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Quick Visit (Charley's Story, Chapter 82 - Original Version)


gregaaz

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Editor's note: This is the original version of Chapter 82 that I published roughly concurrently with my play through these events. In my original outline for Book IV, I didn't plan for Charley to start the mission "Dangerous Minds" until some time later - roughly around chapters 88-90, depending on B-Plot elements - but the game started the quest automatically with a cutscene when I reunited with the relevant characters. At first I thought I could just roll with it and rearrange the sequence of events in the outline, but when I sat down to start on Chapter 83 it was really clear that this wasn't going to work. I've preserved this blog entry in the "miscellaneous" category because it has some good technical information in the comments, and just as a 'behind the scenes' exercise, but once I've finished rewriting Chapter 82 the link in the table of contents will go to the revised version.

 

Morning eventually came around, as it tends to, and we set about getting Winter back into her suit. I'd thought about switching with her now that we knew I wouldn't be getting my checkup for a while, but I remembered the request from the cabinet for me to keep my use of it to a minimum. Moreover, Winter didn't have the unusual healing factor that I'd acquired, and having her inside the suit made it a lot less likely that she'd get hurt if (when) we ended up in another fight.

 

Heather seemed very interested, but also a little intimidated, by the process of equipping the suit. Of course, the plugs drew the sort of morbid curiosity you'd expect, but our guide seemed even more intrigued by the process of installing the implants for the lymphatic monitor. And to be fair, maybe I exaggerated the process just a little bit... but I wouldn't be the last, either. If you've ever seen the Publick Occurences article about using the suit - yeah, it sensationalized that part a bit too.

 

The only real complication we ran into was when I went to fill up Winter's bladder. Anticipating Winter might need to change her suit, or even switch it with me, Dr. Cain had supplied us with a few bags, each one sterilized and then thermally sealed in a waxed paper package. And we'd graduated from using modified IV bags to 1.5 liter, screw-topped vinyl bags. Cain had bought a whole case of them from Trashcan Carla, and she explained that they'd been originally designed for patients on feeding tubes. While I'd been out fighting Kellogg, Winter and Lucy had tested them for Cain by integrating them into their dominant-submissive game, and they'd found the screw top made the filling process a lot less messy, while also providing a tight seal that simplified the injection part of the procedure.

 

That was all well and good, except apparently I hadn't been hydrating sufficiently (or maybe I'd just sweated off too much between the stress of dealing with Maxson and the terror of the battle for Fort Strong), and I barely filled it up a quarter of the way. That probably would have been sufficient from a technical point of view, but I knew Winter had been practicing holding her movements with Lucy, and she'd probably trained herself to accommodate - and tolerate - quite a lot. I knew the discomfort of the process excited her, and I didn't want to disappoint.

 

So I turned to Heather and said, "can I ask you to do me a favor?"

 

"Sure, what's up?" was the cheerful response I got. 

 

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"Have you done your morning business yet?"

 

"Business?" she asked. 

 

I didn't giver her long to figure out the idiom, clarifying, "you peed yet?"

 

"Oh, um... no? Why?"

 

I offered the vinyl bag towards her. "You mind filling this up for me?"

 

What a curious response I got. She blushed, she scrunched her brow like she was still a little confused, and she also recoiled a little from the proffered bag. "I ah... I... that's kind of, uh, messy? Yuck. Why... why?"

 

I pointed at the partially-suited Winter. "The medical system works by injecting drugs in a saline solution whenever the user needs them. And the suit makes its own saline solution from the operator's pee. Recycles it. So Winter needs a full bladder for the suit to start working at its best right from the start. Once she gets all her plugs in, we need to top her off, if you know what I mean, to kickstart the recycling process."

 

"You know, I have heard a lot of weird stuff in my day. All kinds of crazy mad scientist shit. I've never heard of... that, before. Who even comes up with an idea like that?"

 

I shrugged, chuckling. "Apparently there were studies about it in Europe before the war. I suspect its one of those things where there's a very strange story behind it, but who knows? But that's one of the big differences between this suit and the patched-together one that Susan has. The medical system is bizarre, but it's amazingly effective. So, mind making a donation?"

 

Heather blushed deeper, and she looked like she was almost about to say no, but then her posture shifted a little bit and she said, "I don't know if I can do it with you watching. Can I take that with me?"

 

"Sure," I said, and Heather disappeared around a corner. A couple minutes later she was back, with the bag mostly full and securely screwed closed.

