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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted

I have just "bought" Sasha from the Dollmaker and also got the toy box. But I am missing additional dialogue options when talking to Sasha. Shouldn't there be new dialogue choices?                         

Posted
Just now, Gudulba said:

and also got the toy box.

Open then tool box, got Sasha restraints, make her follower and near the follower dialogue are new dialogue Sasha. Where are in all new things. New dialogue is second from top.

Posted
4 hours ago, Elsidia said:

I don't completely understand what are your problem. If it's not use items from container it's right - self-bondage use only items in inventory. If it use black items instead of red set, then this probably is because you have black items in inventory and self-bondage chose first found item. If it black - it's ignores red set. If it completely stop working then you:

1) haven't enough arousal

2) self-bondage in cool-down - default 48 hours.

3) You have some active DCL quests running- it's stops all DCL events - check DCL MCM Debug Active quest running=true If false events can trigger.

 

I hope more i can say later when i explore self-bondage scripts.

Its not using any items from my inventory during non trap self bondage events at all, thats the issue. Even on a new save game following the update to 5.2 beta.

 

Before i go on, id like to add im not angry or anything, and i do appreciate the explanations, just trying to figure out how the event works, because its not functioning on my end like the text blocks says it should, anymore, i. Ive reinstalled it as well, with no change.

 

Onward we go! and im breaking it down some more.

 

I have a full set of red ebonite on the character in question, that the event is promptly ignoring, to equip gear im not carrying around.

 

In my inventory right now i have the following DD/DCL gear:

 

 

Equipped:

 

Red Ebonite Cuffs(Arms) <- found this on a dead body, equipped myself.

 

Red Ebonite Cuffs(Legs) <- Equipped during a trap self bondage event, duplicate given despite me already having a set in my inventory and equipped.(this was prior to updating to 5.2)

 

Red Ebonite Collar(Harness) <- Equipped during a non trap self bondage event, but not carried in my inventory at the time. (Post update to 5.2)

 

Jeweled Piercings(Clitoral)  <- Equipped during a non trap self bondage event, but not carried in my inventory at the time. (Post update to 5.2)

 

Jeweled Piercings(Nipple) <- equipped from a cursed trap late last night.

 

Steel Chastity Bra(timed) <- equipped from a cursed trap late last night.

 

 

Unequipped, carried always, and never equipped during self bondage events:

 

Plug(Filled Soulgem) Vaginal

 

Red Ebonite Blindfold

 

Red Ebonite Chastity Harness

 

Red Ebonite Collar

 

Red Ebonite Gag, Panel

 

 

Things its equipped on me previously, That i didnt have in my inventory, during the standard, non trap self bondage event include:

 

Slave Chastity Belt, 5 lock, and two plugs i didnt have in my inventory(I had two plugs on hand.)

 

Golden Chastity Belt(Timed), it also gave me a new anal plug, despite having one hand, but reused the vaginal one i listed above.

 

Golden Chastity Bra(timed), three separate times, along with various nipple piercings to go with.

 

^ Those are the main reason i posted here. Especially that 5 locked slave belt.

 

 

 

The items its not equipping do function properly, ive tested them, and lost quite a few keys trying to get out of them afterwards.

 

My arousal  meets the requirements constantly, its why i noticed this happening.

the cool down works as intended, it doesnt trigger for two days, but when fast traveling around alot, that cooldown clears really quick.

No DCL quests active, at least per the debug menu.

Posted
3 hours ago, Elsidia said:

Open then tool box, got Sasha restraints, make her follower and near the follower dialogue are new dialogue Sasha. Where are in all new things. New dialogue is second from top.

By "make her follower", do you mean by using a follower framework like Nether's or AFT or similar?

Posted (edited)
4 minutes ago, Gudulba said:

By "make her follower", do you mean by using a follower framework like Nether's or AFT or similar?

No in DCL Sasha is original follower as Chloe too. Just make her follower as in original Skyrim. But you need release previous follower.

 

Edited by Elsidia
Posted (edited)

so im now at an impass. im wearing a slave chastity belt, which needs 5 keys to open. np. except, im at 95 arousal. so i have 52% chance of loosing all my keys and getting trapped even more in w/e container i look into. im at 95 arousal because im wearing this slave chastity belt. now, the safe word DID work as intended. however, my trusty sidekick chloe, also got her restraints removed, awsome! but she is still visibly bound in everything, but they are not in her inventory. i think my whole save is borked. she's had a blindfold on while it not being in her inventory for a long time and i just let it go cuz she still fought. im down to my last safety necklace. unsure what to do.

