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KziitdXXXToolset 2010.01.09 Fix a 9 semens display error


kziitd

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Recently, I saw several friends looking for kziitdxxtoolset in 9damao and Baidu download request thread. Although I didn't plan to upload it directly on this website, I can still do the unification here

This is a props class at first. 1.0 is 10 hood models

Since 2.0 update, I have added the tri file of the head, eyebrow and mouth of the female who has modified the expression of MoodDisgusted. At the same time, I use a small script to enable the wearer to make the expression automatically.

This script comes from a friend's reply attachment in a post on our website a long time ago. I can't remember the specific location and name. Thank you and apologize at the same time~

MoodDisgusted expression was changed to a large mouth with a slightly bitter look.

At the same time, this new big mouth expression will be called instead of the original CombatShout when the animation of the oral sex label is played

At the same time, I also added some messy clothes

These are the sources of DAZ assets, XPS resources and other network resources that I transplanted and simply modified.

The clothes are uunp.

Any independent follower who has her own female (human) tri file needs to be replaced if they need this function.

As for the position of the head props, skyrim has countless types of head mesh models, so it is normal that there is a position deviation. If you want to better performance, if it is the PC itself, you need to adjust it in the module such as racemenu, which can edit the mouth or nose position. If it's NPC and entourage, there are many tutorials on how to modify and replace NPC faces.

The main idea is to tie, gag, constrain and force the model, which I will keep updating

Thank you for reading this large online translation of the English Introduction

 

1.0 https://mega.nz/#!BJQWmQII!8a2QaH6FKGkl1GbIZtlw7KpH2V71aEN3Iy6Oe5IfHMc

2.0 https://mega.nz/#!RZIiUSqY!xFR8gUVnv4lik64KDpQpqO89k6zek4muZnK6GnYUt8g

2.1 https://mega.nz/#!EIhTDQwa!jtZ3yKBX3QqJ7SEg1OIZj5ZKeuF3QZ1Wikmu9OtNvSM

 

The ESP of the latest update always contains the previous content, so it's a matter of course to install it in order.

 

If you feel a little confused

This should be simpler

            ↓↓↓

1.0-2.1 All In One:https://mega.nz/#!1E5jzazb!-p0rb09ago45bgy2tK2zL4Q4Qs3EmFa404H0tTLSvvQ

 

2020.01.09

Fix patch

In the ESP of 2.1update and the ESP of All In One package, the slots of 9 semen are 48

The shapedata files of these 9 in bodyslide are 46

So there is a bug that doesn't show up after the bodyslide builds the 0 and 1 meshes.

The patch changes the 9 shapedata files to 48

https://mega.nz/#!MB4R2ayS!EOlZHbTm17p4Wc2J--55zBo9qvyiflduzum6F4RayFQ

 

preview

 

Spoiler

 

1.0 

1.0.jpg.5a60c1f5fd0b4b35c318a689504caf50.jpg

01.jpg.7e028866bb3cd0cf5d7d1dedfa228bd5.jpg

(only hood)

 

2.0

01.thumb.jpg.1b7dcee453186b4f85851d3a7c087df9.jpg

02.thumb.jpg.71855222b2752aed4964a4a57ab41f54.jpg

03.thumb.jpg.eebd7e48299601191071df0fa23520af.jpg

04.thumb.jpg.cbf9c9483cd3c88c832d5b09a82d6d98.jpg

05.thumb.jpg.c9b55347fa4460e2abdb60eee767b0a7.jpg

 

2.1

2.1update1.png.143fc65fb97eb1a40a56c8a6b4f00aae.png

2.1update2.png.d0b47cf829a293c6fc5dc7aab4c53cb2.png

2.1update3.thumb.png.579fc314f888a1361cc33208fbe0d243.png

2.1update4.thumb.png.caeecced9b76bf54f29805e61eb53ef3.png

2.1update5.thumb.png.f5d03fb12657eb91f3d861fa4679fdaf.png

 

 

 

 

 

94 Comments


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9 minutes ago, Agent Tex said:

I love it

 

 

Are those links to the mod?

 

Sorry that was not clear to me

yes

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LOL I just spent 2 hours downloading 2.1 at 100 KiB. I posted this file in CBBE Bodyslide conversion thread already but I guess I'll post it here too. I'm not satisfied with the names but it's better than squares. 

KziitdXXXToolset.esp

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3 minutes ago, kziitd said:

well done

Devious Devices works with the items in this mod too. Though the item slotting is a bit different 

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5 hours ago, Hermicide said:

Devious Devices works with the items in this mod too. Though the item slotting is a bit different 

See the ESP you translated into English

Maybe it's because the game itself comes from the original English version

It looks so cool~:lol:

I also have a general understanding of the use of words. Maybe I will add the English version when I update again.

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5 minutes ago, kziitd said:

See the ESP you translated into English

Maybe it's because the game itself comes from the original English version

It looks so cool~:lol:

I also have a general understanding of the use of words. Maybe I will add the English version when I update again.

