Lapsio Posted February 18, 2022 Posted February 18, 2022 One tiny somewhat-ask-somewhat-request: Considering that this mod seems to be still actively maintained and there's no animation packs that have any animations for Nuka World Creatures so atm playing Nuka World with AAF is pretty sad experience, maybe it'd be possible to consider animating some bloodworms or cave crickets or something... At least Gatorclaw ?
Vel W Posted February 19, 2022 Posted February 19, 2022 15 hours ago, Lapsio said: One tiny somewhat-ask-somewhat-request: Considering that this mod seems to be still actively maintained and there's no animation packs that have any animations for Nuka World Creatures so atm playing Nuka World with AAF is pretty sad experience, maybe it'd be possible to consider animating some bloodworms or cave crickets or something... At least Gatorclaw ? Dayum, Bloodworms sound cool Since those worms prolly don't know what's going on, maybe the animations can just be the woman using one like a dildo to pleasure herself? Something along that line ?
vaultbait Posted February 19, 2022 Posted February 19, 2022 4 hours ago, Vel W said: Dayum, Bloodworms sound cool Since those worms prolly don't know what's going on, maybe the animations can just be the woman using one like a dildo to pleasure herself? Something along that line ? They would probably either attach like leeches or try to climb inside available holes. Of course, as far as I know, nobody's made a rig for them yet (nor for cave crickets). Gatorclaws might be able to reuse the deathclaw rig, but generally adding new creatures to animations seems like it's been a heavy lift when compared to adding new animations for existing creatures. 1
shunter Posted February 25, 2022 Posted February 25, 2022 Apparently this adds an animation inside a car. Does anyone know which mod adds the car? Because I have a bunch of workshop mods and built all of their cars but none of them had the animation.
ThePokester Posted February 26, 2022 Posted February 26, 2022 I've run into a bit of an issue, I can't manually select scenes, (they're lumped as one continuous for each position) and the climaxes are all missing, any help would be great
Vel W Posted February 26, 2022 Posted February 26, 2022 9 hours ago, ThePokester said: I've run into a bit of an issue, I can't manually select scenes, (they're lumped as one continuous for each position) and the climaxes are all missing, any help would be great i suspect this is caused by an outdated mod (that depends on this mod) overwriting this mod Essentially, you'll have to uninstall that outdated mod. This mod's latest version is just so new those old stuffs like "The One Patch" or what-have-you don't work anymore Or, if you can't recognize which outdated mod to ditch, would you mind listing out all the AAF mods you use so far?
ThePokester Posted February 26, 2022 Posted February 26, 2022 (edited) 2 hours ago, Vel W said: i suspect this is caused by an outdated mod (that depends on this mod) overwriting this mod Essentially, you'll have to uninstall that outdated mod. This mod's latest version is just so new those old stuffs like "The One Patch" or what-have-you don't work anymore Or, if you can't recognize which outdated mod to ditch, would you mind listing out all the AAF mods you use so far? I've also got farelle and four play and leito Edited February 26, 2022 by ThePokester
branman900 Posted February 27, 2022 Posted February 27, 2022 how do you install this? i tried just placing in mo2 but i get error
Vel W Posted February 28, 2022 Posted February 28, 2022 On 2/27/2022 at 2:38 AM, ThePokester said: I've also got farelle and four play and leito Yep, those are extremely outdated. Remove all of them. Only use what is listed in the requirements of this mod.
ThePokester Posted February 28, 2022 Posted February 28, 2022 1 hour ago, Vel W said: Yep, those are extremely outdated. Remove all of them. Only use what is listed in the requirements of this mod. Wait wait, ALL of them? Surely there's some I can keep
branman900 Posted February 28, 2022 Posted February 28, 2022 (edited) is it normal for the animations to only last like 10 seconds? wish it was like osex skyrim where you can toggle thru animations Edited February 28, 2022 by branman900
izzyknows Posted February 28, 2022 Posted February 28, 2022 3 hours ago, branman900 said: is it normal for the animations to only last like 10 seconds? wish it was like osex skyrim where you can toggle thru animations Home key to open the AAF menu... PgUp PgDn keys Then RTFM
Vel W Posted February 28, 2022 Posted February 28, 2022 8 hours ago, ThePokester said: Wait wait, ALL of them? Surely there's some I can keep For the record, you could ask others if "farelle" is worth keeping (I never used it), but i can tell you that everthing that Leito and Four-Play does is either outdated or already included in SavageCabbage's mod (in much superior quality), namely, this mod.
Sgt. Marge Posted February 28, 2022 Posted February 28, 2022 8 hours ago, ThePokester said: Wait wait, ALL of them? Surely there's some I can keep You'll need to follow the Adult Oriented Set up Guide in order to get animations to work properly. You may have a few things missing. For example, I think you have the wrong theme mod. Also, there's a more up to date AAF which is not on the Nexus, it's not being updated there any more.
thecryingcolon Posted March 1, 2022 Posted March 1, 2022 So I updated my AAF and all my animations and mods are doing fine, however I noticed that SC-FM-FeralGhoul-BowlingBallReturn02 animations won't load due to AAF not registering the bowling ball return as a form of furniture. I tried both bowling alleys Back Alley Bowling and Beaver Creek Lanes and neither seem to work. I was wondering if anyone had a solution for this?
