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Honestly no idea what I've done wrong.


Leytra

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Posted

As far as I can understand, I've not done anything wrong in any of my installs, yet the game simply crashes constantly. I cannot find any consistency.  It happens on fast travels, and waits, alongside some changes to outdoor cells, but not all of them.

 

This is my load order, as generated by Vortex.

[spoiler]  Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
RaceCompatibility.esm
ZaZAnimationPack.esm
Amputator.esm
ApachiiHair.esm
ApachiiHairFemales.esm
CreatureFramework.esm
SexLab.esm
Devious Devices - Assets.esm
SexLabAroused.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Heels Sound.esm
SLSO.esp
Schlongs of Skyrim - Core.esm
SkyrimChainBeasts.esm
Succubus Heart.esp
Snow_Elf_Race.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Modern Clothes.esp
SLAdventures.esp
KomAnimScaler.esp
KomAnimObjects.esp
SLAdv_GoldWeight.esp
FWB_SexLabDisparity.esp
SLAnimLoader.esp
SLAL_AnimationsByLeito.esp
NibblesAnimObjects.esp
nazonootokoAnimSLAL.esp
SOS - ERF - HighPoly Equipable.esp
SOS - ERF - HighPoly Addon.esp
SOS - ERF Horse Penis UUNP - Addon.esp
SOS Equipable Schlong.esp
12FemaleBrows.esp
MilkModNEW.esp
MilkModNEW ZaZ Sanbox.esp
UIExtensions.esp
AddItemMenuLE.esp
Darker_Caves_Dungeons_Ruins_Nights.esp
RLO - Interiors.esp
SkyrimUnleveled.esp
MoreBanditCamps(Explorer'sEdition).esp
Shout Like a Virgin.esp
RLO - Exteriors.esp
MilkMod_MilkPumpsFancy.esp
AnnaNPCs.esp
hydra_slavegirls.esp
Captured Dreams.esp
SexLab-Stories.esp
SexyBanditCaptives.esp
sanguinesDebauchery.esp
SkyrimSewers.esp
Devious Lore.esp
Deviously Cursed Loot.esp
DeviousRegulations.esp
SummerSkyrim.esp
TacticalValtheim.esp
EtR_HearthfireDungeonAddon.esp
SexLab-Parasites.esp
AnimatedParasites.esp
SexLab_Dialogues.esp
S_L_U_T_S.esp
Devious Cidhna.esp
SexLab-StoriesDevious.esp
DeviousMagic.esp
TheKennel.esp
Sneak Tools.esp
Apocalypse - The Spell Package.esp
Spellbook_Held.esp
Estruk_XDFF_Custom.esp
Nila.esp
Aria Bal Follower.esp
Bad Dog.esp
BarefootRealism.esp
CityBondage.esp
ContinueGameNoCrash.esp
DW.esp
Devious Punishment Equipment.esp
DeviousToys.esp
DeviouslyHelpless.esp
DovahBlingJewelryReplacer.esp
SkyUI.esp
Dual Sheath Redux.esp
FNIS.esp
GirlHeavyArmorEbonyDwarven.esp
KKSDGWeightSliderFix.esp
KKSDrBWeightFix.esp
KS Hairdos - HDT.esp
KaiSFemaleHHDT.esp
Lorica.esp
Milk Addict.esp
MilkModNEW HF.esp
MilkModNEW Sanbox.esp
Nordic Silver - Replacer Edition.esp
Open Face Guard Helmets.esp
PAN_NPCs.esp
PetCollar.esp
Predator Vision.esp
RaceMenu.esp
RaceMenuMorphsCBBE.esp
RaceMenuPlugin.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
Schlongs of Skyrim.esp
SexLabCumRegenerator.esp
SexistGuards.esp
SexlabArousalEnhancement.esp
SignatureEquipment.esp
iHUD.esp
SlaveTats.esp
Sneak Tools Vanilla Hoods.esp
Sneak Tools Vanilla Masks.esp
SummerAnimals.esp
SummerSkies.esp
TKDodge.esp
Unique Uniques.esp
[dint]_DragonsCrownOutfit.esp
dvmb.esp
DLSecure.esp
EstrusChaurus.esp
EstrusTrappedEggs.esp
HDTSextoys.esp
SissySuite.esp
zzEstrus.esp
RLO - Effects.esp
RLO - Illuminated Spells.esp
SOSRaceMenu.esp
XPMSE.esp
SkyrimChainBeastsDB.esp
CommunityOverlays1_0T30.esp
Dwemer Goggles & Scouter.esp
gagsizeplugin.esp
gsp_cursedlootpatch.esp
Leah Lilith Jewelry.esp
OvThiefArmorUNP.esp
SexyBanditCaptives_KSHair.esp
Snow_Elf_Followers.esp
EggFactory.esp
LiaynaFollower.esp
Ordinator - Perks of Skyrim.esp
Alternate Start - Live Another Life.esp
ccas_starts.esp
Deviously Cursed Loot LAL AddOn.esp
Dual Sheath Redux Patch.esp  [/spoiler]

And I have attached my Papyrus log of the most recent crash.

 

Any and all help is highly appreciated, as Papyrus logs may as well be obscure magic for the extent I understand it, and those seem to be the only way through which troubleshooting can be performed.

Papyrus.0.log

Posted

I'm by no means the most experienced with this, nor am I a modder but I think these two prevent many of my crashes:

 

https://www.nexusmods.com/skyrim/mods/51038/ - SKSE pre-download, I'm pretty sure this allows Skyrim more memory while loading or something to that effect

 

https://www.nexusmods.com/skyrim/mods/72725/ - Crash fixes - afaik this won't always fix the underlying issues causing the crashes, but as long as they aren't too serious it should keep your game running

 

50 minutes ago, Leytra said:

It happens on fast travels, and waits, alongside some changes to outdoor cells, but not all of them.

These are all also times that Skyrim auto-saves by default, so if auto-save is turned on for these events in the normal settings, you may consider seeing if turning that off has some effect on it.

 

Again none of these are solutions I'm certain will work, and hopefully someone who knows how to read papyrus logs can save the day, but these are just minor things that hopefully could have some impact.

