Zmey Posted November 2, 2018 Posted November 2, 2018 Using both the 2.2 and HI mod, everything else seems to work but I should have posted in the other thread Â
lockeslylcrit Posted November 2, 2018 Author Posted November 2, 2018 10 hours ago, Zmey said: Using both the 2.2 and HI mod, everything else seems to work but I should have posted in the other thread  Spoiler   Works just fine for me
Icekream Posted November 4, 2018 Posted November 4, 2018 I noticed that your version of the Dark World Reborn Folder didn't come with the gfx or interface folders inside. I'm wondering if that's connected to the issue i'm having triggering the "DW Spend time with" event.  Also, how would this mod work with the dollarsmy mod, when I need to replace a folder in the dwr gfx, if the gfx isn't there?
lockeslylcrit Posted November 4, 2018 Author Posted November 4, 2018 6 hours ago, Icekream said: I noticed that your version of the Dark World Reborn Folder didn't come with the gfx or interface folders inside. I'm wondering if that's connected to the issue i'm having triggering the "DW Spend time with" event.  Also, how would this mod work with the dollarsmy mod, when I need to replace a folder in the dwr gfx, if the gfx isn't there? Quote Requirements: Dark World Reborn v1.68  You're supposed to have Dark World Reborn already installed. DWTweaks is a collection of file replacements for DWR, not the full mod itself.
ImNotOneToJudge Posted November 4, 2018 Posted November 4, 2018 It seems that when i rank up in the wizard society i can't use the abilities such as fireball, heart enslavement (or whatever it was called can't remember) spousal enslavement etc as for spousal enslavement it says i require 150 mana and eye ball but i got the mana and it wasn't ticked and for the other spells, it seems there is no option to do so on any of my courtiersÂ
lockeslylcrit Posted November 4, 2018 Author Posted November 4, 2018 1 hour ago, ImNotOneToJudge said: It seems that when i rank up in the wizard society i can't use the abilities such as fireball, heart enslavement (or whatever it was called can't remember) spousal enslavement etc as for spousal enslavement it says i require 150 mana and eye ball but i got the mana and it wasn't ticked and for the other spells, it seems there is no option to do so on any of my courtiers Did you buy a spellbook? Do you have the required ingredients?
ImNotOneToJudge Posted November 4, 2018 Posted November 4, 2018 1 hour ago, lockeslylcrit said: Did you buy a spellbook? Do you have the required ingredients? I had a normal/small/forget its name spell book and i don't think i had the required ingredients but it didn't say i need any ingredients to use the courtier spells like bodily enslavement nor was there an option telling me what ingredients i would have needed
lockeslylcrit Posted November 4, 2018 Author Posted November 4, 2018 Uploaded a quick hotfix. Your spells should work now.
ImNotOneToJudge Posted November 4, 2018 Posted November 4, 2018 2 hours ago, lockeslylcrit said: Uploaded a quick hotfix. Your spells should work now. I bought an opulent spell book and when I right click on the courtiers it only shows the option to recruit into the arcane and nothing else I right clicked on both male and female courtiers and the same thing happened to both I'm using your hotfix with DWToska(the new one), DWReborn(latest version), DW Serpent Expansion, DWTweaks, Steves Amazing CB's, Christianity 1.8.1, and Polyamory
lockeslylcrit Posted November 4, 2018 Author Posted November 4, 2018 Uploaded 2.2.2 hotfix. The problem was I was using personal_opinion instead of the normal opinion. You should now be able to cast your spells normally. I also moved a bunch of stuff from the potential fields to the allow fields, so you can see exactly what you need to cast the spell even if you don't have the requirements.
Anchev Posted November 5, 2018 Posted November 5, 2018 It seems I got stuck on Apprentice, I don't really know why but I already ask to level up and nothing happens.
Zmey Posted November 6, 2018 Posted November 6, 2018 Not sure if it belongs here but the Orc troops arriving after Orc Rights are implemented have 0 Max morale and 0 Attack values
lockeslylcrit Posted November 6, 2018 Author Posted November 6, 2018 8 hours ago, Zmey said: Not sure if it belongs here but the Orc troops arriving after Orc Rights are implemented have 0 Max morale and 0 Attack values You might be thinking of another mod. Neither Dark World Tweaks nor Dark World Reborn has any orc-related content other than the race itself.
