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[mod] RimJobWorld


Skömer

AI  

683 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      200
    • Only a Handful of times
      166
    • Once a month
      38
    • Every week
      112
    • Daily
      167
  2. 2. Where do you use them?

    • It's part of my job
      135
    • For getting internet search results
      309
    • As a dictionary/for quick information
      195
    • For writing code/generating sprites
      125
    • For fun
      366
    • As a personal companion/partner
      76
    • For making art
      94


Recommended Posts

Posted

After doing some tests, I realised that NONE of my pawns get pregnant, for reasons that I don't understand, and yes, I even tried pushing all settings related to pregnancy to the maximum

Posted
23 minutes ago, Salmaël Nox said:

After doing some tests, I realised that NONE of my pawns get pregnant, for reasons that I don't understand, and yes, I even tried pushing all settings related to pregnancy to the maximum

kindly post your Ctrl-F12

Posted

HI i downloaded this mod today but it shows that this mod is not  compatible with the current version . all my other mods like harmony , hugslib and hospitality work fine and are compatible . can anyone suggest me what to do . Thank you

Posted
11 hours ago, StarlightG said:

I know how to use a slider tyvm, please check my first image

Here is what it looks like, if you are capable of reading, attempting on a downed raider.

And this is what it should look like, on a friendly trading caravan.

 

I'm not mad I don't get credit for my contribution on this mod, I only did a little that was within my skills to work out after the last contributor dropped the mod, but please do not talk down to me when I make a bug report. I have been working on this mod a lot longer then yourself even if I have been written out of the history by modders more capable then myself.

 

if you want your females to use cp, you need to enable it in settings

if you want your females to rape vaginally, you need to rewrite scoring code

Posted
50 minutes ago, lukaku21 said:

HI i downloaded this mod today but it shows that this mod is not  compatible with the current version . all my other mods like harmony , hugslib and hospitality work fine and are compatible . can anyone suggest me what to do . Thank you

read 1st post?

Posted
18 hours ago, SimulatedFantasyHero said:

"downed..." just so we are clear here. A male downed raider.

 

The only thing I can see that is maybe correct is "receive fingering" is missing.

 

Assuming the raider has hands or fingers left and has a penis. (this one does... because I'm not seeing scissoring as an option.) before this turns into a quasi-kinse woo woo brain fuckery. Male Dolphins rape.. Females Dolphins do not. Rarely does "Angel Lust" occur and usually never while in immediate mortal danger of existance. 

69? Forget it! Pawns bite.. Even during social fights. How mental is that? At best queening or face fucking with a knife to someones throat. no 69..

"Finger me now!!!!"  "fuck it, I rather have my hands cut off" or "I wouldn't fuck you with a stolen dick... on a ten foot pole..."

 

 

I had a pawn have a mental break.. she was supposed to be on wardening/prisoner/doctor care duty but I had sent her mate on a caravan. She did break. And alarm came up and she went directly to the naked straight female prisoner and scissored her to directly into sexually broken.

 

 

Le sigh you ignorant POS, here is the page where 4 years ago I was submitting new versions of this mod, I never claimed I was capable of doing much, I was modding this for fun to teach myself how to mod, as much more capable people took over I had little incentive to carry on my dicking around. However, checking the Git page I can see that there have been no commitments made by anyone with your username, so how exactly are you part of the modding team and not some whiny child talking down to other children who don't read the FAQ before asking questions? Let alone claiming those who HAVE ACTUALLY SUBMITTED THEIR OWN CHANGES are not part of the community who have kept this project alive for over 4 years?

You might want to look into the "lesser" crime of forced to penetrate, it happens so often we actually have a separate crime for it. It does not refer to forcing something into someone against their will, it refers to forcing someone's penis into either the anus or vagina against the first persons will. I've also shown through screenshots that this is a bug in that you CAN force to penetrate on friendly pawns but not hostile ones.

As for "hostile environment" that falls flat, your fine with her giving him a titjob while he's prone on the ground, but flopping his dick up and into her breaks immersion for you? Let alone as per your example slipping individual fingers in one at a time until they are open enough to fit the fist, even ignoring the lack of lube out on the RIM. As for biting, how does ANYONE get raped in your mind if all it would take is a little bite and they'll run away? How confident are you that your mouth can do more damage then a knife? Cause if you are, I'd love to meet you to test out your theory. You can bite my arse cheek while I'll force the knife up your rectum, we'll see who does the most damage?

I've got a great idea for you, how about a mod where the game pops up a message "SimulatedFantasyHero is a whiny, incompetent Bitch" every 5 minutes, now that would be a great addition.

 

Oh hey look! Your argument is bunk because of something entirely different is working fine!

