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Posted (edited)
18 hours ago, Mynote said:

another unrelated problem: during Client Service, if a customer asks for my fillet and i accept, the quest completes normally on the first time

however, trying to do it a second time, i get the same quest but i can't progress it and it locks me out of doing client service to other customers. the quest is locked on the final step where i have to talk to sizma but there are no dialogue options to progress through it.

The Fillet with bean is not removed from your inventory upon completing the quest, the meat pie delivery quest had the same issue for some time (having not done it in a while I don't know if that was fixed), if you eat the Fillet with bean or stick it in a container you can do that quest again (at least last time I tested it). 

Edited by Leavira
Posted
43 minutes ago, Delzaron said:

indeed. Far beyond my skills.


probably better to ask for this in Pama's deadly furnitures support thread
 

 

28 minutes ago, Leavira said:

The Fillet with bean is not removed from your inventory upon completing the quest, the meat pie delivery quest had the same issue for some time (having not done it in a while I don't know if that was fixed), if you eat the Fillet with bean or stick it in a container you can do that quest again (at least last time I tested it). 

 

i tried doing as you wrote but it changed nothing for me. after speaking to the customer and going through their dialogue the quest returns on the last "speak to simza" step and trying to talk to other customers does nothing since i can't take other orders while special service is ongoing.

there is a way to escape from this which is talking to carnifica and choosing 'Client Service' again which auto-completes the current service quest, letting me start over or choose something else. still doesn't fix the special service tho.

Posted (edited)
19 hours ago, killer905 said:

 

dialogues are fun, I need to add them.

 

I cant use the fix z3r0 made, because of SE version used (he used AE version, I use SE version, for creationkit too. I can't open it).

So, I copied his script, and try to desing a solution on LE version.

 

It's not... perfect... the cloning through Armina dial provides the desired clone, but the script in the scene in a1RShop3 quest, which is similar, no.

 

 

20240721201419_1.jpg

Edited by Delzaron
Posted
10 minutes ago, Delzaron said:

 

dialogues are fun, I need to add them.

 

I cant use the fix z3r0 made, because of SE version used (he used AE version, I use SE version, for creationkit too. I can't open it).

So, I copied his script, and try to desing a solution on LE version.

 

It's not... perfect...

 

20240721201419_1.jpg

Ehemm, in this post " https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4423534" i type HOW load on SE/LE version from AE plugin. Remember i check his fix on LE version so work good.

Posted (edited)
18 minutes ago, Delzaron said:

 

dialogues are fun, I need to add them.

 

I cant use the fix z3r0 made, because of SE version used (he used AE version, I use SE version, for creationkit too. I can't open it).

So, I copied his script, and try to desing a solution on LE version.

 

It's not... perfect...

 

20240721201419_1.jpg


You need to adjust the Actor settings so it copies over traits and stats.
CreationKit settings for the Actor should look like this:
image.png.283f2cf00dd07777c3e755bb741ab53e.png

 

The LeveledList it is referencing should look like this:
image.png.d681d19abed913a7639fc30eab7c9fa7.png

 

Had a similar issue on my first test run without enabling those settings and the function spawned a fox instead of the proper race.

 

Edit: Will do a test run on LE but it should work as other LE mods use a similar method to duplicate player character.

Edited by z3r0
Posted (edited)
8 minutes ago, z3r0 said:


You need to adjust the Actor settings so it copies over traits and stats.
CreationKit settings for the Actor should look like this:
image.png.283f2cf00dd07777c3e755bb741ab53e.png

 

The LeveledList it is referencing should look like this:
image.png.d681d19abed913a7639fc30eab7c9fa7.png

 

Had a similar issue on my first test run without enabling those settings and the function spawned a fox instead of the proper race.

 

Edit: Will do a test run on LE but it should work as other LE mods use a similar method to duplicate player character.

I dod this test on LE and work perferct ;)

 

 

Also maybe you will know how create silimar as trophy? -> https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4425939

Edited by killer905
Posted
3 minutes ago, killer905 said:

I dod this test on LE and work perferct ;)

 

 

Also maybe you will know how create silimar as trophy? -> https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4425939

 

That needs a custom animation, but it should be possible to implement like a furniture. There are already ingame resources that can be used to hide the body as an outfit.
Also if the PC or NPC is decapitated the head can be put back on by running the SexChange papyrus function twice or the RestoreHealthAndLimbs actor function once.