 

"You want to watch me fill up Winter?" I asked as I took the bag off her hands.

 

Heather blushed again, struggling to maintain eye contact. "Is it OK?" she asked, at length.

 

"What do you think, Winter?" I asked my fiancee, "you want Heather to watch while I put..." I checked the bag, "725 ml of fresh, hot piss into you?"

 

"That sounds kind of hot," Winter said in a teasing voice. "Though you guys are rookie pissers. I've got up to 800 before, and that's playing with petite little Lucy." 

 

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"How'd you manage that?" I asked, "I don't think her stomach could hold 800 milliliters, much less her bladder."

 

I beckoned Heather to follow me back to where Winter was relaxing, sitting with her back against the wall, and connected the bag to her catheter while she explained.

 

"She was off duty the day it was her turn to be the toilet, and I hooked her up to one of these bags and just let it fill up over the course of the day. Made for quite a heavy-duty training session that night."

 

"I bet," I said, as I lifted the vinyl bag up over Winter's head. Talking to Heather I said, "Winter likes to just squeeze the whole thing in right away under pressure, but Susan told me it's better to let gravity start and only put pressure on when it stops draining on its own."

 

"Wimp," Winter said, laughing. 

 

"Maybe, but I don't need you out of action if I bust your kidney or something." Maybe 30 seconds later, the pressure equalized between the bag and Winter's bladder, and I slowly started to squeeze down the bag to push in the rest. Winter let out a long sigh of apparent satisfaction at the start, which gradually transitioned into groaning and wiggling as she got more and more uncomfortable. She was actually panting a little when I ran my thumb and forefinger along the tube in order to get the last few drops into her.

 

"Are you sure you got to 800?" I questioned.

 

"Ha, yeah, I didn't say it was easy."

 

I noticed Heather hadn't said anything and I glanced back over my shoulder. The raiders had set up their mattresses in what had once been the brewery's outlet shop, and she was perched on the sale counter, watching intently. Her hands were folded on her lap, but from the way her hips were wiggling and the way she'd positioned herself on the corner of the countertop, I was pretty sure she'd found a different way to get some gratification.

 

"OK, my love, you are fully loaded. Let's get your neurofeedback sensor hooked up, and then we can finish with the suit."

 

I seated the 'U' shaped sensor over the hood of Winter's clit, then turned the little thumbscrew at the top to narrow the inside until it was snugly connected. That was one feature I'd never been able to try out - the sensors in Winter's uterus and lymph nodes monitored her endorphin levels; when they got outside the target range, the neurofeedback device would apply vibration - or painful electric shocks - directly to her clit. According to the manual, over time this conditioned endocrine responses that would improve her performance in the field. 

 

It didn't work for me because the sensor didn't fit on my oversized clit. As you know, we'd kludged together a solution using the adapter part for male operators, but it didn't really do anything. The male neurofeedback system had different monitoring processes and because I didn't have testicles to connect the hormone monitoring and injection probes to. The medical computer instead picked up the uterine probe and just errored out and shut down the neurofeedback program. Susan had told me that I could probably stop attaching the penis cage to my clit altogether since it wasn't working, but whenever Winter helped out she enjoyed the process of attaching it, and she'd told Cain several times that she expected me to get the same treatment no matter who was assisting me. 

 

In any event, once we had that last sensor attached, the rest of the suiting-up went quickly. Once the skin of the suit was up over Winter's breasts, she made sure her nipples (or, if you want to split hairs, her areola) were seated against the external connecter pads and locked them in place. She only jumped a little bit when the implants seated behind her nipples extended their spines to connect with the pads. From there, we sealed the suit at the neck, get her helmet on, and then I got to listen with amusement as Heather gasped and winced as Winter swallowed her breathing and feeding tubes like a pro.

 

With my wife-to-be sealed back up, I slapped her on the run, flipped on the backpack-mounted medical system, and pronounced her mission-ready. I heard a long sigh, faithfully recreated by her suit's loudspeaker, and gave Winter's lower abdomen a little squeeze.

 

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Turning to Heather I said, "that relief she's feeling is the recycling system starting to work. If we hadn't had your help, she would have had to wait for half an hour or an hour before it kicked in."

 

"I'm, uh, glad I could help?" She said, uncertainly.

 

"I appreciate it, you did good," Winter said. "Next time you should get more hands-on, it'll go faster." 

 

"I... I don't know," she dissembled.

