Jump to content

Deviously Cursed Loot SE 9.0 (2021-03-09)


Recommended Posts

Posted (edited)
1 hour ago, zarantha said:

 

To fix gags, install mfg fix. To remove it from her, you need a key or keys to unlock it first. should just be a head restraint key, depending on what you gave her.

 

 

 

Thank you so much for all the answers ! I'll try to do the Dollmaker quests first then.

 

Regarding this specific quote, I had an head restraint key on me when I tried. But I will do the Dollmaker quest first, and see whether the Courier in Chains quest solves the issue.

 

I also installed the MFG Fix, and it did not change the gag issue.

Edited by FromMindoir
Posted
6 minutes ago, FromMindoir said:

 

Thank you so much for all the answers ! I'll try to do the Dollmaker quests first then.

 

Regarding this specific quote, I had an head restraint key on me when I tried. But I will do the Dollmaker quest first, and see whether the Courier in Chains quest solves the issue.

 

You might need more than one key. some devices take two or more.

Posted (edited)
30 minutes ago, FromMindoir said:

Regarding this specific quote, I had an head restraint key on me when I tried. But I will do the Dollmaker quest first,

In DCL 9.0 you need do a Bound in Skyrim quests line -> Starting with Chloe and somewhere in that line (after a few quest) will be place where traps are activated for some time unless you decide continue this quest line.

30 minutes ago, FromMindoir said:

I also installed the MFG Fix, and it did not change the gag issue.

Probably you miss some utility mods what don't allow work mfgfix or on NPC you need change a gag to start it working.

To remove a gag most of gags from DDI and DDX uses restraint key for unlock unless you have specific DCL gag what uses other keys. If you spawn gag by console or other way be sure, that is gag not quest item or those gags usually can't remove or need specific system keys what not spawn in game.

Edited by Elsidia
Posted
40 minutes ago, zarantha said:

 

You might need more than one key. some devices take two or more.

16 minutes ago, Elsidia said:

To remove a gag most of gags from DDI and DDX uses restraint key for unlock unless you have specific DCL gag what uses other keys. If you spawn gag by console or other way be sure, that is gag not quest item or those gags usually can't remove or need specific system keys what not spawn in game.

 

Ah, yes, I am not sure I had normal restraint keys at the moment. It took so long to find the head restraint keys for a Stripper Collar I got that I focused on them too much I guess T__T I'll try it again later, thanks for the tips.

 

17 minutes ago, Elsidia said:

Probably you miss some utility mods what don't allow work mfgfix or on NPC you need change a gag to start it working.

 

No, I think it's just me not knowing how mfg works ^^' The command seems to work, I just don't know how to use it to configurate a phoneme to open the mouth when a character is gagged. Honestly, even if I have to toggle it manually each time it's not too bad, it will be better than having to go through race menu as it messes with the save files.

 

I'll have to try and find an mfg tutorial for gags.

Posted
10 minutes ago, FromMindoir said:

I just don't know how to use it to configurate a phoneme to open the mouth when a character is gagged.

If you have working and correct version for your Skyrim version RaceMenu and MFGfix - it's works automatically as you put gag on. Probably if all work good after load a save MFGfix will start work. If it's correct version to can run. Nothing no need to configure.

Posted

If you start Chloe's quest, you will need to complete it. Traps are generally disabled when any DCL quest is running, to prevent random devices from interfering with the quest content. You CAN however, opt not to free Chloe at all. This will end the Bound in Skyrim quest arc forever and enable random traps again. This choice is permanent, though.

Posted (edited)

I have a strange issue. DCL works. Events happening. But only non-standart. Collars, flashbangs, estrus - all work perfectly. But standart items - not. I tryed set chance to 100% and only standart events possible - nothing happens. 

Papyrus.0.log

Edited by Kanjo
Posted
2 minutes ago, Kanjo said:

I have a strange issue. DCL works. Events happening. But only non-standart. Collars, flashbangs, estrus - all work perfectly. But standart items - not. I tryed set chance to 100% and only standart events possible - nothing happens. 

 

Check in the MCM debug tab if DCL quests are currently running. These typically deactivate random traps. Also, keep in mind that some settings (e.g. minimum arousal) prevent traps from happening unless their conditions are met.

