

It's very simple 

You can read my June 30 post, as long as the inside model and the corresponding texture for the SaafRats on it 

 

Posted
24 minutes ago, Xyt446g said:

WTF?

Can you do this crap do not pack in a spoiler!!
it is enough if this spammer to garbage the side. 

 

edit: I informed the moderators, because I thought the spammer is active again!

Posted
18 hours ago, HyperBob said:

WIP

Someone whispering me this idea.

Lei Fang as StarFire (I'm not sure te release it as LeiFang + Need 3 variations):

StarFang.png.6ce1568eb48ad4309550656d1e68a739.png

Great idea, thanks for create and share ✌️

Posted

Is it possible to make some parts of the model thinner/thicker or smaller/bigger without the mesh glitching out ingame?

 

My guess is the bone amature doesn't align with the mesh and the result is nightmare fuel ?

 

Wanted to mess with the body proprtions a bit. Especially hands and feet, because they look weird to me.

 

Haven't even tried to edit soft meshes, first i wanna be able to edit the regular ones.

Posted
50 minutes ago, gatto tom said:

I hate soft nodes… someone that wants to help? ?

 

2009365462_DeadOrAlive6Screenshot2019_07_04-18_18_04_47.png.e9252b816cda07de4525e191c610cccd.png

Attach the g1m file, I can have a a try.

Posted
18 minutes ago, sarsaparilla said:

Is it possible to make some parts of the model thinner/thicker or smaller/bigger without the mesh glitching out ingame?

 

My guess is the bone amature doesn't align with the mesh and the result is nightmare fuel ?

 

Wanted to mess with the body proprtions a bit. Especially hands and feet, because they look weird to me.

 

Haven't even tried to edit soft meshes, first i wanna be able to edit the regular ones.

If not touch the softbody, you can scale the mesh and then use Blender's weight transfer tool to transfer the bone weight from the original mesh to the modified one.

Posted
3 hours ago, 用户名623 said:

It's very simple 

You can read my June 30 post, as long as the inside model and the corresponding texture for the SaafRats on it 

 

Oh no, I mean I want that texture in the pic. I already updated it for 1.06

Posted
5 hours ago, winny257 said:

rule violation, animated Avatar not allowed! :classic_wink:
Rule 5

  Reveal hidden contents

Forum signatures should not be larger than 250 pixels high or 600 pixels wide. They must not contain any affiliate links, or links to paysites, and must be static (no animated gif). Signatures are allowed to contain pornographic content, as long as it is not anything deemed hardcore, which is up to the judgment of the site staff. A certain amount of leeway in regards to signature sizes or avatars is allowed here, the most important thing is to simply not make your signature overly intrusive or distracting. Avatars, like signatures, should also be static images and not animated. 

https://www.loverslab.com/guidelines/

Thanks for reminding. I dont know that.

Posted
10 minutes ago, Brianna Smith said:

Thanks for reminding. I dont know that.

no problem, some do not know, LL forum rules, interesting reading. :classic_laugh:

Posted
2 hours ago, fgh1t6 said:

you can scale the mesh and then use Blender's weight transfer tool to transfer the bone weight from the original mesh to the modified one.

Thanks, will try that out!

 

Quote

If not touch the softbody

You mean this doesn't work with the soft body parts? Do we know how to edit those yet?

Posted

Man I've been searching for hours now and couldnt find anything.

How do I change the texture for a specific mesh?
For example I want to swap a costume. I so far only know how to swap the mesh itself. I dont know how to swap the texture with it.

What I did was basically delete the old mesh in blender and apply the new one, with the name (for example 2.vb) from the old mesh. Not sure if this is correct however.

Basically the old texture is still being applied on the new mesh. How do I change the texture for the specific mesh?

Posted
33 minutes ago, sarsaparilla said:

Thanks, will try that out!

 

You mean this doesn't work with the soft body parts? Do we know how to edit those yet?

So far, I can use @ausgeek's algorithm to regenerate softbody settings, provided the vertex is within the softbody grids. Slightly outside would be distorted, but still O.K , (I mean you probability won't notice the distortion). But the edge between normal - softbody meshes can not be changed, otherwise there will be gaps. I have spent months on this problem, no progress at all.

Posted
56 minutes ago, janii said:

Man I've been searching for hours now and couldnt find anything.

How do I change the texture for a specific mesh?
For example I want to swap a costume. I so far only know how to swap the mesh itself. I dont know how to swap the texture with it.

What I did was basically delete the old mesh in blender and apply the new one, with the name (for example 2.vb) from the old mesh. Not sure if this is correct however.

Basically the old texture is still being applied on the new mesh. How do I change the texture for the specific mesh?

The texture does not need to be changed, it only needs to be edited in Photoshop. And for this there is a plugin in it, I do not remember what it is called.
We do not need to change the texture.

Posted
16 minutes ago, fgh1t6 said:

So far, I can use @ausgeek's algorithm to regenerate softbody settings, provided the vertex is within the softbody grids. Slightly outside would be distorted, but still O.K , (I mean you probability won't notice the distortion). But the edge between normal - softbody meshes can not be changed, otherwise there will be gaps. I have spent months on this problem, no progress at all.

What is softbody?

Posted
1 hour ago, Gdog2 said:

Is there a mod for a sweat/wetness control yet, like the feature that autolink had in doa5lr

I have not seen this. The game is now a new engine and now there is not what it was before.

Posted
10 minutes ago, Ins6478 said:

What is softbody?

I got that term from ausgeek, They are matrixs of nodes to control the the boobs and butts to bouncing

Posted
1 hour ago, fgh1t6 said:

I got that term from ausgeek, They are matrixs of nodes to control the the boobs and butts to bouncing

Never mind. I asked about this just in case. Now I am mainly interested in textures. I found a free Photoshop and now I am actively mastering it. Fun program.

Posted
2 hours ago, janii said:

Man I've been searching for hours now and couldnt find anything.

How do I change the texture for a specific mesh?
For example I want to swap a costume. I so far only know how to swap the mesh itself. I dont know how to swap the texture with it.

What I did was basically delete the old mesh in blender and apply the new one, with the name (for example 2.vb) from the old mesh. Not sure if this is correct however.

Basically the old texture is still being applied on the new mesh. How do I change the texture for the specific mesh?

vagonumero13 post #193

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