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[FO4] [AAF] Themes - VanillaSexAnimations, Kinky/Aggressive and CreatureSexAnimations


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Posted
8 hours ago, leszakadt_plafon said:

It seems to me, it is missing from the package MCM entry. With me, he's doing nothing. (Úgy tűnik nekem, hiányzik a csomagból az MCM bejegyzés. Nálam, semmit sem csinál. )

There is no MCM in my Theme packs

Posted

Why are Leito and Crazy favored over Savage Cabbage animations?  If I have all three installed, Leito and Crazy (do it in the dirt) are ALWAYS chosen over Savage Cabbage (furniture).  If I disable Leito and Crazy  the furniture animations are used.  I actually prefer the reverse...  do it  in the dirt only as a last resort.   What can I do to fix this?

Posted
12 hours ago, tch65721 said:

Why are Leito and Crazy favored over Savage Cabbage animations?  If I have all three installed, Leito and Crazy (do it in the dirt) are ALWAYS chosen over Savage Cabbage (furniture).  If I disable Leito and Crazy  the furniture animations are used.  I actually prefer the reverse...  do it  in the dirt only as a last resort.   What can I do to fix this?

There is no weighting or favouring in the TagData, I have just listed all the animation's available once each. Repeating them would not alter their chances of being picked.
Maybe there are just more Leito and Crazy than Savage Cabbage or maybe its something to do with the random number generator and the order they are listed/loaded. Basically there are a lot more non-furniture animations than furniture ones. You can just go into the tagData.XML andedit it removing the lines with animations you don't want.

 

Yes I agree beds should be used first, I'm not sure if there can be something done about that. Its sort of possible for mods to call random animations that exclude the "NoFurn" Tag, but then if there is no Furniture it will result in an error message.

Posted

Update 181228.0:

<!-- Split Furniture from Non-Furniture -->
<!-- Added Support for SavageCabbage update -->
<!-- Unified all Single Bed location tags to SingleBed -->
<!-- Unified all Double Bed location tags to DoubleBed -->
<!-- Unified all Cryo Bed location tags to CryoBed -->
<!-- Unified all Power Armor Frame location tags to PAFrame -->

Posted

Update 181230.0:

<!-- Split Furniture from Non-Furniture -->
<!-- Fix for SavageCabbage Update -->
<!-- Added SavageCabbage Dogs -->

Posted
2 hours ago, Halstrom said:

Update 181230.0:

<!-- Split Furniture from Non-Furniture -->
<!-- Fix for SavageCabbage Update -->
<!-- Added SavageCabbage Dogs -->

Does this fix the AAF Error:  [010] Animation ID "FM-Chair01-01 Cowgirl" not found?  When will you upload onto Nexus?  Thanks for your work.

Posted
51 minutes ago, reconphil said:

Does this fix the AAF Error:  [010] Animation ID "FM-Chair01-01 Cowgirl" not found?  When will you upload onto Nexus?  Thanks for your work.

I did some changes to do with that but I think the actual error was in one of the Patches or Overlays

Posted
26 minutes ago, Halstrom said:

I did some changes to do with that but I think the actual error was in one of the Patches or Overlays

Actually, Savagecabbage posted what his xml should look like and mine had the FM-Chair01-01 Cowgirl where his line had "Tease".   It's on this page.  Anyway I tried to correct my xml file.  Hopefully I didn't screw it up too much.  I don't really know what I am doing but I copied what he posted.  Otherwise I will have to abandon his mod since AAF won't work while I have that error.  I downloaded his latest re-upload of 1.0.4 but it didn't change anything.

 

Posted
17 minutes ago, reconphil said:

Actually, Savagecabbage posted what his xml should look like and mine had the FM-Chair01-01 Cowgirl where his line had "Tease".   It's on this page.  Anyway I tried to correct my xml file.  Hopefully I didn't screw it up too much.  I don't really know what I am doing but I copied what he posted.  Otherwise I will have to abandon his mod since AAF won't work while I have that error.  I downloaded his latest re-upload of 1.0.4 but it didn't change anything.

