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Bad Dog's Skimpy Clothes SE


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  • 2 weeks later...
  • 5 months later...
Posted

I'm putting together a new Skyrim loadout based on STEP and realized I haven't updated the SE version to match LE, so expect an update soon.

 

Also, I got tired of trying to deal with patching mods. For some reason, Bash doesn't do the obvious thing with keywords and such so I needed an alternative and it turns out Unlimited Bookshelves has a patch generator for their mod--which is great, because they touch almost every object in skyrim, only to put object bounds on everything. So I stole their idea and made a patch generator for Skimpy. STEP has a million armor mods, and then I add a few more, so this way you run it once and you're good--and it's coded to do exactly what's needed.

 

I'm thinking to do the same kind of thing for the furries. I have patch generators but they all assume there's only one mod being patched. The UB script operates on everything in your load order at once. I think this makes lots of sense. It's not so convenient for the furry races because of the facegen nonsense, but I think it will still be a win.

Posted

I posted the new version with the patch generator. Let me know if it works out. 

 

I'm not really sure there's much in the way of new meshes in this release, but I kinda lost track of what's where, so.... enjoy?

  • 4 weeks later...
Posted (edited)

So I've been poking around with Outfit Studio (Not the best tool for this I'm sure but it lets me open up the files) just to try and make heads and tails of what file is what piece of armor and I've got another dumb-brain question.. Is it possible to just have things skimpy form the waist down or is it all consolidated into one "Body" mesh?

Edited by BlunderingFool
Posted

One body mesh. Has to include both the body body and whatever armor you're wearing.

 

Best you can do is override the texture file and make below-the-waist transparent.

  • 1 month later...
  • 1 month later...
Posted

So for some reason the skimpy Daedric Cuirass causes my game to ctd. It took me a while to narrow it down to this being the reason why Dremora Lords were causing the game to crash.

Posted

You mean this one, right?

 

Had a look and I don't see anything obvious. I know I've seen it in game. But I'll run it through a checker and see if it gets cleaned up.

daedriccuirass_1_20220830_08-24-16.jpg

Posted

If it doesn't happen on your end then it may be a result of a bug when I converted it to SMMB. Let me know if it works on your end and I'll see about redoing the conversion.

  • 3 weeks later...
  • 2 weeks later...
Posted

Hey, Hru? I've been using your mods for some time now successfully but, since the last Bethesda update, I've run into a problem with your skimpy armor mod.  when its activated, all male NPC's are invisible. As soon as I disable the mod, the males are back in the game visible. Any suggestions?

Thx, Attila  ;) 

  • 2 months later...
Posted (edited)

For some reason, this mod causes part of one specific Falmer Warmonger model's mesh to be invisible. Screenshot

 

I have this mod, Revealing Armors for SOS, and a few other standalone revealing armor mods for specific armor sets, so it could be a conflict with one of those, but nothing should be affecting Falmers. I also had all of the other mods for a while with no problems until I installed this one and the problem goes away as soon as I disable it.

Using NMM.

Edited by efrackalecki
more info
Posted

Couldn't see your pic (permissions). You can just paste it here behind a spoiler.

 

I list the mods that got consolidated into Skimpy Clothes in the OP. You don't need to load any of those in your load order. Also run the armor patcher. It fixes a bunch of wonkiness.

  • 1 month later...

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