arronXP Posted February 17, 2019 Posted February 17, 2019 So, I'm trying to start a new game of F4, but when I do and I go into character creation, the playable characters are missing their heads and arms. I think it has to do with the Vulpine mod, but I'm not sure what's conflicting with it. Anyone have any ideas? 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 Unofficial Fallout 4 Patch.esp 8 8 TrueStormsFO4.esm 9 9 VulpineRace.esm 10 a AAF.esm 11 b ArmorKeywords.esm 12 c Servitron.esm 13 d HUDFramework.esm 14 e SimSettlements.esm 15 f Survivalist GoBags-Chem Station.esp 16 10 Backpacks of the Commonwealth.esp 17 11 AzarPonytailHairstyles.esp 18 12 LegendaryModification.esp 19 13 CraftableAmmo.esp 20 14 CraftableAmmo_plus.esp 21 15 Armorsmith Extended.esp 22 16 DA Micro Bikini v4.esp 23 17 W.A.T.Minutemen.esp 24 18 Mercenary.esp 25 19 ABundleofTape.esp 26 1a TrueStormsFO4-EarlierSunsets.esp 27 1b TrueStormsFO4-FarHarbor.esp 28 1c TrueStormsFO4-EarlierSunsetsFH.esp 29 1d companion_FDCM.esp 30 1e Atomic Lust.esp 31 1f VulpinePlayer.esp 32 20 VulpinePiperCait.esp 33 21 MacCready Vulpine.esp 34 22 LooksMenu.esp 35 23 Rangergearnew.esp 36 24 AsukaClothOfficer.esp 37 25 FrenchMaidFO4-CBBEPhysics.esp 38 26 FrenchMaidFO4-CBBE.esp 39 27 Headcrab_Bunny.esp 40 28 rfortaleza2.esp 41 29 rfortaleza2-mk1.esp 42 2a rfortaleza2-wetsuit1.esp 43 2b rfortaleza2-mk6.esp 44 2c rfortaleza2-mk2.esp 45 2d rfortaleza2-mk4.esp 46 2e rfortaleza2-mk5.esp 47 2f rfortaleza2-pauldron.esp 48 30 rfortaleza2-mk3.esp 49 31 VisibleWeapons.esp 50 32 Animated Drinking.esp 51 33 Smoke-able Cigars.esp 52 34 ValdacilsItemSorting - Smoke-able Cigars TAGS.esp 53 35 WAYN_CompanionTracking.esp 54 36 EFF.esp 55 37 UnlimitedFollowers.esp 56 38 m82a.esp 57 39 DX_Black_Widow.esp 58 3a WestTekTacticalOptics.esp 59 3b CROSS_Jetpack.esp 60 3c OCDecorator.esp 61 3d OCDecoratorDLC.esp 62 3e OCDispenser.esp 63 3f Companion Infinite Ammo.esp 64 40 KSHairdos.esp 65 41 xy - Jumpsuits.esp 66 42 Sun's VK Sweaters.esp 67 43 Lazmans_highheels_outfits.esp 68 44 wasterArmor.esp 69 45 BNPA_NAVI Armor.esp 70 46 ImmersiveLoversEmbraceRemastered.esp 71 47 2pacSkimpy.esp 72 48 CBBE.esp 73 49 VaultSuitUnzipped.esp 74 4a CarryWeight100Strength.esp 254 FE 0 TheKite_Railroad_Handmaiden.esp 75 4b TheKite_Railroad_Handmaiden AE patch.esp 76 4c ChainBikini.esp 77 4d AAF_SEU.esp 78 4e CombatStripLite.esp 79 4f AAF_Violate.esp 80 50 MCM_CS1_Raven.esp 81 51 HN66Fo4_EasyGirl_BS.esp
VonHelton Posted February 18, 2019 Posted February 18, 2019 The pink & purple indicate missing bitmaps........
arronXP Posted February 18, 2019 Author Posted February 18, 2019 51 minutes ago, VonHelton said: The pink & purple indicate missing bitmaps........ I'm not sure how to fix that
walkin Posted February 18, 2019 Posted February 18, 2019 1 hour ago, VonHelton said: The pink & purple indicate missing bitmaps........ Okay I really didn't want to deal with you anymore and said the conversation was over with on my thread (you know - the one I started that you tried to explain to me what it was) but after seeing this. Holy fuk buddy. This is the exact reason you got the comment you got from me on my thread about being useless. I ask the question- If I want to mod manually how do I do it. Your answer(or comment) I do it all the time - have a nice day. USELESS. New post from somebody different- hey guys can you help please my arms are purple what causes this. Your answer Your missing bitmaps- have a nice day. USELESS. You don't think he fucking already doesn't know that. His arms are purple and his fucking head is missing. I think he knows hes missing bitmaps or at least something. USELESS. This is what u do on almost every friggin post I see your name. That's why I say what I say. Not cause I chose you to be a asshole to today. Because that's what you do. You make a comment that nobody gives a shit about that doesn't help anybody. You want to prove your the Mod Master as you like to put it offer this poor person a fucking SOLUTION then, not a stupid statement. You want to know how much your last post was helpful? Read his next post. That's how much!!!!!!!
walkin Posted February 18, 2019 Posted February 18, 2019 20 minutes ago, arronXP said: I'm not sure how to fix that Buddy Id like to help you, I have had it happen to me before and I fixed it but it could be anyone number of things so hopefully someone that knows will read this soon and give you a real answer.
