Heovyna Posted July 9 Posted July 9 (edited) 1 hour ago, emailrequirementsaregay said: everything looks great, except for black wolves for some reason their balls are just super shiny in lighting with community shaders, though the others are fine (also if you could make a patch for the dog replacer as well that'd be awesome, if its not too much to ask lol) Sure I updated the Download and I made an installer with the dog model as an option. I also took a look at the ball materials and I cannot figure out why they're so shiny for you, the materials are the exact same for the balls, sheathe and body. There were some extra data attached but the other parts and the other wolf variants had those too, I removed them but I don't think this fixed it. If the issue is too distracting for you, you can change the balls glossiness in Nifskope like this: Click the Balls Click BSLightingShaderProperty In the Bottom Window you can change the glossiness or edit the Specular color below that It's strange since I copied over settings from the body to the balls, so in theory they should have the exact same material, hopefully someone else will find a fix Edited July 9 by Heovyna 1
Heovyna Posted July 10 Posted July 10 21 hours ago, emailrequirementsaregay said: everything looks great, except for black wolves for some reason their balls are just super shiny in lighting with community shaders, though the others are fine I also use Community shaders and I don't have this issue, I don't know if my update fixed it or its something else causing it for you. Hopefully it was just a one time thing
ScorchingFlesh Posted Sunday at 05:32 PM Posted Sunday at 05:32 PM heyyy so i have an issue where i have 2 models of werewolf penises and i do not exactly know how to solve that. all mods that are werewolf themed that i got are SL Werewolves, MNC, this and ofc the framework imma add a screenshot to show what exactly i mean, id love any help regarding that cuz its not really a game breaker but goddamn i wish it was not happening
lamplight12347 Posted Sunday at 06:32 PM Posted Sunday at 06:32 PM 59 minutes ago, ScorchingFlesh said: heyyy so i have an issue where i have 2 models of werewolf penises and i do not exactly know how to solve that. all mods that are werewolf themed that i got are SL Werewolves, MNC, this and ofc the framework imma add a screenshot to show what exactly i mean, id love any help regarding that cuz its not really a game breaker but goddamn i wish it was not happening probably either caused by sos or tng, whichever you have, can't remember how exactly you solve it
razzor69 Posted Tuesday at 06:12 AM Posted Tuesday at 06:12 AM On 7/9/2026 at 11:44 PM, Heovyna said: I finished the ABC patch for Canidae, I patched the Normal, Red, Black wolf variants, the Dog Replacer is optional but there in case you want it. And I also added penises to the loading screen wolves. What I didn't patch is the Beyond Bruma wolves. But it should be easy enough to do yourself A little note, I used a different model for the penis, one I used for my other patches which has a few material issues, sorry I didn't notice this before I had already done most of the work. But the new model uses the same skeleton as the ABC original so it works the exact same with animations. so the change is visual only. Still If people dislike it enough I can make a version with the Original penis as well ---> Download Link <--- Mega.nz It's a patch so you'll still need the Original mod Awesome job, you port the new dong for this one? thats a nice touch
Heovyna Posted Thursday at 03:26 PM Posted Thursday at 03:26 PM On 7/14/2026 at 8:12 AM, razzor69 said: Awesome job, you port the new dong for this one? thats a nice touch Yes I found a great pack for blender and thought they would fit Skyrim Well, so I made a mod that replaces the dong of all the canines with it. I'm still trying to figure out why the normal map inverts the lighting on the penis. I check in blender and the normals are correct, I tried everything. I also tried inverting the normal map textures but nothing helps. I'd be thankful to anyone who knows how to fix this 1
razzor69 Posted Thursday at 03:33 PM Posted Thursday at 03:33 PM 1 minute ago, Heovyna said: Yes I found a great pack for blender and thought they would fit Skyrim Well, so I made a mod that replaces the dong of all the canines with it. I'm still trying to figure out why the normal map inverts the lighting on the penis. I check in blender and the normals are correct, I tried everything. I also tried inverting the normal map textures but nothing helps. I'd be thankful to anyone who knows how to fix this I see, when i saw it on the MO2 the wolves dong doesnt have the lighting, not sure in game though, i havent try it, perhaps you should discuss this with Madmansgun, Baddog, or Bakafactory if he's not busy Its good to hear that you can port it from Blender, maybe you can port this model from this site too? https://smutba.se/project/a0fd9d4d-ea8e-4faa-a6a9-58f4ccc1180f/ there are so many great models here xD
MadMansGun Posted Thursday at 04:33 PM Posted Thursday at 04:33 PM 1 hour ago, Heovyna said: Yes I found a great pack for blender and thought they would fit Skyrim Well, so I made a mod that replaces the dong of all the canines with it. I'm still trying to figure out why the normal map inverts the lighting on the penis. I check in blender and the normals are correct, I tried everything. I also tried inverting the normal map textures but nothing helps. I'd be thankful to anyone who knows how to fix this something is wrong with your _n texture, it should be blue but yours is brown.
Heovyna Posted Thursday at 07:16 PM Posted Thursday at 07:16 PM (edited) 3 hours ago, razzor69 said: I see, when i saw it on the MO2 the wolves dong doesnt have the lighting, not sure in game though, i havent try it, perhaps you should discuss this with Madmansgun, Baddog, or Bakafactory if he's not busy Its good to hear that you can port it from Blender, maybe you can port this model from this site too? https://smutba.se/project/a0fd9d4d-ea8e-4faa-a6a9-58f4ccc1180f/ there are so many great models here xD Smutbase recently removed all animal models so the site lost a lot of interest from me. It was fun to see all the strange stuff people made. Sadly I don't think I'll be importing models like that since its a ton of work to make it look good and I am lazy 2 hours ago, MadMansGun said: something is wrong with your _n texture, it should be blue but yours is brown. I've done this countless times with fallout 4 and the normal map being brown is normal (hehe get it?) It's because the photoshops .dds plugin compresses it by removing the blue channel from normal maps. It makes them smaller and it usually doesn't cause any issues. Anyway your comment made me want to take a second look at it and of course that was the issue. I re-compressed it with the diffuse map compression settings that I used for the other textures and the weird shading issues were gone. So it's been fixed now It's a little bright now, but in the new version I added 3 penis texture choices so you can make it less so. Now all I need to do is figure out how to fix the shine on the sheathe and balls. Anyway I'll update the file a little later Edit: I also made a patch for Skyrim Immersive creatures' zombie dogs, it's not done, but I'll upload it when it is Edited Thursday at 07:18 PM by Heovyna 1
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