Posted
10 hours ago, Elsidia said:

If you have working and correct version for your Skyrim version RaceMenu and MFGfix - it's works automatically as you put gag on. Probably if all work good after load a save MFGfix will start work. If it's correct version to can run. Nothing no need to configure.

 

I think everything is up to date, but those facial expressions don't work. Others do, like when there are arousal events, but never for gags.

 

But that's not the main problem I have right now, I thought I had deactivated chastity devices because I am not interested in them, but it turns out you can still get the uber-annoying slave chastity belt event despite that, and of course for SOME REASON you don't need chastity keys for this one. Fantastic fun.

Posted (edited)
Guys i need help with what i believe to be devious cursed loot. on a brand new character ill load up the game and wait for plugins to initialize it works fine, then if i reload the game it will start initializing more mods like cursed loot. well heres the problem is when it does that i get spammed with messages such as
https://imgur.com/TZnYwPc
, "and the collar pulses with magic and locks a gag in your mouth" in the corner
 
And then i cant do anything as im in an endless loop of messages. I believe it is cursed loot or a conflict with it as turning off cursed loot makes me not longer get these messages
 
EDIT: ive done some testing and it seems to be caused by OSTIM solutions
 
Edited by marzard
Posted
5 hours ago, FromMindoir said:

 

I think everything is up to date, but those facial expressions don't work. Others do, like when there are arousal events, but never for gags.

 

But that's not the main problem I have right now, I thought I had deactivated chastity devices because I am not interested in them, but it turns out you can still get the uber-annoying slave chastity belt event despite that, and of course for SOME REASON you don't need chastity keys for this one. Fantastic fun.

 

Some events and quests will equip devices that you have disabled. The mcm option only applies to generic devices you can get in traps.

Posted
4 hours ago, marzard said:
Guys i need help with what i believe to be devious cursed loot. on a brand new character ill load up the game and wait for plugins to initialize it works fine, then if i reload the game it will start initializing more mods like cursed loot. well heres the problem is when it does that i get spammed with messages such as
https://imgur.com/TZnYwPc
, "and the collar pulses with magic and locks a gag in your mouth" in the corner
 
And then i cant do anything as im in an endless loop of messages. I believe it is cursed loot or a conflict with it as turning off cursed loot makes me not longer get these messages
 
EDIT: ive done some testing and it seems to be caused by OSTIM solutions
 

 

Do you have a quest from the dollmaker to go track down someone? That's what the image pop up looks like.

 

It shouldn't be looping though, so it's a conflict in your load order i guess that i've never come across.

You'll need to work it out yourself. If it's ostim, all i can suggest is removing that mod or DCL. It's not mod I've used myself.

Posted (edited)
5 hours ago, FromMindoir said:

you can still get the uber-annoying slave chastity belt event despite that, and of course for SOME REASON you don't need chastity keys for this one. Fantastic fun.

You need disable this belt into DCL MCM events menu as it special quest item. Just put chance to start this event to zero. Also some events or quests uses own belts like Damsel in Distress so you can't disable completely only you can disable this awesome quest.

Edited by Elsidia
Posted

Hey there, I am enjoying the mod so far (and I finally got beast races working! Now to wait for male devices to be released... from another mod lol!) I am trying, for the life of me, how to actually hand over a "captured" girl to the slaver in Riverwood. I've tried it maybe twice now with two different NPCs and it says I have no prisoners. Can someone clarify how to go through that process? Thanks ahead of time!

Posted
36 minutes ago, Denizen Is Disturbed said:

Now to wait for male devices to be released... from another mod lol!)

Male support is added in DD 5.1 - but only support. Probably some events or quests will work from DCL too. But not  specially checked scripts and variables to allow use males.

38 minutes ago, Denizen Is Disturbed said:

for the life of me, how to actually hand over a "captured" girl to the slaver in Riverwood.

You toss only enemies to Slave trader. Friendly NPC or guards Slaver not accept. In Riverwood inn in some specifics time (day probably not in night) is specific NPC - Slave trader. First you need speak with him and agree to work with him. Then he gives you Slave trader teleport book to easy deliver captured beauties. Now you can capture a enemy, teleport to inn and toss girl to Slaver. Then teleport back to place where you get girl. (by using this book. Note - if you exit from inn or teleport to another place book teleport back not work more) In most cases inn people will attack a captured girl. When she is unconscious and people exit to battle fast speak to Slave trader to sell girl.