Polistiro Posted February 18, 2019 Posted February 18, 2019 IDK how works Vulpine race but you should check it's installation
VonHelton Posted February 18, 2019 Posted February 18, 2019 7 hours ago, arronXP said: I'm not sure how to fix that NEVER install mods until AFTER you leave the vault & talk to Codsworth. That's number 1....... ?
CGi Posted February 18, 2019 Posted February 18, 2019 14 hours ago, arronXP said: So, I'm trying to start a new game of F4, but when I do and I go into character creation, the playable characters are missing their heads and arms. I think it has to do with the Vulpine mod, but I'm not sure what's conflicting with it. Anyone have any ideas? Did you already choose the Vulpine race in this picture? 9 hours ago, VonHelton said: The pink & purple indicate missing bitmaps........ Games don't use bitmaps for textures (anymore). To big, so a compressed format is used and one specifically made for games: Direct Draw Surface aka DDS which can include mipmaps as well in a single file and that can be "streamed" in. 1 hour ago, VonHelton said: Because the answer would be deemed unacceptable, even though it's correct. AAF is the buggiest POS ever conceived by man. It can't even find its own files, and if I made a mod that did this, I'd be run out of town on a rail. Instead, everyone makes patch after patch, trying to circumvent it's problems. I have to wonder if people would've afforded ME the same forgiveness...... The answer is to uninstall Fallout 4 completely, reinstall the game & install 4Play. That is the ONLY answer, until AAF is fixed. Let others judge if the answer is unacceptable. Your pictures clearly show AAF found all files installed for it, so this statement is plain wrong. AAF's concept is clearly not what you expect and it's not an adult focused animation framework either. it's modular and multi-purpose what has some downsides towards initial useablility, meaning there's a bit of a learing curve. Understand it's modularity and you'll understand what those errors mean. Aside from that it is still a beta so almost everything can change, breaking older content hence the patches. As you can see i gave another answer so yours can't be the only one. There are many people for who AAF works - maybe after initial trouble - but it worked in the end. it's about not only asking for help but following up on the help given instead of fragmenting the given help with what one thinks is better, making the help request redundant in the process. P.s.: Your problems with AAF have nothing to do with anything in this thread. it's about errornous character meshes. 1 hour ago, VonHelton said: NEVER install mods until AFTER you leave the vault & talk to Codsworth. That's number 1....... Worst recommendation ever. Since you stated you know how to mod i highly suggest to look at how the tutorial is constructed. What you wrote is taking chances what can work - or not. Not worth the risk.
VonHelton Posted February 18, 2019 Posted February 18, 2019 3 hours ago, CGi said: Let others judge if the answer is unacceptable. They did, and thank you for proving my point. ?
TheBottomhoodofSteel Posted February 18, 2019 Posted February 18, 2019 The purple arms indicates missing Materials. I'm unsure if you did this but did you make sure to turn Archive Invalidation on in your inis?
EgoBallistic Posted February 18, 2019 Posted February 18, 2019 23 hours ago, arronXP said: So, I'm trying to start a new game of F4, but when I do and I go into character creation, the playable characters are missing their heads and arms. I think it has to do with the Vulpine mod, but I'm not sure what's conflicting with it. Anyone have any ideas? It's not a conflict. I got the exact same result by installing only the esm and esp files from the Vulpine Race mod, and not installing any of the other assets. So most likely you either didn't install the mod correctly, or, as @TheBottomhoodofSteel suggested, you don't have loose file support enabled in your ini.
walkin Posted February 18, 2019 Posted February 18, 2019 3 hours ago, EgoBallistic said: It's not a conflict. I got the exact same result by installing only the esm and esp files from the Vulpine Race mod, and not installing any of the other assets. So most likely you either didn't install the mod correctly, or, as @TheBottomhoodofSteel suggested, you don't have loose file support enabled in your ini. Hi Ego. Just curious for myself (and this thread of course). Does it matter where your VulpinePlayer .Esp is in your load order in relation to where the CBBE .Esp is. I just ask cause in his screen shot it shows CBBE loading up after so I was just wondering if that would cause it to overwrite anything and contribute to the problem he's having also or if the order simply doesn't matter with those 2 mods
CGi Posted February 18, 2019 Posted February 18, 2019 @walkin i'm not Egoballistic but: The plugin should only hold the race data which is unique to the Vulpine Race so it shouldn't matter. if there are edits touching other race records then it's a dirty edit and should be removed.
