Miss AshleyJ Posted July 3, 2019 Posted July 3, 2019 So... one of the girls from the “expand bordello” interaction... just celebrated her 106th birthday... Half of which.... she’s been POPE! (I have everyone is female also running on this save) another from the project is a year younger and my current PC’s great-grandmother.
DismissedClaim Posted July 3, 2019 Posted July 3, 2019 2 hours ago, KamenRiderzero1 said: So... one of the girls from the “expand bordello” interaction... just celebrated her 106th birthday... Half of which.... she’s been POPE! (I have everyone is female also running on this save) another from the project is a year younger and my current PC’s great-grandmother. Yeah, I think that's normal. I believe all the DWF NPCs do not 'expire' so you can hold onto them if you like. Otherwise, if you have the fairy tale content turned on you'd be burying a lot of Disney Princesses. Or cremating... A viking funeral for Elsa. Or maybe a sky burial for Belle, where you leave her corpse on a mountain for vultures... this post got dark quick.
lockeslylcrit Posted July 3, 2019 Author Posted July 3, 2019 4 hours ago, KamenRiderzero1 said: So... one of the girls from the “expand bordello” interaction... just celebrated her 106th birthday... Half of which.... she’s been POPE! (I have everyone is female also running on this save) another from the project is a year younger and my current PC’s great-grandmother. Quote 1.8 Added nomad variants of most DWF buildings. Moved the Dragon Roost, the Dragon Weyr, and the Reptillian Nest from the fort to the main capital holding. Dragon Weyr (tribal and castle) no longer has a non-functional unrest reduction. It now modifies local tax. Awaken Beast now works again, and the Animal Kingdom animals from Holy Fury has been added as possible results. Holy Fury required for these new additions. Note that the HF dragons are different from DWSE dragons. Added cambions and alu-fiends to the requirements for all versions of the Lilith Shrine.All unique NPCs (Charlotte, Desmona, etc) are now immortal. Enjoy your waifu, boys. Lowered the chance for ghosts to spawn to 1% from 5% (and much lower for AI characters). The AI also cannot become ghosts if their tier is higher than Duke or if they control a religion. Dragon pregnancies are no longer incapacitating.
Strec Posted July 3, 2019 Posted July 3, 2019 I have the trait Switch and can spend time with any NPC having Dominant, Switch or Submissive trait but can not spend time with NPCs not having one of these traits.
lockeslylcrit Posted July 3, 2019 Author Posted July 3, 2019 8 minutes ago, Strec said: I have the trait Switch and can spend time with any NPC having Dominant, Switch or Submissive trait but can not spend time with NPCs not having one of these traits. AI (other than the DWF uniques) who just spawned won't have those traits. Give it time, they will get it on a yearly pulse.
Strec Posted July 3, 2019 Posted July 3, 2019 No real problem it is just surprising that I can only spend time with chars having one specific trait
DismissedClaim Posted July 4, 2019 Posted July 4, 2019 So I figured out why I couldn't spend time with Desmona... didn't realize two characters with the same traits were literally incompatible. (Both Dominant.) Maybe in the future DW NPCs should spawn with the Switch trait? Haven't encountered any others this play through yet. Still haven't managed to have a child. o_o' Fortunately managed to work my way up the Chosen of Lilith to get immortality for now... Starting to get a little paranoid though.
lockeslylcrit Posted July 4, 2019 Author Posted July 4, 2019 Just a short note: I'm taking a small break from modding to clear my head after 2.4. I'll be back with 2.4.1 with fixes and tweaks Saturday or Sunday. Please do not be afraid to post bug reports or suggestions. I'm reading this thread every day and I'm collecting everything for when I do get back to modding.