Posted
11 hours ago, Leytra said:

[spoiler]

ehem ... *cough*

Please take this one:

c17.jpg.9622e45bf0bac9047b893f0e08f714ca.jpg

 

Aside form that and what vitalis already mentioned

 

  • HD textures <= problematic if your setup is not optimized and the hardware not sufficient
    • try without
    • optimize your ini files
    • make sure your hardware can cope with those
  • You probably use some more texture mods?  They will not show up, because they have no esp. 4k perhaps? See above
  • clean your saves
  • clean your skse cosave
  • That load order was sorted? Manually or by a tool like LOOt? or is it just random? Sort it!
  • Make sure all mods are up to date
  • make sure some mods are not replaced by better ones ... the creature thing is a common cause, though I have no experience with those ( @Psalam might see it on first glance)
  • make sure all mods are cleaned from UDRs, ITMs and have no errors... or at least contain only those that the mod author wanted to be in there.
Posted
Spoiler
1 hour ago, worik said:

ehem ... *cough*

Please take this one:

c17.jpg.9622e45bf0bac9047b893f0e08f714ca.jpg

 

Aside form that and what vitalis already mentioned

 

  • HD textures <= problematic if your setup is not optimized and the hardware not sufficient
    • try without
    • optimize your ini files
    • make sure your hardware can cope with those
  • You probably use some more texture mods?  They will not show up, because they have no esp. 4k perhaps? See above
  • clean your saves
  • clean your skse cosave
  • That load order was sorted? Manually or by a tool like LOOt? or is it just random? Sort it!
  • Make sure all mods are up to date
  • make sure some mods are not replace by better ones ... the creature thing is a common cause, though I have no experience with those ( @Psalam might see it on first glance)
  • make sure all mods are cleaned from UDRs, ITMs and have no errors... or at least contain only those that the od author wanted to be in there.

 

 

Since I was mentioned (and note how I just put a "wall of text" - in this case quoting Worik, in a spoiler). I will say that I don't see More Nasty Critters in this load order at all (much less the outdated version that includes SexLab Nude Creatures). I do see a LOT of animations and the order of them leaves something to be desired. In terms of making a diagnosis a copy of the FNIS output (what you get when you run FNIS - it should start with a description of your skeleton and end with the number of animations successfully loaded) would be useful.

Posted
Spoiler
9 hours ago, worik said:

ehem ... *cough*

Please take this one:

c17.jpg.9622e45bf0bac9047b893f0e08f714ca.jpg

 

Aside form that and what vitalis already mentioned

 

  • HD textures <= problematic if your setup is not optimized and the hardware not sufficient
    • try without
    • optimize your ini files
    • make sure your hardware can cope with those
  • You probably use some more texture mods?  They will not show up, because they have no esp. 4k perhaps? See above
  • clean your saves
  • clean your skse cosave
  • That load order was sorted? Manually or by a tool like LOOt? or is it just random? Sort it!
  • Make sure all mods are up to date
  • make sure some mods are not replaced by better ones ... the creature thing is a common cause, though I have no experience with those ( @Psalam might see it on first glance)
  • make sure all mods are cleaned from UDRs, ITMs and have no errors... or at least contain only those that the mod author wanted to be in there.

 

 

In my defence, I was drunk and frustrated when doing the spoiler tag and tried to type it like I do in a different website.

The saves can't need cleaning as this happens on old and brand new saves.

The load order was sorted by LOOT.

To my knowledge all the mods should be up to date, although I will take a gander about the creatures thing, not sure what that's about so I must've missed something.

And I did make sure to have cleaned the mods in xedit.

 

As the hardware stuff goes, My computer is definitely sufficient to run the few texture mods I have installed, It's a full blown VR rig.

 

So what exactly is a skse cosave and how do I clean it? I just googled it and found no explanation.

 

8 hours ago, Psalam said:

In terms of making a diagnosis a copy of the FNIS output (what you get when you run FNIS - it should start with a description of your skeleton and end with the number of animations successfully loaded) would be useful.

Here's my FNIS output copy. It doesn't lead my to believe that anything is fucked but idk I'm not software-literate.

Spoiler

FNIS Behavior V7.4.5   28/01/2019 00:19:04
Skyrim 32bit: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 
Patch: * tktk1's "TK Dodge / Ultimate Combat" 

Reading Amputator V6.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 78 alternate animations) ...
Reading AnimationsByLeito V1.0 ...
Reading AnimationsByLeito_Aggressive V1.0 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading AnimationsByLeito_Furniture V1.0 ...
Reading DD V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ...
Reading DD2 V4.0.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ...
Reading DD3 V4.1.0  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ...
Reading DDSL V4.0.0 ...
Reading Deviously Cursed Loot V6.3  ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading EstrusChaurus V4.35 ...
Reading FNISBase V7.4.5 ...
Reading FNISCreatureVersion V6.1 ...
Reading KomAnim V/!\2.5b-Public-BigManChair/!\ ...
Reading MME V6.07  ( 2 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading nazonootoko V1.0 ...
Reading nazonootokoTI V1.0 ...
Reading NibblesAnims V1.0 ...
Reading sanguinesDebauchery V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 17 alternate animations) ...
Reading SexLab V1.62 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading SkyrimChainBeasts V?.?  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 68 alternate animations) ...
Reading Virgin V6.6  ( 4 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 27 alternate animations) ...
Reading XPMSE V7.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack V8.00  ( 276 furniture, 45 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading ZaZAnimationPack+ V8.00  ( 14 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading zzEstrus V2.30  ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 12 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 9 sets: 61 total groups: 230 added file slots: 1700 alternate files: 1291

Create Creature Behaviors ...
Reading NibblesAnims V1.0 ...
Reading SexLabCreature V1.62 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading Virgin V1.00 ...

 7350 animations for 28 mods successfully included (character)
 654 animations for 4 mods and 20 creatures successfully included.

