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Posted (edited)

@Delzaron

 

1) After being cloned by Armin for the first time (The task in which Tipo wants to take Armine), this PC Clone quits and goes to the cooking spit.
2) In the same task, PC Clone has no name and there is only "Talk". After starting a conversation with PC Clone, I have <Alias=Player> Clone

Spoiler

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3) a1r_rep_MeatRequest. In my case, out of 4 tests of this task, Mistress always approached the chopping block and cuts off the head of the clone and PC instead of Simz.
4) a1R_rep_SellSlave. It has a missing task name (i.e. no text)
5) After the dialogue "Inded. Be a good pet, and ask him details." Nothing happens. Apparently, the dialogue does not change stage to higher.
6) a1R_rep_SellSlave even after selecting the dialog that PC Clone (On Tipo)  is available, then I can't select her to sell.

7) a1r_rep_namiraday_clone. There is something missing from the dialog, as I only have "Pet, join us. The first trial will come soon. And you," the dialogue ends. 

8 ) The PC clone stays on the platform to be impaled instead of going with the rest to the namira table.

9) When i sold during Simpla Slavery in prison PC have dialogu "Hi. Can I eat here?"

10) Armina's reset dialogue message for cloning continues to show 2 days instead of 2 hours (looking at patch notes)

 

Suggestions:
1) I would change from <player-name> Clone to "Meat Slave <player-name>.
2) I would change the color of the outfit it gives during the a1r_rep_namiraday_clone task to, say, green?

3) I would add more dialogue where PC Clone can be used.

4) I would change the mission selection window from a "pop-up message" to, for example, using a book on a table where we could select missions after we returned to Mistress or returned as a slave. This would be a better solution for adding more quests.

Edited by killer905
Posted
9 hours ago, killer905 said:

4) I would change the mission selection window from a "pop-up message" to, for example, using a book on a table where we could select missions after we returned to Mistress or returned as a slave. This would be a better solution for adding more quests.

 
could probably use a vanilla ledger to do this

Posted
5 hours ago, killer905 said:

@Delzaron

 

1) After being cloned by Armin for the first time (The task in which Tipo wants to take Armine), this PC Clone quits and goes to the cooking spit.
2) In the same task, PC Clone has no name and there is only "Talk". After starting a conversation with PC Clone, I have <Alias=Player> Clone

  Reveal hidden contents


3) a1r_rep_MeatRequest. In my case, out of 4 tests of this task, Mistress always approached the chopping block and cuts off the head of the clone and PC instead of Simz.
4) a1R_rep_SellSlave. It has a missing task name (i.e. no text)
5) After the dialogue "Inded. Be a good pet, and ask him details." Nothing happens. Apparently, the dialogue does not change stage to higher.
6) a1R_rep_SellSlave even after selecting the dialog that PC Clone (On Tipo)  is available, then I can't select her to sell.

7) a1r_rep_namiraday_clone. There is something missing from the dialog, as I only have "Pet, join us. The first trial will come soon. And you," the dialogue ends. 

8 ) The PC clone stays on the platform to be impaled instead of going with the rest to the namira table.

9) When i sold during Simpla Slavery in prison PC have dialogu "Hi. Can I eat here?"

10) Armina's reset dialogue message for cloning continues to show 2 days instead of 2 hours (looking at patch notes)

 

Suggestions:
1) I would change from <player-name> Clone to "Meat Slave <player-name>.
2) I would change the color of the outfit it gives during the a1r_rep_namiraday_clone task to, say, green?

3) I would add more dialogue where PC Clone can be used.

4) I would change the mission selection window from a "pop-up message" to, for example, using a book on a table where we could select missions after we returned to Mistress or returned as a slave. This would be a better solution for adding more quests.

 

1) package problem, U guess

2) I know, but I didn't found a solution.

 

3) indeed. I don't know why Simza refuses to use the block. But at least heads are chopped

4) yep. fixed now.

5) script problem. fixed now.

6) a misssing dial. Fixed now.

7) ok. fixed.

8 ) I'll make a package to maker the clone moving closer to the sacrifice zone.

9) I saw the problem. I made a fix in a1R_rep_SlaveJob stage 10.

10) yep. fixed !

 

suggestions

1) indeed. done.

2) why ? red is nice...

3) such as ?

4) books in skyrim are Html code, they are not dynamic. I already tried a thing like that in NMM, and it didn't worked.

Posted (edited)
32 minutes ago, Delzaron said:

 

1) package problem, U guess

2) I know, but I didn't found a solution.

 

3) indeed. I don't know why Simza refuses to use the block. But at least heads are chopped

4) yep. fixed now.

5) script problem. fixed now.

6) a misssing dial. Fixed now.

7) ok. fixed.

8 ) I'll make a package to maker the clone moving closer to the sacrifice zone.

9) I saw the problem. I made a fix in a1R_rep_SlaveJob stage 10.

10) yep. fixed !

 

suggestions

1) indeed. done.

2) why ? red is nice...

3) such as ?

4) books in skyrim are Html code, they are not dynamic. I already tried a thing like that in NMM, and it didn't worked.

Problems:

2) So change to My clone

 

Sugestions:

2) I think red, it means "she is important" Lamiae has a different color as if you don't look. 
3) I would have to write out for each place where PC Clone can be used, but for example, in the VIP we may not choose PC Clone, and then she could say something like "Are you testing my patience? Let it be. You know where to find me."

It could even have a dialogue like in the VIP task (not VIP player) where the customer comments that the other person is standing in front of him "Twin? Too bad your sister isn't standing here with you."

4) I think I misspoke. I meant those books that the PC has to use to change the numbers for the Thieves Guild quest as a selector, but as a dialogue as you have in Alternative Start with the mara statue.