Strec Posted July 4, 2019 Posted July 4, 2019 Your mod is a great one and If you want suggestions here are some ? First, generic thing : personnaly I can't see how a slave child can be non-slave people. If you want a slave to have free children you generally free it before. Maybe an option for that? Second, my fetish is breeding and for now the only ways to breed slaves seems to be : Impregnating them myself, with the problems it creates (relations and trait transmission) Marry them or giving them as concubines but it's not really breeding as I don't decide when they breed *Note that there is a link with my generic point, if I want to make a chatel and breed slaves, children must be slaves ? For now I use a 'mind control' mod to do breeding but it would be better if integrated in this mod. Ideally we could give any male slave the order breed any other slave but perhaps the UI would be complicated so a simplier solution could be to order any male slave to breed a random concubine (or wife) he have. M2p
Darsel Posted July 5, 2019 Posted July 5, 2019 5 hours ago, lockeslylcrit said: Just a short note: I'm taking a small break from modding to clear my head after 2.4. I'll be back with 2.4.1 with fixes and tweaks Saturday or Sunday. Please do not be afraid to post bug reports or suggestions. I'm reading this thread every day and I'm collecting everything for when I do get back to modding. Thanks for the hard work! Hope you enjoy your brief respite. No major bugs to report so far, but I suppose I do have a systemic suggestion/request. Several moons ago, there was a DWR submod for tweaking futa/trap trait inheritance. Now that many of the game options are handled through the decision menu, would a 'pregnancy' (sub)menu be a viable/reasonable addition for controlling gender and trait inheritance ratios? (ex. Being able to change the rules so only (fe)males can pass on the orc trait, or making male nekos super rare/common, or futas are more likely to produce femanine children with female partners and masculine children with male partners, etc.)
lockeslylcrit Posted July 5, 2019 Author Posted July 5, 2019 10 minutes ago, Darsel said: Thanks for the hard work! Hope you enjoy your brief respite. No major bugs to report so far, but I suppose I do have a systemic suggestion/request. Several moons ago, there was a DWR submod for tweaking futa/trap trait inheritance. Now that many of the game options are handled through the decision menu, would a 'pregnancy' (sub)menu be a viable/reasonable addition for controlling gender and trait inheritance ratios? (ex. Being able to change the rules so only (fe)males can pass on the orc trait, or making male nekos super rare/common, or futas are more likely to produce femanine children with female partners and masculine children with male partners, etc.) That would be a bit too complex for just general use if all/most race traits or such were based on genetics and gamerules/options. It's something for me to think about in the future, though.
blam0_5 Posted July 5, 2019 Posted July 5, 2019 I am not sure if anyone else is having this issue but, it seems as though as a futa I cannot impregnate any other women. This was not an issue at all before the new update. Even with cheats that increase fertility to an impossible amount no one seems to get pregnant. Even with the trait the removes the cooldown for sleeping with your lover. Am I missing something here?
mirlo1 Posted July 5, 2019 Posted July 5, 2019 1 hour ago, blam0_5 said: I am not sure if anyone else is having this issue but, it seems as though as a futa I cannot impregnate any other women. This was not an issue at all before the new update. Even with cheats that increase fertility to an impossible amount no one seems to get pregnant. Even with the trait the removes the cooldown for sleeping with your lover. Am I missing something here? First of all thank you Lockeslylcrit for your nice mods. I have the same problem. Futas don´t impregnate anyone or get impregnated. Another Problem is that futas arnt able to marry futas.
MrMeatBeat Posted July 5, 2019 Posted July 5, 2019 Maybe its just my game, but the spend time together never results in a pregnancy. Is this normal/intended? 1
DismissedClaim Posted July 5, 2019 Posted July 5, 2019 6 minutes ago, MrMeatBeat said: Maybe its just my game, but the spend time together never results in a pregnancy. Is this normal/intended? Been experiencing this too... checked my fertility rating using the check hidden stats decision too. Sitting at around 2.25... after many years and many attempts my spouse had twins. By a courtier. That's a beheadin'. It's good to be a tyrant... still hasn't solved my apparent crippling infertility Not sure if intentional or not, due to her character, but Mey always seems to use a dominant style of dialogue with the player despite being a switch and my character being a dominant. "Surprise teeth rattling sex." XD So my futa Duchess, turn Queen now isn't bearing any off spring herself either. =/ Also, hope you have a great break Locksly!
iamjmph01 Posted July 5, 2019 Posted July 5, 2019 Hi, I want to start by saying thank you Lockeslylcrit for these awesome mods. I do have a question. The main post is still saying 3.1+ does that mean 3.2(IC) is playable(and was for the last version?) or do i need to scale back to 3.1.1(like i was doing for 2.3.4)? Thats about it i love this stuff and look forward to playing more.
lockeslylcrit Posted July 5, 2019 Author Posted July 5, 2019 1 hour ago, iamjmph01 said: Hi, I want to start by saying thank you Lockeslylcrit for these awesome mods. I do have a question. The main post is still saying 3.1+ does that mean 3.2(IC) is playable(and was for the last version?) or do i need to scale back to 3.1.1(like i was doing for 2.3.4)? Thats about it i love this stuff and look forward to playing more. DWF is developed and tested using the latest version(s) of CK2. I say 3.1+ because that was the last patch that introduced things (Great Wonders) that might cause crashing in incompatible mods Needless to say, you don't need to roll back a thing.