 

Posted
Spoiler

019 - 04:12:18AM] SEXLAB - Thread[0] Event Hook - StageStart
[01/27/2019 - 04:12:18AM] SEXLAB - Thread[0]  - Victim found, aggressor is not satisfied, setting stage to 2
[01/27/2019 - 04:12:18AM] SEXLAB - Thread[0] Event Hook - StageEnd
[01/27/2019 - 04:12:18AM] SEXLAB - Thread[0] Advancing - Stage: 2
[01/27/2019 - 04:12:18AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:18AM] [slainternalscr <sla_Internal (0E083137)>]: Hadring got 10 exposure for increase arousal at the end of animation stage
[01/27/2019 - 04:12:18AM] Found 4 arousedActors
[01/27/2019 - 04:12:18AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:18AM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.400024
[01/27/2019 - 04:12:19AM] [slainternalscr <sla_Internal (0E083137)>]: Trellda got 0 exposure for increase arousal at the end of animation stage
[01/27/2019 - 04:12:19AM] SEXLAB - Thread[0] Event Hook - StageStart
[01/27/2019 - 04:12:19AM] Found 4 arousedActors
[01/27/2019 - 04:12:19AM] [slainternalscr <sla_Internal (0E083137)>]: Hadring got 10 exposure for increase arousal at the end of animation stage
[01/27/2019 - 04:12:21AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:21AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:22AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:22AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:23AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:24AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:24AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:24AM] SEXLAB - ActorAlias[Hadring]  - Orgasms[1] Enjoyment [0] BaseEnjoyment[-68] FullEnjoyment[165]
[01/27/2019 - 04:12:24AM] SEXLAB - NOTICE: Vaginal:TRUE-2 Oral:TRUE-1 Anal:False-1
[01/27/2019 - 04:12:25AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:25AM] [slainternalscr <sla_Internal (0E083137)>]: Trellda got -20 exposure for being rape victim
[01/27/2019 - 04:12:25AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:25AM] SEXLAB - Thread[0] Event Hook - AnimationEnding
[01/27/2019 - 04:12:25AM] [slainternalscr <sla_Internal (0E083137)>]: Hadring got -22 exposure for having orgasm
[01/27/2019 - 04:12:25AM] SEXLAB - ActorAlias[Hadring]  - Resetting!
[01/27/2019 - 04:12:25AM] SEXLAB - ActorAlias[Trellda]  - Resetting!
[01/27/2019 - 04:12:26AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:26AM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.100952
[01/27/2019 - 04:12:26AM] SEXLAB - Thread[0] Event Hook - AnimationEnd
[01/27/2019 - 04:12:26AM] [Zad]: OnAnimationEnd()
[01/27/2019 - 04:12:26AM] Error: Cannot call SexLab() on a None object, aborting function call
stack:
    [alias NewRules on quest est_XDFFDom_Quest (480012C8)].est_xdff_r_mainrule.OnSexEnd() - "est_xdff_r_mainrule.psc" Line 229
[01/27/2019 - 04:12:26AM] Error: Cannot call HookController() on a None object, aborting function call
stack:
    [alias NewRules on quest est_XDFFDom_Quest (480012C8)].est_xdff_r_mainrule.OnSexEnd() - "est_xdff_r_mainrule.psc" Line 229
[01/27/2019 - 04:12:26AM] Error: Cannot call Positions() on a None object, aborting function call
stack:
    [alias NewRules on quest est_XDFFDom_Quest (480012C8)].est_xdff_r_mainrule.OnSexEnd() - "est_xdff_r_mainrule.psc" Line 230
[01/27/2019 - 04:12:26AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:26AM] [SLP] Player in animation
[01/27/2019 - 04:12:27AM] SLCR_ControlCum actor animal or NOT Follower:Trellda
[01/27/2019 - 04:12:27AM] SLCR_ControlCum actor animal or NOT Follower:Hadring
[01/27/2019 - 04:12:27AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:27AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:28AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:28AM] SlaveTats: Beginning synchronization for Trellda
[01/27/2019 - 04:12:28AM] SlaveTats: Nothing has changed. Cancelling synchronization.
[01/27/2019 - 04:12:28AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:29AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:29AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:30AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:30AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:31AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:31AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:31AM] [Zad]: ZadNpc::OnUpdateGameTime()
[01/27/2019 - 04:12:32AM] [Zad]: ZadNpc::DoRegister(1.499988)
[01/27/2019 - 04:12:32AM] [Zad]: Processing [Arm cuff fumble]
[01/27/2019 - 04:12:32AM] [Zad]: Config Interval:1.500000. Total number of events: 2. Next staggered update in 0.750000
[01/27/2019 - 04:12:32AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:32AM] MilkModEconomy ActorCheck cycle
[01/27/2019 - 04:12:32AM] MME_Storage: Triggered getLactacidCurrent() for actor Trellda
[01/27/2019 - 04:12:32AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:32AM] MME_Storage: Triggered getMilkCurrent() for actor Trellda
[01/27/2019 - 04:12:33AM] MME_Storage: Triggered getMilkMaximum() for actor Trellda
[01/27/2019 - 04:12:33AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:33AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:34AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:35AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:35AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:36AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:36AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:37AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:37AM] SEXLAB - Thread[0]  - Returning to thread pool...
[01/27/2019 - 04:12:37AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:38AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:38AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:39AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:39AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:40AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:40AM] Found 1 nakedActors
[01/27/2019 - 04:12:40AM] slaScanner start time is ....1273.722046
[01/27/2019 - 04:12:40AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:40AM] Found 4 arousedActors
[01/27/2019 - 04:12:41AM] slaScanner After getting actors is ....1274.322021, player is naked TRUE, Actor Count 4
[01/27/2019 - 04:12:41AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:41AM] [slainternalscr <sla_Internal (0E083137)>]: Battle Mage got 4 exposure for  seeing naked slave
[01/27/2019 - 04:12:41AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:41AM] [slainternalscr <sla_Internal (0E083137)>]: Battle Mage got 4 exposure for  seeing naked Trellda
[01/27/2019 - 04:12:42AM] [slainternalscr <sla_Internal (0E083137)>]: slave got 6 exposure for  seeing naked Trellda
[01/27/2019 - 04:12:42AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:42AM] [slainternalscr <sla_Internal (0E083137)>]: Fultheim got 4 exposure for  seeing naked slave
[01/27/2019 - 04:12:42AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:42AM] [slainternalscr <sla_Internal (0E083137)>]: Fultheim got 4 exposure for  seeing naked Trellda
[01/27/2019 - 04:12:43AM] [slainternalscr <sla_Internal (0E083137)>]: Hadring got 8 exposure for  seeing naked slave
[01/27/2019 - 04:12:43AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:43AM] [slainternalscr <sla_Internal (0E083137)>]: Hadring got 8 exposure for  seeing naked Trellda
