Wang Sir Posted December 7, 2018 Posted December 7, 2018 Found that haven't triggered any cursed loot for a long time, set chance to 100% and minimum arousal to 0, it says i triggered but still nothing happens (i did wait for several seconds I do get random keys and lucky charms from loots, but no devious thing happens at all (i may sound like , you know Edit: fixed, i saw the line in doc where it says all bad thing stops when an quest is active. finished leon's quest, everything backs to normal
BakersDelight1234 Posted December 12, 2018 Posted December 12, 2018 Has anyone else gotten a CTD while trying to travel to Dawnstar? The problem wasn't corrected for me until I disabled the mod. Think the latest SKSE update, in turn the SexLab update, had something to do with it.
AnnaShapard Posted December 13, 2018 Posted December 13, 2018 if I select [Rubber Commercial] in the dollmaker dialog, I get the catsuit but it does not start a quest, is this normal? And if no, does anyone know the id of the quest that should be started? Thanks in advance for the help!:3
Adviser69 Posted December 14, 2018 Posted December 14, 2018 3 hours ago, AnnaShapard said: if I select [Rubber Commercial] in the dollmaker dialog, I get the catsuit but it does not start a quest, is this normal? And if no, does anyone know the id of the quest that should be started? Thanks in advance for the help!:3 If you're want the Rubber Doll quest, you're in the wrong area. The Rubber Doll quest is started by either Cursed Loot Event (Percent chance set in MCM), or by a dialogue option talking with Farengar after the mission "Dragon Rising" (and at least level 10 I think). The dialogue deals with an experiment he's working on.
jams69 Posted December 15, 2018 Posted December 15, 2018 This is by far one of the best mods I have ever downloaded for skyrim, with many times more features compared to other LL mods, hope to see this mod continue being updated. Some feedback: When I first downloaded this mod, I had no idea what it was, and I couldn't understand sh*t. Couldn't even complete any quests without coming back to read the description page. All the dozens of options in MCM also seemed overwhelming, as I couldn't understand half of them, and still can't, so I decided to just leave them by default. One suggestion from me is to implement difficulty presets, if that is possible, I'm not sure how difficult that might be as I've never seen them in another mod, really could help save quite a lot of time reading everything in the MCM, coming back to mod description page for more info, and going back in to change options because a quest is too difficult,
BerserkerXX Posted December 16, 2018 Posted December 16, 2018 Got all of the requirements on their newest version, but it crashes as soon as I enter the dollmaker's shop. Other stuff seems to work fine so far. Logfile is literally empty.
4nk8r Posted December 17, 2018 Posted December 17, 2018 On 12/4/2018 at 6:55 AM, rawrrawr300 said: Hello. So...I'm new to modding Skyrim, and as a result I am unsure precisely how careful I need to be with hacking things together without creating instability. If I want to port the changes to DCL from version 7.2, which appear to be mostly scripting/.esp changes, will the following procedure work? 1. Grab Pfiffy's 7.1 upload. 2. Grab DCL 7.2. 3. Copy over all the scripts and other changed files (the base .esp, an .xml, and perhaps a couple other files) from 7.2 to the 7.1 folder. 4. Rezip the whole thing, install, then resave the .esp in the CK. 5. Profit? I didn't look through the whole thing, but I don't expect any of the problematic-to-convert pieces of DCL were messed with in 7.2, so it should be that simple, right? I did a visual file/folder comparison and I see 13 scripts, all the translations, the ESP and the doc file as different than what is already present in 7.1. I created an upgrade-only 7z for myself based on that. I haven't tested how well it works just yet. Sripts list: dcur_df_rule_offersexmaster.pex dcur_leon_setstage1000.pex dcur_leon_setstage1000Leah.pex dcur_library.pex dcur_mcmconfig.pex dcur_sasha_dom_unlockwrists.pex dcur_shopping_nextstage.pex dcur_shopping_QuestScript.pex dcur_yokeerrandquestscript.pex dcur_chloequest_nazdiary.pex dcur_chloequest_setstage200.pex dcur_df_QuestScript.pex dcur_df_rule_naked.pex
playlord Posted December 19, 2018 Posted December 19, 2018 Did anyone triggled 3,4,5P scene when being rapped? I have required animations and enabled 5p in MCM. Always get raped multiple times in a row if there are several npcs around. It really frustrates me.
myassisonfire Posted December 21, 2018 Posted December 21, 2018 PSA: If you are using a vanilla hair replacer, you need to include it's plugin in the CK facegen export to fix blackface
ePiKnight Posted December 22, 2018 Posted December 22, 2018 Is there a downloadable version of 7.2 for SE? I don't trust myself to go in and change the files (also I have absolutely no idea what I'm doing)...