You'll want someone a bit more well-versed than me to take a look at it. But tomorrow I can go through it again and maybe provide descriptions for reference. You know this mod has the best gags I've seen anywhere.

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On 1/9/2020 at 12:10 AM, Malkon said:

Ah, I see.

 

Any potential for a conversion to SE? 

I'm sorry that I don't have the skills

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On 1/10/2020 at 4:06 AM, laenes002 said:

can someone integrate  DD  ?

 

In it's current state, integrating DD wouldn't be a great idea. I tried it a few times and it was mostly successful except the gag animation gets reset any time anything else goes on, and it doesn't reapply it or anything except when equipping and unequipping the gag. Kziitd's gags are also slotted for DD blindfolds (slot 55) and Kziitd's blindfolds are slotted for DD gags (slot 44.) That isn't a huge fix, but you'd have to change the meshes yourself and make or edit armor addons in tes5edit. 

The collar with nipple clamps also isn't slotted properly for DD either. 

As far as I can tell though, everything else works fine. I just haven't had the time to sit down and give it a proper attempt. I also tried to turn the plugged/unplugged panel gag in 2.1 into a DD panel gag but couldn't get that to work. It's probably user error though.


Also. I'd recommend kziitd to follow DD item slotting to be more compatible, but it isn't a big deal and anyone who wants to could change the slotting themselves anyway. 

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I really love it. Thank you very much! I have noticed that pubic hair is missing textures, but that's okay because I like the gags the most. Thank you again.

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Meshes are top notch, and script works as intended. Its even fairly friendly with Blush when aroused expressions, something i expected to be a trouble.

Ive encountered a couple of promelms. Names for meshes and descriptions are unreadable (squares in game). While this one was fairly straightforward to fix in TES5Edit, some meshes, particularly - semen meshes other than full boddy, pussy and face take an exceedingly long time to equip. Over 30 seconds freeze in some cases. Any idea what may cause this?

 

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There might be a problem with the gag script, when using the mod I notice that some npc keep their mouth open until I talk to them.

 

After removing the mod, the open mouth problem no longer occurs.

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8 hours ago, drunkful said:

There might be a problem with the gag script, when using the mod I notice that some npc keep their mouth open until I talk to them.

 

After removing the mod, the open mouth problem no longer occurs.

That may be because the core of the mod is to replace the No.14 “MoodDisgusted” preset in the original 16 expressions. When the NPC  uses “MoodDisgusted” expression to talk with you in some mechanism and plot or any random conversation, it becomes a "strange" expression.

I can't help it. The most experienced people in the forum also told me that there is no way to add the No.17 preset expression of the original version of the skyrim~

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Those gags + face animation are amazing.

Best I ever saw in Skyrim ? (by far)

 

Also it's UUNP! yehaaa =D

Also the rope harness with toys has collision (with AIO pussy)! ?

 

Although it seems I installed something wrong, I get a lot of color distortion for all devices that also replace the body and my HDT goes crazy with nearly all devices from your mod (breast and belly deformation). 

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1 hour ago, donttouchmethere said:

Those gags + face animation are amazing.

Best I ever saw in Skyrim ? (by far)

 

Also it's UUNP! yehaaa =D

Also the rope harness with toys has collision (with AIO pussy)! ?

 

Although it seems I installed something wrong, I get a lot of color distortion for all devices that also replace the body and my HDT goes crazy with nearly all devices from your mod (breast and belly deformation). 

Last time I tried it there were physics issues. I'llbeit this was an earlier version. This only ever happened with mods made by COCO and if I'm connecting things right, just like the COCO mods it might be a weighting issue on the mod author's part. Sadly I am no bodyslide expert any fragments of knowledge were directly taken off a forum somewhere.

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19 hours ago, Darkpig said:

Last time I tried it there were physics issues. I'llbeit this was an earlier version. This only ever happened with mods made by COCO and if I'm connecting things right, just like the COCO mods it might be a weighting issue on the mod author's part. Sadly I am no bodyslide expert any fragments of knowledge were directly taken off a forum somewhere.

Thx, at least I don't feel guilty anymore ?

Another post on my ever growing: "Things you should learn to fix someday" list

 

Only other mod that does this on my setups:

Spoiler

 

and some older Melodic outfits

 

also I the english version esp isn't up to date anymore? (need to test without the patches and english esp)

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This is fabulous stuff! Unfortunately, I'm getting the same texture and physics issues as donttouchmethere. The blindfolds, hoods and gags are all fantastic, and the nose hook is to die for, but almost everything equipped below the neck crushes the belly inwards and sends the boobs and bum wobbling, flickering, and generally flipping out.

 

As Darkpig said, I've had the same physics issues with the COCO mods I've tried. I don't know if perhaps my HDT xml is out of date and missing things it needs (I've stuck with one that suits me for a long time) but I've not seen these kind of problems with anything else. Given that the COCO mods seem to be classed as SMP outfits with HDT-PE "compatibility," I wondered if it was anything to do with that, but I'm certainly no expert.

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