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Dead or Alive 6 - Modding Thread and Discussion


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Posted
27 minutes ago, gatto tom said:

First time trying to import something 

 

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I removed the middle parts of the bikini because I spent a lot of time fixing the soft nodes, but it appearead Always like this

 

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I see there is also a strange issue in the panties and in the top, but i don't know which could be the issue. Any idea anyone?

 

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Credit goes to @SaafRats for the body 

Having a close look, the Pantie issue is bikini mesh's weight not match the body's, causing it clipping into the body. Just use blender's weight transfer tool to transfer the weights from the body mesh should correct the clipping. For the middle strap of bra,  check if there are vertex groups beside "SK_Spine02", there is should only have this bone and weight as 1.0, and must be a part of softbody.

Posted
28 minutes ago, fgh1t6 said:

Having a close look, the Pantie issue is bikini mesh's weight not match the body's, causing it clipping into the body. Just use blender's weight transfer tool to transfer the weights from the body mesh should correct the clipping. For the middle strap of bra,  check if there are vertex groups beside "SK_Spine02", there is should only have this bone and weight as 1.0, and must be a part of softbody.

The pantie doesn't clip through the body, I mean just that it seems there is a part where it glows more than it should and i don't know if it is a texture problem. For the middle strap I used every kind of weights, but nothing seems to work( I even pasted the original ones from the body and costume parts)

Posted

Whenever i import meshes, any mod breaks. It's invisible during character select and the fight wont load if i select that costume.

 

Anything else i should do besides exporting meshes and importing them into the g1m file again? I made sure they have the correct #.ib/#.vb names. I didn't even change anything, the mod just doesn't work after i import meshes i just exported.

 

the import tool says it successfully replaced the meshes ?

Posted
49 minutes ago, HyperBob said:

You need to use "export with vgmaps"

Thanks for the tip, but before i ask "and then?", do you know a tutorial on changing the meshes of a mod? I only saw the instructions on how to replace meshes with the g1m exporter and importer, thinking that was enough. No idea what to do with those vgmaps. Before i ask a thousand questions here, a full tutorial might be better.

Posted
56 minutes ago, sarsaparilla said:

Thanks for the tip, but before i ask "and then?", do you know a tutorial on changing the meshes of a mod? I only saw the instructions on how to replace meshes with the g1m exporter and importer, thinking that was enough. No idea what to do with those vgmaps. Before i ask a thousand questions here, a full tutorial might be better.

 

So write it.

 

Posted
6 hours ago, Tank1407 said:

can you please share it here?

This is very simple, decompress and copy to the root directory of the game. I have also released wingless versions before. Is to copy the wing file to SaafRats MOD file.
 
This is what I sent before
 

 

REDELBE.zip

Posted
42 minutes ago, 用户名623 said:
Since MAI nude is not made based on COS010, it is a little difficult to add silk stockings. At present, I can only do this, which is flawed.

1.png

Look awesome ha ^^

Posted

用户名623

Can you make this into an outfit but more natural, or can you not recreate this glitch?

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Spoiler

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