 

"Don't worry about it," I said, "you helped plenty. OK, let's hit the road. Diamond City's waiting for us."

 

The rest of the trip down to Boston was uneventful - a fact that, after the Synth ambush the day before - I welcomed. I suspected that Vault 81's growing presence in the area had edged out some of the raider gangs we'd butted heads with in the past; I hoped that meant that Diamond City was under less pressure, though I supposed it might have meant that the raiders had to migrate into Boston proper and thereby increased the density of human garbage near the Great Green Jewel.

 

Ultimately it wasn't raiders we had to worry about. Instead, a small army of ghouls was milling around the entrance to Diamond City while the DC guards fired at them from barricades. Our group swung in behind them, but even with our superior position it was a tough fight. And, once again, I noted that Diamond City's armored door wasn't closed. What a mess; at best it was negligence, and at worst it pointed to a serious vulnerability.

 

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After we'd finished mopping up, I tried to talk with Danny Sullivan, but he was cagier than normal. I put on my best impression of Piper's wedeling though and eventually he let slip that the door had suffered a mechanical breakdown in the morning. The activity of a team of mechanics is what actually attracted the ghouls, and DC security had been fighting them for a couple of hours when we showed up.

 

"There's going to get in some day, Danny," I said. "It's going to be a fuckin' nightmare."

 

Danny looked left and right, evidently checking to see if anyone was in earshot, then confessed. "I know. We're doing our best, but this place is old."

 

"Have you asked Vault 81 for help?" I pressed.

 

Danny shrugged. "The mayor said that if we let them in, they'll take us over, so its only DC mechanics who can work on the door. Above my pay grade, you know?"

 

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"Yeah," I conceded, "I know. Maybe next time I'm down at 81 I should drop a hint for them to come by and spontaneously offer to help."

 

"I don't know," he said. "That might just make McDonough dig his heels in deeper. Don't worry about us, we'll keep this place safe... one way or another."

 

"I hope so. Don't take offense though if I tell Piper and Nick that it's time they move out for good."

 

He looked disappointed at that, even a little sad, but he nodded. "I gotcha. It'll get better though, you'll see."

 

On the inside, nothing seemed to have changed about Diamond City - other than the conspicuous absence of the Publick Occurences sign, at least. I wondered if the people living here had even noticed the hours-long gunfight outside.

 

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The sign might have been down, but I saw Nat Wright outside hawking papers from her soapbox. Evidently she planned to run her business until the last minute. I waved to her as I approached, saying, "Nat, good to see you. Is Piper around?"

 

She waved back, smiling, "she's out back. You've got great timing."

 

Almost as soon as the door to Piper's shack closed behind me, I heard her voice. "Well, well," she said, "It isn't every day that Nick Valentine comes to my place for advice."

 

"What can I say," the Synth detective replied, "You, me, and hard luck all run together like acid rain and an old sewer."

 

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"I don't mean to interrupt," I said, "but 'honey, I'm home'. Good to see you too, Nick,"

 

Piper's face lit up with a huge smile. "Charley, you have the best timing. Nick was just about to let me in on this super secret case of his."

 

I gave her short, tight hug, then gave some way so Winter could do the same. "What's the story, Nick? Did you find something out about Kellogg?"

 

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"Let me tell you two, if you're looking for easy answers about the Institute, you're barking up the wrong tree," Nick said. "This is going to be like finding a needle, in a haystack of needles. It's going to take a lot of time, effort, and frustration."

 

Piper put in her two cents. "I've been investigating the Institute for over a year. Feared and hated by everyone, Commonwealth's boogeyman, you know the drill."

 

"Also sending death squads after me now," I added.

 

Piper blanched. "Seriously, you're not kidding?"

 

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"I wish I was. We ran into two different Synth ambushes on the way here. I definitely made a bad impression when I rubbed out Kellogg."

 

"I bet," Nick said. "I'd say you're probably near the top of the 'people to disappear and replace with Synths' list by now. Which just puts more urgency on finding out the one thing no one knows: where the Institute actually is."

 

"Or how to get in," Piper added. "But there's one person who has to know, the guy who handed them Shaun."

 

"Except he's dead," I pointed out.

 

"Yeah, I knew he wasn't going to go quietly the moment I saw him," Nick said.

 

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"So I do love these meandering conversations, but now that we're on the topic of Kellogg getting his brains blown out, I've got some new information for you."

 

"Oh?" I asked. "This wouldn't be about that implant Curie pulled out of his head, would it?"