SexChage function:
https://ck.uesp.net/wiki/SexChange

RestoreHealthAndLimb:
https://ck.uesp.net/wiki/ResetHealthAndLimbs_-_Actor
 

Posted
14 minutes ago, z3r0 said:

 

That needs a custom animation, but it should be possible to implement like a furniture. There are already ingame resources that can be used to hide the body as an outfit.
Also if the PC or NPC is decapitated the head can be put back on by running the SexChange papyrus function twice or the RestoreHealthAndLimbs actor function once.

SexChage function:
https://ck.uesp.net/wiki/SexChange

RestoreHealthAndLimb:
https://ck.uesp.net/wiki/ResetHealthAndLimbs_-_Actor
 

I think some sort of kneeling level animation from Vanilia or ZaZ 8.0+ would work, so that the head sticks out and doesn't move.

Posted
21 hours ago, killer905 said:

 

Nice dialogues. I just implemented them. Just modified a lttle bit... and need to be tested.

 

About the clones, I suceed to transfert the work of Z3r0 on the LE version.

 

Just a little problem to fix on the a1rshop3 cloning (it's due to the alias).

 

image.jpeg

 

 

Posted
1 hour ago, Delzaron said:

the clone by a1RModManagement_ArminaScript works perfecly.

 

 

20240721214141_1.jpg

Nice! And maybe not "clone" but Meat Slave <player name>

Posted

@Delzaron

 

Since I see that the PC clone works respectably even with you I have suggestions.


Mistress Bath:

PC: Slave follow me, your blood is needed.

PC Clone: I think you want to please our Mistress with our blood instead of a common slave, is that correct?

PC: That's right. The rest of you that are left will be given to customers.

PC Clone: I'm looking forward to it.

 

PC: Mistress, I got the blood as you requested.

Mistress: Did you bring your clone? Good, hang her by her feet, and slice her throat.

 

PC: Show me your throat, so I can slice it.

PC Clone: Our blood for our Mistress.

 

Final Choice:

If we choose freedom, Mistress will want our clone. (Global var would be helpful here. 1, if PC clone is in prison. 0 if he is not. This would register when cloning the PC from Armin and unregister if we choose to butcher the PC in the meantime). As the cells may be full then Mistress will want to kill one of the slaves and make our clone and only then can we leave.

 

Namira Day (Guest/Cook):
The premise is the same, but the PC can be a guest or a cook during this task. Could use some cool outfits or use what Mistress has. 

PC leads her clone into a room with other girls. Generally the rest looks the same, but at the end when PC Clone is decapitated there will be an option to serve some of the bodies among Mistress's friends. Some will want a leg, an arm. Mistress, of course, PC Clone's boobs or pussy. etc.

 

Sell yourself:
A short task, but would involve selling PC Clone to Tipo as a slave/sex slave. Obviously PC Clone would like to become tasty meat, but will do what our mistress wants.

 

 

I hope the ideas are sufficient. ;)

Posted
24 minutes ago, killer905 said:

@Delzaron

 

Since I see that the PC clone works respectably even with you I have suggestions.


Mistress Bath:

PC: Slave follow me, your blood is needed.

PC Clone: I think you want to please our Mistress with our blood instead of a common slave, is that correct?

PC: That's right. The rest of you that are left will be given to customers.

PC Clone: I'm looking forward to it.

 

PC: Mistress, I got the blood as you requested.

Mistress: Did you bring your clone? Good, hang her by her feet, and slice her throat.

 

PC: Show me your throat, so I can slice it.

PC Clone: Our blood for our Mistress.

 

Final Choice:

If we choose freedom, Mistress will want our clone. (Global var would be helpful here. 1, if PC clone is in prison. 0 if he is not. This would register when cloning the PC from Armin and unregister if we choose to butcher the PC in the meantime). As the cells may be full then Mistress will want to kill one of the slaves and make our clone and only then can we leave.

 

Namira Day (Guest/Cook):
The premise is the same, but the PC can be a guest or a cook during this task. Could use some cool outfits or use what Mistress has. 

PC leads her clone into a room with other girls. Generally the rest looks the same, but at the end when PC Clone is decapitated there will be an option to serve some of the bodies among Mistress's friends. Some will want a leg, an arm. Mistress, of course, PC Clone's boobs or pussy. etc.

