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[mod] [CK2] Luxuria Fantasia - Updated: 23AUG20


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Not sure if this is the mod for it, but the Spend time with... with your spouse can be problematic especially if he's also landed.  You literally have to march over to  where he is in his demense in a retinue/army just to have sexy times with him unless he's part of his liege lord's council then you'd have to march over to wherever your spouse was assigned to perform his task as a council member in army/retinue. 

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30 minutes ago, Celedhring said:

Not sure if this is the mod for it, but the Spend time with... with your spouse can be problematic especially if he's also landed.  You literally have to march over to  where he is in his demense in a retinue/army just to have sexy times with him unless he's part of his liege lord's council then you'd have to march over to wherever your spouse was assigned to perform his task as a council member in army/retinue. 

Trebuchets are great at launching 90kg boulders over 300m, but not so great at launching you to your long distance booty calls.

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4 hours ago, lockeslylcrit said:

Trebuchets are great at launching 90kg boulders over 300m, but not so great at launching you to your long distance booty calls.

IMO, you should be able to travel to meet your lovers as long as you aren't commanding troops. Just slap the "on a journey" trait on for a few days.

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9 hours ago, lockeslylcrit said:

Trebuchets are great at launching 90kg boulders over 300m, but not so great at launching you to your long distance booty calls.

Here's the thing...the person you want to "spend time with" isn't necessarily your spouse.  If you're gonna travel to your illicit sexy time partner with an army/retinue, you might well as sew a blazing scarlet "A" onto all of the banners you and your retinue/army are carrying as to leave no doubt to your respective spouses and pretty much to the entire citizenry, their kids  their dogs and their cats that you're visiting just to commit adultery..lol.  And lo and behold your spurned spouse explodes into your room accusing you of being a slut cause word spread all over town like wildfire. 

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22 minutes ago, Lightning109 said:

question not sure if it was answered how to i activate the alternent start for vampires or werewolf i rember on DWF reborn it was a rule choice dont see it on this mod is there a code or certaun criteria i gotta meet

 

Download Classic Monsters

Start game

Go to the Intrigue menu

Click on "DWF - Choose Your Race"

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Hey again.

So, the bordello upgrade and expansion event chain. It was fixed - partially.

You now do get the events after spending the initial 250-odd gold, but not all of them work as intended. Or at least, not as before the event chain was moved from an on_action to a decision.

For starters, all the decisions in the event itself are for free. An expansion of staff and hiring a bard costs you exactly zero. Another thing is, you don't get the 'bordello upgraded' modifier when the event chain is done, so your income long-term doesn't benefit from this other than the Nestorian monk and expansion of staff modifiers, which expire after 10 years, I think. I'm not even certain if those two can pay for the initial investment by themselves.

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7 hours ago, Maeror Ignis said:

An expansion of staff and hiring a bard costs you exactly zero.

That is covered by the 250 gold you initially pay.

 

7 hours ago, Maeror Ignis said:

Another thing is, you don't get the 'bordello upgraded' modifier when the event chain is done

Check your capital province.

 

image.png

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Bug report:

Character's mana increase endlessly ignoring max limit. i believe problem is in "yearly_mana_increase" effect in last IF. Game probably doesn't take reference to another variable inside "value", only numbers. Also, to set current mana to max, use "set" and not "change"

 

Fixed and tested:

    if = {
        limit = {
            check_variable = {
                which = current_mana
                which = max_mana
            }
        }
        set_variable = {
            which = current_mana
            which = max_mana
        }
    }

 

Suggestion: Can you put date of latest update into thread title? Would be handy. Thank you.

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I seem to have lost the ability to "Take Wife" as a woman as my successor. With my first character I was able to say right click Desmona and take as wife. With her heir now, I can't. She's a futa, homosexual, and she doesn't have the option for any of her courtiers, while at court (IE made sure I wasn't leading troops when I tried.)
Is there a condition I'm missing?

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You need to be

  1. Female
  2. Futa
  3. An adult
  4. Not married
  5. Not close kin of your target unless you are a religion that practices Divine Blood
  6. Not a consort
  7. Not a ghost
  8. Not a branded slave

Your target needs to be

  1. AI
  2. Female
  3. Not a futa
  4. An adult
  5. Not married
  6. Not close kin of yours unless you are a religion that practices Divine Blood
  7. Not a consort
  8. Not a ghost
  9. Not a branded slave
  10. In the same realm as you

With all of those checked off, you should see the decision.

 

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11 hours ago, lockeslylcrit said:

That is covered by the 250 gold you initially pay.

 

Check your capital province.

 

image.png

Here I am, a one province minor. Just running this as a test. I've just finished the event chain: no bordello improvement modifier.

Oh, and the picture is not taken as a proper screenshot because the non-mobile internet where I currently am couldn't run a calculator to save its life.

20190716_195024.jpg

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2 minutes ago, Maeror Ignis said:

Here I am, a one province minor. Just running this as a test. I've just finished the event chain: no bordello improvement modifier.

Oh, and the picture is not taken as a proper screenshot because the non-mobile internet where I currently am couldn't run a calculator to save its life.

20190716_195024.jpg

Never mind, I am an idiot.

 

Just saw the modifier is on the province itself, not the character.

 

Thanks for clearing it up for me.

