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[mod] [CK2] Luxuria Fantasia - Updated: 23AUG20


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Posted
10 hours ago, Zmey said:

Using both the 2.2 and HI mod, everything else seems to work but I should have posted in the other thread

 

Spoiler

20181102055522_1.jpg.afad4427784e27d3d56d3cb7e7756fa5.jpg

 

20181102055525_1.jpg.dc36a0b8fc94d90be3884438a57dc49c.jpg

 

Works just fine for me

Posted

I noticed that your version of the Dark World Reborn Folder didn't come with the gfx or interface folders inside. I'm wondering if that's connected to the issue i'm having triggering the "DW Spend time with" event.

 

Also, how would this mod work with the dollarsmy mod, when I need to replace a folder in the dwr gfx, if the gfx isn't there?

Posted
6 hours ago, Icekream said:

I noticed that your version of the Dark World Reborn Folder didn't come with the gfx or interface folders inside. I'm wondering if that's connected to the issue i'm having triggering the "DW Spend time with" event.

 

Also, how would this mod work with the dollarsmy mod, when I need to replace a folder in the dwr gfx, if the gfx isn't there?

Quote

Requirements:

Dark World Reborn v1.68

 

You're supposed to have Dark World Reborn already installed. DWTweaks is a collection of file replacements for DWR, not the full mod itself.

Posted

It seems that when i rank up in the wizard society i can't use the abilities such as fireball, heart enslavement (or whatever it was called can't remember) spousal enslavement etc as for spousal enslavement it says i require 150 mana and eye ball but i got the mana and it wasn't ticked and for the other spells, it seems there is no option to do so on any of my courtiers 

Posted
1 hour ago, ImNotOneToJudge said:

It seems that when i rank up in the wizard society i can't use the abilities such as fireball, heart enslavement (or whatever it was called can't remember) spousal enslavement etc as for spousal enslavement it says i require 150 mana and eye ball but i got the mana and it wasn't ticked and for the other spells, it seems there is no option to do so on any of my courtiers 

Did you buy a spellbook?

Do you have the required ingredients?

Posted
1 hour ago, lockeslylcrit said:

Did you buy a spellbook?

Do you have the required ingredients?

I had a normal/small/forget its name spell book and i don't think i had the required ingredients but it didn't say i need any ingredients to use the courtier spells like bodily enslavement nor was there an option telling me what ingredients i would have needed

Posted
2 hours ago, lockeslylcrit said:

Uploaded a quick hotfix. Your spells should work now.

I bought an opulent spell book and when I right click on the courtiers it only shows the option to recruit into the arcane and nothing else I right clicked on both male and female courtiers and the same thing happened to both I'm using your hotfix with DWToska(the new one), DWReborn(latest version), DW Serpent Expansion, DWTweaks, Steves Amazing CB's, Christianity 1.8.1, and Polyamory

Posted

Uploaded 2.2.2 hotfix. The problem was I was using personal_opinion instead of the normal opinion. You should now be able to cast your spells normally. I also moved a bunch of stuff from the potential fields to the allow fields, so you can see exactly what you need to cast the spell even if you don't have the requirements.

Posted

Not sure if it belongs here but the Orc troops arriving after Orc Rights are implemented have 0 Max morale and 0 Attack values

Posted
8 hours ago, Zmey said:

Not sure if it belongs here but the Orc troops arriving after Orc Rights are implemented have 0 Max morale and 0 Attack values

You might be thinking of another mod. Neither Dark World Tweaks nor Dark World Reborn has any orc-related content other than the race itself.

Posted

Hi, I have a question about the new vampire feed mechanic. You made an alteration on the feed event so that characters with cattle ranches in their capital holding cannot have the access to the event. In return, the characters with the ranch do not suffer from repeating health losses. Witch such changes, there is now no way to recuperate from the decisions that take away the health, e.g. make a vampire. Am I missing something? Is there a way to gain health as a vampire character with ranch in the capital?

Posted
On 10/31/2018 at 4:21 PM, lockeslylcrit said:

nowerewolves.PNG.4d427c6cfe2fd13dc6064be3adddbe2f.PNG

 

¯\_(ツ)_/¯

It did not work. The nightwolves still spawn ;_;.

Posted
2 hours ago, Wpol said:

It did not work. The nightwolves still spawn ;_;.

So I did a google search... 

 

NIGHTwolves are NOT Dark World Reborn or Dark World Tweaks, only WEREwolves. Night Wolves are from Noxbestia's Darkest Perversions. You will need to check that thread for help.

 

2 hours ago, DrMojoDoc said:

Hi, I have a question about the new vampire feed mechanic. You made an alteration on the feed event so that characters with cattle ranches in their capital holding cannot have the access to the event. In return, the characters with the ranch do not suffer from repeating health losses. Witch such changes, there is now no way to recuperate from the decisions that take away the health, e.g. make a vampire. Am I missing something? Is there a way to gain health as a vampire character with ranch in the capital?

The cattle ranch is simply to stop the timer. You can either be without the ranch and go feeding to increase health, or build a cattle ranch to avoid having to deal with that mechanic at the cost of no longer being able to increase your health.

Posted
18 hours ago, lockeslylcrit said:

The cattle ranch is simply to stop the timer. You can either be without the ranch and go feeding to increase health, or build a cattle ranch to avoid having to deal with that mechanic at the cost of no longer being able to increase your health.

Thanks for the answer. I think I am going to alter it for my own use so that player character can still feed on other characters to recuperate after health-consuming events, but still limiting the AI characters. How should I scope the from_potential?

will simply having 

from_potential = {
            OR = {
                trait = vampire
                trait = vampire_ancient

                AND = {

                          ai = no

                          trait = vampire

                          trait = vampire_ancient

                          OR = {

                                    capital_holding = {
                                                                    OR = {
                                                                                 has_building = dwtw_cattle_ranch
                                                                                 has_building = dwtw_castle_cattle_ranch

                                                                              }

                                    }

                          }
            }

 

be enough?

Posted
1 hour ago, DrMojoDoc said:

Thanks for the answer. I think I am going to alter it for my own use so that player character can still feed on other characters to recuperate after health-consuming events, but still limiting the AI characters. How should I scope the from_potential?

will simply having 

from_potential = {
            OR = {
                trait = vampire
                trait = vampire_ancient

                AND = {

                          ai = no

                          trait = vampire

                          trait = vampire_ancient

                          OR = {

                                    capital_holding = {
                                                                    OR = {
                                                                                 has_building = dwtw_cattle_ranch
                                                                                 has_building = dwtw_castle_cattle_ranch

                                                                              }

                                    }

                          }
            }

 

be enough?

Having ai = no in an AND clause would prevent all AI vampires from ever feeding.

Try this:

 

		from_potential = {
			OR = {
				trait = vampire
				trait = vampire_ancient
			}
			OR = {
				ai = no
				NOT = {
					capital_holding = {
						OR = {
							has_building = dwtw_cattle_ranch
							has_building = dwtw_castle_cattle_ranch
						}
					}
				}
			}
		}

That will allow you to get the advantage of the cattle ranch, while still allowing a player to feed but not disallowing the AI.

Posted
17 minutes ago, Deathmaw said:

Is this working with the latest CK2 update and DLC?

It appears to be, yes.

Posted
On 11/6/2018 at 6:58 AM, lockeslylcrit said:

You might be thinking of another mod. Neither Dark World Tweaks nor Dark World Reborn has any orc-related content other than the race itself.

Orc Rights is something from Dollarsmy's mod, I believe.

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