 

Sell yourself:
A short task, but would involve selling PC Clone to Tipo as a slave/sex slave. Obviously PC Clone would like to become tasty meat, but will do what our mistress wants.

 

 

I hope the ideas are sufficient. ;)

 

Also some scenarios where the PC and their Clone swap places due to chance, deliberately or by force would be interesting.
1, For example Simza needs you to butcher a slave and you chose your clone. Clone rips off your clothes in the kitchen and now your both standing there naked arguing to simza who is the original. Simza decides who to butcher via a coin toss. (Fits in with some random playful daedra occupying the Clone.)
2, Deliberately switching places with the Clone.
3, Playing a game of chance with the Clone via coin toss to see who ends up on the dinner table.

Posted (edited)
55 minutes ago, z3r0 said:

 

Also some scenarios where the PC and their Clone swap places due to chance, deliberately or by force would be interesting.
1, For example Simza needs you to butcher a slave and you chose your clone. Clone rips off your clothes in the kitchen and now your both standing there naked arguing to simza who is the original. Simza decides who to butcher via a coin toss. (Fits in with some random playful daedra occupying the Clone.)
2, Deliberately switching places with the Clone.
3, Playing a game of chance with the Clone via coin toss to see who ends up on the dinner table.

All 3 sounds nice ^^

 

Edit://

 

I came up with an interesting idea.

If we completed the mod storyline. As we are sold through the Simple Slavery mod, instead of Simza, we are visited by.... OUR CLONE! As long as it is still alive (remember, we can choose our clone as a customer).


Our mistress was a bit sad to see you go away, and so she gave me chef status. And since you are here again, why don't you take my place as chef?

Edited by killer905
Posted
3 hours ago, killer905 said:

@Delzaron

 

Since I see that the PC clone works respectably even with you I have suggestions.


Mistress Bath:

PC: Slave follow me, your blood is needed.

PC Clone: I think you want to please our Mistress with our blood instead of a common slave, is that correct?

PC: That's right. The rest of you that are left will be given to customers.

PC Clone: I'm looking forward to it.

 

PC: Mistress, I got the blood as you requested.

Mistress: Did you bring your clone? Good, hang her by her feet, and slice her throat.

 

PC: Show me your throat, so I can slice it.

PC Clone: Our blood for our Mistress.

 

Final Choice:

If we choose freedom, Mistress will want our clone. (Global var would be helpful here. 1, if PC clone is in prison. 0 if he is not. This would register when cloning the PC from Armin and unregister if we choose to butcher the PC in the meantime). As the cells may be full then Mistress will want to kill one of the slaves and make our clone and only then can we leave.

 

Namira Day (Guest/Cook):
The premise is the same, but the PC can be a guest or a cook during this task. Could use some cool outfits or use what Mistress has. 

PC leads her clone into a room with other girls. Generally the rest looks the same, but at the end when PC Clone is decapitated there will be an option to serve some of the bodies among Mistress's friends. Some will want a leg, an arm. Mistress, of course, PC Clone's boobs or pussy. etc.

 

Sell yourself:
A short task, but would involve selling PC Clone to Tipo as a slave/sex slave. Obviously PC Clone would like to become tasty meat, but will do what our mistress wants.

 

 

I hope the ideas are sufficient. ;)

 

3 hours ago, z3r0 said:

 

Also some scenarios where the PC and their Clone swap places due to chance, deliberately or by force would be interesting.
1, For example Simza needs you to butcher a slave and you chose your clone. Clone rips off your clothes in the kitchen and now your both standing there naked arguing to simza who is the original. Simza decides who to butcher via a coin toss. (Fits in with some random playful daedra occupying the Clone.)
2, Deliberately switching places with the Clone.
3, Playing a game of chance with the Clone via coin toss to see who ends up on the dinner table.

 

2 hours ago, killer905 said:

All 3 sounds nice ^^

 

Edit://

 

I came up with an interesting idea.

If we completed the mod storyline. As we are sold through the Simple Slavery mod, instead of Simza, we are visited by.... OUR CLONE! As long as it is still alive (remember, we can choose our clone as a customer).


Our mistress was a bit sad to see you go away, and so she gave me chef status. And since you are here again, why don't you take my place as chef?

 

I can see the clone stuff is inspiring.

Ok, I'll implement what I'll can.

Posted
52 minutes ago, Delzaron said:

 

 

 

I can see the clone stuff is inspiring.

