Jump to content

Dead or Alive 6 - Modding Thread and Discussion


Recommended Posts

Posted

PLEASE stop quoting the images! Look, I don't care what you are into. But 1) it's against the rules to constantly quote image chains because it clutters the forum immensely and 2) tired of scrolling through a sea of cocks.

 

EDIT: Or at least, if you want to quote them, please use the spoiler tags from the original post. If they aren't preserved, do it yourself. Now to show Solidarity, I'll continue to not quote images of tits and ass. Fair enough? That way you don't see what you don't want to see and neither do I. Plus again, we keep the forum clutter free. Remember, not all of us are on blazing fast internet with unlimited data.

Posted
28 minutes ago, Hakufu1021 said:

PLEASE stop quoting the images! Look, I don't care what you are into. But 1) it's against the rules to constantly quote image chains because it clutters the forum immensely and 2) tired of scrolling through a sea of cocks.

 

EDIT: Or at least, if you want to quote them, please use the spoiler tags from the original post. If they aren't preserved, do it yourself. Now to show Solidarity, I'll continue to not quote images of tits and ass. Fair enough? That way you don't see what you don't want to see and neither do I. Plus again, we keep the forum clutter free. Remember, not all of us are on blazing fast internet with unlimited data.

You re right of course. But  supporters and opponents of aarachu want to express  their opinion and  want to do it as noticeably as  possible.

  funny.:smiley:

Posted
On 10/2/2019 at 12:17 AM, Aarachu said:

A few mods that I've been working on. I will be releasing very soon!

 

Thanks for all the mods, they are incredible but I miss one important male character in these shots... it's Zack. ;) Please don't forget him and include him in future screenshots.

Posted

當我們可以得到即使她站著也不停地彈跳的胸部時,誰需要軟引擎呢? 我需要軟引擎 不知道現在大家還有連結可以分享給我嗎? 謝謝大家!

Posted
On 9/30/2019 at 10:12 AM, fgh1t6 said:

After "applied vgmap of original mom_cos_003 to each edited meshes and copied meshes" , did you run "Assign new 3DMigoto vertex groups" (space key and type in)  with "vertex group step" set to 3 ?

thank you for your great advise!! i finished making.

Spoiler

20191005130211_1.thumb.jpg.9d00c61b70b4c52357805176f82012fe.jpg20191005130200_1.thumb.jpg.b7662cabb5976f08c66cafb3ff38787a.jpg

 

mom003 rough.zip kasumi mom003 rough.zip

Posted
On 9/29/2019 at 10:00 PM, abram93 said:

I'm looking for this hair but pink. has anyone seen anything like that?default.jpg.8cde9f0ac62669ccc40edc057610ea00.jpg

それを見てうれしい

Posted

IMPROVED SOFT .PY SCRIPT

 

Hey gentlement, i'm bring a modified version of ausgeek's decode_doa6_soft.py. I fixed some mathematic mistakes, this srcipt should help you apply your modification in softbody without fixing the soft body.

When the ausgeek's code find some vertices not surrounded by 8 soft particles, most of the time it just throw errors. Even if every thing is fine, there could be mathematic mistake and mess up the soft skinning.

Instead, in this modified version, when a vertex not surrounded by 8 soft particles, it would just calculate a ”approximate“ skinning result. It works very well during my tests. I also let it select the vertices not surrounded by 8 soft particles, hoping that could help OCD-modders to fix any flaw. 

If you have any problem or detected any mistakes, plz share them to me.

thanks: @ausgeek

decode_doa6_soft.py

 

For preview , here's a simple mod, It use SaafRats chest and body to replace the original meshes, without fixing a single vertex manually. (it's the no-panties version!)

HON_COS_003.g1m

Posted
38 minutes ago, h4sjohnson said:

IMPROVED SOFT .PY SCRIPT

 

Hey gentlement, i'm bring a modified version of ausgeek's decode_doa6_soft.py. I fixed some mathematic mistakes, this srcipt should help you apply your modification in softbody without fixing the soft body.

When the ausgeek's code find some vertices not surrounded by 8 soft particles, most of the time it just throw errors. Even if every thing is fine, there could be mathematic mistake and mess up the soft skinning.

Instead, in this modified version, when a vertex not surrounded by 8 soft particles, it would just calculate a ”approximate“ skinning result. It works very well during my tests. I also let it select the vertices not surrounded by 8 soft particles, hoping that could help OCD-modders to fix any flaw. 