 

So any static can have dialogue. So this in my opinion will be better.
https://tesmods.blogspot.com/2014/01/tutorial-talking-activators-make-things.html

 

  

34 minutes ago, Mynote said:

 
could probably use a vanilla ledger to do this

Yes, yes thhis i mean!

Edited by killer905
Posted
2 hours ago, killer905 said:

Problems:

2) So change to My clone

 

Sugestions:

2) I think red, it means "she is important" Lamiae has a different color as if you don't look. 
3) I would have to write out for each place where PC Clone can be used, but for example, in the VIP we may not choose PC Clone, and then she could say something like "Are you testing my patience? Let it be. You know where to find me."

It could even have a dialogue like in the VIP task (not VIP player) where the customer comments that the other person is standing in front of him "Twin? Too bad your sister isn't standing here with you."

4) I think I misspoke. I meant those books that the PC has to use to change the numbers for the Thieves Guild quest as a selector, but as a dialogue as you have in Alternative Start with the mara statue.

 

So any static can have dialogue. So this in my opinion will be better.
https://tesmods.blogspot.com/2014/01/tutorial-talking-activators-make-things.html

 

  

Yes, yes thhis i mean!

 

2) I'll see what I can do.

 

2) Agreed.

3) that's difficult... it need to edit lot of dialogues, add lot of conditions...

4) I see... but you know, you can already speak with Carnificina to get the missions... I can add an ledger, but it will change nothing.

Posted
17 minutes ago, Delzaron said:

 

2) I'll see what I can do.

 

2) Agreed.

3) that's difficult... it need to edit lot of dialogues, add lot of conditions...

4) I see... but you know, you can already speak with Carnificina to get the missions... I can add an ledger, but it will change nothing.

3) Ok

4) It will change that all available tasks will be in one (as a dialogue system) place instead of clicking "next" or "previous". This is my opinion, but you will do what you think is better.

Posted
2 hours ago, killer905 said:

3) Ok

4) It will change that all available tasks will be in one (as a dialogue system) place instead of clicking "next" or "previous". This is my opinion, but you will do what you think is better.

I understand the meaning of an activator, but keep in mind it requires hours of work, and delay all my other projects.

After 3.26 fix, I wish to let Ravenous on side for a time, and go back on FTD. I wish also to begin with TID.

Posted
17 minutes ago, Delzaron said:

I understand the meaning of an activator, but keep in mind it requires hours of work, and delay all my other projects.

After 3.26 fix, I wish to let Ravenous on side for a time, and go back on FTD. I wish also to begin with TID.

I'm giving suggestions that I think would improve the mod, and what you do with it will be your decision ;)


I guess that it will take some time, especially doing something for the first time, but the result can be noble.


As for other mods, I think it's better to focus on one mod and complete it 100% instead of going to several in the meantime.

Posted
1 hour ago, Harry Smackmeat said:

Sooo in this mod I can cannibalize people, clone myself, sacrifice myself as a dish, and be cannibalized by my clone?

 

Wow.

Yep.

 

2 hours ago, killer905 said:

I'm giving suggestions that I think would improve the mod, and what you do with it will be your decision ;)


I guess that it will take some time, especially doing something for the first time, but the result can be noble.


As for other mods, I think it's better to focus on one mod and complete it 100% instead of going to several in the meantime.

Let split the apple in half. I'll modify Carni dialogue to add the choices in her dialogue.

The talkingactivator stuff... I don't feel it.

Posted
33 minutes ago, Delzaron said:

Yep.

 

Let split the apple in half. I'll modify Carni dialogue to add the choices in her dialogue.

The talkingactivator stuff... I don't feel it.

This way it can also be, but with this talkingactivator I had more in mind that mistres writes down "what needs to be done" without bothering her with "Mistress give me a quest because I'm bored" that's why I came up with this vanilla ledger. Remember, I give suggestions,and you as the author can reject it if you feel it doesn't fit the mod ;)

Posted
8 hours ago, Delzaron said:

I understand the meaning of an activator, but keep in mind it requires hours of work, and delay all my other projects.

After 3.26 fix, I wish to let Ravenous on side for a time, and go back on FTD. I wish also to begin with TID.

Maybe you could let others continue the project on your behalf 

Posted
4 hours ago, nonofyodambiznes said:

Maybe you could let others continue the project on your behalf 

 

indeed, but I don't have any partner yet.

I'll update the 3.26fix today I think.

Posted (edited)
2 hours ago, Delzaron said:

 

indeed, but I don't have any partner yet.

I'll update the 3.26fix today I think.

What are killer and zero and nightsinblack for then?

And yours truly am always happy to serve as the honored idea fairy 

Edited by nonofyodambiznes
Posted
7 minutes ago, nonofyodambiznes said:

What are killer and zero and nightsinblack for then?

And yours truly am always happy to serve as the honored idea fairy 

Huh? I have total poor experience with creating quests in CK also it would be a poor collaboration in this :D 

Posted
2 hours ago, nonofyodambiznes said:

well leave it to zero and nightsinblack

But that doesn't change the fact that I can come up with quests or somehow "in my opinion" improvements. And who is "nightsinblack"? I never saw this hut in in topic or i;am blind...

Posted
2 hours ago, nonofyodambiznes said:

@NightsInBlack made a small patch and fixed a few bugs in April of 2023 before delzaron made an official update, back then mod development had stopped

I don't think he'll want to, because his last post here (In this topic) is April 12, 2023.

Posted
9 minutes ago, killer905 said:

I don't think he'll want to, because his last post here (In this topic) is April 12, 2023.

No problem well just wait for delzaron to have some free time and think of new quests till then 

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