[01/27/2019 - 04:12:43AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:44AM] [slainternalscr <sla_Internal (0E083137)>]: Trellda got 4 exposure for  seeing naked slave
[01/27/2019 - 04:12:44AM] slaScanner end time is ....1277.538940
[01/27/2019 - 04:12:44AM] Next update in 120.000000
[01/27/2019 - 04:12:44AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:44AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:45AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:45AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:46AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:47AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:47AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:48AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:48AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:49AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:49AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:49AM] [DCUR] Periodical update starts
[01/27/2019 - 04:12:49AM] [DCUR] Hourly events processing
[01/27/2019 - 04:12:49AM] [DCUR] Scanning for followers
[01/27/2019 - 04:12:50AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:50AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:50AM] [DCUR] Currently there are 7 bound girls active.
[01/27/2019 - 04:12:50AM] [DCUR] - Spawning bound girl at location: 17
[01/27/2019 - 04:12:51AM] [Zad]: OnContainerChanged()
[01/27/2019 - 04:12:51AM] [Zad]: OnEquipped(Bound Girl: Red Leather Gag (Ball) (Harness))
[01/27/2019 - 04:12:51AM] [Zad]: No menus are open. Equipping silently.
[01/27/2019 - 04:12:51AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:51AM] [Zad]: Sending device event DeviceEquippedGag(Bound Girl:0)
[01/27/2019 - 04:12:51AM] Error: Type mismatch for argument 1. Type mismatch for argument 2. Type mismatch for argument 3. 
stack:
    <empty stack>
[01/27/2019 - 04:12:51AM] [Zad]: OnContainerChanged()
[01/27/2019 - 04:12:51AM] [Zad]: Syncing for actor Bound Girl.
[01/27/2019 - 04:12:51AM] [Zad]: SyncInventory(): Npc is equipping Gag.
[01/27/2019 - 04:12:51AM] [Zad]: SyncInventory(): Equipping Gag.
[01/27/2019 - 04:12:51AM] [Zad]: OnEquipped(Bound Girl: Rusty Iron Prisoner Chains)
[01/27/2019 - 04:12:51AM] [Zad]: RepopulateNpcs()
[01/27/2019 - 04:12:51AM] [Zad]: No menus are open. Equipping silently.
[01/27/2019 - 04:12:51AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:51AM] [Zad]: Sending device event DeviceEquippedPrisoner Chains(Bound Girl:0)
[01/27/2019 - 04:12:51AM] Error: Type mismatch for argument 1. Type mismatch for argument 2. Type mismatch for argument 3. 
stack:
    <empty stack>
[01/27/2019 - 04:12:51AM] [Zad]: OnContainerChanged()
[01/27/2019 - 04:12:51AM] [Zad]: Syncing for actor Bound Girl.
[01/27/2019 - 04:12:51AM] [Zad]: SyncInventory(): Npc is equipping Prisoner Chains.
[01/27/2019 - 04:12:52AM] [Zad]: SyncInventory(): Equipping Prisoner Chains.
[01/27/2019 - 04:12:52AM] [Zad]: OnEquipped(Bound Girl: Red Leather Slave Ballet Heels)
[01/27/2019 - 04:12:52AM] [Zad]: No menus are open. Equipping silently.
[01/27/2019 - 04:12:52AM] [Zad]: RepopulateNpcs() is already processing.
[01/27/2019 - 04:12:52AM] [Zad]: EvaluateAA([Actor < (FF000C79)>])
[01/27/2019 - 04:12:52AM] [Zad]: UpdateControls()
[01/27/2019 - 04:12:52AM] [Zad]: OnContainerChanged()
[01/27/2019 - 04:12:52AM] [Zad]: Sending device event DeviceEquippedSlave High Heels(Bound Girl:0)
[01/27/2019 - 04:12:52AM] Error: Type mismatch for argument 1. Type mismatch for argument 2. Type mismatch for argument 3. 
stack:
    <empty stack>
[01/27/2019 - 04:12:52AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:52AM] [Zad]: OnEquipped(Bound Girl: Iron Chain Harness (Body))
[01/27/2019 - 04:12:52AM] [Zad]: No menus are open. Equipping silently.
[01/27/2019 - 04:12:52AM] [Zad]: Syncing for actor Bound Girl.
[01/27/2019 - 04:12:52AM] [Zad]: No menus are open. Equipping silently.
[01/27/2019 - 04:12:52AM] [Zad]: Avoiding FTM duplication bug (Harness).
[01/27/2019 - 04:12:52AM] [Zad]: SyncInventory(): Npc is equipping Slave High Heels.
[01/27/2019 - 04:12:52AM] [Zad]: SyncInventory(): Equipping Slave High Heels.
[01/27/2019 - 04:12:52AM] [Zad]: Sending device event DeviceEquippedChain Harness(Bound Girl:0)
[01/27/2019 - 04:12:52AM] Error: Type mismatch for argument 1. Type mismatch for argument 2. Type mismatch for argument 3. 
stack:
    <empty stack>
[01/27/2019 - 04:12:52AM] [Zad]: OnContainerChanged()
[01/27/2019 - 04:12:52AM] [Zad]: RepopulateNpcs() is already processing.
[01/27/2019 - 04:12:52AM] [Zad]: RestraintScript OnEquippedPost Boots
[01/27/2019 - 04:12:52AM] [Zad]: EvaluateAA([Actor < (FF000C79)>])
[01/27/2019 - 04:12:52AM] [Zad]: UpdateControls()
[01/27/2019 - 04:12:52AM] [Zad]: EvaluateAA: Applying animSet = 0, animState = 0
[01/27/2019 - 04:12:52AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:52AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:52AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:52AM] [Zad]: Syncing for actor Bound Girl.
[01/27/2019 - 04:12:52AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:52AM] [Zad]: SyncInventory(): Npc is equipping Chain Harness.
[01/27/2019 - 04:12:52AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:52AM] [Zad]: OnEquipped(Bound Girl: Black Leather Paw Bondage Mittens)
[01/27/2019 - 04:12:52AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:52AM] [Zad]: No menus are open. Equipping silently.
[01/27/2019 - 04:12:52AM] [Zad]: SyncInventory(): Equipping Chain Harness.
[01/27/2019 - 04:12:52AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] [Zad]: RepopulateNpcs() is already processing.
[01/27/2019 - 04:12:53AM] [Zad]: RestraintScript OnEquippedPost BodyHarness
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] [Zad]: EvaluateAA([Actor < (FF000C79)>])
[01/27/2019 - 04:12:53AM] [Zad]: UpdateControls()
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:53AM] [Zad]: Sending device event DeviceEquippedBondage Mittens(Bound Girl:0)
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] Error: Type mismatch for argument 1. Type mismatch for argument 2. Type mismatch for argument 3. 
stack:
    <empty stack>
[01/27/2019 - 04:12:53AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.ClearAA() - "zadBoundCombatScript.psc" Line 351
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 269
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 2 in container  (FF000C79)].zadequipscript.OnEquipped() - "zadEquipScript.psc" Line 221
[01/27/2019 - 04:12:53AM] [Zad]: EvaluateAA: Applying animSet = 0, animState = 0
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] [Zad]: EvaluateAA: Applying animSet = 0, animState = 0
[01/27/2019 - 04:12:53AM] [Zad]: Syncing for actor Bound Girl.
[01/27/2019 - 04:12:53AM] [Zad]: SyncInventory(): Npc is equipping Bondage Mittens.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] [Zad]: SyncInventory(): Equipping Bondage Mittens.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] [Zad]: RepopulateNpcs() is already processing.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] [Zad]: EvaluateAA([Actor < (FF000C79)>])
[01/27/2019 - 04:12:53AM] [Zad]: UpdateControls()
