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redshift1979

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  1. As of this morning I am getting crashes relating to the brothel feature, it seems. Invalid references and the like. Will provide a log when I get time..
  2. We're a doomed species. Well....a doomed civilization anyway. Perhaps it's for the best. Better luck next time lol.
  3. Well, it wasn't that. Obviously some other mod because I did end up going thru the hassle of starting them up. I ran just CE and its requirements and I still got the warning but it would start,..in Sandbbox mind you. Not campaign. Which it would seem is a clue. Something like Banner Kings or Warlord or whatnot. Which is annoying as it is difficult for me to play this game under the mindless endless war scenario that it is without something to keep these factions in check.
  4. Oh, I can't even get in the game, I'm afraid. I fire it up and it crashes before it even get to the TaleWorlds logo.
  5. Hmmm. Well. for me it gives the warning then crashes after I click ok. I run a few mods and I suppose one of them could be the culprit but I have to figure out if I care enough to check them one by one lol
  6. There is an issue with brothel slaves still being "alive" after you execute them with console. Over the course of a campaign, these unfortunate ladies often end up as leaders of a clan after their menfolk are killed in battle or executed by rivals. This wouldn't be much of a problem if they would not declare war or hire mercs from captivity/slavery. I've killed them with console commands and they show as dead in the encyclopedia but are still present in the brothel. They can be interacted with. Their portrait is still on the management screen. Moreover, you can release these dead girls from slavery and if they are, they suddenly become "resurrected" magically however many years older they were from the execution date. I tested this on Ira who I had as a dead brothel whore for 12 years. So that should be looked into. More awesome would be if they could effectively be removed from consideration for inheriting clans or making decisions so you wouldn't have to murder them. Maybe somehow give slaves their own "clan" so to speak. They could be restored to their clan, maybe even bringing it back from extinction, should they be freed through events or conquest of city by a friendly nation.
  7. Anyone have any idea might be causing my game to crash when a kid turns 8 and you need to do education selections?
  8. I'll keep it active but it won't get much use until polished a bit. The idea is awesome. Awaiting some smoother controls and some cowgirl/lotus animation action lol
  9. Worked fine with NMM. Controls are still a blur lol
  10. i got a fever. and the only prescription...is more cowgirl.
  11. is there a way to name children something other than whatever they are given? I don't if this has been covered or not beforehand. apologies if so.
  12. If you have Sleepy_Souls add on it does just that. I generally play in immersion setting and all my Mommy to be do get morning sickness and later kicks from the baby as it grows. The screen even jiggles with the unborn's movements. In third trimester you get braxton hicks contractions once in a while along with fetal movement. You can even enable armour restrictions with Sleep_Souls add on. awesome. i'll check that out so I got around to checking it out. pretty neat. but is it supposed to fire messages? I get the debuffs (thoughtful and immersive ones at that) in the active effects tab but no periodic messages or anything.
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