zarantha Posted April 4, 2025 Posted April 4, 2025 4 hours ago, Jackarius said: So I'm going through the "Bound in Skyrim" questline, and I've just finished "Courier in Chains" after talking to Chloe and The Dollmaker, Dollmaker puts the slave collar on my character, but the quest doesn't progress. I'm assuming there's supposed to be an option in the Dollmakers dialogue to continue the Bound in Skyrim line? But the only quest option I have from her dialogue is the "Rubber Commercial" quest, which I did, but it didn't continue the questline.  Am I missing something or is this broken or I'm doing something wrong here?  Quest log says, Chole: Completed, Courier in Chains: Completed. But no new objective has been added.  Try talking to Chloe again, if that doesn't work load up a save before you turned in courier in chains and don't skip or fast forward through any dialog.
Starphyre Posted April 4, 2025 Posted April 4, 2025 (edited) So I've got everything installed, finally.  I went to test the build on my current save before restarting a new save.  I talked to the blacksmith woman in Whiterun, and asked her about restraints. The mods seemed to work correctly in 1 aspect as we both wound up in bondage. However, it wasn't displaying her dialog, just pacing through my potential responses.  I reloaded, and tried again, and now when I select restraints or solicitation, it doesn't progress at all.  Edit1 I restarted a new game to see if it would clear my issue up. Nope. still no dialog from NPC, but it turns out, I'd selected bunnyhop when installing DD, but she clips through her bonds and walks pretty much normally. (albiet very slow)  I ran FNIS before I launched, and the sexy walking animations I had installed are working.  Any guidance would be appreciated.  Edit2 Ok. I happened to click 2 direction movement buttons at the same time and she started bunnyhopping. A little experiment and turning off FNIS sexy walk for her while she's bound cures the lack of bunnyhopping.  I'm still not getting NPC dialog when I talk to NPCs though Edited April 4, 2025 by Starphyre
Nethertale Posted April 4, 2025 Posted April 4, 2025 On 8/24/2021 at 9:02 PM, zarantha said:  You cannot disable the DCL guard dialog. You can set POP chances to 100% or use the Vanilla prisons instead of DCL's prisons. I just wanna pay fine 😫
zarantha Posted April 4, 2025 Posted April 4, 2025 11 hours ago, Starphyre said: So I've got everything installed, finally.  I went to test the build on my current save before restarting a new save.  I talked to the blacksmith woman in Whiterun, and asked her about restraints. The mods seemed to work correctly in 1 aspect as we both wound up in bondage. However, it wasn't displaying her dialog, just pacing through my potential responses.  I reloaded, and tried again, and now when I select restraints or solicitation, it doesn't progress at all.  Edit1 I restarted a new game to see if it would clear my issue up. Nope. still no dialog from NPC, but it turns out, I'd selected bunnyhop when installing DD, but she clips through her bonds and walks pretty much normally. (albiet very slow)  I ran FNIS before I launched, and the sexy walking animations I had installed are working.  Any guidance would be appreciated.  Edit2 Ok. I happened to click 2 direction movement buttons at the same time and she started bunnyhopping. A little experiment and turning off FNIS sexy walk for her while she's bound cures the lack of bunnyhopping.  I'm still not getting NPC dialog when I talk to NPCs though  No dialog from NPCs - you mean the subtitles aren't showing up? Do you have them all checked in skyrim's settings? you also have fuz ro d'oh installed?
zarantha Posted April 4, 2025 Posted April 4, 2025 4 hours ago, Nethertale said: I just wanna pay fine 😫  Fix it so nothing is overwriting DCL's guard dialog. or use the console command 'paycrimegold 0 0'. If you have a bounty, that should take the gold from your inventory to pay it. if you don't actually have a bounty, it should clear it without using any gold (this last is a vanilla skyrim bug where the guards think you have a bounty and you don't).
Starphyre Posted April 5, 2025 Posted April 5, 2025 1 hour ago, zarantha said:  No dialog from NPCs - you mean the subtitles aren't showing up? Do you have them all checked in skyrim's settings? you also have fuz ro d'oh installed?  I mean when I start a dialog, it's only showing my possible responses. Not what the NPC is saying back to me.  fuz ro d'oh. I missed that one. Â
George123456789@@ Posted April 5, 2025 Posted April 5, 2025 Im not sure why but this mod seems to make my character t pose. As soon as I remove the mod and I start a new game they aren't t posing. but when I add this mod back in, they t pose pose. Any suggestionsÂ
Starphyre Posted April 5, 2025 Posted April 5, 2025 all I can say is make sure you've got all the dependancies. I can't point to a specific one that might be causing T-Posing.