If you have any problem or detected any mistakes, plz share them to me.

decode_doa6_soft.py 35.02 kB · 1 download

For preview , here's a simple mod, It use SaafRats chest and body to replace the original meshes, without fixing a single vertex manually. (it's the no-panties version!)

HON_COS_003.g1m 2.3 MB · 0 downloads

感謝您的辛勤工作!

 

Thank you for your hard work!

 

 

Posted
On 9/29/2019 at 10:00 PM, abram93 said:

I'm looking for this hair but pink. has anyone seen anything like that?default.jpg.8cde9f0ac62669ccc40edc057610ea00.jpg

Wonderful mod!

Where is the link?

 

Posted
1 hour ago, h4sjohnson said:

IMPROVED SOFT .PY SCRIPT

 

Hey gentlement, i'm bring a modified version of ausgeek's decode_doa6_soft.py. I fixed some mathematic mistakes, this srcipt should help you apply your modification in softbody without fixing the soft body.

When the ausgeek's code find some vertices not surrounded by 8 soft particles, most of the time it just throw errors. Even if every thing is fine, there could be mathematic mistake and mess up the soft skinning.

Instead, in this modified version, when a vertex not surrounded by 8 soft particles, it would just calculate a ”approximate“ skinning result. It works very well during my tests. I also let it select the vertices not surrounded by 8 soft particles, hoping that could help OCD-modders to fix any flaw. 

If you have any problem or detected any mistakes, plz share them to me.

thanks: @ausgeek

decode_doa6_soft.py 35.02 kB · 3 downloads

 

For preview , here's a simple mod, It use SaafRats chest and body to replace the original meshes, without fixing a single vertex manually. (it's the no-panties version!)

HON_COS_003.g1m 2.3 MB · 1 download

Hey when trying to import to blender HON_COS_003 using the .vb and .ibi get this error, u know why?image.png.03f3027eaf178ea720ebfc769843c97a.png

Posted
13 minutes ago, Azkni said:

Hey when trying to import to blender HON_COS_003 using the .vb and .ibi get this error, u know why?image.png.03f3027eaf178ea720ebfc769843c97a.png

 

What is your version? I mean Blender?

 

Posted
13 minutes ago, Azkni said:

2.8

didn't work for me in 2.8 either. Actually, i installed 2 version of blender - 2.79 & 2.8 and use them like below:

import mesh - 2.79

soft body import&edit - 2.79

export - 2.8 (doesn't work in 2.79 for me)

Posted
10 minutes ago, h4sjohnson said:

didn't work for me in 2.8 either. Actually, i installed 2 version of blender - 2.79 & 2.8 and use them like below:

import mesh - 2.79

soft body import&edit - 2.79

export - 2.8 (doesn't work in 2.79 for me)

ty < 3 :D

Posted

Hi!

 


Here can anyone help?
I’m trying to play doa6 on steam, I’m using a desktop computer and it’s updated to windows 10 but I keep getting error.

 

11EFLY.thumb.jpg.a1e31bebddf7add4425cd68bbc59f41e.jpg

 

Any fixes?

 

Thanks for your attention.
 

 

 

Posted
1 hour ago, Gorton599 said:

Hi!

 


Here can anyone help?
I’m trying to play doa6 on steam, I’m using a desktop computer and it’s updated to windows 10 but I keep getting error.

 

11EFLY.thumb.jpg.a1e31bebddf7add4425cd68bbc59f41e.jpg

 

Any fixes?

 

Thanks for your attention.
 

 

 

 

Are you sure your computer meets the minimum requirements?

 

Posted
9 hours ago, h4sjohnson said:

didn't work for me in 2.8 either. Actually, i installed 2 version of blender - 2.79 & 2.8 and use them like below:

import mesh - 2.79

soft body import&edit - 2.79

export - 2.8 (doesn't work in 2.79 for me)

Hey sorry bro but im now using 2.79 and i still get 4D errors, u know how to solve it? or how can i delete from the costume the 4D parts?

I tried to just delete them and actualizate the g1m but doesnt work, i also tried toi  replac the ..vb that contains the 4D part for a .vb with just a very small cube also dont work

Ty for all the help

Posted
2 hours ago, Azkni said:

Hey sorry bro but im now using 2.79 and i still get 4D errors, u know how to solve it? or how can i delete from the costume the 4D parts?

I tried to just delete them and actualizate the g1m but doesnt work, i also tried toi  replac the ..vb that contains the 4D part for a .vb with just a very small cube also dont work

Ty for all the help

By default, 4D meshes won't load into blender. It does not affect other meshes. Just use g1m_hide.exe to hide them if you don't want them.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...