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:53AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] [Zad]: EvaluateAA([Actor < (FF000C79)>])
[01/27/2019 - 04:12:54AM] [Zad]: UpdateControls()
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.ClearAA() - "zadBoundCombatScript.psc" Line 351
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 269
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 3 in container  (FF000C79)].zadequipscript.OnEquipped() - "zadEquipScript.psc" Line 221
    [Item 3 in container  (FF000C79)].zadSlaveBootsScript.OnEquipped() - "zadSlaveBootsScript.psc" Line 8
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.ClearAA() - "zadBoundCombatScript.psc" Line 351
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 269
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 4 in container  (FF000C79)].zadBodyHarnessScript.OnEquipped() - "zadEquipScript.psc" Line 221
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 325
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 2 in container  (FF000C79)].zadequipscript.OnEquipped() - "zadEquipScript.psc" Line 221
[01/27/2019 - 04:12:54AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:54AM] [Zad]: EvaluateAA: Applying animSet = 0, animState = 0
[01/27/2019 - 04:12:54AM] [Zad]: EvaluateAA: Applying animSet = 0, animState = 0
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:54AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 325
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 3 in container  (FF000C79)].zadequipscript.OnEquipped() - "zadEquipScript.psc" Line 221
    [Item 3 in container  (FF000C79)].zadSlaveBootsScript.OnEquipped() - "zadSlaveBootsScript.psc" Line 8
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.ClearAA() - "zadBoundCombatScript.psc" Line 351
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 269
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 1 in container  (FF000C79)].zadGagScript.OnEquipped() - "zadEquipScript.psc" Line 221
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 325
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 4 in container  (FF000C79)].zadBodyHarnessScript.OnEquipped() - "zadEquipScript.psc" Line 221
[01/27/2019 - 04:12:55AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.ClearAA() - "zadBoundCombatScript.psc" Line 351
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 269
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 5 in container  (FF000C79)].zadx_BondageMittensScript.OnEquipped() - "zadEquipScript.psc" Line 221
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 325
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 1 in container  (FF000C79)].zadGagScript.OnEquipped() - "zadEquipScript.psc" Line 221
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (380BA433)>] not loaded.
[01/27/2019 - 04:12:55AM] Error:  (FF000C79): cannot find variable named FNIS_abc_h2h_LocomotionPose.
stack:
    [ (FF000C79)].Actor.SetAnimationVariableInt() - "<native>" Line ?
    [zadQuest (0F00F624)].zadboundcombatscript.EvaluateAA() - "zadBoundCombatScript.psc" Line 325
    [zadQuest (0F00F624)].zadlibs.StartBoundEffects() - "zadLibs.psc" Line 3359
    [Item 5 in container  (FF000C79)].zadx_BondageMittensScript.OnEquipped() - "zadEquipScript.psc" Line 221
[01/27/2019 - 04:12:56AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:56AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:57AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:57AM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
[01/27/2019 - 04:12:57AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:58AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:58AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:59AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:12:59AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:00AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:00AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:01AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:01AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:02AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:02AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:03AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:03AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:04AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:04AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:05AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:06AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:06AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:07AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:07AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:08AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:08AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:09AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:09AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:10AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:10AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:11AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:11AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:12AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:12AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:13AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:13AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:14AM] SlaveTats: Asked to remove matching tattoos (tattoo = 55017)
[01/27/2019 - 04:13:14AM] SlaveTats: {
[01/27/2019 - 04:13:14AM] SlaveTats:   "texture": "BarefootRealism\barefoot_*"
[01/27/2019 - 04:13:14AM] SlaveTats: }
[01/27/2019 - 04:13:14AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:14AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:15AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:15AM] SlaveTats: Asked to add a tattoo (tattoo = 57649)
[01/27/2019 - 04:13:15AM] SlaveTats: {
[01/27/2019 - 04:13:15AM] SlaveTats:   "AREA": "Feet"
[01/27/2019 - 04:13:15AM] SlaveTats:   "Name": "Sole Dirt Light"
[01/27/2019 - 04:13:15AM] SlaveTats:   "section": "barefoot"
[01/27/2019 - 04:13:15AM] SlaveTats:   "texture": "BarefootRealism\barefoot_1.dds"
[01/27/2019 - 04:13:15AM] SlaveTats: }
[01/27/2019 - 04:13:15AM] SlaveTats: Caller requested slot -1
[01/27/2019 - 04:13:15AM] SlaveTats: Searching for an available slot on Trellda in Feet
[01/27/2019 - 04:13:15AM] SlaveTats: Found external overlay: Actors\Character\Overlays\Community Overlays\01 Body.dds
[01/27/2019 - 04:13:15AM] SlaveTats: Found 1 external overlays.
[01/27/2019 - 04:13:15AM] SlaveTats: Examining slot 0
[01/27/2019 - 04:13:15AM] SlaveTats: Examining slot 1
[01/27/2019 - 04:13:15AM] SlaveTats:    Not an external overlay
[01/27/2019 - 04:13:15AM] SlaveTats:    Not a tattoo. This slot is available.
[01/27/2019 - 04:13:15AM] SlaveTats: Available slot 1
[01/27/2019 - 04:13:15AM] SlaveTats: Beginning synchronization for Trellda
[01/27/2019 - 04:13:15AM] SlaveTats: (Silenced) Please wait while SlaveTats works on Trellda...
[01/27/2019 - 04:13:15AM] SlaveTats: Found external overlay: Actors\Character\Overlays\Community Overlays\10 Body.dds
[01/27/2019 - 04:13:15AM] SlaveTats: Found external overlay: Actors\Character\Overlays\Community Overlays\01 Hands.dds