 

"Guessed it in one," Nick said. "Look, there's a place in Goodneighbor called The Memory Den. They've got a machine that lets you relive the your past memories as if they happening right here and now. If anyone could get a dead brain to sing, it would be Doctor Amari. She's a certifiable genius."

 

"Oh, wow, I've heard of her," Piper said, "what are you thinking? Can we plug Kellogg's implant into her machine?"

 

"Only one way to find out, I guess," Nick said. "Thing is, she isn't going to take any risks with her machines till she at least meets you. I was coming here to see if Piper could convince you to pull yourself away from whatever project the mayors had you on, but it looks like I'm in luck."

 

"So... just like that, we're going?" I asked.

 

"No time like the present, right?"

 

"You coming too, Piper?"

 

She shook her head. "Sorry, Nat and I are leaving for Concord in two days. I have to stay here and finish packing up. Winter's going to have to take care of you this time."

 

"No objection there," Winter said, "I've always wanted to visit Goodneighbor. Have a safe trip up to Concord."

 

"Alright, let's get going," Nick said. "Don't worry, we're gonna get your boy back. Just a few extra steps."

 

And just like that, I concluded what I think was my shortest-ever visit to Diamond City.

Edited by gregaaz

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Well, that was a great example of the game sabotaging my carefully planned chapter. Not only did I have to burn a bunch of time fighting with recurring technical problem related to Diamond City's LOD, but then the game ambushed me with the opening dialogue sequence for The Memory Den rather than letting me trigger it on my own. As a result, the planned introduction of Doctor Faraday got derailed and by the time I'd finished rewriting the scene it was late enough that I needed to either publish an abridged chapter or wait till tomorrow and cross my fingers that the Lab's Blog section would still give me visibility when I published. 

 

So Faraday got to wait for another day and it looks like we'll be meeting Hancock a little early!

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Well, I finally had a breakthrough on the LOD issues in Diamond City. It turns out they weren't actually related to LOD; instead, the problem was reference #1347 -- which is a huge mesh that makes up almost all of the west side of Diamond City's structure, including most of the stands and also the exterior of the Dugout Inn. It wasn't just not rendering - it wasn't present in the zone at all.

 

While I wasn't 100% sure of the issue, I had a few clues to start with. I was able to get the geometry's form ID from the Creation Kit and after using PRID to select it I determined that it couldn't be manually activated since it had an enable parent. Manually turning on the enable parent using the console didn't seem to do anything. Next, I tried patching out the enable parent relationship so I could directly enable reference 1347, but that also didn't work. When I got to this point, I started to suspect a problem with the baseform - that it might literally not be able to display the mesh. 

 

That turned out to be a red herring - everything was OK with the baseform and also with the nif for the geometry. The final suspect was a baked-in record inside the saved game file. Normally this is pretty rare when no mods are touching the record; but, lo and behold, here we have 1347 with change flags for position and cell. After I removed the record from the save, I reloaded the game and since I was in Diamond City the game engine would have to rely on the plugin stack for the location of this reference.

 

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And as we can see when we go back into the game, the problem is immediately fixed. So we don't know what impacted 1347 originally, but cleaning the ChangeForms record in the save repaired the problem.

 

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The next thing we need to look at is obvious from the second screen shot - the beer textures from Ketaros World aren't rendering right. If we're lucky, maybe updating to version 261 is all we need, but I suspect it might be more involved. We'll also be switching over to the replacer plugin that leverages Base Object Swapper.

 

The upgrade alone didn't fix anything, so I had to start digging a little deeper. Of course, the first thing we want to do is make sure that all the assets line up right. I choose a random purple bottle and started digging. xEdit revealed the material swap file, and I confirmed through MO2 that the BGSM file existed and was from the right mod.

 

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At this point I had to extract the Ketaros World BA2 file, and then I jumped to material editor to look up the texture path. Incidentally, if you weren't aware, you must use Archive2 to open BA2 format texture archives. Using the stock BSA extractor program will corrupt the textures. 

 

Here's our material data below. As you can see, only the diffuse map is a replacer.

 

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...and superficially, it looks OK.

 

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So what's going on here? Given that last time it was a saved game issue, let's peek into the save file before we mess around with anything else.

 

None of the change flags for the particular bottle I scrutinized show edits to the material swap or other data relating to textures or to the underlying model. The base object designator also has the correct form ID. 