 

edit:

 

frigid wash stopped working a long time ago.

Edited by jaywho
Posted

What do I have to do with highheels to be able to wear them with a whore collar? Tried removing all keywords and added the same keywords as bondage boots, but still getting punished.

I also found a bug with the pillory punishment. After they take advantage, the pillory disappears.

Posted
2 hours ago, Inception said:

What do I have to do with highheels to be able to wear them with a whore collar?

I don't know about what high heels you talking, but for that need complete one of conditions:

1)

Spoiler

High heels has keyword dcur_kw_dollmaker_rubber

2)

Spoiler

High heels haven't keyword:

ArmorBoots

ArmorClothing

ArmorCuirass

ArmorDarkBrotherhood

ArmorGauntlets

ArmorHeavy

ArmorHelmet

ArmorLight

ArmorJewelry - exception - If you allow in DCL MCM wear a jewelry this keyword is ignored.

 

Posted

Is there any point to the bondage furniture you can buy from the Whips and Chain Inn? The seller says you can use it to furnish your home but is there a particular one that it works on? IS it for DLC homes plots, or just the base game ones?

Posted
Just now, justvisitingboopboop said:

The seller says you can use it to furnish your home

Just enter in your home found free place and drop furniture to ground and .... PUFFF!)

Posted
1 minute ago, Elsidia said:

Just enter in your home found free place and drop furniture to ground and .... PUFFF!)

Is it just base game homes? I tried in one of the Hearthfire DLC ones and selecting the item in inventory didn't do anything.

Posted (edited)
35 minutes ago, justvisitingboopboop said:

Is it just base game homes? I tried in one of the Hearthfire DLC ones and selecting the item in inventory didn't do anything.

No - you can do it even in woods forest - just drop item out of inventory. No use, not anything - drop on ground as drop any useless item from inventory.

Only in woods forest is big chance that device will stay in bad shape.

 

UPD: I use gamepad and for that drop key is "x" button.

As i read in internet for keyboard drop key default is "R" - just select item and press "R" to drop it out.

Edited by Elsidia
Posted
2 hours ago, Elsidia said:

No - you can do it even in woods forest - just drop item out of inventory. No use, not anything - drop on ground as drop any useless item from inventory.

Only in woods forest is big chance that device will stay in bad shape.

 

UPD: I use gamepad and for that drop key is "x" button.

As i read in internet for keyboard drop key default is "R" - just select item and press "R" to drop it out.

OOOOOOOH see I was assuming you'd have to USE it from inventory. I never even thought to drop it out of inventory!

Posted

Quest: Damsel in distress

Yes, I is me, again. And again, I don`t know what I`m supposed to do.

Spoiler

What I did (fun part):

- struggle free from the rope

- remove armbinders

- leave cage

 

But what to do than? I need to find specific keys to unlock the other devices. A guard still can unlock my chains (for 100 gold), so I can use my hands, but in the quest journal it does not count as "free your hands". Did I miss a hint, where to look for keys?

 

Posted (edited)
35 minutes ago, Juffo78 said:

I don`t know what I`m supposed to do.

Spoiler

When you exit from cage you need found 2 or 3 Hand restraint key and when you have 1 key press unlock on rubber gloves or something. No matter if you have key or not it play struggle animation. If you don't have a key you lost stamina and have 0% chance to escape. If you have a key you have chance to escape from restraint - it lost 1 stage. Now again you need next key or if you got on leather bindings you need search  a containers or harvest herbs to get random sharp item and free from leather part. Then again you need this one key to free hands. Repeat this stages (2 - 3 or 4) and your hands are free. Now you need collect many different keys to remove all left restraints. That's all. If you have a big money you can buy 1 expensive key pack in Whip and chain inn and there is random chance to get 1 or 2 Hand restraints key. Warning! Pack is expensive and if you buy 2 or more: those packs lost scripts and are useless. Buy 1 pack, open. - save - Then buy next pack open.  If pack is bugged reload a save.

 

Edited by Elsidia
Posted

so i had on the slave chastity belt. and after reading more carefully, i need to get 5 keys from npcs. was a quest supposed to start? cuz now im locked in full slave rubber gear. this mod needs a wiki lol

Posted

Hi there. So im using this this mod since a long time and its still one of my favorites but since i upgraded to the newest version i got a little problem.