[01/27/2019 - 04:13:15AM] SlaveTats: Found external overlay: Actors\Character\Overlays\Community Overlays\01 Body.dds
[01/27/2019 - 04:13:15AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:16AM] SlaveTats: Applied Body [Ovl2] = Actors\Character\slavetats\symbols\left_breast_ring_of_barbs.dds:13421772:13421772:False
[01/27/2019 - 04:13:16AM] SlaveTats: Applied Body [Ovl3] = Actors\Character\slavetats\symbols\right_breast_ring_of_barbs.dds:13421772:13421772:False
[01/27/2019 - 04:13:16AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:16AM] SlaveTats: Applied Body [Ovl1] = Actors\Character\slavetats\Body Graffiti\Back\Lumbar\Gang Rape Me.dds:13421772:16777215:False
[01/27/2019 - 04:13:16AM] SlaveTats: Applied Feet [Ovl1] = Actors\Character\slavetats\BarefootRealism\barefoot_1.dds:0:0:False
[01/27/2019 - 04:13:17AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:17AM] SlaveTats: Cleared Body [Ovl4]
[01/27/2019 - 04:13:17AM] SlaveTats: Cleared Body [Ovl5]
[01/27/2019 - 04:13:17AM] SlaveTats: Cleared Body [Ovl6]
[01/27/2019 - 04:13:17AM] SlaveTats: Cleared Body [Ovl7]
[01/27/2019 - 04:13:17AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:17AM] SlaveTats: Cleared Body [Ovl8]
[01/27/2019 - 04:13:17AM] SlaveTats: Cleared Body [Ovl9]
[01/27/2019 - 04:13:17AM] SlaveTats: Cleared Body [Ovl10]
[01/27/2019 - 04:13:18AM] SlaveTats: Cleared Body [Ovl11]
[01/27/2019 - 04:13:18AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:18AM] SlaveTats: Cleared Body [Ovl12]
[01/27/2019 - 04:13:18AM] SlaveTats: Cleared Body [Ovl13]
[01/27/2019 - 04:13:18AM] SlaveTats: Cleared Body [Ovl14]
[01/27/2019 - 04:13:18AM] SlaveTats: Cleared Body [Ovl15]
[01/27/2019 - 04:13:18AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:18AM] SlaveTats: Cleared Body [Ovl16]
[01/27/2019 - 04:13:18AM] SlaveTats: Cleared Body [Ovl17]
[01/27/2019 - 04:13:18AM] SlaveTats: Cleared Body [Ovl18]
[01/27/2019 - 04:13:19AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:19AM] SlaveTats: Cleared Body [Ovl19]
[01/27/2019 - 04:13:19AM] SlaveTats: Cleared Face [Ovl0]
[01/27/2019 - 04:13:19AM] SlaveTats: Cleared Face [Ovl1]
[01/27/2019 - 04:13:19AM] SlaveTats: Cleared Face [Ovl2]
[01/27/2019 - 04:13:19AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:19AM] SlaveTats: Cleared Face [Ovl3]
[01/27/2019 - 04:13:19AM] SlaveTats: Cleared Face [Ovl4]
[01/27/2019 - 04:13:19AM] SlaveTats: Cleared Face [Ovl5]
[01/27/2019 - 04:13:20AM] SlaveTats: Cleared Face [Ovl6]
[01/27/2019 - 04:13:20AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:20AM] SlaveTats: Cleared Face [Ovl7]
[01/27/2019 - 04:13:20AM] SlaveTats: Cleared Face [Ovl8]
[01/27/2019 - 04:13:20AM] SlaveTats: Cleared Face [Ovl9]
[01/27/2019 - 04:13:20AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:20AM] SlaveTats: Cleared Hands [Ovl1]
[01/27/2019 - 04:13:20AM] SlaveTats: Cleared Hands [Ovl2]
[01/27/2019 - 04:13:20AM] SlaveTats: Cleared Hands [Ovl3]
[01/27/2019 - 04:13:21AM] SlaveTats: Cleared Hands [Ovl4]
[01/27/2019 - 04:13:21AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:21AM] SlaveTats: Cleared Hands [Ovl5]
[01/27/2019 - 04:13:21AM] SlaveTats: Cleared Hands [Ovl6]
[01/27/2019 - 04:13:21AM] SlaveTats: Cleared Hands [Ovl7]
[01/27/2019 - 04:13:21AM] SlaveTats: Cleared Hands [Ovl8]
[01/27/2019 - 04:13:21AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:21AM] SlaveTats: Cleared Hands [Ovl9]
[01/27/2019 - 04:13:21AM] SlaveTats: Cleared Hands [Ovl10]
[01/27/2019 - 04:13:22AM] SlaveTats: Cleared Hands [Ovl11]
[01/27/2019 - 04:13:22AM] SlaveTats: Cleared Hands [Ovl12]
[01/27/2019 - 04:13:22AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:22AM] SlaveTats: Cleared Hands [Ovl13]
[01/27/2019 - 04:13:22AM] SlaveTats: Cleared Hands [Ovl14]
[01/27/2019 - 04:13:22AM] SlaveTats: Cleared Hands [Ovl15]
[01/27/2019 - 04:13:22AM] SlaveTats: Cleared Hands [Ovl16]
[01/27/2019 - 04:13:22AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:22AM] SlaveTats: Cleared Hands [Ovl17]
[01/27/2019 - 04:13:22AM] SlaveTats: Cleared Hands [Ovl18]
[01/27/2019 - 04:13:23AM] SlaveTats: Cleared Hands [Ovl19]
[01/27/2019 - 04:13:23AM] SlaveTats: Cleared Feet [Ovl2]
[01/27/2019 - 04:13:23AM] SlaveTats: Cleared Feet [Ovl3]
[01/27/2019 - 04:13:23AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:23AM] SlaveTats: Cleared Feet [Ovl4]
[01/27/2019 - 04:13:23AM] SlaveTats: Cleared Feet [Ovl5]
[01/27/2019 - 04:13:23AM] SlaveTats: Cleared Feet [Ovl6]
[01/27/2019 - 04:13:23AM] SlaveTats: Cleared Feet [Ovl7]
[01/27/2019 - 04:13:23AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:23AM] SlaveTats: Cleared Feet [Ovl8]
[01/27/2019 - 04:13:24AM] SlaveTats: Cleared Feet [Ovl9]
[01/27/2019 - 04:13:24AM] SlaveTats: Cleared Feet [Ovl10]
[01/27/2019 - 04:13:24AM] SlaveTats: Cleared Feet [Ovl11]
[01/27/2019 - 04:13:24AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:24AM] SlaveTats: Cleared Feet [Ovl12]
[01/27/2019 - 04:13:24AM] SlaveTats: Cleared Feet [Ovl13]
[01/27/2019 - 04:13:24AM] SlaveTats: Cleared Feet [Ovl14]
[01/27/2019 - 04:13:24AM] SlaveTats: Cleared Feet [Ovl15]
[01/27/2019 - 04:13:24AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:24AM] SlaveTats: Cleared Feet [Ovl16]
[01/27/2019 - 04:13:25AM] SlaveTats: Cleared Feet [Ovl17]
[01/27/2019 - 04:13:25AM] SlaveTats: Cleared Feet [Ovl18]
[01/27/2019 - 04:13:25AM] SlaveTats: Cleared Feet [Ovl19]
[01/27/2019 - 04:13:25AM] SlaveTats: Synchronization complete.
[01/27/2019 - 04:13:25AM] SlaveTats: (Silenced) SlaveTats is done with Trellda.
[01/27/2019 - 04:13:25AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:25AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:26AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:26AM] Cannot open store for class "TIF__0301728C", missing file?
[01/27/2019 - 04:13:26AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:27AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:27AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:28AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:29AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:29AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:30AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:30AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:31AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:31AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:32AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:32AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:33AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:33AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:34AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:34AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:35AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:35AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:36AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:36AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:37AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:37AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:38AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:38AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:39AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:40AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:40AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:41AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:41AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:42AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:42AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:43AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:43AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:44AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:44AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:45AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:45AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:46AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:46AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:47AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:47AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:48AM] [DCUR] Periodical update starts
