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About This File

WHAT DOES THIS MOD DO?

This is an addon to Realistic Needs and Diseases (RND) by perseid9. Obviously you will need RND installed for this to work. It will change the player's body weight based on their eating habits and activities.

 

HOW DOES IT WORK?

This mod will start when RND starts and stop when it is stopped.

  • The player's weight is restored to it's original value when it's stopped.
  • No configuration menu is added by this mod.

Weight Change RND monitors the hunger magic effects placed on the player by RND. It will also monitor how often the player is in combat, sprinting, and if the player is over encumbered. ( Player's inventory weight greater than max carry weight and the player is forced to walk ).

 

Generally:

  • Gluttony will shift the player's weight up
  • Satiated & Peckish shift the player's weight towards their original weight.
  • Hungry will not shift the player's weight ( by itself. other activities will most likely shift weight down ).
  • Very Hungry & Starving will shift the player's weight down

combat, sprinting, and being over encumbered all contribute to shifting the player's weight down.

 

Weight adjustments are calculated and applied at the end of the day and is the sum of all the player's actions. e.g. If the player spends half a day with the RND Gluttony effect applied and then spends the other half with RND Starving Effect applied, the net result would be no weight change.

 

SOME THINGS TO KEEP IN MIND

  • The weight change s limited to the in game limit of 0 to 100 of SetWeight().
  • The visual body changes are currently limited to the player's chosen body mesh.

REQUIREMENTS


What's New in Version 1.0

Released

  • 05.12.2013 - v1.0 - Initial realase


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