Posted
On 6/4/2022 at 4:38 PM, Elsidia said:

Publish here maybe we can help

Sorry it took so long, I've been busy. Should I send a "crash" notepad here?

Posted
13 hours ago, Kimy said:

 

Check in the MCM debug tab if DCL quests are currently running. These typically deactivate random traps. Also, keep in mind that some settings (e.g. minimum arousal) prevent traps from happening unless their conditions are met.

Silly me. I thought if plants can lock cursed collars on you they can lock standart devices as well (and i remember some old version does) but no, contaners only.

Also i have skooma whore installed and using drags during sex scenes working properly. But gas traps (inhaling drugs like description says) simly start masturbation insted of using actual drags. Wonder if it's attached to containers too or i set up something wrong.

Posted
34 minutes ago, Failiks1 said:

Here is the most recent crash that was. Or is everyone needed?

This is right log. Nothing suspicious.  It crash at Visual C++ runtime dll.

First what i can ask and suggest:

What is you time settings and region?

1) Reset it to English (US) and time format too. SKSE can't read a data correct if it uses other time format. Also CK fail to compile scripts  if region is different as English (US) I now always run Skyrim if region is set to English US.

2) Also there is crash at Visual C++ runtime dll. Try reinstall all Visual C++ runtime installations.

3) Also it's sounds strange, but if windows 10 have suspended updates (when you press shutdown there is shut down and install updates) - you need install all those suspended updates or Skyrim may crash.

 

Maybe zarantha can say more. Or maybe some of your mods is from LE version what causes crash papyrus engine from those mods.

Posted

How do I escape from the traps at start of Live another life mod? The ride crashes then Im just trapped. Tried to force it and others but it didn't worked. Is there an order to remove those or should I do anything else?

Posted
41 minutes ago, WeirdYunus said:

The ride crashes then Im just trapped.

You mean captured princess? You need hop in that outfit to search corpses find key and go into hideout. And you have long way to free yourself just follow quest instructions and markers.

Posted
3 minutes ago, Elsidia said:

You mean captured princess? You need hop in that outfit to search corpses find key and go into hideout. And you have long way to free yourself just follow quest instructions and markers.

Ah, I just found 2 corpses but there wasn't a key on them. Guess I'll look some more. TYSM for the info! ^^

Posted
16 hours ago, Elsidia said:

Male support is added in DD 5.1 - but only support. Probably some events or quests will work from DCL too. But not specially checked scripts and variables to allow use males.

 

You toss only enemies to Slave trader. Friendly NPC or guards Slaver not accept. In Riverwood inn in some specifics time (day probably not in night) is specific NPC - Slave trader. First you need speak with him and agree to work with him. Then he gives you Slave trader teleport book to easy deliver captured beauties. Now you can capture a enemy, teleport to inn and toss girl to Slaver. Then teleport back to place where you get girl. (by using this book. Note - if you exit from inn or teleport to another place book teleport back not work more) In most cases inn people will attack a captured girl. When she is unconscious and people exit to battle fast speak to Slave trader to sell girl.

I know that support is in DD 5.1, I just mean like proper devices specifically for males. I believe we already discussed this on a previous problem I was having and I am just waiting for that mod author to get that update ready! Forgot the name, otherwise I'd be able to tell ya :/

 

Now for the slave trader - I do know exactly what to do, however it will not let me sell/hand them over when I choose the option to (and yes, I have been using 3-4 different Bandits to actually hand over - nothing works). I don't have anyone attacking the Bandit at least, now I just have to try and see why I can't hand them over. Do I have to find a new bandit after talking to him, or should I use the book only instead of traveling to Riverwood to sell a girl to him?

Posted (edited)

Why does FNIS say that FNIS Deviously Cursed Loot Behavior and about 24 other DCL hkx animations aren't compatible with SE? If I uninstall and remove Deviously Cursed Loot, it returns no compatibility errors. I don't know if it's related to the other issue where my character and all NPC's are trapped in T-Pose only when I have Deviously Cursed Loot enabled. But when I disable it, everything is fine. This was the one mod I was excited about, I'll accept it if its just impossible for me to use it, but that would be a bummer. Is it because my Skyrim version is 1.6.353?

Edited by SweetMelancholy

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...