Posted
8 hours ago, Ed86 said:

if you want your females to use cp, you need to enable it in settings

if you want your females to rape vaginally, you need to rewrite scoring code

Thank you Ed86, you might be a short prick most of the time (I'm sympathetic to the fact people do ask stupid questions that have already been answered in the FAQ), but at least you can slightly admit when you're wrong. Would you be so kind as to direct me to where the scoring code is? Last time I opened up the source code it was an absolute mess, and while I'm sure you've done a lot of work to clear it up, having over 4 people actively working on the mod can't leave it looking too organised. While I'm ranting, would really like some god damned credit for the work I did 4 years ago when I was the only one keeping this going.

Posted

 

25 minutes ago, StarlightG said:

You can bite my arse cheek while I'll force the knife up your rectum, we'll see who does the most damage?

"Fuck around and find out.." right? Maybe the blade slipping into my brain causes me to involuntary lockjaw and bite you in half? Either way? Be an Andy Dufrane test or not. I'd finish you the moment you were downed.

 

25 minutes ago, StarlightG said:

ignorant POS,

 

oh impressive since 2017. you are very proactive. go away child, you bother me.

Posted

So I've got a question about insectoid egg laying, mainly the survival of the host. I had one of my colonists go on a mental break right into a hive for that sweet, sweet insect jelly, but alas, she was subdued by the hive. Laying on the ground and being impregnated by the various inhabitants, she was close to death with 400%/d bleeding. Granted, the cocoon effect got that down to about 150% before she inevitably bleed out.

My question is, is there a way to strengthen the cocoon healing effect? Hosts aren't much use if they die before giving birth, after all.

Posted
21 minutes ago, lombaxlamaar said:

So I've got a question about insectoid egg laying, mainly the survival of the host. I had one of my colonists go on a mental break right into a hive for that sweet, sweet insect jelly, but alas, she was subdued by the hive. Laying on the ground and being impregnated by the various inhabitants, she was close to death with 400%/d bleeding. Granted, the cocoon effect got that down to about 150% before she inevitably bleed out.

My question is, is there a way to strengthen the cocoon healing effect? Hosts aren't much use if they die before giving birth, after all.

edit cocoon code and compile

 

Posted
1 hour ago, SimulatedFantasyHero said:

 

"Fuck around and find out.." right? Maybe the blade slipping into my brain causes me to involuntary lockjaw and bite you in half? Either way? Be an Andy Dufrane test or not. I'd finish you the moment you were downed.

 

 

oh impressive since 2017. you are very proactive. go away child, you bother me.

you keep your brain in your arse? That would explain a LOT :D How about you go away from my mod, seeing as how I have definitively proven I am the the oldest modder on this project still around, while you've ran away with your tail between your legs when I proved you have had no input and are just a sanctimonious arse? Or perhaps you'll take your brain out of your arse, put it back where it belongs, and get to work on your own commitment on the github?

By the way, no offence Ed86, you've done far more with this then I ever could in a million years, and I am grateful that skilled modders like yourself have picked this up, and the community that has formed around this mod, it makes those months I fucked around with it to try and keep it alive feel slightly worthwhile, at least more then anything else I would have wasted my time with.

Posted
1 hour ago, StarlightG said:

Thank you Ed86, you might be a short prick most of the time (I'm sympathetic to the fact people do ask stupid questions that have already been answered in the FAQ), but at least you can slightly admit when you're wrong. Would you be so kind as to direct me to where the scoring code is? Last time I opened up the source code it was an absolute mess, and while I'm sure you've done a lot of work to clear it up, having over 4 people actively working on the mod can't leave it looking too organised. While I'm ranting, would really like some god damned credit for the work I did 4 years ago when I was the only one keeping this going.

Ed never wrong, reality is wrong

you need to ask very specific questions to get specific answer, otherwise i start to guess wtf that i... user wants and everyone get offended

SexUtility.DetermineSexScores , im guessing issue is related to gender/parts, but i dont want to touch that clustefuck code

 

as per credits.txt

Quote

And anyone we might have missed.
add your self

 

idk who did what b4 i took over mod 3 years ago, nor do i keep track of every(few) person that makes (even less) commits

 

i guess i can add you as?

StarlightG                some work

 

Posted (edited)
3 hours ago, StarlightG said:

I have definitively proven

you are cancer... okay *nods* you have.

Quote

I am the the oldest modder on this project still around

and have ligma. yes. we know that as well.

 

don't wanna deal with it or care. you came in here with all one liners and weird shit. got pissed started throwing screenshots because "no u wrong!" about mod options and sliders.. when you were completely unclear and sounded like a tech illiterate. "me, stronk, me, dig up old posts." and you want a gold medal?

 

huffing farts in jars for the last 4 years isn't something to be proud off. what is it? was there a click that says "there is intrest in this so I'll show up and be an annoying fuckwit again. hidey ho!"