DrMojoDoc Posted November 7, 2018 Posted November 7, 2018 Hi, I have a question about the new vampire feed mechanic. You made an alteration on the feed event so that characters with cattle ranches in their capital holding cannot have the access to the event. In return, the characters with the ranch do not suffer from repeating health losses. Witch such changes, there is now no way to recuperate from the decisions that take away the health, e.g. make a vampire. Am I missing something? Is there a way to gain health as a vampire character with ranch in the capital?
Wpol Posted November 7, 2018 Posted November 7, 2018 On 10/31/2018 at 4:21 PM, lockeslylcrit said:  ¯\_(ツ)_/¯ It did not work. The nightwolves still spawn ;_;.
lockeslylcrit Posted November 7, 2018 Author Posted November 7, 2018 2 hours ago, Wpol said: It did not work. The nightwolves still spawn ;_;. So I did a google search...  NIGHTwolves are NOT Dark World Reborn or Dark World Tweaks, only WEREwolves. Night Wolves are from Noxbestia's Darkest Perversions. You will need to check that thread for help.  2 hours ago, DrMojoDoc said: Hi, I have a question about the new vampire feed mechanic. You made an alteration on the feed event so that characters with cattle ranches in their capital holding cannot have the access to the event. In return, the characters with the ranch do not suffer from repeating health losses. Witch such changes, there is now no way to recuperate from the decisions that take away the health, e.g. make a vampire. Am I missing something? Is there a way to gain health as a vampire character with ranch in the capital? The cattle ranch is simply to stop the timer. You can either be without the ranch and go feeding to increase health, or build a cattle ranch to avoid having to deal with that mechanic at the cost of no longer being able to increase your health.
Wpol Posted November 7, 2018 Posted November 7, 2018 Ah. Thank you for the reply. I apologize for the inconvenience.Â
DrMojoDoc Posted November 8, 2018 Posted November 8, 2018 18 hours ago, lockeslylcrit said: The cattle ranch is simply to stop the timer. You can either be without the ranch and go feeding to increase health, or build a cattle ranch to avoid having to deal with that mechanic at the cost of no longer being able to increase your health. Thanks for the answer. I think I am going to alter it for my own use so that player character can still feed on other characters to recuperate after health-consuming events, but still limiting the AI characters. How should I scope the from_potential? will simply having from_potential = {          OR = {             trait = vampire             trait = vampire_ancient         AND = {              ai = no              trait = vampire              trait = vampire_ancient              OR = {                    capital_holding = {                                   OR = {                                          has_building = dwtw_cattle_ranch                                          has_building = dwtw_castle_cattle_ranch                                        }                   }              }          }  be enough?
lockeslylcrit Posted November 8, 2018 Author Posted November 8, 2018 1 hour ago, DrMojoDoc said: Thanks for the answer. I think I am going to alter it for my own use so that player character can still feed on other characters to recuperate after health-consuming events, but still limiting the AI characters. How should I scope the from_potential? will simply having from_potential = {          OR = {             trait = vampire             trait = vampire_ancient         AND = {              ai = no              trait = vampire              trait = vampire_ancient              OR = {                    capital_holding = {                                   OR = {                                          has_building = dwtw_cattle_ranch                                          has_building = dwtw_castle_cattle_ranch                                        }                   }              }          }  be enough? Having ai = no in an AND clause would prevent all AI vampires from ever feeding. Try this:  from_potential = { OR = { trait = vampire trait = vampire_ancient } OR = { ai = no NOT = { capital_holding = { OR = { has_building = dwtw_cattle_ranch has_building = dwtw_castle_cattle_ranch } } } } } That will allow you to get the advantage of the cattle ranch, while still allowing a player to feed but not disallowing the AI.
Deathmaw Posted November 13, 2018 Posted November 13, 2018 Is this working with the latest CK2 update and DLC?
Aliris Posted November 13, 2018 Posted November 13, 2018 17 minutes ago, Deathmaw said: Is this working with the latest CK2 update and DLC? It appears to be, yes.
lockeslylcrit Posted November 13, 2018 Author Posted November 13, 2018 There's nothing specific, off the top of my head, that 3.0 breaks in DWTweaks, so this mod is safe for the time being.
cysky399 Posted November 14, 2018 Posted November 14, 2018 Nothing breaks with DWTweaks, Serpent Expansion on the other hand needs to incorporate the built-in Dragon race now to avoid issuesÂ
Aliris Posted November 14, 2018 Posted November 14, 2018 On 11/6/2018 at 6:58 AM, lockeslylcrit said: You might be thinking of another mod. Neither Dark World Tweaks nor Dark World Reborn has any orc-related content other than the race itself. Orc Rights is something from Dollarsmy's mod, I believe.
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