Starphyre Posted April 5, 2025 Posted April 5, 2025 (edited) Jack the Belter quest weight changed to 1% as I don't really care for it. First time sleeping, get belted.  I thought it was funny, until I exited Bleak Falls Barrow and tried to fast travel to Riverwood.  THIS quest limits fast travel? (It has to be, all my other settings are for allowing fast travel....) I hate it even more now, lol   Edited April 5, 2025 by Starphyre
Starphyre Posted April 5, 2025 Posted April 5, 2025 2 oddities I'm finding on playing. I went to the Bannered Mare, and Leah's stockings don't fit. they clip into her legs. I batch built everything to 3ba.... Â Also, I did a shopping quest, and Ysolda put me in a straight jacket, however, "shadows' of my hands were there, moving as they would if I wasn't bound. Â anything to be done about either one?
podvornyakva Posted April 5, 2025 Posted April 5, 2025 Key issue is DCLFTNudeCoverOff.hkx behavior. This action interrupt any other action by timeout for few seconds. Right now i'm trying to disable that behavior.
zarantha Posted April 5, 2025 Posted April 5, 2025 7 hours ago, George123456789@@ said: Im not sure why but this mod seems to make my character t pose. As soon as I remove the mod and I start a new game they aren't t posing. but when I add this mod back in, they t pose pose. Any suggestions  Run FNIS or Pandora. DCL adds animations.
zarantha Posted April 5, 2025 Posted April 5, 2025 3 hours ago, Starphyre said: Jack the Belter quest weight changed to 1% as I don't really care for it. First time sleeping, get belted.  I thought it was funny, until I exited Bleak Falls Barrow and tried to fast travel to Riverwood.  THIS quest limits fast travel? (It has to be, all my other settings are for allowing fast travel....) I hate it even more now, lol    Do you have the chloe quest running too? that will lock you out of fast travel for quite some time. Don't recall if I had the belter quest running without that one. Basically, if debug in DCL's MCM says quests are running, then that's why you can't fast travel.
zarantha Posted April 5, 2025 Posted April 5, 2025 2 hours ago, Starphyre said: 2 oddities I'm finding on playing. I went to the Bannered Mare, and Leah's stockings don't fit. they clip into her legs. I batch built everything to 3ba.... Â Also, I did a shopping quest, and Ysolda put me in a straight jacket, however, "shadows' of my hands were there, moving as they would if I wasn't bound. Â anything to be done about either one? Â Using 3ba? Grab the DCL 3ba bodyslides from the troubleshooting post. Â You have some overlay on your hands, that's the shadow. It's a racemenu issue that it's not hidden when the hands are hidden. DD NG has a setting in it's ini to work around that - look at the node hider options. If it doesn't remove it completely, you'll need to remove whatever overlay you have on your hands or ignore it.
zarantha Posted April 5, 2025 Posted April 5, 2025 1 hour ago, podvornyakva said: Key issue is DCLFTNudeCoverOff.hkx behavior. This action interrupt any other action by timeout for few seconds. Right now i'm trying to disable that behavior.  Disable the allow cover option in the MCM is the only suggestion i have. if that's it, i have no idea what that animation is.
podvornyakva Posted April 5, 2025 Posted April 5, 2025 (edited) 18 minutes ago, zarantha said:  Disable the allow cover option in the MCM is the only suggestion i have. if that's it, i have no idea what that animation is. That animation is Modesty animation. Like Dynamic Female Modesty here  Good if it possible to disable that behavior in MCM COMPLETELY(I'll check that). MUST BE DISABLED. It interrupt almost any action(except basic movements) if actor is nude. Edited April 5, 2025 by podvornyakva
Starphyre Posted April 5, 2025 Posted April 5, 2025 1 hour ago, zarantha said: Â Using 3ba? Grab the DCL 3ba bodyslides from the troubleshooting post. Â You have some overlay on your hands, that's the shadow. It's a racemenu issue that it's not hidden when the hands are hidden. DD NG has a setting in it's ini to work around that - look at the node hider options. If it doesn't remove it completely, you'll need to remove whatever overlay you have on your hands or ignore it. Â Â Â Is this the patch you're referring to? Â And thank you for all your efforts, Zarantha
Nethertale Posted April 5, 2025 Posted April 5, 2025 (edited) It is so annoying when cursed loot event appears and you take time taking devices one by one (UD method) just to see the gag is still there or the mouth is open without anything showing   Invisible Ball gag and Ring gag on my Dunmer Character, panel gag works fine. I used other Mer and Beast races, the problem still insists...  But only DD ball and ring gags are invisible, DCL ball gags work fine (DCL has no ring gag).    The test: Muzzle Lips Gag (Visible on all Races) Hoods (Invisible on all Races) Gas Mask (Invisible on Beasts, Only Pipe/Filter/Rebreather is visible on Man and Mer wtf!?) Ring gag (Visible on Man, Invisible on Mer and Beast) Panel Gag (Visible on all Races) Pony Gag: (Visible on Man and Mer, Invisible on Beast and Orsimer) Ball Gag: (Visible on Man, Invisible on Mer and Beast) Extreme Hood: (Invisible on Beast, Only Blingfold is Visible on Man and Mer)  I also need to add this for Hood and Gas masks: They had been visible a few month ago, Idk what happened that made em invisible (On Man), maybe the 200 mods I added did something to them...      DD Version: 5.2 DD NG Version: 0.4.0 *DDBR & DDFH enabled* DCL Version: 9.0 NOT BETA UD Version: 2.1.1 Game Version: AE 1.6.1179 GOG Edited April 5, 2025 by Nethertale