 

no one wants to deal with spectrumed nonsense, we all have our own problems, and don't need someone coming up with a new DSM they personally are the core case for. i don't care about how your therapist can finally see you and says it okay to indulge in your power fantasies or whatever. That was then.. This is now. And you litterally sounded like a noob.

 

it is NOTED. good day

Edited by SimulatedFantasyHero
StarlighG walking around with an expire coupon book
Posted

Hey, I just got into the game cause I saw some of these mods floating around, and finally decided to try it out yesterday, but none of the mods are working, especially this one.

I've put them all in the right order, but I found out that mods are pretty version specific and redid my game version about three or four times, and each time all the mods say it's the wrong version and don't activate.

My version is currently the 64-bit version of 1.2 2739, and none of the mods I've downloaded from here seem to want to work.

 

The mods I currently have downloaded are:

RimJobWorld

S16's Extension 1.1.9

Anim Addons 1.0.9

Dragonian Race Mod for Rimworld 1.1 (RimJobWorld Edition)

Slime race for rjw

[mod] Rimworld Busty Bodies

Licentia Labs 0.4b

Rimnosis - NSFW

RJW (and optional RimNudeWorld) patch for my Lucario mod 1.0.0

[RF]Body Type Extend - 体型扩展框架

Beautiful Bodies

Hugslib

Humanoid Alien Races 2.0

Camera+

Mod Manager

And

Harmony

 

 

(I might get more mods in the meantime so I can enjoy the base game, like just different species, but this is my current mod list.)

 

I'd appreciate it if someone could tell me the specific version of the game I should be running.

Posted
16 hours ago, lukaku21 said:

HI i downloaded this mod today but it shows that this mod is not  compatible with the current version . all my other mods like harmony , hugslib and hospitality work fine and are compatible . can anyone suggest me what to do . Thank you

Is it possible that you have the file nested?  That's what usually causes my latest versions to show up yellow.

Posted
25 minutes ago, Rimworld Traveller said:

Is it possible that you have the file nested?  That's what usually causes my latest versions to show up yellow.

What's a nested file?

 

All of my mods were yellow before I activated the Mod Manager.

Posted
1 hour ago, Monogrammed_Corpse said:

What's a nested file?

 

All of my mods were yellow before I activated the Mod Manager.

You extracted the archive wrong.

You have the mod 1 folder too deep.

For example "mods/rjw/rjw" should be "mods/rjw".

This is explained in several locations probably even in the main post of this thread, this falls under basic usage of Archive extractors.

Posted
1 hour ago, NeverLucky4Life said:

You extracted the archive wrong.

You have the mod 1 folder too deep.

For example "mods/rjw/rjw" should be "mods/rjw".

This is explained in several locations probably even in the main post of this thread, this falls under basic usage of Archive extractors.

Oh, that's actually really nice to know. 
I probably didn't notice since I was half asleep, so I'll try everything again.

Posted
4 hours ago, NoppaiKohai said:

Why is it showing this mod as being updated 6 hours ago, but file for download is showing from dec 2020, did something change?

Loverslab notifies everyone each time I just edit the description page, very annoying, bother Ashal about fixing that

Posted

Sterilize all of your pawns so they may be closer to god.

Posted

I just got back into Rimworld for the first time since 1.2 dropped, so sorry if I'm late to the party on this one. Anyway, are IUDs not supposed to affect the fertility percentage displayed on a pawn's health tab? Last time I played they would drop it to about 1% if I recall correctly. Now the pawn indicates 100% fertility. Are the IUDs broken or do they just not show on the percentage anymore? I tried replacing the IUD on one pawn but it didn't do anything.

Posted
20 hours ago, Ed86 said:

Ed never wrong, reality is wrong

you need to ask very specific questions to get specific answer, otherwise i start to guess wtf that i... user wants and everyone get offended

SexUtility.DetermineSexScores , im guessing issue is related to gender/parts, but i dont want to touch that clustefuck code

 

as per credits.txt

 

idk who did what b4 i took over mod 3 years ago, nor do i keep track of every(few) person that makes (even less) commits

 

i guess i can add you as?

StarlightG                some work

 

Well considering I was doing general dev work including doing some preliminary work on my own completely unique code, being recorded as a Ex dev before Superhotsausage and after Semigimp (I'm pretty sure this is when I was the custodian) would be appreciated, considering I took over after they left. 

 

Posted
12 hours ago, StarlightG said:

Well considering I was doing general dev work including doing some preliminary work on my own completely unique code, being recorded as a Ex dev before Superhotsausage and after Semigimp (I'm pretty sure this is when I was the custodian) would be appreciated, considering I took over after they left. 

 

you are there already 

image.png

Posted
11 hours ago, Ed86 said:

you are there already 

image.png

Yeah, it's odd that I'm quoted in some locations and not in others, I doubt many people look into the code to find who was involved with the project. Could you ask Skömer to add me to the credits at the beginning of this thread? I've tried to ask them earlier in the thread but got no response.

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