 

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Back in game, these Anchor Beer bottles are still messed up, and closer examination reveals that the normal maps and other textures are loading properly. So it seems there's something going wrong specifically with the material swap textures.

 

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Looking at the objects in the Creation Kit confirms that the diffuse textures aren't loading for the beer bottles. Everything else, however, seems to be OK - coffee mugs, cigarette packs, etc. It's just the bottles that are broken... any they seem to all be broken.

 

So could the nif be incompatible with these textures? Checking MO2 does reveal that the bottle nif is coming from a replacer mod. Let's see what happens if we allow the vanilla bottles to persist.

 

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Alright, I think we found our culprit! 

 

So that was a productive bug squashing session - we successfully ran down and resolved two pretty pervasive, pretty immersion-breaking issues, and we did it without having to sacrifice any content or otherwise mess up our game world. I'll take it as a win!

Edited by gregaaz
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On further consideration, I'm pretty unhappy with how this chapter turned out as a result of "Dangerous Minds" starting earlier than I expected. I'm probably going to end up rewriting the end of this one to drag things back in line with the outline. I'd originally planned to start Dangerous Minds significantly later (i.e., not during this visit to Diamond City!) and the change is throwing my whole outline for Book IV out of whack. 

 

So expect a significant edit and re-publish of this chapter in the near future.

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Don't drive yourself crazy - I know how annoying it is when the synchronicity between the game and your own roleplay - from which the story results - doesn't work.


I always have 10 chapters in advance - but that doesn't really make it any easier - because here, too, writer's blocks mess up a "schedule"...


...or something suddenly becomes very important to you.
That's exactly what I'm currently experiencing with my 41st chapter.
Setting up the MILA device (Tüfftel Tom) should only require a quick "run" through the readaction rooms - only then did I get "stuck" on the Ternimal entries.


Why? That had to do with a post by a user here in the forum - who said in passing that everything should be fine for me with the transition from the "communist" GDR to the "democratic" FRG - i.e. the last 30 years.


Well - freedom of the press was one of the 3-4 main issues next to freedom of travel and a clean environment - which made me join the opposition movement in 1989.


But what I have observed in this area over the last 5-8 years together with others (some of whom had sat with me at the "round tables" for the opposition) - actually either makes me break out in a sweat of fear or makes me sweat deeply lapse into depression.


Ergo, I'm redesigning the chapter so that it reflects my current view of press freedom ... because Piper was alone with the scene in D.C. (and the mayor) is not enough for that.
Especially since my chat knows anyway that the mayor was exchanged for a synth years ago.
---
That being said, with her comic book addiction, Heather lends herself to... explaining the term "Yellow Press" from the newspaper controversy of the 1890s.
In addition, "Yellow Kid" is also one of the origins of comic literature.

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Maybe this would also be interesting for you:

This man was an important member of the Irish independence movement at the end of the 19th century and sat in the London House of Commons.
 

https://de.wikipedia.org/wiki/Charles_Stewart_Parnell

 

In order to damage him politically, the "London Times" launched a massive smear campaign against him - this went as far as actually inciting people against him.


The whole thing was based on forged letters published by the newspaper - "Piggott forgeries"

https://de.wikibrief.org/wiki/Richard_Pigott


Fortunately, the forgery was exposed and the Irish MP's reputation restored - but serious journalism was not yet an actual business model for newspapers at the time.
This only developed at the beginning of the 20th century.


Why so interesting for Fallout 4?
As far as I know, Boston has always been a hot spot for Irish immigrants

 

A few days ago I saw a documentary about our German super scandal - the fake Hitler diaries and the disaster for the STERN - one of the most well-known media in this country.


As an example - that such media scandals are no exception - this one staged by the "London Times" was cited
- which was completely unknown to me until then - but directed my focus to a circumstance - which I had completely neglected until now:
Newspapers were originally organs of political agitation that essentially published the views of their editors or their financiers.


Only when newspapers were able to refinance themselves from their own sales did they have the opportunity to choose "serious" or "investigative" journalism as their business field.

---
By the way - the media mogul Robert Murdock admitted just a few weeks ago - that the allegation of the falsification of the last presidential election in the USA was (and is) one of the lies he spread!!

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18 hours ago, Miauzi said:

Don't drive yourself crazy - I know how annoying it is when the synchronicity between the game and your own roleplay - from which the story results - doesn't work.