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4 hours ago, lockeslylcrit said:

Your target needs to be

  1. AI
  2. Female
  3. Not a futa
  4. An adult
  5. Not married
  6. Not close kin of yours unless you are a religion that practices Divine Blood
  7. Not a consort
  8. Not a ghost
  9. Not a branded slave
  10. In the same realm as you

With all of those checked off, you should see the decision.

 

 

2. My character is female. Is female

3. Is futa. She is not.

4. Adult.

5. Was previously married, divorced once she became  my active character. (Honestly did not expect her to inherit) She was previously married but husband died.

6. Might be 2nd cousins? But I've experienced the same with characters who meet the above and below criteria who are definitely not related.

7. Neither are consorts.

8. Definitely not ghosts.
9. Neither of us are branded slaves.

10. We're both in the same court, she holds no titles.

On AI tho, I'm not sure what you mean. This is single player, so there are no other player characters... however, out of curiosity I used the charinfo command... it says she's NOT AI controlled? It pretty much says that for everyone who's not a ruler. On ruling characters it says they're AI controlled. (Don't know if that's normal.)
 

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Might I suggest, Vaginal/Anal glory hole options with a surprise mechanic (I couldn't help it). 

 

If you're a male/futa using the hole you won't know if you're sticking it into a vagina or anus (So the homosexual trait wouldn't come into play) and if you're servicing the hole you can chose to use your vagina/anus (if applicable). So you have a chance of accidentally impregnating a female courtier or getting impregnated with a courtier's baby. 

 

I actually looked for art for this and its either strangely rare or i'm not very good at googling (which is possible). The only things I could find to demonstrate my point was a rule 34 of Zatanna Zatara (a comic book character) working a glory hole and a comic book adaptation of a series of czech/swedish pornos about anonymous glory hole sex. Also, one about Leela from futurama (because, of course).

 

I think the czech gloryhole thing is actually called Reverse Gloryhole.

 

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I can confirm some shenanigans are going on with "take wife as futa" decision. When I test it on fresh start with that chick from kiev, add futa trait via command and invite debutante, the option is there but with my late game 20yo futa empress, option is gone for all realm women, debutant included. But it works because I saw 2 npc use it already.

 

Finding: Deleting entire "OR" bracker in "from_potential" designed for excluding relatives FIXED the problem for me. Don't ask me why tho...

But since that condition is already in "potential" anyway, I see this as an absolute win:)

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10 hours ago, jet41 said:

Finding: Deleting entire "OR" bracker in "from_potential" designed for excluding relatives FIXED the problem for me. Don't ask me why tho...

But since that condition is already in "potential" anyway, I see this as an absolute win:)

 

Not sure how to do that... XD

 

Additional note: Now that there have been a couple generation of futas, I've started to notice they're missing their... dicks. What I mean is the size trait doesn't seem to be loading on them. From the Dick&Tits module I believe.

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3 minutes ago, DismissedClaim said:

 

Not sure how to do that... XD

 

Additional note: Now that there have been a couple generation of futas, I've started to notice they're missing their... dicks. What I mean is the size trait doesn't seem to be loading on them. From the Dick&Tits module I believe.

I just uploaded an update 10 minutes ago with that very fix, as well as a few other things.

 

As far as the dickless futas, they should get their wingwongs on a yearly pulse if they are newly generated. Give it time and they'll... grow on you.

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If everyone who uses this mod and likes it would give it a thumbs up, that would be most appreciated!

 

LL has its own leaderboards, and for the longest time the CK2/Stellaris modding categories have been the red-headed stepchildren to the bigger categories like Skyrim, Fallout, The Sims, and the like. If we could get onto the leaderboards, that would really make my day.

 

Just click on View File, scroll down to the bottom, and click the image.pngicon at the bottom right.

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I've been searching around, and I seem to be the only one having this much trouble with dragons, so I need to ask how exactly they work. There's too much conflicting information for me to figure this out on my own. I'm playing a very old man (because he was lucky enough to have the child of destiny event fire off as a child) and I recently sent my youngest daughter off to the Elder Forest just to play around with the mechanic. I got her back and she asked me to hatch her egg, which I complied with since I had the three dragon buildings (Dragon Roost, Dragon Weyr, Half-Dragon Nest.)

 

In the version I'm still using (which was downloaded back in mid June iirc) there's no right click on your character portrait (or at least there wasn't for me) and you do it from the decision menu, but after choosing and confirming it the egg disappears and I don't receive a child dragon anywhere in my court. Is that mechanic (the decision and not a right-click option) and the lack of dragon children intentional? In addition, I don't have any way to interact with a baby dragon in my decisions or elsewhere in the interface I can tell, and after continuing to play for a year and some change after making the hatch decision I haven't seen any kind of event confirming what I've done or even that a hatchling might exist. This could all be well and truly normal too, but I have no real way of telling if this is how it's supposed to go.

 

While searching around I saw someone mention that you need to build a fort and a building option in that fort to incubate eggs (a mechanic I also don't really see any mention of in the interface, unless that just meant hatching) but I don't see any option to build such a thing in forts. It's most likely that poster meant a castle and one of the dragon buildings there, but it's worth mentioning just in case. Same thing about needing to calm dragons, but I suppose that would be tied into seeing no events fire up for them.

 

Really, the core questions are, am I doing everything right, is the mod behaving normally, or were the dragons in the version I downloaded simply bugged? The only few things unique to my situation that might also be contributing to the problem are my character being the child of destiny with the huge stack of flags that entails, and that my capital (where all the dragon buildings are) is currently undergoing construction.

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