SavageCabbage Posted June 2, 2022 Author Share Posted June 2, 2022 1 hour ago, Gamaramdi said: May i know your... [Breast] stiffness= stiffness2= damping= timetick= timeStep= ?? Here you go: [Breast] stiffness=7.5 stiffness2=15.0 damping=1.8 timetick=4.0 timeStep=0.020 6 Link to comment
EngineGaming Posted June 2, 2022 Share Posted June 2, 2022 (edited) 2 hours ago, SavageCabbage said: Here you go: [Breast] stiffness=7.5 stiffness2=15.0 damping=1.8 timetick=4.0 timeStep=0.020 LOL ! ? Edited June 2, 2022 by EngineGaming Link to comment
Gamaramdi Posted June 3, 2022 Share Posted June 3, 2022 8 hours ago, SavageCabbage said: Here you go: [Breast] stiffness=7.5 stiffness2=15.0 damping=1.8 timetick=4.0 timeStep=0.020 Thanks! i'll try it. 2 Link to comment
Vel W Posted June 3, 2022 Share Posted June 3, 2022 20 hours ago, Gamaramdi said: May i know your... [Breast] stiffness= stiffness2= damping= timetick= timeStep= ?? This question is spon on!! I salute you man of culture On 6/2/2022 at 7:09 PM, SavageCabbage said: FG-InGame-Preview0000-1517.mp4 13.78 MB · 0 downloads Here's a look at one of the new ghoul bed animations. Still working on adding sounds and getting them into the games! Oh and the sounds here are a bit different because I was trying to make some new, better sounds but I don't really like them that much. If you like the ones in this video compared to the regular ones, lemme know and maybe I'll include them in the next update. I like the regular ghoul sounds better, because I associate those with them very strongly, having played Fallout 4 for many years. But other people here should comment as well, see what everyone thinks. The breast physics are great as always, and that green cum on Angela's belly is nice. Is it still applied using that "slm" LooksMenu command, or has the modding community finally come up with some scripting mod that apply them during animations? One can dream, right? ? 2 Link to comment
vaultbait Posted June 3, 2022 Share Posted June 3, 2022 30 minutes ago, Vel W said: has the modding community finally come up with some scripting mod that apply them during animations? There are at least a couple of mods which add them after an animation, so could conceivably still be there during a subsequent animation (modern AAF versions copy overlays to the doppleganger). 3 Link to comment
Gamaramdi Posted June 3, 2022 Share Posted June 3, 2022 1 hour ago, Vel W said: This question is spon on!! I salute you man of culture Thanks! i've been tweaking mi ocbp for months and came up with a bunch of settings i like, but is always nice to have another pinpoint, learn about that and have a different pov, Spoiler 2 Link to comment
EngineGaming Posted June 3, 2022 Share Posted June 3, 2022 36 minutes ago, Gamaramdi said: Thanks! i've been tweaking mi ocbp for months and came up with a bunch of settings i like, but is always nice to have another pinpoint, learn about that and have a different pov, Reveal hidden contents I first thought it was a slight joke, i got it now, my bad. ? U are using physics with manual config ini. 2 Link to comment
SavageCabbage Posted June 3, 2022 Author Share Posted June 3, 2022 2 hours ago, Vel W said: This question is spon on!! I salute you man of culture I like the regular ghoul sounds better, because I associate those with them very strongly, having played Fallout 4 for many years. But other people here should comment as well, see what everyone thinks. The breast physics are great as always, and that green cum on Angela's belly is nice. Is it still applied using that "slm" LooksMenu command, or has the modding community finally come up with some scripting mod that apply them during animations? One can dream, right? ? Ah, by sounds I meant the slapping sounds. The ghoul ones are just custom ones in my own game, I wouldn't try to force them on others. I went through the slapping sounds with headphones on and honestly I never normally listen that closely but I heard what people were complaining about with the sounds before. I usually just have speakers playing everything and you can't really hear the other noises that way so they always sounded fine to me but some sound like a metal scraping sound in them. You have to be wearing headphones to hear that though. The ones I have now sound a bit too loud, so I'd have to go through them all individually to lower the volume maybe. The green cum was just applied after testing an animation with Strong. 4 Link to comment
