Bad Dog Posted February 2, 2023 Author Posted February 2, 2023 There is, but it's individual work on each one and there are a lot of them.
byowag Posted March 11, 2023 Posted March 11, 2023 (edited) I have the problem of missing schlong (hole in body). However, when I go to SOS NPC menu in MCM to mark the clothing as revealing, it doesn't give me the option to change it (says it's built in and the option to change it is "blacked out (dimmed)".  Any suggestions?  P.S. I found a work around by reassigning a schlong type to the NPC and the schlong appeared.  Hoping I don't have to do this for each single NPC that I use for boinking my lovely followers.  Edited March 11, 2023 by byowag Added note about finding a work around.
Bad Dog Posted March 17, 2023 Author Posted March 17, 2023 Seems like sometimes SOS assigns an invalid schlong, or none at all. Might be their bug or might be mine (if you're using Hoodies). Â
gayhellbilly Posted July 9, 2023 Posted July 9, 2023 Using this with the Kaidan 2 mod, i end up with a very strange look for the Kaidan Armor. The upper armor is skimpy, but his arms are invisible. the lower half is wearing pants but his schlong is visible. SOS says revealing is built in. I know Kaidan himself has 2 different bodies and the pants are baked into his vanilla body since he's not supposed to be naked when you first get him. ( so i totally understand that the problem with his lower half is his body and not an issue with this mod or sos.. ) But he really looks weird with the invisible arms. also if i wear his armor, i have the same invisible issue with the arms. In vortex i can set the skimpy armor to load before the Kaidan mods and his armor is complete ( non skimpy, dick still hanging through pants... ) but if this mod loads after i have the invisible issue with the arms. There seems to only be 4 files that are conflicting. meshes\0kaidan\clothing\armour\bodym_0.nif  bodym_1.nif  textures\0kaidan\clothing\armour\pantm.dds torsom.dds > do you know if this is an issue with Kaidan 2, or an issue with the skimpy clothes?
dirtymodenjoyer Posted October 24, 2023 Posted October 24, 2023 how hard do you think it would be to get these working with bodyslider?
Kimon0 Posted December 28, 2023 Posted December 28, 2023 I follow every step in download page but still can't fix the schlong missing curse (organize load order / add BDSkimpyPatch.esp) please help I tried to fix this issue like 5 days now ship from mod to mod but mostly don't work this one have the most promising to work for me the most ?  in game screenshot SOS inform Spoiler  my mod list Spoiler Â
xiaogelo Posted January 17, 2024 Posted January 17, 2024 Thanks your work, Wish someday suport Bodybuilder Version too.
Johannes01 Posted May 30, 2024 Posted May 30, 2024 Hello, I have a weird problem. Everythings working well, however Proventus gets invisible 2 seconds after loading a savegame. I think its just related to the fine cloth he is wearing becasue the Yarl remains visible also with skimpy cloth. Once deactivation the mod, he is visible, however with the vanilla fine cloth. Anyone a suggestion how to fix it?
Togmalunchbox Posted June 15, 2024 Posted June 15, 2024 (edited) Just wanted to say I made a patch for SexLab Aroused that enables arousal on all armors. May make your PC constantly aroused, but it works fine. Just add it to the folder that contains SexLab Aroused. Sexlab Aroused - Bad Dog's Skimpy Outfits Patch.esp Edited June 15, 2024 by Togmalunchbox 1
Oketo Posted July 19, 2024 Posted July 19, 2024 can someone update this with the transparent underwear?
badmodcollector Posted March 16, 2025 Posted March 16, 2025 thanks for the great mod. can you tell what the patch builder is for and why I might want to use it? I got consolidated and the skimpy clothes working fine. Just wondering if I get more with the patch.
Lapsa Posted February 6 Posted February 6 Apologies if its been addressed, but even after following the patch instructions and everything else, I'm having issues with guard armor making the lower body completely invisible. Unsure if I missed a step somewhere, but I've tried quite a bit to solve it to no avail.
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