 

I appreciate the thought - I'd kind of hoped that I could just roll with the change, but when I re-read the chapter I realized that the sudden turn-around really undercut the value of the chapter. What's the point of spending a whole chapter (and, indeed, chapter 81) on this trip if it just results in them immediately turning around and going back to see Curie. So now I'm in the process of rewriting it; I'm aiming to have the replacement ready tonight, as long as I have enough writing time.

 

18 hours ago, Miauzi said:

I always have 10 chapters in advance - but that doesn't really make it any easier - because here, too, writer's blocks mess up a "schedule"...

 

I wish I had the patience to plot it out that far in advance. I have a hard time staying "in the moment" with my narrative if I let too long go by between the gameplay and the writing, so most chapters you see are basically 'live blogged' where I'm pausing and writing dialogue and prose while I'm actively playing, and then I post the initial chapter right after I finish playing for the day. You'll notice there's often an edit later that same day - that's after my wife reads the new chapter and points out my typos to me :O 

 

18 hours ago, Miauzi said:

Why? That had to do with a post by a user here in the forum

 

Haha speaking in my wife's contributions to this blog... since it doesn't attract a whole lot of commentary beyond our chats, her insight and suggestions are very valuable. While Valery Barstow of Vault 88 won't appear for a long time yet, my other half had a keen insight into her personality that led me to rewrite a big chunk of my (rough!) outline for key Vault 88 related scenes. 

 

18 hours ago, Miauzi said:

Well - freedom of the press was one of the 3-4 main issues next to freedom of travel and a clean environment - which made me join the opposition movement in 1989.


But what I have observed in this area over the last 5-8 years together with others (some of whom had sat with me at the "round tables" for the opposition) - actually either makes me break out in a sweat of fear or makes me sweat deeply lapse into depression.

 

I feel your pain there. While things have gotten a little better in very recent days, the state of the press in the USA is at best embarrassing and at worst very scary. As you alluded to in your follow-up comment, the revelations coming out of the Dominion trial are, on one hand, things that I think everyone already knew on some level, but on the other it's upsetting to hear those suspicions confirmed - and to learn how brazenly the Fox News propagandists were pushing false agendas.

 

18 hours ago, Miauzi said:

Ergo, I'm redesigning the chapter so that it reflects my current view of press freedom ... because Piper was alone with the scene in D.C. (and the mayor) is not enough for that.

 

I'll look forward to reading your take on this - it sounds like you'll have interesting context to add.

 

18 hours ago, Miauzi said:

Especially since my chat knows anyway that the mayor was exchanged for a synth years ago.

 

Yeah, this is one of those important timing things for me. Part of why I'm dragging out making contact with the Institute is that once McDonough gets unmasked to Charley, it kind of railroads (no pun intended) me into the series of events that result in his removal, and that's kind of a cascading thing that constrains where I can go with the Diamond City narrative. I'm not going to be installing Depravity because of technical constraints, so the options for getting rid of him are extremely limited.

 

13 hours ago, Miauzi said:

Maybe this would also be interesting for you:

This man was an important member of the Irish independence movement at the end of the 19th century and sat in the London House of Commons.
 

https://de.wikipedia.org/wiki/Charles_Stewart_Parnell

 

In order to damage him politically, the "London Times" launched a massive smear campaign against him - this went as far as actually inciting people against him.


The whole thing was based on forged letters published by the newspaper - "Piggott forgeries"

https://de.wikibrief.org/wiki/Richard_Pigott


Fortunately, the forgery was exposed and the Irish MP's reputation restored - but serious journalism was not yet an actual business model for newspapers at the time.

 

Interesting - I'm not familiar with that particular case, but it does sound representative of the sort of issues with journalism in the day. Of course, around the same time we had the Dreyfus Affair, where the press became deeply involved on both sides of the case - and in many cases were driven by antisemitism and partisan politics.

 

13 hours ago, Miauzi said:

Newspapers were originally organs of political agitation that essentially published the views of their editors or their financiers.

 

That role never really went away. While 'serious' journalism was the norm for a long time, we're seeing a general backslide in the field, at least in the English speaking world, with U.S. and Australian media declining greatly in quality, and British media (outside of the tabloid press which was always execrable to begin with) joining the trend. 

 

13 hours ago, Miauzi said:

By the way - the media mogul Robert Murdock admitted just a few weeks ago - that the allegation of the falsification of the last presidential election in the USA was (and is) one of the lies he spread!!

 

Yeah, exactly. Murdoch's various brands are at the center of a lot of the problems in the English language press, both from a business perspective and in terms of 'dirty journalism' and fake news.

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