Magenta147 Posted March 1, 2022 Posted March 1, 2022 (edited) 3 hours ago, thecryingcolon said: So I updated my AAF and all my animations and mods are doing fine, however I noticed that SC-FM-FeralGhoul-BowlingBallReturn02 animations won't load due to AAF not registering the bowling ball return as a form of furniture. I tried both bowling alleys Back Alley Bowling and Beaver Creek Lanes and neither seem to work. I was wondering if anyone had a solution for this? Go to or open SavageCabbage_furnitureData.xml and manually add the furniture id's. My advice to download better console https://www.nexusmods.com/fallout4/mods/26582 so you can just click on that furniture and see the furniture's id. SavageCabbage already has sorted some furniture example: <group id="BowlingBallReturn"> <furniture form="15BDAF" id="BowlingBallReturn01"/> <furniture form = "" id="" source =""/> </group> or The Church pew in Homemaker, AAF doesn't detect it if you try with the Feral Ghoul. So you add it manually, so AAF can detect it. <group id="Church_Pew"> <furniture form="89505" id="NPCBenchChurchSit01"/> <furniture form="7001DAB" id="NPCBenchChurchSit01" source="Homemaker.esm"/> </group> save your game then reload it. Edited March 1, 2022 by Magenta147
ThePokester Posted March 3, 2022 Posted March 3, 2022 On 2/28/2022 at 6:00 AM, Marg597 said: You'll need to follow the Adult Oriented Set up Guide in order to get animations to work properly. You may have a few things missing. For example, I think you have the wrong theme mod. Also, there's a more up to date AAF which is not on the Nexus, it's not being updated there any more. I don't quite think they've updated that list, I followed it and now I'm getting the "stuck at 68 percent" bug so I'm combing through my AAF mods and just trying to pluck out any outdated mods
EngineGaming Posted March 3, 2022 Posted March 3, 2022 3 hours ago, ThePokester said: I don't quite think they've updated that list, I followed it and now I'm getting the "stuck at 68 percent" bug so I'm combing through my AAF mods and just trying to pluck out any outdated mods I believe the AAF's latest version has been too far for bugs. Try 164b version first.
ThePokester Posted March 3, 2022 Posted March 3, 2022 7 hours ago, EngineGaming said: I believe the AAF's latest version has been too far for bugs. Try 164b version first. Link for that version? I can only find 166
vaultbait Posted March 3, 2022 Posted March 3, 2022 13 hours ago, ThePokester said: I don't quite think they've updated that list, I followed it and now I'm getting the "stuck at 68 percent" bug so I'm combing through my AAF mods and just trying to pluck out any outdated mods I use this animation pack with the latest version of AAF and it loads it fine. Odds are you have some animation patching mod which is replacing some of the XML files for this one and is built for an older version of the animations. 1
ThePokester Posted March 4, 2022 Posted March 4, 2022 4 hours ago, vaultbait said: I use this animation pack with the latest version of AAF and it loads it fine. Odds are you have some animation patching mod which is replacing some of the XML files for this one and is built for an older version of the animations. This is quite frustrating, so it looks as AAF is reaching 100 percent right? well now it's freezing my game
EngineGaming Posted March 4, 2022 Posted March 4, 2022 (edited) 21 hours ago, vaultbait said: I use this animation pack with the latest version of AAF and it loads it fine. Odds are you have some animation patching mod which is replacing some of the XML files for this one and is built for an older version of the animations. The only thing i skipped 166 is that they get me stuck even tho anything worked 100% on 164. Ive got all the animation mods possible + my own pose mod with up-to-date technique that worked well. But patches, possible old technique and they didnt seem to update their xmls pretty well; tho i dont have all of them enabled excluding UAP (only for penis morph fixes) and rarely stage plus leito. Would seek debug option in 166 and see what i can fix, based on what aaf says. Edit. It seemed ok now, just patches adhered esp missings but no prob. I only doubtd the 166 encountered bugs at 68% a long time ago, and none of anim mods were the cause. Thats why i was reverted to 164 until now. On 166 for now. Edited March 4, 2022 by EngineGaming
Nevadathehighelf Posted March 14, 2022 Posted March 14, 2022 @Ulfberto Quote (if you are using MO2, its in Savage Cabbage mod folder) delete the following line <value path="morph" value="Erection" I've followed these instructions to a tea, and for some reason, I cant find any line that reads "(if you are using MO2, its in Savage Cabbage mod folder) delete the following line <value path="morph" value="Erection") in the savagecabbage_animationdata file. I'm using Mod organizer. I'm also having a lot of trouble finding the files I need to change the settings for erection. Can you please help me further?
Mugglet18 Posted March 15, 2022 Posted March 15, 2022 just installed this and when im in game the AAF doesn't appear and the hotkeys won't work to do the start the animations
Nevadathehighelf Posted March 15, 2022 Posted March 15, 2022 On 3/14/2022 at 2:26 PM, Nevadathehighelf said: @Ulfberto I've followed these instructions to a tea, and for some reason, I cant find any line that reads "(if you are using MO2, its in Savage Cabbage mod folder) delete the following line <value path="morph" value="Erection") in the savagecabbage_animationdata file. I'm using Mod organizer. I'm also having a lot of trouble finding the files I need to change the settings for erection. Can you please help me further? Nevermind, It seems to work now after I installed the one patch to rule them all from the nexus fallout 4
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