PCGameFanatic Posted June 4, 2022 Share Posted June 4, 2022 Only animations I use, awesome work Savage, wish these worked on SkyrimSE. Either way please keep updating 2 Link to comment
IonCaveGrandma Posted June 6, 2022 Share Posted June 6, 2022 On 6/2/2022 at 12:09 PM, SavageCabbage said: FG-InGame-Preview0000-1517.mp4 13.78 MB · 0 downloads Here's a look at one of the new ghoul bed animations. Still working on adding sounds and getting them into the games! Oh and the sounds here are a bit different because I was trying to make some new, better sounds but I don't really like them that much. If you like the ones in this video compared to the regular ones, lemme know and maybe I'll include them in the next update. What others say about them being a bit louder than normal rings true for me as well. Given the level of sound customisation already present in this mod (thank you, by the way) I'd say it can't hurt to include them, but on the other hand, knowing how (in)frequently this mod is updated, perhaps it is better to err on the side of safety. As for the animation itself there are no complaints. It's good to have hope for this mod being updated once again at some point. 3 Link to comment
M 1 N T Posted June 7, 2022 Share Posted June 7, 2022 what female body is savagecabbage using? Link to comment
bdmt Posted June 7, 2022 Share Posted June 7, 2022 25 minutes ago, M 1 N T said: what female body is savagecabbage using? FusionGirl body with his own preset, you can find it at page 58 1 Link to comment
16wang Posted June 8, 2022 Share Posted June 8, 2022 Firstly,thank you for making this marvelous animation.But i need a little help.When I active this mod and then AAF can't load any animations.AAF show 68% on the screen.I am really appreciate if you can give me some advice. Link to comment
Slorm Posted June 8, 2022 Share Posted June 8, 2022 32 minutes ago, 16wang said: Firstly,thank you for making this marvelous animation.But i need a little help.When I active this mod and then AAF can't load any animations.AAF show 68% on the screen.I am really appreciate if you can give me some advice. You haven't set up AAF correctly by the sound of it, it's nothing to do with this mod. Follow this guide which will show you how to set up AAF correctly Link to comment
Waity6taity Posted June 10, 2022 Share Posted June 10, 2022 (edited) I am a little bit confused. Some users were discussing breast physics and tweaking in OCBP.ini file. Savage and Gamaramdi have shared their settings, but I have the same settings for [Breast] stiffness=7.5 stiffness2=15.0 damping=1.8 timetick=4.0 timeStep=0.020 and breast physics in animations in my game doesn't look the as same as in Savage's ghoul animation video. How can get this physics in animations. Maybe i should try edit other settings? I have latest FusionGirl and OCBP installed. Edited June 10, 2022 by Waity6taity Link to comment
Fiona159 Posted June 10, 2022 Share Posted June 10, 2022 1 hour ago, Waity6taity said: I am a little bit confused. Some users were discussing breast physics and tweaking in OCBP.ini file. Savage and Gamaramdi have shared their settings, but I have the same settings for [Breast] stiffness=7.5 stiffness2=15.0 damping=1.8 timetick=4.0 timeStep=0.020 and breast physics in animations in my game doesn't look the as same as in Savage's ghoul animation video. How can get this physics in animations. Maybe i should try edit other settings? I have latest FusionGirl and OCBP installed. stiffness=30.0 stiffness2=30.0 damping=1.5 timetick=2.0 timeStep=0.020 maxoffsetX=20 maxoffsetY=20 maxoffsetZ=20 Body TWB 3BBB TWB Link to comment
Waity6taity Posted June 10, 2022 Share Posted June 10, 2022 (edited) 6 hours ago, Fiona159 said: stiffness=30.0 stiffness2=30.0 damping=1.5 timetick=2.0 timeStep=0.020 maxoffsetX=20 maxoffsetY=20 maxoffsetZ=20 Body TWB 3BBB TWB Thanks but Savage uses FusionGirl and its physics OCBP, so do I (someone responded about it before) and I want to get physics like that, like from ghoul anim video Edited June 10, 2022 by Waity6taity Link to comment
