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Animated Beast's Cocks(ABC) For users LE / SE


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Posted (edited)

Does anyone have this or MNC working on LoreRim? I'm lost with trying to patch it to work with the modlist.

Edit: This patch made it working for me. 

 

Edited by extraLewd
Posted
On 7/9/2026 at 5:44 PM, Heovyna said:

I finished the ABC patch for Canidae, I patched the Normal, Red, Black wolf variants, the Dog Replacer is optional but there in case you want it.

And I also added penises to the loading screen wolves. What I didn't patch is the Beyond Bruma wolves. But it should be easy enough to do yourself

 

A little note, I used a different model for the penis, one I used for my other patches which has a few material issues, this has been fixed.

The new model uses the same skeleton as the ABC original so it works with the exact same animations. The change is visual only.

Still If people dislike it I can make a version with the Original penis as well.

SkyrimSE_loyoVhc5nx.thumb.jpg.c7735233c660486a438716f6c04f1593.jpg

Mod Version 1.2

---> Download Link <--- 

Mega.nz

It's a patch so you'll still need the Original mod

 

Changelog for V1.2

  • Fixed Normal map for Penis
  • Added some texture choices for the penis
  • Removed Redundant files

 

Your Hard meshes are missing the XML nodes for Baka. The one that points to the SMP config files :)

  • 2 weeks later...
Posted

Anyone got a texture replacer for the horse schlongs? They're all the same colour, no matter which horse breed it is.

I'd like one with different colors for different breeds.

Posted
On 9/6/2026 at 7:34 PM, Gonzeh said:

 

Your Hard meshes are missing the XML nodes for Baka. The one that points to the SMP config files :)

Ah shit you're right! I updated the mod👍

Posted
5 hours ago, KnottyWulf said:

Does anyone know if there's a compat patch for this and ABC: https://www.nexusmods.com/skyrimspecialedition/mods/105669

 

I believe I asked before somewhere else but I'm getting back into making my personal mod list and getting serious with it.

 

If you use MNC V17 onwards it will apply MNC meshes to SPID mods now BUT Baka ins't updated for MNCs new addon system yet (I'm currently working on a patch).

Posted
1 hour ago, Gonzeh said:

 

If you use MNC V17 onwards it will apply MNC meshes to SPID mods now BUT Baka ins't updated for MNCs new addon system yet (I'm currently working on a patch).

Thanks! Will you post the patch here?

Posted (edited)

I found a strange issue while using Troll by 4thUnknown and the ABC + ABC Patch for the Troll provided in this thread. The pussy collision work just fine but the mouth collision doesn't work, as if the mouth and penis doesn't have any collisions at all ( I use smp head HPH from PredatorRJ to give mouth and throat collision). However, when I reverted back to vanilla troll, everything from pussy, anus, mouth collisions work just fine against ABC penis. Anyone know how to fix this?? Thank you!

*fixed typo

Edited by Eza979
Posted

Anyone willing to help? For some reason, the schlongs of most of the creatures are not animated, staying completely static, never getting animated. Like with Billyy's and Baka's bodyjob animations

20261003_215329.jpg

20261003_215446.jpg

Posted

When I tick the option for the mod to use PSboss for hagraven and spriggans they look great but when the animation starts the hagraven reverts to vanilla and the bug and big  yellow worm are invisible. The spriggan on the other hand remains the same as the replacer but the tentacles and worms are invisible.

Posted

It seems that Seeker's SMP ABC is uncompatible with COCO body
the tentacles open in a disorderly and overly open 

I had to delete the file xmp Seeker

SkyrimSE_2026_09_29_14_27_14_853.jpg

Posted

I can't get the bugs on the hagraven to appear, idk what I'm doing wrong. They work a couple months ago but then stop. Everything else seems to work but the hagraven so idk whats going on.

Posted
On 5/19/2026 at 2:30 AM, genesque said:

Is there a list of all creatures with supported physics? Horses and some others works fine, but giants, and a few others aren't activating vagina physics for some reason. Im also having some floating tongue and floating eye issues with all creatures. ABC is last in load order, and nothing is overwriting it.

Having the same floating tongues and eyes issue as this user, sad to see that nobody even responded to that, must be a rare issue.

Posted
18 hours ago, Palpetinus said:

Having the same floating tongues and eyes issue as this user, sad to see that nobody even responded to that, must be a rare issue.

If I remember it had something to do the xp32 skeleton mod being overwritten by something else

Posted
21 hours ago, Palpetinus said:

Having the same floating tongues and eyes issue as this user, sad to see that nobody even responded to that, must be a rare issue.

2 hours ago, graythief90 said:

If I remember it had something to do the xp32 skeleton mod being overwritten by something else

MNC/ABC needs to override xp32 and any other skeleton mods.

Posted
40 minutes ago, MadMansGun said:

MNC/ABC needs to override xp32 and any other skeleton mods.

I got it, I was not letting ABC override XP32 because when I did, that crashed the game so I thought it wouldn't be the solution, turns out I had to re-run Pandora and forgot that I have to do that somewhere along the modding pipeline whenever something modifies XP32. So yeah, had to let ABC override XP32, that was it. At least the problem and solution will now forever be cemented in this thread!

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