zarantha Posted April 5, 2025 Posted April 5, 2025 4 hours ago, Starphyre said:    Is this the patch you're referring to?  And thank you for all your efforts, Zarantha  That's for DD. There's a DD 5.0/5.1 and DCL 9.0 spoiler a little further down. Â
zarantha Posted April 5, 2025 Posted April 5, 2025 4 hours ago, podvornyakva said: That animation is Modesty animation. Like Dynamic Female Modesty here  Good if it possible to disable that behavior in MCM COMPLETELY(I'll check that). MUST BE DISABLED. It interrupt almost any action(except basic movements) if actor is nude.  Yes, DCL lets you disable it completely in it's MCM. Just be aware, there a few other mods that use that same cover animation too. Doubt it's the same file name, but i never checked. But they all work the same. SLSF and SLS are the other two i'm aware of. (sexlab sex fame and sexlab survival)
zarantha Posted April 5, 2025 Posted April 5, 2025 32 minutes ago, Nethertale said: It is so annoying when cursed loot event appears and you take time taking devices one by one (UD method) just to see the gag is still there or the mouth is open without anything showing   Invisible Ball gag and Ring gag on my Dunmer Character, panel gag works fine. I used other Mer and Beast races, the problem still insists...  But only DD ball and ring gags are invisible, DCL ball gags work fine (DCL has no ring gag).    The test: Muzzle Lips Gag (Visible on all Races) Hoods (Invisible on all Races) Gas Mask (Invisible on Beasts, Only Pipe/Filter/Rebreather is visible on Man and Mer wtf!?) Ring gag (Visible on Man, Invisible on Mer and Beast) Panel Gag (Visible on all Races) Pony Gag: (Visible on Man and Mer, Invisible on Beast and Orsimer) Ball Gag: (Visible on Man, Invisible on Mer and Beast) Extreme Hood: (Invisible on Beast, Only Blingfold is Visible on Man and Mer)  I also need to add this for Hood and Gas masks: They had been visible a few month ago, Idk what happened that made em invisible (On Man), maybe the 200 mods I added did something to them...      DD Version: 5.2 DD NG Version: 0.4.0 *DDBR & DDFH enabled* DCL Version: 9.0 NOT BETA UD Version: 2.1.1 Game Version: AE 1.6.1179 GOG  Then why are you asking on the DCL page if DCL's gags are working??? Yes, DCL pulls from DD's lists, but those devices are not DCL's.  There were some misses in DD NG when the beast race refits and for him plugins were merged in. BRRF changed some of the gags for elves too. You'll need to wait for DD NG to update or patch it yourself. This belongs on the DD NG thread, or post it on DD NG's discord in the beta feedback section. I don't recall the state at the moment, other than I fixed some of the DD patches for the update.
Nethertale Posted April 5, 2025 Posted April 5, 2025 15 minutes ago, zarantha said:  Then why are you asking on the DCL page if DCL's gags are working??? Yes, DCL pulls from DD's lists, but those devices are not DCL's. Right, I didn't include, this invisibility is also on DCL hoods too 16 minutes ago, zarantha said: BRRF changed some of the gags for elves too. Wait, Does it mean Disabling BRRF can Fix the Mer issue?  And btw Thank you for helping me for the 3rd time in this 24h 😆
zarantha Posted April 6, 2025 Posted April 6, 2025 4 hours ago, Nethertale said: Right, I didn't include, this invisibility is also on DCL hoods too Wait, Does it mean Disabling BRRF can Fix the Mer issue?  And btw Thank you for helping me for the 3rd time in this 24h 😆  No, because everything was merged into the expansion.esm. Unless they're providing unmerged plugins when not selecting those options, which i really doubt. Right now, the DD NG BRRF and FH plugins are just empty plugins to satisfy any mods that might be dependent on them. they don't actually do anything now.
Nethertale Posted April 6, 2025 Posted April 6, 2025 1 hour ago, zarantha said: Right now, the DD NG BRRF and FH plugins are just empty plugins to satisfy any mods that might be dependent on them. they don't actually do anything now. Alright, got it. 1 hour ago, zarantha said: Â No, because everything was merged into the expansion.esm. No I literally meant DCL ones from Deviously Cursed Loot.esp, got it with Simple Item Spawner to test visibility Â
jouda1212 Posted April 6, 2025 Posted April 6, 2025 On 4/3/2025 at 11:23 PM, Jackarius said: So I'm going through the "Bound in Skyrim" ... Quest log says, Chole: Completed, Courier in Chains: Completed. But no new objective has been added. Just curious question - have you Schlongs of Skyrim installed? I had in past exactly the same problem, and culprit was missing SOS, and script which after error did not do what should.
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