Celedhring Posted July 6, 2019 Posted July 6, 2019 Definite bug that I've observed. Being married to a man NEVER results in a pregnancy through the DWF "spend time with" It didn't matter if he was in the same court as my female countess or landed in an adjacent province (which meant I had to go to that province in my HIP retinue in order to trigger the encounter) He was dominant, my PC was submissive. Additionally, futa female characters won't marry landed female PC's even though I have seen married homosexual female couples (quite a few of them being landed) For some reason, once a NPC becomes your lover, it's impossible for him/her(futa) to impregnate you. But the moment you remove that NPC as your lover, he/her(futa) can impregnate you with no problem whatsoever. My countess used the tentacle cult (from Dark World Tentacles mod) to indocrinate a Norman woman into becoming a tentacle slave, she became a futa along the way. While as a friend/co-tentacle slave, she was easily able to impregnate my countess. But the moment my countess used the Lilth seduction to make that futa NPC her lover, she stopped being able to impregnate my countess. But the moment my countess broke up with the futa NPC, she was immediately able to impregnate my countess. And both had very high fertility ratings (in excess of 150!) This is with HIP, Dark World Fantasy, Dicks and Boobs, Dark World Tentacles, Werewolves and Vampires, Dark World Extras, Heaven and Hell. Works very well with HIP especially if you mod the DWF mod to add HIP as a dependency to straighten out the pop up window frames. 2
evanz1701 Posted July 6, 2019 Posted July 6, 2019 On 7/5/2019 at 1:56 PM, MrMeatBeat said: Maybe its just my game, but the spend time together never results in a pregnancy. Is this normal/intended? Its the same happen to me right now for no reason....I try add insatiable trait to char so that I can "spend time" without cooldown but still can't get my wife pregnant...I guess it's a bug or something to my end the problem~
DismissedClaim Posted July 6, 2019 Posted July 6, 2019 @Celedhring Oooh thank you so much. I'll try breaking up with my lovers and see if I can get some off spring going.
lockeslylcrit Posted July 6, 2019 Author Posted July 6, 2019 The impregnation thing is a known issue and will be fixed shortly. 3
DismissedClaim Posted July 6, 2019 Posted July 6, 2019 I just realized I don't have the option to break up with my concubines (Lilithian) unless I set them aside first. Makes sense more or less... did that to break up with them so I could reconcubine them and maybe breed them... then realized taking lesbian concubines makes them automatically become lovers as well. XD @lockeslylcrit Thanks! Hope you're having a good weekend.
evanz1701 Posted July 6, 2019 Posted July 6, 2019 Btw I do have one question about insatiable trait....how to get that trait by normal mean?~ is there a event or some sort?
iamjmph01 Posted July 6, 2019 Posted July 6, 2019 Hi back again. I seem to have an issue with 2.4(or the mod combinations i have) that is making the loading time drastically slow down. Game play was a bit slow as well, but not horrible. I just ran a timer and it took 2m & 48.62s to get to the main menu from the moment the Paradox screen popped. That took 30s by itself, and Loading Graphics @1m 20s. Computer Stats: Win 10 64-bit, 16g Ram, 4096MB ATI Radeon RX 580, AMD Ryzen 5 2600 6-core 3700 MHz Mods i'm running: DWF, DWE, DWBH, DWH&H, DWSE, DWD&T, DWCM, Ala's cheat mod, Ruler Designer Unlocked(do i even need this one?), MTA-debug, Slvrbuu cheat, sketchy cheat, Patrum Scuta and on this try Reformation Reform and Piety Based Reformation. I had a slow load without the Reformation mods as well. And one Fairytales and Bigger Interface. Also, quick question... do vampires have custom portraits? Cause i tried last night and didn't get one after becoming a vampire, and the option was on....
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