loniceraa Posted December 23, 2018 Posted December 23, 2018 On 12/17/2018 at 3:18 AM, 4nk8r said: I did a visual file/folder comparison and I see 13 scripts, all the translations, the ESP and the doc file as different than what is already present in 7.1. I created an upgrade-only 7z for myself based on that. I haven't tested how well it works just yet. Sripts list: Reveal hidden contents dcur_df_rule_offersexmaster.pex dcur_leon_setstage1000.pex dcur_leon_setstage1000Leah.pex dcur_library.pex dcur_mcmconfig.pex dcur_sasha_dom_unlockwrists.pex dcur_shopping_nextstage.pex dcur_shopping_QuestScript.pex dcur_yokeerrandquestscript.pex dcur_chloequest_nazdiary.pex dcur_chloequest_setstage200.pex dcur_df_QuestScript.pex dcur_df_rule_naked.pex Thanks for the response! Yeah, I tried making a similar patch as you, but when I tested it something seemed off. For one thing, at least some of the purported fixes weren't working (my test: yokes still weren't getting removed via the "Courier in Chains" quest), and additionally upon starting a new game via LAL my PC would instantly gain a level when the upgrade patch was ticked in MO. I decided snooping for bugs wasn't worth it and just left DCL at 7.1, manually fixing the problems I care about as I play. In general, I would say DCL 7.1 works pretty well with SE, but I do keep having bugs with most of the quests in one way or another. Things like the Belt of Shame/Yoke of Shame not unlocking after their time is up, and most recently a couple issues with the Jack the Belter quest (duplicate belt added to inventory, broken sex attacks while Jack's belt is equipped). Certainly it could just be my install, but I've decided that most problems seem manageable within the game just by snooping in the script code for global variables to manipulate. So I would just charge ahead with DCL 7.1 and play for now; I don't think a bug-free install is in the cards for now, but things should play okay regardless.
ThaEmprah Posted December 24, 2018 Posted December 24, 2018 Small question regarding the formula. Specifically, when do the object (common, ornate, trap,...) modifiers apply? From what I gathered it's either: A) FinalChance = [MOD * BaseChance * (1 - ArousalWeight)] + [Modified Arousal * ArousalWeight] or B) FinalChance = MOD * {[BaseChance * (1 - ArousalWeight)] + [Modified Arousal * ArousalWeight]} Secondly, is there a consensus whether one should use Deviously Helpless/Devious Captures/SexLab Defeat over Cursed Loot's similar built-in features?
Pfiffy Posted December 24, 2018 Posted December 24, 2018 I finally got the time to port 7.2. Here it is: https://mega.nz/#!7QgzgaTC!yW2yKgfvBpEt5GKpuWM3lskq0ODeTysVTPri0SNWoA8 Note: Didn't resave the esp's by now. Need some response. Don't forget to reinstall the Hotfix after rerunning BS. Edit: Updated ESP's will take a bit longer.... I have some errors in the dialogs, an I have to check if I can repair them. 1
GenericAccountNameHEre Posted December 27, 2018 Posted December 27, 2018 Hi (i apologize for my accounts dreadful name) i appreciate what you have done here however i am encountering a black face issue for all cursed loot SE characters. As far as i can tell there are no conflicting mods that is causing this and i have spent the past 2 hours trying to fix this. With the exception of the black face issue for the characters i have not encountered any other issues the game is really stable. I was just wondering if anyone knows a fix for this? I tried to follow some guides but there are no mods that conflict that the guides expect for these characters. *Load order http://prntscr.com/lzyj03*
Rosty Posted December 27, 2018 Posted December 27, 2018 Any chance to have the cursed loot adapted for Argonian and/or Khajiit race?
quilnux Posted December 27, 2018 Posted December 27, 2018 Has anyone had a problem where completing the Leon quest line causes traveling to Whiterun to CTD? It seems to be specific to this quest line. It occurs on an existing save as well as a completely new save. The new save was tested with only Devious Cursed Loot and dependancy mods being loaded. Also, to confirm there is no passive conflicts, the Data directory was deleted and re-downloaded from Steam prior to testing with the new save. It does not seem to be related to any scripts, as cleaning the save file does nothing to resolve the problem. If I completely remove the mod from loading, then re-save, and reenable the mod, the problem disappears. (while resetting Leon to the beginning).