As soon as i surrender to more then one enemy the sex scene wont play, i got the message that im getting pushed down to the ground then i get some devices equiped and the enemys starts attacking me again. With only one Enemy or Creature it works fine and if i surrender with defeat it works for mutiple enemys too.

Posted
On 5/6/2021 at 7:59 AM, LinksSword said:

how do i disable the prison feature? 

 

On 5/6/2021 at 8:05 AM, LinksSword said:

nvm i figured it out, i was completely confused by the prison feature i didnt know it was a thing here lol

 

since i never used 9.0 with older skyrim, it  threw me off.


What is the method? 
Because I am very much tired of having the DCL prison event/quest taking up large chunks of playtime when I'd much prefer to be doing other things, and I can't find a way to entirely disable the thing. (There are some aspects of this mod which are interesting, but moving at a snails-pace through box rooms is tedious a.f.)

Posted
1 hour ago, Kittenpox said:

 


What is the method? 
Because I am very much tired of having the DCL prison event/quest taking up large chunks of playtime when I'd much prefer to be doing other things, and I can't find a way to entirely disable the thing. (There are some aspects of this mod which are interesting, but moving at a snails-pace through box rooms is tedious a.f.)

 

There's an option to use the vanilla prisons only in the MCM.

Or if you have prison overhaul patched, there's a slider you can set the percentage of getting a DCL or POP prison, setting it to 100% should effectively make it pop only.

Guard arrest dialogs will be DCL regardless of those settings. Guard dialog from DCL cannot be disabled.

Posted
4 hours ago, Terrorzwerg said:

Hi there. So im using this this mod since a long time and its still one of my favorites but since i upgraded to the newest version i got a little problem.

As soon as i surrender to more then one enemy the sex scene wont play, i got the message that im getting pushed down to the ground then i get some devices equiped and the enemys starts attacking me again. With only one Enemy or Creature it works fine and if i surrender with defeat it works for mutiple enemys too.

 

Sounds like lag with sexlab scene start. Try opening the console and/or game menu to let the scripts catch up.

Posted
19 minutes ago, zarantha said:

if you have prison overhaul patched, there's a slider you can set the percentage of getting a DCL or POP prison, setting it to 100% should effectively make it pop only.

Guard arrest dialogs will be DCL regardless of those settings. Guard dialog from DCL cannot be disabled.

 

I can confirm all of this. I test DCL and POP together a lot. Setting the POP prison chance to 100% ensures that you never get sent to Dagonar.

Posted
1 hour ago, zarantha said:

 

Sounds like lag with sexlab scene start. Try opening the console and/or game menu to let the scripts catch up.

Waited 30min in menu with the game open and it didnt work. It also happens when i start scenes with the dialouge option but also only with more then one partner.

Posted (edited)
36 minutes ago, Terrorzwerg said:

Waited 30min in menu with the game open and it didnt work. It also happens when i start scenes with the dialouge option but also only with more then one partner.

 

Possibly this then. And try with the console instead. I usually do console only, or open/close console, open/close menu, open console and wait a bit. Menu only seems to only work for stuck sexlab defeat after the sex scene ends. for me anyway.

 

@Elsidia I never compiled that fix, I was waiting on a DCL update. If you have it handy, either attach it here or shoot it over to me and I'll stick it on the troubleshooting post. I think that update is going to take longer than I thought. Or giving in will make it come sooner. ?

And thank you for adding the 'hint=' on your posts, that is helpful.

Edited by zarantha
Posted
1 hour ago, Herowynne said:

 

I can confirm all of this. I test DCL and POP together a lot. Setting the POP prison chance to 100% ensures that you never get sent to Dagonar.


Thanks - I'll give that a shot instead. ? 
(I'm assuming

 is the correct file? Ty for the SE conversion, btw! ^_^ )
 

2 hours ago, zarantha said:

 

There's an option to use the vanilla prisons only in the MCM.

Or if you have prison overhaul patched, there's a slider you can set the percentage of getting a DCL or POP prison, setting it to 100% should effectively make it pop only.

Guard arrest dialogs will be DCL regardless of those settings. Guard dialog from DCL cannot be disabled.


Hmm. Every experience I've had with DCL installed has been that even with 'MCM->CursedLoot->Crime->Use Vanilla Prisons [X]' toggled on, I'm *still* ending up in Dagonar. This particular playthrough, it happened while fighting Mirmulnir; the first dragon of the game. (I can only assume I accidentally hit a guard or something, because I got a fine then teleported to the DCL prison as soon as the dragon died.) 
Thankyou for the suggestion, as well. Hopefully it works. ? 

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