Ok, I'll implement what I'll can.

To be honest, I had ideas of some dialogues just for the PC Clone depending on what we wanted to do with it, but unfortunately the bug with blocking tasks discouraged it. And now, thanks to the z3z0 patch, it can be done. And to do some tasks with PC Clone. This proves that a small idea becomes something more ;)

Posted
3 hours ago, killer905 said:

To be honest, I had ideas of some dialogues just for the PC Clone depending on what we wanted to do with it, but unfortunately the bug with blocking tasks discouraged it. And now, thanks to the z3z0 patch, it can be done. And to do some tasks with PC Clone. This proves that a small idea becomes something more ;)

 

indeed. I never expevted that clone idea will trigger such enthusiasm.

Posted

@Delzaron

BTW any chance to have a regeneration even for the PC like there is one for Simza and the VIP quests?
I can write a script that fixes the PC if she was beheaded so she does not run around headless when regenerated.

Posted
3 hours ago, z3r0 said:

@Delzaron

BTW any chance to have a regeneration even for the PC like there is one for Simza and the VIP quests?
I can write a script that fixes the PC if she was beheaded so she does not run around headless when regenerated.

 

really ? it's possible without using pama stuff ?

 

In fact I like to keep the mod deadly for the player. After all, Carnificina wants the player to accept her feat as a meat girl. And that's imply death.

It's why player have lot of choice in Ravenous.

 

It also means Simza is more valuable to Carnificina, because she's a good cook.

Posted
6 minutes ago, Delzaron said:

 

really ? it's possible without using pama stuff ?

 

In fact I like to keep the mod deadly for the player. After all, Carnificina wants the player to accept her feat as a meat girl. And that's imply death.

It's why player have lot of choice in Ravenous.

 

It also means Simza is more valuable to Carnificina, because she's a good cook.

 

Well there are multiple ways. Here are the two I know of.

 

Sexchange workaround solution

Quote

 

Actor.Sexchange ;Flips Actors sex

Actor.Sexchange ;Flips Actors sex back, also restores any severed limbs including a decapitated head.

Actor.Resurrect() ;Resurrects the Actor if dead. This command can only be used from Papyrus script if used on the PC.

 

 

Reset direct route solution

Quote

 

Actor.ResetHealthAndLimbs() ;Restores any severed limbs including a decapitated head, also restores health values.

Actor.Resurrect() ;Resurrects the Actor if dead. This command can only be used from Papyrus script if used on the PC.

 

 

The Sexchange one definitely works as I have tested it.

 

Posted (edited)

On pamas discord there's some chatter about heads on spikes

Maybe she could help with employee of the month idea

A severed head could also have other uses like target practice dummy for archers or for necromancy 

Edited by nonofyodambiznes
Posted (edited)
On 7/20/2024 at 5:41 PM, xtro334 said:

 

Would it not be better to use racemenu morph, to "remove" the breasts, and  slavetats to add a scar bodypaint layer?

If done correctly is should be reversable as long as body doesn't use extra morphs over the used bodyslide morph.0,

 

The thing is, the body would still have the nipples, which kinda stand out if you're supposed to have had them cut off. Otherwise this would be a rather good solution. Also for a consistent result it would likely be needed for the player to adjust the sliders by themselves (as many have quite differing presets) which would require opening the racemenu, being a little unimmersive, but not a dealbreaker I'd say.

Edited by Animonkey
Posted
1 hour ago, Animonkey said:

The thing is, the body would still have the nipples, which kinda stand out if you're supposed to have had them cut off. Otherwise this would be a rather good solution. Also for a consistent result it would likely be needed for the player to adjust the sliders by themselves (as many have quite differing presets) which would require opening the racemenu, being a little unimmersive, but not a dealbreaker I'd say.

 

There is already a mod for mutilated body effects but it is for SE and AE.

 


Also if I remember correctly Pama's furnitures is going to drop LE support or already has dropped it.

Posted (edited)
10 minutes ago, z3r0 said:

 

There is already a mod for mutilated body effects but it is for SE and AE.

 


Also if I remember correctly Pama's furnitures is going to drop LE support or already has dropped it.

Delzoran already use this on vaginal cut PC and on body hanging in kitchen. can be used in LE version but nif files need conversion.

 

Yes pama already did but from 2.6.0 if i remember.
2.5.2 is lates where LE was supported.

Edited by killer905

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