zarantha Posted December 27, 2018 Posted December 27, 2018 19 hours ago, KAPPAKAPPAKAPPAKAPPA123 said: Hi (i apologize for my accounts dreadful name) i appreciate what you have done here however i am encountering a black face issue for all cursed loot SE characters. As far as i can tell there are no conflicting mods that is causing this and i have spent the past 2 hours trying to fix this. With the exception of the black face issue for the characters i have not encountered any other issues the game is really stable. I was just wondering if anyone knows a fix for this? I tried to follow some guides but there are no mods that conflict that the guides expect for these characters. *Load order http://prntscr.com/lzyj03* This is a known issue on the LE topic for cursed loot, and there should be a workaround in there somewhere. I'm not sure if it was fixed yet, I don't think so. Just doing a normal export of the facegen files from the CK hasn't fixed it for me like it usually does.
zarantha Posted December 27, 2018 Posted December 27, 2018 8 hours ago, Rosty said: Any chance to have the cursed loot adapted for Argonian and/or Khajiit race? Your best bet is to get the beast race dd items. You'll need to convert it yourself - shouldn't need anything else other than extracting the bsa, running the meshes through sse nif optimizer and resaving the esp in the ck. https://www.loverslab.com/files/file/4272-devious-devices-beast-race-refits-orcs/
zarantha Posted December 27, 2018 Posted December 27, 2018 3 hours ago, quilnux said: Has anyone had a problem where completing the Leon quest line causes traveling to Whiterun to CTD? It seems to be specific to this quest line. It occurs on an existing save as well as a completely new save. The new save was tested with only Devious Cursed Loot and dependancy mods being loaded. Also, to confirm there is no passive conflicts, the Data directory was deleted and re-downloaded from Steam prior to testing with the new save. It does not seem to be related to any scripts, as cleaning the save file does nothing to resolve the problem. If I completely remove the mod from loading, then re-save, and reenable the mod, the problem disappears. (while resetting Leon to the beginning). Haven't seen this reported on the LE thread. Do you have the ddhotfix installed?
Rosty Posted December 27, 2018 Posted December 27, 2018 45 minutes ago, zarantha said: Your best bet is to get the beast race dd items. You'll need to convert it yourself - shouldn't need anything else other than extracting the bsa, running the meshes through sse nif optimizer and resaving the esp in the ck. https://www.loverslab.com/files/file/4272-devious-devices-beast-race-refits-orcs/ Thanks but what is ck? I am new on modding
zarantha Posted December 27, 2018 Posted December 27, 2018 21 minutes ago, Rosty said: Thanks but what is ck? I am new on modding The creation kit for SE. You download it through the bethesda launcher. Resaving the esp is a step that can be skipped. It's recommended to do it, but not always necessary. https://www.creationkit.com/index.php?title=Category:Getting_Started How to port (almost) any Oldrim mod to Skyrim SE (For Dummies) https://www.nexusmods.com/skyrimspecialedition/mods/17990
Pfiffy Posted December 27, 2018 Posted December 27, 2018 5 minutes ago, zarantha said: The creation kit for SE. You download it through the bethesda launcher. Resaving the esp is a step that can be skipped. It's recommended to do it, but not always necessary. https://www.creationkit.com/index.php?title=Category:Getting_Started How to port (almost) any Oldrim mod to Skyrim SE (For Dummies) https://www.nexusmods.com/skyrimspecialedition/mods/17990 Well for DCL 7.2 resaving it wrecks some of the dialoglines.. so be careful with that.
Rosty Posted December 27, 2018 Posted December 27, 2018 14 minutes ago, zarantha said: The creation kit for SE. You download it through the bethesda launcher. Resaving the esp is a step that can be skipped. It's recommended to do it, but not always necessary. https://www.creationkit.com/index.php?title=Category:Getting_Started How to port (almost) any Oldrim mod to Skyrim SE (For Dummies) https://www.nexusmods.com/skyrimspecialedition/mods/17990 I tried it but without resaving the esp but craches on launch.
GenericAccountNameHEre Posted December 28, 2018 Posted December 28, 2018 16 hours ago, zarantha said: This is a known issue on the LE topic for cursed loot, and there should be a workaround in there somewhere. I'm not sure if it was fixed yet, I don't think so. Just doing a normal export of the facegen files from the CK hasn't fixed it for me like it usually does. Thank you for informing me. I guess ill just have to wait for a fix. Edit 1#New bug? Game Crashes to desktop whenever i go near Dawnstar. ? will start again/go back to earlier saves to see if its an error with some weird interaction i did or mod issue. Edit 2# Ok so i started 1 of the earlier saves traveled there all good. A new bug i found is that sometimes you get double the amount of D.A.M.N boxes when you are using them. Which turns out to be very op when you buy 10 and set a macro to open them and when i come back i got over 260k of them.
killerbunny62 Posted January 2, 2019 Posted January 2, 2019 Both the Fighter's dress and mage's dress don't seem to fit the Cbbe body is there any way to fix this?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now