walkin Posted February 18, 2019 Posted February 18, 2019 13 minutes ago, CGi said: @walkin i'm not Egoballistic but: The plugin should only hold the race data which is unique to the Vulpine Race so it shouldn't matter. if there are edits touching other race records then it's a dirty edit and should be removed. Thnx for the response. I just asked Ego cause he was the last one to post so I thought he might still be around. Lol. Good to know, if I ever decide to check it out.
arronXP Posted February 19, 2019 Author Posted February 19, 2019 3 hours ago, CGi said: @walkin i'm not Egoballistic but: The plugin should only hold the race data which is unique to the Vulpine Race so it shouldn't matter. if there are edits touching other race records then it's a dirty edit and should be removed. 3 hours ago, walkin said: Thnx for the response. I just asked Ego cause he was the last one to post so I thought he might still be around. Lol. Good to know, if I ever decide to check it out. 8 hours ago, EgoBallistic said: It's not a conflict. I got the exact same result by installing only the esm and esp files from the Vulpine Race mod, and not installing any of the other assets. So most likely you either didn't install the mod correctly, or, as @TheBottomhoodofSteel suggested, you don't have loose file support enabled in your ini. 10 hours ago, TheBottomhoodofSteel said: Aside from the absolute fucking idiot named @VonHelton Clogging up the thread with useless fucking information... The purple arms indicates missing Materials. I'm unsure if you did this but did you make sure to turn Archive Invalidation on in your inis? Thanks for help guys, I'm going through my files and checking everything is in order, even though I'm just reinstalling and redoing things 15 hours ago, Polistiro said: IDK how works Vulpine race but you should check it's installation
EgoBallistic Posted February 19, 2019 Posted February 19, 2019 11 hours ago, walkin said: Hi Ego. Just curious for myself (and this thread of course). Does it matter where your VulpinePlayer .Esp is in your load order in relation to where the CBBE .Esp is. I just ask cause in his screen shot it shows CBBE loading up after so I was just wondering if that would cause it to overwrite anything and contribute to the problem he's having also or if the order simply doesn't matter with those 2 mods The CBBE plugin only changes the texture for the back of the head on human female player characters. It should not conflict with the Vulpine Race and load order shouldn't matter. You can try disabling the CBBE plugin to see for yourself, doing so won't break anything since all it does is change the texture path for the one headpart record.
walkin Posted February 19, 2019 Posted February 19, 2019 1 hour ago, EgoBallistic said: The CBBE plugin only changes the texture for the back of the head on human female player characters. It should not conflict with the Vulpine Race and load order shouldn't matter. You can try disabling the CBBE plugin to see for yourself, doing so won't break anything since all it does is change the texture path for the one headpart record. Good to know. Thnx
D_ManXX2 Posted February 20, 2019 Posted February 20, 2019 not sure maybe it is missed but did you check that enablefileselection is enabled in your fallout4prefs ?? also you need to add some lines in fallout4Custom to have mods activated what you see in the picture when fallout is unable to load with mods you get invisible and purple textures because the engine dont know to access those files since enbled mods support is disabled by bethesda also sometime it reset after a new patch is released.
D_ManXX2 Posted February 20, 2019 Posted February 20, 2019 On 2/18/2019 at 3:12 PM, TheBottomhoodofSteel said: The purple arms indicates missing Materials. I'm unsure if you did this but did you make sure to turn Archive Invalidation on in your inis? Even if you enabled it previoisly sometime fallout 4 will reset the ini and undo any changes you made to it, i had this part happening even after steam applied a new patch. so always make a backup copy or just use the method to make the file readonly to prevent the game to make changes without your conscent.
BleachedFur Posted October 17, 2019 Posted October 17, 2019 talk to @RussianPrince, they're the only one on this forum besides @Beardofsocrates that actually worked on the Vulpine race and AFAIK is still working with BoS on it.
Foxpaws224 Posted September 17, 2020 Posted September 17, 2020 So i made a bit of progress on this, as i was having the same problem. (note that i couldn't get CBBE textures to change from the vanilla ones, and the Never Nude option for CBBE also came appeared with missing textures, this also solved that problem) Go to the Nexus and download a mod called "Fallout4ConfigTools" open the tool through MO2 and under the tweaks options click the "Invalidate Archives" option. then save. I'm not much of a computer guy, but my guess is Fallout 4 is getting its body files from a older place. not sure how as i purged the game from my PC then started troubleshooting with basically just CBBE and Vulpine race installed. Hope this solves your problem, because i have spent like.... all day on this.
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