[01/27/2019 - 04:13:48AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:50AM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
[01/27/2019 - 04:13:51AM] VM is freezing...
[01/27/2019 - 04:13:51AM] VM is frozen
[01/27/2019 - 04:13:52AM] Saving game...
[01/27/2019 - 04:13:54AM] VM is thawing...
[01/27/2019 - 04:13:54AM] [Zad]: OnSleepStart()
[01/27/2019 - 04:13:54AM] [_sdras_dreamer] Auto start?: 1.000000
[01/27/2019 - 04:13:54AM] [_sdras_dreamer] Is Night to remember completed?: False
[01/27/2019 - 04:13:54AM] [_sdras_dreamer] Max chance on sleep: 100
[01/27/2019 - 04:13:54AM] [_sdras_dreamer] Sanguine Blessing: 0.000000
[01/27/2019 - 04:13:54AM] [_sdras_dreamer] Number times enslaved: 0
[01/27/2019 - 04:13:54AM] [_sdras_dreamer]    Dreamworld auto start
[01/27/2019 - 04:13:54AM] [SLP] Not a good location for Barnacles
[01/27/2019 - 04:13:54AM] [_sdras_dreamer]         OnSleep event by location - Nightgate Inn
[01/27/2019 - 04:13:54AM] [_sdras_dreamer]       iDreamworldVisitModifier: 5
[01/27/2019 - 04:13:54AM] [_sdras_dreamer]       iDreamworldVisitModifierMax: 10
[01/27/2019 - 04:13:54AM] [_sdras_dreamer]         Better luck next time
[01/27/2019 - 04:13:54AM] [SLP] Not a good location for Face hugger
[01/27/2019 - 04:13:54AM] [SLP] Not a good location for Face hugger (gag)
[01/27/2019 - 04:13:54AM] [Zad]: OnSleepStop()
[01/27/2019 - 04:13:55AM] [Zad]: Finished processing events. Re-Polling..
[01/27/2019 - 04:13:55AM] [Zad]: CheckAllEvents()
[01/27/2019 - 04:13:55AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:55AM] Error: Property HardcoreEffects not found on zadconfig. Aborting call and returning None
stack:
    [alias PlayerEventAlias on quest WD_AliasQuest (52015608)].WD_eventWornVibrate.Filter() - "WD_eventWornVibrate.psc" Line 16
    [zadEventsQuest (0F03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 152
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 157
    [zadEventsQuest (0F03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138
[01/27/2019 - 04:13:55AM] warning: Assigning None to a non-object variable named "::temp5"
stack:
    [alias PlayerEventAlias on quest WD_AliasQuest (52015608)].WD_eventWornVibrate.Filter() - "WD_eventWornVibrate.psc" Line 16
    [zadEventsQuest (0F03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 152
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 157
    [zadEventsQuest (0F03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138
[01/27/2019 - 04:13:55AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:56AM] Error: Property HardcoreEffects not found on zadconfig. Aborting call and returning None
stack:
    [alias PlayerRef on quest _SLSD_QST_DivineCheese (42003352)].SLSDDi_SuctionVibrate.Filter() - "SLSDDi_SuctionVibrate.psc" Line 16
    [zadEventsQuest (0F03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 152
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 157
    [zadEventsQuest (0F03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138
[01/27/2019 - 04:13:56AM] warning: Assigning None to a non-object variable named "::temp5"
stack:
    [alias PlayerRef on quest _SLSD_QST_DivineCheese (42003352)].SLSDDi_SuctionVibrate.Filter() - "SLSDDi_SuctionVibrate.psc" Line 16
    [zadEventsQuest (0F03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 152
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 157
    [zadEventsQuest (0F03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138
[01/27/2019 - 04:13:56AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:56AM] Error: Property HardcoreEffects not found on zadconfig. Aborting call and returning None
stack:
    [alias SLP_PlayerAlias on quest _SLP_QST_Controller (3D000D62)].SLP_parasiteVibratingEffect.Filter() - "SLP_parasiteVibratingEffect.psc" Line 27
    [zadEventsQuest (0F03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 152
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 157
    [zadEventsQuest (0F03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138
[01/27/2019 - 04:13:56AM] warning: Assigning None to a non-object variable named "::temp5"
stack:
    [alias SLP_PlayerAlias on quest _SLP_QST_Controller (3D000D62)].SLP_parasiteVibratingEffect.Filter() - "SLP_parasiteVibratingEffect.psc" Line 27
    [zadEventsQuest (0F03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 152
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 157
    [zadEventsQuest (0F03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138
[01/27/2019 - 04:13:56AM] Error: Property HardcoreEffects not found on zadconfig. Aborting call and returning None
stack:
    [alias SLP_PlayerAlias on quest _SLP_QST_Controller (3D000D62)].SLP_parasiteOrganicBaseEvent.Filter() - "SLP_parasiteOrganicBaseEvent.psc" Line 28
    [zadEventsQuest (0F03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 152
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 157
    [zadEventsQuest (0F03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138
[01/27/2019 - 04:13:56AM] warning: Assigning None to a non-object variable named "::temp5"
stack:
    [alias SLP_PlayerAlias on quest _SLP_QST_Controller (3D000D62)].SLP_parasiteOrganicBaseEvent.Filter() - "SLP_parasiteOrganicBaseEvent.psc" Line 28
    [zadEventsQuest (0F03E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line 79
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 152
    [zadEventsQuest (0F03E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line 157
    [zadEventsQuest (0F03E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line 138
[01/27/2019 - 04:13:56AM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000
[01/27/2019 - 04:13:56AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:57AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:57AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:58AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:13:58AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:14:05AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:14:05AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:14:05AM] MilkModEconomy ActorCheck cycle
[01/27/2019 - 04:14:06AM] MME_Storage: Triggered getLactacidCurrent() for actor Trellda
[01/27/2019 - 04:14:06AM] [_sdras_slave] Player is Waiting
[01/27/2019 - 04:14:06AM] MME_Storage: Triggered getMilkCurrent() for actor Trellda
 