 

Yeah, I changed it to Tease too. But I think it also had t be fixed in the overlays.

Posted
35 minutes ago, Halstrom said:

Yeah, I changed it to Tease too. But I think it also had t be fixed in the overlays.

I changed it and manually inserted his xml file.  For some reason when I reinstalled his mod it didn't change the xml.  It still gave me the Chair01-02 error.  I reinstalled all the associated AAF mods including yours but it's still giving me the Chair01-01 or Chair01-02 error.  I am at a total loss.  I have gone through all the xml files and found nothing else.  Where are the overlays?  How can they be fixed?

Posted
4 hours ago, TheReaper9182 said:

Will there be a version with optional DLC support?

This already has DLC support but does not require any DLC's.

Posted
1 hour ago, cowhippo said:

cant tell if its working ingame at all

Well it should give you big messages like the screen shots the first time its run.

Posted
16 hours ago, Halstrom said:

This already has DLC support but does not require any DLC's.

I dont have Nuka-World and Far Harbor, I keep getting "AAF ERROR: [037] Referencing a Plugin that is not installed: DLCNukaWorld.esm" and "AAF ERROR [004] Plugin required by content pack not istalled or activated: DLCCoast.esm / DLCNukaWorld.esm" when i have Themes installed, with Animation Position Tags everything works perfectly fine.

Posted
4 minutes ago, TheReaper9182 said:

I dont have Nuka-World and Far Harbor, I keep getting "AAF ERROR: [037] Referencing a Plugin that is not installed: DLCNukaWorld.esm" and "AAF ERROR [004] Plugin required by content pack not istalled or activated: DLCCoast.esm / DLCNukaWorld.esm" when i have Themes installed, with Animation Position Tags everything works perfectly fine.

If you have these files in your Data/AAF folder remove them and that is probably the issue:
AAF_raceData_DLC6.xml

AAF_raceData_DLC4.xml

Posted
1 hour ago, Halstrom said:

If you have these files in your Data/AAF folder remove them and that is probably the issue:
AAF_raceData_DLC6.xml 

AAF_raceData_DLC4.xml

It was AAF_raceData_DLC3.xml and not AAF_raceData_DLC4.xml, but that did it, thanks for the help!

Posted

Just ran into an old problem, which had disappeared after an update of the old 'Positioning Tags', and now made a comeback after switching to themes.

 

AAF034.png

 

 

Posted
9 hours ago, TheReaper9182 said:

It was AAF_raceData_DLC3.xml and not AAF_raceData_DLC4.xml, but that did it, thanks for the help!

Hmm have to update the FOMOD to work around that

5 hours ago, Kythana said:

Just ran into an old problem, which had disappeared after an update of the old 'Positioning Tags', and now made a comeback after switching to themes.

 

AAF034.png

 

 

Can't remember what that was last time and I got computer issues again :P

Posted
13 hours ago, Kythana said:

Just ran into an old problem, which had disappeared after an update of the old 'Positioning Tags', and now made a comeback after switching to themes.

 

AAF034.png

 

 

 

8 hours ago, picket said:

I'm getting that one too occasionally, the only one like that remaining.

So what version AAF and which themes and Animation packs have you people got and what mod is calling the animation?
Can we see a load order and screenshot of your Data/AAF folder contents where all the XML's are?

Posted

In my case you find the whole thing here: AAF for Beginners. I'm working on pictures for the whole setup atm.

 

It popped up during my last testrun… and i use the newest version of every mod in the list i could find yesterday.

Posted

Update 190103.0:

Split most of the packs into Furn and NoFurn, might add a FOMOD option later for them
Added a placeholder Sex and Creature actionData.xml's
Updated Version numbers on raceData.xml's

Added sex and Creature overlayData.xml's

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