Vel W Posted June 11, 2022 Share Posted June 11, 2022 13 hours ago, Waity6taity said: Thanks but Savage uses FusionGirl and its physics OCBP, so do I (someone responded about it before) and I want to get physics like that, like from ghoul anim video Do you mean this one? I haven't gotten to trying this part yet, but i feel we'll also have to know what breast size you have built using BodySlide Supposedly that also determines how "bouncy" (for lack of a better word, or my lack of English vocabulary) the female boobs are 1 Link to comment
Popular Post SavageCabbage Posted June 12, 2022 Author Popular Post Share Posted June 12, 2022 News Hey all, just a little news update to let everyone know what stage I'm at. I'm at the point of testing out all the new animations, fixing bugs and glitches and so on. There are a few I've caught and will probably get around to fixing tonight or tomorrow as I've been doing this all morning now. After that I'll do some more tests to make 100% sure, then get ready to put an update out! 21 Link to comment
IonCaveGrandma Posted June 12, 2022 Share Posted June 12, 2022 On 6/10/2022 at 6:17 PM, Waity6taity said: Thanks but Savage uses FusionGirl and its physics OCBP, so do I (someone responded about it before) and I want to get physics like that, like from ghoul anim video The true way to get physics without any effort is to use the old version of fusion girl (if you have the reference it is called ZeX-FusionGirlManual) and this retains the physics that savagecabbage made in 3dsmax. Link to comment
EngineGaming Posted June 12, 2022 Share Posted June 12, 2022 6 hours ago, SavageCabbage said: News Hey all, just a little news update to let everyone know what stage I'm at. I'm at the point of testing out all the new animations, fixing bugs and glitches and so on. There are a few I've caught and will probably get around to fixing tonight or tomorrow as I've been doing this all morning now. After that I'll do some more tests to make 100% sure, then get ready to put an update out! Thats a good reason to share ur news abt ur updates. Testing animations before releasing matter. 1 Link to comment
SavageCabbage Posted June 12, 2022 Author Share Posted June 12, 2022 1 hour ago, EngineGaming said: Thats a good reason to share ur news abt ur updates. Testing animations before releasing matter. Yeah, it's boring though lol Link to comment
ebbluminous Posted June 12, 2022 Share Posted June 12, 2022 10 minutes ago, SavageCabbage said: Yeah, it's boring though lol Untested things that bork out are annoying. I prefer boring to annoying... Link to comment
Vel W Posted June 14, 2022 Share Posted June 14, 2022 On 6/13/2022 at 4:06 AM, SavageCabbage said: Yeah, it's boring though lol An admittedly dull, but important aspect. No wonder there are people who get paid just to test softwares 1 Link to comment
Popular Post SavageCabbage Posted June 15, 2022 Author Popular Post Share Posted June 15, 2022 New Update 1.2.8 - Girls and Ghouls The new update is uploaded and mainly consists of finishing some older animations for humans and ghouls, plus a couple new ones and fixing some bugs with some older animations where I could. Remember that if you're using certain mods, you will need to wait for them to update their mod before you use this or you'll have compatibility errors. Thanks to the usual ones, dagobaking and CGi, also Vel W for testing the update. Content Added this Update: Spoiler Behemoths Floor01-02Start Floor02-07ClimaxLoop Floor02-08Finish Feral Ghouls Bed01-01Tease Bed01-02Start Bed01-04Missionary Bed01-05Missionary Bed01-06Missionary Bed01-07ClimaxLoop Bed01-08Finish BarrelMetal01-04Upright BarrelMetal01-05Upright BarrelMetal01-06Upright BarrelMetal01-07ClimaxLoop BowlingBallReturn02-02Start BowlingBallReturn02-04Sitting BowlingBallReturn02-05Sitting BowlingBallReturn02-06Sitting BowlingBallReturn02-07ClimaxLoop BowlingBallReturn02-08Finish Bloated Ghouls Standing02-02Start Humans FM ChairHigh01-01Tease ChairHigh01-02Start ChairHigh01-04Doggy ChairHigh01-05Doggy ChairHigh01-06Doggy ChairHigh01-07ClimaxLoop Crib01-01Tease Crib01-02Start Crib01-06Standing Crib01-07ClimaxLoop Mattress01-04Missionary Mattress01-05Missionary Mattress01-06Missionary SleepingBag01-02Start SleepingBag01-04Doggy SleepingBag01-05Doggy SleepingBag01-06Doggy CouchMemoryLounge01-03Sideways Humans FMM Floor01-06DoubleTeam Floor01-07ClimaxLoop Bug fixes to some older animations (mouth not opening for some BJs etc). 42 Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now