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All files starting with "AP" require Alternate Perspective - Alternate Start


All files starting with "QM" modify or extend quests. Alternate Perspective IS NOT required

The struggle option depends on the device you choose and the setting for that device w/in the associated mod. Display Model or Devious Device Contraption.

The only start where I altered the escape game is "Museum Piece" because Pama Deadly Furniture isn't scripted for a escape game. It uses a modified Devious Device Contraption escape game w/out the tutorial help.


AP - In The Midden - Bound.esp
Bound in the Atronach Forge room in the College of Winterhold Midden

 

Requires:

Strongly suggested:

AP Option Starts:

  • Unforgiving Devices (random)
  • Hard Unforgiving Devices (random)
  • Contraptions Bondage Chair
  • Contraptions Bondage Cross
  • Contraptions Bondage Horse
  • Contraptions Bondage Pole
  • Contraptions Bondage Overhead
  • Contraptions Bondage Strappado
  • Contraptions Bondage XCross

 

AP - In The Midden - Display.esp

Bound in the Atronach Forge room in the College of Winterhold Midden

 

Requires:

Strongly suggested:

AP Option Starts:

  • Dollstand
  • Queenbreaker
  • Chair
  • Frame

 

AP - In The Midden - Gate - JK.esp (Companion ESP for AP - In The Midden - Display.esp & AP - In The Midden - Bound.esp)
For an extra challenge. Prevents escape from the Collage on Winterhold through the midden. This was created with JK's College of Winterhold installed but it should still work in vanilla.

 

Since you start in the college, the gate to the bridge will sill be locked making you a prisoner of the college. I recommend The Midden - Expanded to give you some areas to explore with The Midden Expanded - Tweaks Fixes and Patches to work with JK Skyrim & JK's College of Winterhold


AP - Museum Piece - Pama.esp

After convincing Calcelmo to let me into his Dwemer Museum you have found yourself displayed in some sort of Dwemer device and it's damaging your magicka and producing soul gems as you struggle! [Meta: The Dwemer device is wrecking your magicka as you try to escape, Damage may be permanent]


Note: There is a bug I haven't been able to fix coming from merging Pama's furniture with the escape mechanism from Devious Devices NG where the player can't move unless they open the system menu. A save and reload fixes the flipped menu action. Also. Adjusting the player height to 0.98 seems to makes the Dewmer furniture fit the player better.

 

Note: You must enable Devious Device NG contraption escape game before you start this AP scenario for this to work. The mini-game starts immediately. You do not get to interact with the dwemer device directly.


Requires:

Strongly Suggested:

AP Option Starts:

  • Dwemer Museum Piece

 

AP - Little Spy - Bound.esp

Rolff paid you a visit to of find out what you really are (Best for Dunmer). Rolff will track the player as soon as they escape the contraption. If he catches you, back you go. It's playable but as of now there's not much except trying to escape.

 

Requires:

Strongly Suggested:

AP Option Starts:

  • Rolff Interrogation - Chair

 

AP - College Thesis - Bound.esp
You are a mage's experiment at the College of Whispers. Be careful. They might not like the test subject escaping.

 

Requires:

Strongly Suggested:

AP Option Starts:

  • Contraptions Bondage Chair

 

AP - Chattel - Leashed.esp
This was mostly to see how the leash system worked. Good segue into a Binding relationship but it's not scripted. You'll have to start it manually.


Requires:

Suggested:

AP Option Starts: 

  •  Sybille's Snack: You are her snack and she has no intention of letting you go. Lucky for you a guard will eventually slip you a key. Why? Out of pity? Jealousy? Who knows.


AP - Chanterelle - Bound.esp
You knew the passage was too good to be true. You just thought you'd have to give the Captain a blowjob or two.... Now you're tied to a wagon wheel wedged into the rocks that sank the ship.

Requires

Suggested:

AP Option Starts: 

  •  Shipwrecked!


AP - Farmer - Bound.esp
Bandits raided your farm and now you find yourself bound to your own bed.


Requires:

AP Option Starts: 

  • They're Gone!: Your family is dead. All you can do is pick up the peices and move on.
  • Rescue My family!: After they were through with you they left your for dead but they took yor family! 
  • They're still here!: The bandits are still prowling around your home! Can you fight them? Maybe you can sneak out and get help from one of the Guards in Rorikstead.


AP - Milk and Honey - Bound.esp
You, like Mallus, borrowed money from Sabjorn and now you find yourself "working" for him. You need to escape. You'll have to free yourself and sneak out at night. Obviously you should leave town quickly because as soon and Sabjorn finds out you're gone he'll put a bounty out for you in Whiterun. Mallus may help you. Eimar won't.


Requires:

Suggested:

AP Option Starts: 

  • Special Ingredient: Sure, Black-Briar Mead may have its own "very secret blend of spices" but now Sabjorn has his own special ingredient.

 

QM - Blood on the Ice - Player is Victim.esp
This is still a WIP. I havent't got the AI packages working the way I want to. Mainly because after so much testing I know most DDNG Contraption escape sequences up to 12 characters long. Also, since the outcome isn't completely finished, it may get annoying as there is a chance that you'll end up in a contraption again as long as you sleep in Windhelm after completing Blood on the Ice. This ESP should not interfere with other mods that modify the Blood on the Ice quest unless they prevent Calixto from being killed.
 

Wuunferth: "I beg your pardon? Necromancy? I am a member of the College of Winterhold, in good standing! They haven't allowed necromancy for hundreds of years!" - Lies. All lies. Turns out Wuunferth was manipulating Calixto all along and the one who gave him the amulet.

Requires:

Strongly Suggested:

 

Note: If the player owns Hjerim, Calixto's House of Curiosities will be used instead with some minor changes. There isn't a backup plan if you have a mod that allows you to purchase Calixto's House of Curiosities

Edited by jbezorg


What's New in Version 1.1.4

Released

QM - Blood on the Ice - Player is Victim.esp - should work now.

Added:

  • AP - Chattel - Leashed.esp
  • AP - Chanterelle - Bound.esp
  • AP - Farmer - Bound.esp
  • AP - Milk and Honey - Bound.esp


+ minor script fixes
+ custom leash json file
+ custom leash chain to match the Heretic set

I strongly suggest using a Mod Manager like MO2 or Vortex. 

zaira, ihatemykite, krzp, Pamatronic, and many others


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