 

First you're right about FNIS. It show you have the correct skeleton, clicked the appropriate boxes and do not have too many animations. It shows no errors or warnings.

 

So, I went back and looked at your Papyrus log. I've attached a part of it (near the end) so you can see what I see. You develop a stack dump. The only known cause of a stack dump is asking the crummy Bugthesda engine to do more than it was designed for. The only known treatment is to pare back your load order, particularly by eliminating one or more heavily scripted mods (of your choice). This is not due to A mod it is due to the sheer "weight" of your modded Skyrim.

Posted

1758093116_Goodnews.gif.a56451a972f5a4b8292be13be983a223.gif

 

I fixed it.

 

Not sure how, I just kinda kept uninstalling and reinstalling mods until it stopped being a bitch.

15 hours ago, Psalam said:

The only known cause of a stack dump is asking the crummy Bugthesda engine to do more than it was designed for. The only known treatment is to pare back your load order, particularly by eliminating one or more heavily scripted mods (of your choice). This is not due to A mod it is due to the sheer "weight" of your modded Skyrim.

The odd thing is.. I now have more mods installed than previously, as it became sufficiently stable for me to actually install my retextures and overhauls, There are definitely more scripts running than previously.

That said, it's no longer crashing... atall.

Even when I spawned the better part of a zillion eggs in the blue palace for a stability test.

 

 

I think we can all learn a valuable lesson from this.

Fuck. Modding. Skyrim.

It's an inconsistent bitch with more random inexplicable changes than me during a strong mood swing. It doesn't much care for working out the problems, and eventually functions if you just brute force the fucking thing.

Posted
23 hours ago, Leytra said:

I think we can all learn a valuable lesson from this.

Yes. Always assume user error.

 

23 hours ago, Leytra said:

It's an inconsistent bitch with more random inexplicable changes than me during a strong mood swing. It doesn't much care for working out the problems, and eventually functions if you just brute force the fucking thing.

No. It is very predictable in what it will and will not do. The solution is to do lots of reading and research before you start; get the base game set up and configured properly so that it is stable; then start adding mods which you have done the research on. That way you end up with a game which will happily run a couple of hundred mods without CTDs, stuttering or lag.

Posted
On 1/30/2019 at 12:42 AM, Grey Cloud said:

Yes. Always assume user error.

 

Well I have to say I do not believe it could have been user error.

Not because I consider myself faultless, far from it, but because I did infact, follow every readme for every mod, 

If exactly following the instructions, to the letter, can somehow still invoke user error, then I blame the instructions, because that isn't how they are supposed to work.

Posted
6 hours ago, Leytra said:

If exactly following the instructions, to the letter, can somehow still invoke user error, then I blame the instructions, because that isn't how they are supposed to work.

You believing that you followed it to the letter and you following it to the letter are not necessarily the same thing. Have you never made a typo and only realised later? Never misunderstood something because you were tired or in a hurry?

 

If something goes wrong with my game, the first thing I think is 'what have I done?' and I'm good. I have my game set up and configured so that it runs flawlessly. It will not and cannot go wrong unless something changes and the only thing that changes anything is me.

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